Clean up offsets tab ui
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@@ -66,8 +66,6 @@ class MoveCenterTabController : public QObject
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requireLockYChanged )
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Q_PROPERTY( bool lockZToggle READ lockZToggle WRITE setLockZ NOTIFY
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requireLockZChanged )
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Q_PROPERTY( bool rotateHand READ rotateHand WRITE setRotateHand NOTIFY
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rotateHandChanged )
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private:
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OverlayController* parent;
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@@ -84,7 +82,6 @@ private:
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int m_oldRotation = 0;
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int m_tempRotation = 0;
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bool m_adjustChaperone = true;
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bool m_settingsHandTurningEnabled = false;
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bool m_moveShortcutRightPressed = false;
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bool m_moveShortcutLeftPressed = false;
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vr::TrackedDeviceIndex_t m_activeMoveController;
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@@ -174,7 +171,6 @@ public:
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int rotation() const;
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int tempRotation() const;
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bool adjustChaperone() const;
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bool rotateHand() const;
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bool moveShortcutRight() const;
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bool moveShortcutLeft() const;
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bool turnBindRight() const;
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@@ -228,8 +224,6 @@ public slots:
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void setAdjustChaperone( bool value, bool notify = true );
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void setRotateHand( bool value, bool notify = true );
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void setMoveShortcutRight( bool value, bool notify = true );
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void setMoveShortcutLeft( bool value, bool notify = true );
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void setTurnBindRight( bool value, bool notify = true );
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@@ -262,7 +256,6 @@ signals:
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void rotationChanged( int value );
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void tempRotationChanged( int value );
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void adjustChaperoneChanged( bool value );
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void rotateHandChanged( bool value );
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void moveShortcutRightChanged( bool value );
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void moveShortcutLeftChanged( bool value );
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void turnBindRightChanged( bool value );
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