fixed naming bug in qml
This commit is contained in:
+11
-10
@@ -68,11 +68,11 @@ MyStackViewPage {
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Layout.leftMargin: 32
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Layout.leftMargin: 32
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text: "Supersample Filtering"
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text: "Supersample Filtering"
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}
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}
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MyToggleButton {
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//MyToggleButton {
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id: steamvrNewProfileIncludeReprojectionSettingsg
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// id: steamvrNewProfileIncludeReprojectionSettingsg
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Layout.leftMargin: 32
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// Layout.leftMargin: 32
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text: "Reprojection Settings"
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// text: "Reprojection Settings"
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}
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//}
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}
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}
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onClosed: {
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onClosed: {
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if (okClicked) {
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if (okClicked) {
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@@ -80,13 +80,14 @@ MyStackViewPage {
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steamvrMessageDialog.showMessage("Create New Profile", "ERROR: Empty profile name.")
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steamvrMessageDialog.showMessage("Create New Profile", "ERROR: Empty profile name.")
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} else if (!steamvrNewProfileIncludeSupersampling.checked
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} else if (!steamvrNewProfileIncludeSupersampling.checked
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&& !steamvrNewProfileIncludeSupersampleFiltering.checked
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&& !steamvrNewProfileIncludeSupersampleFiltering.checked
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&& !steamvrNewProfileIncludeReprojectionSettingsg.checked) {
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) {
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steamvrMessageDialog.showMessage("Create New Profile", "ERROR: Nothing included.")
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steamvrMessageDialog.showMessage("Create New Profile", "ERROR: Nothing included.")
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} else {
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} else {
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SteamVRTabController.addSteamVRProfile(steamvrNewProfileName.text,
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SteamVRTabController.addSteamVRProfile(steamvrNewProfileName.text,
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steamvrNewProfileIncludeSupersampling.checked,
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steamvrNewProfileIncludeSupersampling.checked,
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steamvrNewProfileIncludeSupersampleFiltering.checked,
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steamvrNewProfileIncludeSupersampleFiltering.checked
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steamvrNewProfileIncludeReprojectionSettingsg.checked)
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// steamvrNewProfileIncludeReprojectionSettingsg.checked
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)
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}
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}
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}
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}
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@@ -95,7 +96,7 @@ MyStackViewPage {
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steamvrNewProfileName.text = ""
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steamvrNewProfileName.text = ""
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steamvrNewProfileIncludeSupersampling.checked = false
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steamvrNewProfileIncludeSupersampling.checked = false
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steamvrNewProfileIncludeSupersampleFiltering.checked = false
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steamvrNewProfileIncludeSupersampleFiltering.checked = false
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steamvrNewProfileIncludeReprojectionSettingsg.checked = false
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//steamvrNewProfileIncludeReprojectionSettingsg.checked = false
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open()
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open()
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}
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}
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}
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}
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@@ -397,7 +398,7 @@ MyStackViewPage {
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//steamvrAllowInterleavedReprojectionToggle.checked = SteamVRTabController.allowInterleavedReprojection
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//steamvrAllowInterleavedReprojectionToggle.checked = SteamVRTabController.allowInterleavedReprojection
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//steamvrAllowAsyncReprojectionToggle.checked = SteamVRTabController.allowAsyncReprojection
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//steamvrAllowAsyncReprojectionToggle.checked = SteamVRTabController.allowAsyncReprojection
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//steamvrForceReprojectionToggle.checked = SteamVRTabController.forceReprojection
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//steamvrForceReprojectionToggle.checked = SteamVRTabController.forceReprojection
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steamvrMotionSmoothingToggle.checked = SteamVRTabController.allowMotionSmoothing
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steamvrMotionSmoothingToggle.checked = SteamVRTabController.motionSmoothing
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reloadSteamVRProfiles()
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reloadSteamVRProfiles()
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}
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}
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@@ -75,6 +75,7 @@ void SteamVRTabController::reloadSteamVRProfiles()
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entry.supersampleFiltering
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entry.supersampleFiltering
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= settings->value( "supersampleFiltering", true ).toBool();
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= settings->value( "supersampleFiltering", true ).toBool();
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}
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}
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entry.motionSmooth = settings->value("motionSmooth", true).toBool();
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/*
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/*
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entry.includesReprojectionSettings
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entry.includesReprojectionSettings
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= settings->value( "includesReprojectionSettings", false ).toBool();
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= settings->value( "includesReprojectionSettings", false ).toBool();
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@@ -627,6 +628,7 @@ void SteamVRTabController::addSteamVRProfile( QString name,
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{
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{
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profile->supersampleFiltering = m_allowSupersampleFiltering;
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profile->supersampleFiltering = m_allowSupersampleFiltering;
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}
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}
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profile->motionSmooth = m_motionSmoothing;
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/*
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/*
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profile->includesReprojectionSettings = includeReprojectionSettings;
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profile->includesReprojectionSettings = includeReprojectionSettings;
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if ( includeReprojectionSettings )
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if ( includeReprojectionSettings )
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@@ -654,6 +656,7 @@ void SteamVRTabController::applySteamVRProfile( unsigned index )
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{
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{
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setAllowSupersampleFiltering( profile.supersampleFiltering );
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setAllowSupersampleFiltering( profile.supersampleFiltering );
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}
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}
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setMotionSmoothing(profile.motionSmooth);
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/*
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/*
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if ( profile.includesReprojectionSettings )
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if ( profile.includesReprojectionSettings )
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{
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{
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@@ -19,6 +19,7 @@ struct SteamVRProfile
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bool includesSupersampleFiltering = false;
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bool includesSupersampleFiltering = false;
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bool supersampleFiltering = false;
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bool supersampleFiltering = false;
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bool motionSmooth = false;
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//bool includesReprojectionSettings = false;
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//bool includesReprojectionSettings = false;
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//bool asynchronousReprojection = true;
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//bool asynchronousReprojection = true;
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