* update qt6 upgrade progress

* add flawed addition for QRenderTarget and link needed libs

* update to better logging format

* move many assets and qml files into qrc

* get rid of deprecation messages

* remove additional deprecation notices

* make Qt6 finally render on desktop with some progress on vr

* initialize QRhi with QQuickRenderControl

* use default values to stop SegFaults

* fix compilation on windows

* add windows files for aiding in running exe

* fix formatting of testing qt.conf

* first attempt on using textures instead of files in AudioTabController

* Fix public/private access issue

---------

Co-authored-by: RTUnreal <unreal@rtinf.net>
This commit is contained in:
ykeara
2024-04-03 22:49:24 -05:00
committed by GitHub
co-authored by RTUnreal
parent 72e91e9116
commit ca0ec3e07d
109 changed files with 1558 additions and 9421 deletions
+6 -5
View File
@@ -1,6 +1,7 @@
#pragma once
#include <openvr.h>
#include <easylogging++.h>
#include <QtLogging>
#include <QtDebug>
#include "../utils/paths.h"
namespace input
@@ -19,8 +20,8 @@ public:
if ( !actionManifestPath.has_value() )
{
LOG( ERROR ) << "Could not find action manifest. Action manifests "
"not initialized.";
qCritical() << "Could not find action manifest. Action manifests "
"not initialized.";
return;
}
@@ -29,8 +30,8 @@ public:
auto error = vr::VRInput()->SetActionManifestPath( validManifestPath );
if ( error != vr::EVRInputError::VRInputError_None )
{
LOG( ERROR ) << "Error setting action manifest path: "
<< validManifestPath << ". OpenVR Error: " << error;
qCritical() << "Error setting action manifest path: "
<< validManifestPath << ". OpenVR Error: " << error;
}
}