Ssbugs, removal of re-vive, and dashboard loop tick (#277)
* minor changes * debugging testing * removed un-needed log calls * moved some logic to run only when dashboard is active * fixed linker error * added casting * removed revive tab * removed stray revive reference * removed revive from sources * fixed misc formatting issues * added newline
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@@ -10,7 +10,7 @@ void FixFloorTabController::initStage2( OverlayController* var_parent )
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this->parent = var_parent;
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}
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void FixFloorTabController::eventLoopTick(
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void FixFloorTabController::dashboardLoopTick(
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vr::TrackedDevicePose_t* devicePoses )
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{
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if ( state > 0 )
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