Qt6 (#669)
* update qt6 upgrade progress * add flawed addition for QRenderTarget and link needed libs * update to better logging format * move many assets and qml files into qrc * get rid of deprecation messages * remove additional deprecation notices * make Qt6 finally render on desktop with some progress on vr * initialize QRhi with QQuickRenderControl * use default values to stop SegFaults * fix compilation on windows * add windows files for aiding in running exe * fix formatting of testing qt.conf * first attempt on using textures instead of files in AudioTabController * Fix public/private access issue --------- Co-authored-by: RTUnreal <unreal@rtinf.net>
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@@ -1,6 +1,7 @@
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#pragma once
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#include <openvr.h>
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#include <easylogging++.h>
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#include <QtLogging>
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#include <QtDebug>
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#include "../utils/paths.h"
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namespace input
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@@ -19,8 +20,8 @@ public:
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if ( !actionManifestPath.has_value() )
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{
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LOG( ERROR ) << "Could not find action manifest. Action manifests "
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"not initialized.";
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qCritical() << "Could not find action manifest. Action manifests "
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"not initialized.";
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return;
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}
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@@ -29,8 +30,8 @@ public:
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auto error = vr::VRInput()->SetActionManifestPath( validManifestPath );
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if ( error != vr::EVRInputError::VRInputError_None )
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{
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LOG( ERROR ) << "Error setting action manifest path: "
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<< validManifestPath << ". OpenVR Error: " << error;
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qCritical() << "Error setting action manifest path: "
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<< validManifestPath << ". OpenVR Error: " << error;
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}
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}
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