WMR/Rift bind release reset fix and space fix undo disable (#142)
* Test removal of HideWorkingSetPreview for issue #133 * Update WorkingSetPreview on apply reset data for issue #133 * fixed bug to apply floor fix offsets properly * updated version to 3.0.1 * format * Prevent space offsets effect on fix floor measurement * Reorder chaperone commit timing on reset This is an attempt to smooth apparent ~0.1sec lag on first movement after using a reset. * Fix space fix tab (todo: reimplement undo button)
This commit is contained in:
@@ -855,6 +855,7 @@ void OverlayController::AddOffsetToUniverseCenter(
|
||||
{
|
||||
if ( commit )
|
||||
{
|
||||
vr::VRChaperoneSetup()->HideWorkingSetPreview();
|
||||
vr::VRChaperoneSetup()->RevertWorkingCopy();
|
||||
}
|
||||
vr::HmdMatrix34_t curPos;
|
||||
@@ -907,6 +908,7 @@ void OverlayController::RotateUniverseCenter(
|
||||
{
|
||||
if ( commit )
|
||||
{
|
||||
vr::VRChaperoneSetup()->HideWorkingSetPreview();
|
||||
vr::VRChaperoneSetup()->RevertWorkingCopy();
|
||||
}
|
||||
vr::HmdMatrix34_t curPos;
|
||||
@@ -969,6 +971,7 @@ void OverlayController::AddOffsetToCollisionBounds( float offset[3],
|
||||
// y-coordinates reset to the defaults.
|
||||
if ( commit )
|
||||
{
|
||||
vr::VRChaperoneSetup()->HideWorkingSetPreview();
|
||||
vr::VRChaperoneSetup()->RevertWorkingCopy();
|
||||
}
|
||||
unsigned collisionBoundsCount = 0;
|
||||
@@ -1012,6 +1015,7 @@ void OverlayController::RotateCollisionBounds( float angle, bool commit )
|
||||
{
|
||||
if ( commit )
|
||||
{
|
||||
vr::VRChaperoneSetup()->HideWorkingSetPreview();
|
||||
vr::VRChaperoneSetup()->RevertWorkingCopy();
|
||||
}
|
||||
unsigned collisionBoundsCount = 0;
|
||||
|
||||
Reference in New Issue
Block a user