Convert m_pOpenGLContext from pointer to object
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@@ -109,7 +109,7 @@ private:
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QQuickRenderControl m_renderControl;
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QQuickWindow m_window{ &m_renderControl };
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std::unique_ptr<QOpenGLFramebufferObject> m_pFbo;
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std::unique_ptr<QOpenGLContext> m_pOpenGLContext;
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QOpenGLContext m_openGLContext;
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std::unique_ptr<QOffscreenSurface> m_pOffscreenSurface;
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std::unique_ptr<QTimer> m_pPumpEventsTimer;
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