Clean up offsets tab ui

This commit is contained in:
Kung-vr
2019-03-19 15:05:02 +09:00
parent 925d67cf38
commit bdf4227e5c
3 changed files with 1 additions and 78 deletions
@@ -46,11 +46,6 @@ void MoveCenterTabController::initStage1()
{
m_adjustChaperone = value.toBool();
}
value = settings->value( "rotateHand", m_settingsHandTurningEnabled );
if ( value.isValid() && !value.isNull() )
{
m_settingsHandTurningEnabled = value.toBool();
}
value = settings->value( "moveShortcutRight",
m_settingsRightHandDragEnabled );
if ( value.isValid() && !value.isNull() )
@@ -283,25 +278,6 @@ void MoveCenterTabController::setAdjustChaperone( bool value, bool notify )
}
}
bool MoveCenterTabController::rotateHand() const
{
return m_settingsHandTurningEnabled;
}
void MoveCenterTabController::setRotateHand( bool value, bool notify )
{
m_settingsHandTurningEnabled = value;
auto settings = OverlayController::appSettings();
settings->beginGroup( "playspaceSettings" );
settings->setValue( "rotateHand", m_settingsHandTurningEnabled );
settings->endGroup();
settings->sync();
if ( notify )
{
emit rotateHandChanged( m_settingsHandTurningEnabled );
}
}
bool MoveCenterTabController::moveShortcutRight() const
{
return m_settingsRightHandDragEnabled;