Qt6 (#669)
* update qt6 upgrade progress * add flawed addition for QRenderTarget and link needed libs * update to better logging format * move many assets and qml files into qrc * get rid of deprecation messages * remove additional deprecation notices * make Qt6 finally render on desktop with some progress on vr * initialize QRhi with QQuickRenderControl * use default values to stop SegFaults * fix compilation on windows * add windows files for aiding in running exe * fix formatting of testing qt.conf * first attempt on using textures instead of files in AudioTabController * Fix public/private access issue --------- Co-authored-by: RTUnreal <unreal@rtinf.net>
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@@ -218,19 +218,19 @@ GroupBox {
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Connections {
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target: MoveCenterTabController
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onGravityActiveChanged: {
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function onGravityActiveChanged() {
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gravityToggleButton.checked = MoveCenterTabController.gravityActive
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}
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onGravityStrengthChanged: {
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function onGravityStrengthChanged() {
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gravityStrengthText.text = MoveCenterTabController.gravityStrength.toFixed(2)
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}
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onMomentumSaveChanged: {
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function onMomentumSaveChanged() {
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momentumToggleButton.checked = MoveCenterTabController.momentumSave
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}
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onFlingStrengthChanged: {
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function onFlingStrengthChanged() {
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flingStrengthText.text = MoveCenterTabController.flingStrength.toFixed(2)
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}
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onFrictionPercentChanged: {
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function onFrictionPercentChanged() {
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frictionPercentText.text = MoveCenterTabController.frictionPercent + "%"
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}
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}
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