Added steam desktop overlay width slider.
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@@ -227,6 +227,91 @@ MyStackViewPage {
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}
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}
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GroupBox {
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id: steamDesktopGroupBox
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Layout.fillWidth: true
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label: MyText {
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leftPadding: 10
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text: "Steam Desktop Overlay Width"
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bottomPadding: -10
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}
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background: Rectangle {
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color: "transparent"
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border.color: "#ffffff"
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radius: 8
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}
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ColumnLayout {
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anchors.fill: parent
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Rectangle {
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color: "#ffffff"
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height: 1
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Layout.fillWidth: true
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Layout.bottomMargin: 5
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}
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ColumnLayout {
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RowLayout {
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MyPushButton2 {
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id: steamDesktopWidthMinusButton
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Layout.preferredWidth: 40
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text: "-"
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onClicked: {
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steamDesktopWidthSlider.value -= 1.0
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}
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}
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MySlider {
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id: steamDesktopWidthSlider
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from: 0.1
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to: 32.0
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stepSize: 0.1
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value: 1.0
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Layout.fillWidth: true
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onPositionChanged: {
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var val = this.from + ( this.position * (this.to - this.from))
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steamDesktopWidthText.text = val.toFixed(1)
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}
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onValueChanged: {
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UtilitiesTabController.setSteamDesktopOverlayWidth(value, false)
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steamDesktopWidthText.text = value.toFixed(1)
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}
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}
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MyPushButton2 {
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id: steamDesktopWidthPlusButton
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Layout.preferredWidth: 40
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text: "+"
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onClicked: {
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steamDesktopWidthSlider.value += 1.0
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}
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}
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MyTextField {
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id: steamDesktopWidthText
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text: "0.0"
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keyBoardUID: 611
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Layout.preferredWidth: 100
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Layout.leftMargin: 10
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horizontalAlignment: Text.AlignHCenter
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function onInputEvent(input) {
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var val = parseFloat(input)
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if (!isNaN(val)) {
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if (val < 0.1) {
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val = 0.1
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}
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steamDesktopWidthSlider.value = val
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UtilitiesTabController.setSteamDesktopOverlayWidth(val, false)
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}
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text = UtilitiesTabController.steamDesktopOverlayWidth.toFixed(1)
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}
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}
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}
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}
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}
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}
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Item {
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Layout.fillHeight: true
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}
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@@ -238,6 +323,10 @@ MyStackViewPage {
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setAlarmMinuteText(UtilitiesTabController.alarmTimeMinute)
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alarmGroupBox.visible = !OverlayController.desktopMode
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keyboardGroupBox.visible = !OverlayController.desktopMode
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steamDesktopGroupBox.visible = UtilitiesTabController.steamDesktopOverlayAvailable
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if (steamDesktopGroupBox.visible) {
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steamDesktopWidthSlider.value = UtilitiesTabController.steamDesktopOverlayWidth
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}
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}
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Connections {
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@@ -254,6 +343,15 @@ MyStackViewPage {
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onAlarmTimeMinuteChanged: {
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setAlarmMinuteText(UtilitiesTabController.alarmTimeMinute)
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}
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onSteamDesktopOverlayAvailableChanged: {
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steamDesktopGroupBox.visible = UtilitiesTabController.steamDesktopOverlayAvailable
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if (steamDesktopGroupBox.visible) {
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steamDesktopWidthSlider.value = UtilitiesTabController.steamDesktopOverlayWidth
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}
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}
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onSteamDesktopOverlayWidthChanged: {
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steamDesktopWidthSlider.value = UtilitiesTabController.steamDesktopOverlayWidth
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}
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}
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}
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function setAlarmHourText(value) {
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