Change SteamVR application key to OVRAS-Team.AdvancedSettings

This makes SteamVR treat it as a new application, which might prevent
weird non-reproducible bugs from popping up that we don't have any
control over.
This commit is contained in:
Vasily
2019-03-11 12:02:59 +01:00
parent e04a9355ea
commit 7e6e06c649
3 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -44,7 +44,7 @@ namespace application_strings
{ {
constexpr auto applicationOrganizationName = "AdvancedSettings-Team"; constexpr auto applicationOrganizationName = "AdvancedSettings-Team";
constexpr auto applicationName = "OpenVRAdvancedSettings"; constexpr auto applicationName = "OpenVRAdvancedSettings";
constexpr const char* applicationKey = "matzman666.AdvancedSettings"; constexpr const char* applicationKey = "OVRAS-Team.AdvancedSettings";
constexpr const char* applicationDisplayName = "Advanced Settings"; constexpr const char* applicationDisplayName = "Advanced Settings";
constexpr const char* applicationVersionString = "v2.8.0-dev"; constexpr const char* applicationVersionString = "v2.8.0-dev";
} // namespace application_strings } // namespace application_strings
@@ -1,6 +1,6 @@
{ {
"alias_info" : {}, "alias_info" : {},
"app_key" : "matzman666.advancedsettings", "app_key" : "OVRAS-Team.advancedsettings",
"bindings" : { "bindings" : {
"/actions/main" : { "/actions/main" : {
"sources" : [] "sources" : []
+1 -1
View File
@@ -1,7 +1,7 @@
{ {
"source" : "builtin", "source" : "builtin",
"applications": [{ "applications": [{
"app_key": "matzman666.AdvancedSettings", "app_key": "OVRAS-Team.AdvancedSettings",
"launch_type": "binary", "launch_type": "binary",
"binary_path_windows": "AdvancedSettings.exe", "binary_path_windows": "AdvancedSettings.exe",
"is_dashboard_overlay": true, "is_dashboard_overlay": true,