Fixes Various Audio Issues. (#185)

* perf graph overlay/checkbox added

* added toggle Chaperone action

* toggle chaperone non-functional

* fixed chaperone toggle action const to once

* Added Proximity Sensor Action back-end, not implemented via logic Until fixed by valve

* added default WMR controller profile

* formated

* formated steamvrtabcontroller.h

* fixed un-intended change

* fixed audio profile Bug w/ changed devices

* fixed name being used as param instead of ID

* fixed loop logic in saveAudioProfile

* audio profile fix WIP defaults OVR integration

* fixed profile Saves, delete logic and mirror logic needed

* fixed QML format, added TODO message

* Fixed Audio Profile Behavior

* fixed qml reference error

* audiodeviceselector changed qml

* Removed some comments
This commit is contained in:
ykeara
2019-05-02 11:29:49 -05:00
committed by GitHub
parent ef67888405
commit 84d5be7771
6 changed files with 262 additions and 56 deletions
+2 -2
View File
@@ -736,7 +736,8 @@ void OverlayController::mainEventLoop()
m_moveCenterTabController.shutdown();
// Un-mute mic before Exiting VR, as it is set at system level Not
// Vr level.
m_audioTabController.setMicMuted( false, false );
// m_audioTabController.setMicMuted( false, false );
m_audioTabController.shutdown();
m_chaperoneTabController.shutdown();
Shutdown();
QApplication::exit();
@@ -857,7 +858,6 @@ void OverlayController::mainEventLoop()
m_settingsTabController.eventLoopTick();
m_reviveTabController.eventLoopTick();
m_audioTabController.eventLoopTick();
// TODO do I need loop for vide?
if ( m_ulOverlayThumbnailHandle != vr::k_ulOverlayHandleInvalid )
{