temp change to avoid compiler warnings

This commit is contained in:
Kung-vr
2019-03-03 02:27:36 +09:00
parent f4373f4a99
commit c0270fc965
+35 -14
View File
@@ -963,51 +963,72 @@ void MoveCenterTabController::optionalOverrideRightHandSpaceTurn(
void MoveCenterTabController::swapSpaceDragToLeftHandOverride( void MoveCenterTabController::swapSpaceDragToLeftHandOverride(
bool swapDragToLeftHand ) bool swapDragToLeftHand )
{ {
// temp set to false // temp stuff for compliner warnings
swapDragToLeftHand = false; if ( !swapDragToLeftHand )
{
return;
}
// TODO STUFF // TODO STUFF
} }
void MoveCenterTabController::swapSpaceDragToRightHandOverride( void MoveCenterTabController::swapSpaceDragToRightHandOverride(
bool swapDragToRightHand ) bool swapDragToRightHand )
{ {
// temp set to false // temp stuff for compliner warnings
swapDragToRightHand = false; if ( !swapDragToRightHand )
{
return;
}
// TODO STUFF // TODO STUFF
} }
void MoveCenterTabController::gravityToggle( bool gravityToggleJustPressed ) void MoveCenterTabController::gravityToggle( bool gravityToggleJustPressed )
{ {
// temp set to false // temp stuff for compliner warnings
gravityToggleJustPressed = false; if ( !gravityToggleJustPressed )
{
return;
}
// TODO STUFF // TODO STUFF
} }
void MoveCenterTabController::heightToggle( bool heightToggleJustPressed ) void MoveCenterTabController::heightToggle( bool heightToggleJustPressed )
{ {
// temp set to false // temp stuff for compliner warnings
heightToggleJustPressed = false; if ( !heightToggleJustPressed )
{
return;
}
// TODO STUFF // TODO STUFF
} }
void MoveCenterTabController::resetOffsets( bool resetOffsetsJustPressed ) void MoveCenterTabController::resetOffsets( bool resetOffsetsJustPressed )
{ {
// temp set to false // temp stuff for compliner warnings
resetOffsetsJustPressed = false; if ( !resetOffsetsJustPressed )
{
return;
}
// TODO STUFF // TODO STUFF
} }
void MoveCenterTabController::snapTurnLeft( bool snapTurnLeftJustPressed ) void MoveCenterTabController::snapTurnLeft( bool snapTurnLeftJustPressed )
{ {
// temp set to false // temp stuff for compliner warnings
snapTurnLeftJustPressed = false; if ( !snapTurnLeftJustPressed )
{
return;
}
// TODO STUFF // TODO STUFF
} }
void MoveCenterTabController::snapTurnRight( bool snapTurnRightJustPressed ) void MoveCenterTabController::snapTurnRight( bool snapTurnRightJustPressed )
{ {
// temp set to false // temp stuff for compliner warnings
snapTurnRightJustPressed = false; if ( !snapTurnRightJustPressed )
{
return;
}
// TODO STUFF // TODO STUFF
} }