Fixed crash on exit.
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@@ -47,10 +47,10 @@ private:
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vr::VROverlayHandle_t m_ulOverlayHandle = vr::k_ulOverlayHandleInvalid;
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vr::VROverlayHandle_t m_ulOverlayThumbnailHandle = vr::k_ulOverlayHandleInvalid;
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std::unique_ptr<QQuickWindow> m_pWindow;
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std::unique_ptr<QOpenGLContext> m_pOpenGLContext;
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std::unique_ptr<QOpenGLFramebufferObject> m_pFbo;
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std::unique_ptr<QQuickRenderControl> m_pRenderControl;
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std::unique_ptr<QQuickWindow> m_pWindow;
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std::unique_ptr<QOpenGLFramebufferObject> m_pFbo;
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std::unique_ptr<QOpenGLContext> m_pOpenGLContext;
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std::unique_ptr<QOffscreenSurface> m_pOffscreenSurface;
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std::unique_ptr<QTimer> m_pPumpEventsTimer;
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@@ -80,6 +80,7 @@ public:
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virtual ~OverlayController();
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void Init(QQmlEngine* qmlEngine);
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void Shutdown();
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bool isDashboardVisible() {
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return dashboardVisible;
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