fixed logarithmic viewing

This commit is contained in:
ykeara
2019-04-12 13:15:39 -05:00
parent 95ddbcbe3f
commit 9b61eb86c1
+4 -5
View File
@@ -2,6 +2,7 @@
#include <QQuickWindow> #include <QQuickWindow>
#include <QApplication> #include <QApplication>
#include "../overlaycontroller.h" #include "../overlaycontroller.h"
#include <math.h>
namespace advsettings namespace advsettings
{ {
@@ -103,8 +104,6 @@ namespace advsettings
void VideoTabController::setBrightnessEnabled(bool value, bool notify) void VideoTabController::setBrightnessEnabled(bool value, bool notify)
{ {
//TODO mutex?
//std::lock_guard<std::recursive_mutex> lock(eventLoopMutex);
if (value != m_brightnessEnabled) if (value != m_brightnessEnabled)
{ {
m_brightnessEnabled = value; m_brightnessEnabled = value;
@@ -130,9 +129,9 @@ namespace advsettings
void VideoTabController::setBrightnessValue(float percvalue, bool notify) void VideoTabController::setBrightnessValue(float percvalue, bool notify)
{ {
//TODO mutex?
//std::lock_guard<std::recursive_mutex> lock(eventLoopMutex); //This takes the Perceived value, and converts it to allow more accurate linear positioning. (human perception logarithmic)
float realvalue = (1.0f - percvalue); float realvalue = static_cast<float>(sqrt(static_cast<double>(1.0f - percvalue)));
if (realvalue != m_opacityValue) if (realvalue != m_opacityValue)
{ {