diff --git a/advancedSettings.pro b/advancedSettings.pro index 3689b06..9362689 100644 --- a/advancedSettings.pro +++ b/advancedSettings.pro @@ -65,3 +65,28 @@ packageFilesCopy.path = $$COPY_DEST_DIR win32:openvrApiCopy.files = third-party/openvr/bin/win64/openvr_api.dll unix:openvrApiCopy.files = third-party/openvr/lib/linux64/libopenvr_api.so openvrApiCopy.path = $$COPY_DEST_DIR + +# Deploy resources and DLLs to exe dir on Windows +win32 { + WINDEPLOYQT_LOCATION = $$dirname(QMAKE_QMAKE)/windeployqt.exe + + CONFIG( debug, debug|release ) { + WINDEPLOYQT_BUILD_TARGET += "--debug" + } else { + WINDEPLOYQT_BUILD_TARGET += "--release" + } + + WINDEPLOYQT_OPTIONS = --dir $$COPY_DEST_DIR/qtdata \ + --libdir $$COPY_DEST_DIR \ + --plugindir $$COPY_DEST_DIR/qtdata/plugins \ + --no-system-d3d-compiler \ + --no-opengl-sw \ + $$WINDEPLOYQT_BUILD_TARGET \ + --qmldir $$PWD/src/res/qml \ + $$COPY_DEST_DIR/AdvancedSettings.exe + WINDEPLOYQT_FULL_LINE = "$$WINDEPLOYQT_LOCATION $$WINDEPLOYQT_OPTIONS" + + # Force windeployqt to run in cmd, because powershell has different syntax + # for running executables. + QMAKE_POST_LINK = cmd /c $$WINDEPLOYQT_FULL_LINE +} diff --git a/build_scripts/win/build.py b/build_scripts/win/build.py index 6a2e3d6..ec6b22b 100644 --- a/build_scripts/win/build.py +++ b/build_scripts/win/build.py @@ -81,47 +81,6 @@ def package(): create_batch_file() - -def deploy(): - """ - Runs windeployqt and copies necessary files. - """ - set_current_activity("DEPLOY") - set_dirs() - - say("Testing if all required build environment variables are set:") - QT_LOC = find_qt_path() - say("All required build environment values are set.") - - if is_env_var_set(BUILD_DEBUG_VAR_NAME): - COMPILE_MODE = "debug" - say(f"{BUILD_DEBUG_VAR_NAME} defined. Deploying '{COMPILE_MODE}' version.") - else: - COMPILE_MODE = "release" - say(f"{BUILD_DEBUG_VAR_NAME} not defined. Deploying '{COMPILE_MODE}' version.") - - say("Adding windeployqt to file.") - - add_line_to_run_bat_file("set PATH=%PATH%;" + QT_LOC + ";") - - add_line_to_run_bat_file("@ECHO Starting windeployqt:") - - #Extremely long line - add_line_to_run_bat_file('"' + "windeployqt" + '"' - + " --dir " + get_deploy_dir() - + "\\qtdata --libdir " + get_deploy_dir() - + " --plugindir " + get_deploy_dir() + "\\qtdata\\plugins --no-system-d3d-compiler --no-opengl-sw --" - + COMPILE_MODE + " --qmldir " + get_project_dir() + "\\src\\res\\qml\\ " + get_deploy_dir() + "\\AdvancedSettings.exe") - add_error_handling_line_to_bat_file() - add_line_to_run_bat_file("@ECHO windeployqt finished.") - - say("windeployqt added to file.") - - say("Creating batch file:") - create_batch_file() - say("Batch file created.") - - def build(): """ Runs: @@ -214,11 +173,6 @@ def build(): if __name__ == "__main__": if argv[1] == "build": build() - elif argv[1] == "deploy": - deploy() elif argv[1] == "package": package() - - - diff --git a/build_windows.cmd b/build_windows.cmd index 2133014..ca35273 100644 --- a/build_windows.cmd +++ b/build_windows.cmd @@ -27,12 +27,6 @@ IF ERRORLEVEL 1 EXIT /B %exit_code_failure_build_apps% call %project_dir%\build_scripts\win\current_build.bat IF ERRORLEVEL 1 EXIT /B %exit_code_failure_build_apps% -ECHO %top_level_activity%: Calling deployment script. -%PYTHON_LOC%python %project_dir%\build_scripts\win\build.py deploy -IF ERRORLEVEL 1 EXIT /B %exit_code_failure_build_apps% -call %project_dir%\build_scripts\win\current_build.bat -IF ERRORLEVEL 1 EXIT /B %exit_code_failure_build_apps% - REM The average dev doesn't need to package and zip it, just build it and test. IF NOT DEFINED BUILD_PACKAGE ( ECHO %top_level_activity%: BUILD_PACKAGE not set. Not building installer and portable zip versions.