* update qt6 upgrade progress

* add flawed addition for QRenderTarget and link needed libs

* update to better logging format

* move many assets and qml files into qrc

* get rid of deprecation messages

* remove additional deprecation notices

* make Qt6 finally render on desktop with some progress on vr

* initialize QRhi with QQuickRenderControl

* use default values to stop SegFaults

* fix compilation on windows

* add windows files for aiding in running exe

* fix formatting of testing qt.conf

* first attempt on using textures instead of files in AudioTabController

* Fix public/private access issue

---------

Co-authored-by: RTUnreal <unreal@rtinf.net>
This commit is contained in:
ykeara
2024-04-03 22:49:24 -05:00
committed by GitHub
co-authored by RTUnreal
parent 72e91e9116
commit ca0ec3e07d
109 changed files with 1558 additions and 9421 deletions
@@ -1,7 +1,7 @@
import QtQuick 2.7
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.3
import QtQuick.Dialogs 1.2
import QtQuick.Dialogs
import ovras.advsettings 1.0
import "." // QTBUG-34418, singletons require explicit import to load qmldir file
import "../../common"
@@ -113,7 +113,7 @@ MyStackViewPage {
Connections {
target: ChaperoneTabController
onChaperoneDimHeightChanged: {
function onChaperoneDimHeightChanged() {
var d = ChaperoneTabController.chaperoneDimHeight.toFixed(2)
if (d <= dimHeightSlider.to && Math.abs(dimHeightSlider.value - d) > 0.0008) {
dimHeightSlider.value = d