From 7f14551a6a7a25c41a9d1e1daae6a7f36630666f Mon Sep 17 00:00:00 2001 From: Matzman Date: Thu, 8 Oct 2026 00:20:05 +0200 Subject: [PATCH] Record the Frame test of the Fusion style fix Co-Authored-By: Claude Opus 5.5 --- docs/steamframe/PROGRESS.md | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/docs/steamframe/PROGRESS.md b/docs/steamframe/PROGRESS.md index 532c64d..99bd47e 100644 --- a/docs/steamframe/PROGRESS.md +++ b/docs/steamframe/PROGRESS.md @@ -303,8 +303,11 @@ URL: "steam://launch/1009850/openvroverlay" auto-launch: true`. - **Fix (DESIGN.md section 11):** `mainwidget.qml` imports `QtQuick.Controls` again; `main.cpp` sets `QQuickStyle::setStyle("Fusion")`. - **Result:** cross build and package succeed, `Qt_6_PRIVATE_API` without `QVulkan*`: 0. -- **Not tested yet:** the committed build on the Frame (expected as in the test build); - the other pages. +- **Frame test of the committed build (`ff4ea8f`, 2026-10-08, OpenGL):** root page fits + completely (12 navigation buttons 45 px, pitch 55, Microphone, Push-to-Talk, version + visible), same as the test build; "Chaperone Settings" fits completely too. No `QT_` + variables set, so Fusion comes from the code. Log: no new errors. +- **Not tested yet:** the other pages, Vulkan. - **Seen, not changed:** on "Chaperone" and "Space Fix" the icon still overlaps the text slightly (`MyPushButton`: icon as wide as the button is high, text only indented by spaces).