Fixes Various Audio Issues. (#185)
* perf graph overlay/checkbox added * added toggle Chaperone action * toggle chaperone non-functional * fixed chaperone toggle action const to once * Added Proximity Sensor Action back-end, not implemented via logic Until fixed by valve * added default WMR controller profile * formated * formated steamvrtabcontroller.h * fixed un-intended change * fixed audio profile Bug w/ changed devices * fixed name being used as param instead of ID * fixed loop logic in saveAudioProfile * audio profile fix WIP defaults OVR integration * fixed profile Saves, delete logic and mirror logic needed * fixed QML format, added TODO message * Fixed Audio Profile Behavior * fixed qml reference error * audiodeviceselector changed qml * Removed some comments
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@@ -736,7 +736,8 @@ void OverlayController::mainEventLoop()
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m_moveCenterTabController.shutdown();
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// Un-mute mic before Exiting VR, as it is set at system level Not
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// Vr level.
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m_audioTabController.setMicMuted( false, false );
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// m_audioTabController.setMicMuted( false, false );
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m_audioTabController.shutdown();
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m_chaperoneTabController.shutdown();
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Shutdown();
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QApplication::exit();
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@@ -857,7 +858,6 @@ void OverlayController::mainEventLoop()
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m_settingsTabController.eventLoopTick();
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m_reviveTabController.eventLoopTick();
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m_audioTabController.eventLoopTick();
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// TODO do I need loop for vide?
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if ( m_ulOverlayThumbnailHandle != vr::k_ulOverlayHandleInvalid )
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{
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