Qt6 (#669)
* update qt6 upgrade progress * add flawed addition for QRenderTarget and link needed libs * update to better logging format * move many assets and qml files into qrc * get rid of deprecation messages * remove additional deprecation notices * make Qt6 finally render on desktop with some progress on vr * initialize QRhi with QQuickRenderControl * use default values to stop SegFaults * fix compilation on windows * add windows files for aiding in running exe * fix formatting of testing qt.conf * first attempt on using textures instead of files in AudioTabController * Fix public/private access issue --------- Co-authored-by: RTUnreal <unreal@rtinf.net>
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@@ -89,7 +89,7 @@ ColumnLayout {
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}
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Connections {
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target: AudioTabController
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onMicDeviceIndexChanged: {
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function onMicDeviceIndexChanged() {
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if (index < 0) {
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audioMicVolumeMinusButton.enabled = false
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audioMicVolumeSlider.enabled = false
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@@ -102,16 +102,16 @@ ColumnLayout {
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audioMicMuteToggle.enabled = true
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}
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}
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onMicVolumeChanged: {
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function onMicVolumeChanged() {
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audioMicVolumeSlider.value = AudioTabController.micVolume
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}
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onMicMutedChanged: {
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function onMicMutedChanged() {
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audioMicMuteToggle.checked = AudioTabController.micMuted
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}
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onPlaybackDeviceListChanged: {
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function onPlaybackDeviceListChanged() {
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}
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onRecordingDeviceListChanged: {
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function onRecordingDeviceListChanged() {
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if (AudioTabController.micDeviceIndex < 0) {
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audioMicVolumeMinusButton.enabled = false
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audioMicVolumeSlider.enabled = false
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