Refactor OpenVR init code to separate class

The OpenVR init code is currently being run in the OverlayController
constructor. Member objects that are initialized before the
OverlayController (ideally all of them) can't use OpenVR APIs before the
first line of the OverlayController constructor. Implementing the OpenVR
Init code as a class means that it is able to initialize before all the
other objects and allow them to use OpenVR APIs in their constructors.

The class has been placed in a folder called "overlaycontroller" to
signify that it should only be used by the OverlayController.

openvr_init.h uses #pragma once despite it being unofficial since it is
supported on all modern compilers.

The copy constructor, copy assignment operator, move constructor and
move assignment operator have been explicitly deleted in order to make
sure nobody tries to use the object in an unintended way, and to
document that these functions should not be automatically created.

The version error messages have been replaced with a single lambda,
since they were all identical.

The version error text should maybe tell the user to update Advanced
Settings instead of OpenVR, since Advanced Settings contains the version
strings in the binary.

No other exit functions were documented on the official docs besides
VR_Shutdown().
This commit is contained in:
Vasily
2019-01-18 23:28:17 +01:00
parent 5ee667a56b
commit d8f179fdf7
5 changed files with 132 additions and 111 deletions
+6 -109
View File
@@ -31,26 +31,13 @@ QSettings* OverlayController::_appSettings = nullptr;
OverlayController::OverlayController( bool desktopMode,
bool noSound,
QQmlEngine& qmlEngine )
: QObject(), m_desktopMode( desktopMode ), m_noSound( noSound )
: QObject(), m_desktopMode( desktopMode ), m_noSound( noSound ),
openVrInit()
{
// Loading the OpenVR Runtime
auto initError = vr::VRInitError_None;
vr::VR_Init( &initError, vr::VRApplication_Overlay );
if ( initError != vr::VRInitError_None )
{
if ( initError == vr::VRInitError_Init_HmdNotFound
|| initError == vr::VRInitError_Init_HmdNotFoundPresenceFailed )
{
QMessageBox::critical( nullptr,
"OpenVR Advanced Settings Overlay",
"Could not find HMD!" );
}
throw std::runtime_error(
std::string( "Failed to initialize OpenVR: " )
+ std::string(
vr::VR_GetVRInitErrorAsEnglishDescription( initError ) ) );
}
// Despite arguably being OpenVR init code, the call is still here because
// the TabController uses this directly. Offering it through OpenVR_Init
// might be an option, but it might scope creep OpenVR_Init which currently
// doesn't contain any member variables.
m_runtimePathUrl = QUrl::fromLocalFile( vr::VR_RuntimePath() );
LOG( INFO ) << "VR Runtime Path: " << m_runtimePathUrl.toLocalFile();
@@ -101,96 +88,6 @@ OverlayController::OverlayController( bool desktopMode,
<< alarm01SoundFile;
}
// Check whether OpenVR is too outdated
if ( !vr::VR_IsInterfaceVersionValid( vr::IVRSystem_Version ) )
{
QMessageBox::critical(
nullptr,
"OpenVR Advanced Settings Overlay",
"OpenVR version is too outdated. Please update OpenVR." );
throw std::runtime_error(
std::string( "OpenVR version is too outdated: Interface version " )
+ std::string( vr::IVRSystem_Version )
+ std::string( " not found." ) );
}
else if ( !vr::VR_IsInterfaceVersionValid( vr::IVRSettings_Version ) )
{
QMessageBox::critical(
nullptr,
"OpenVR Advanced Settings Overlay",
"OpenVR version is too outdated. Please update OpenVR." );
throw std::runtime_error(
std::string( "OpenVR version is too outdated: Interface version " )
+ std::string( vr::IVRSettings_Version )
+ std::string( " not found." ) );
}
else if ( !vr::VR_IsInterfaceVersionValid( vr::IVROverlay_Version ) )
{
QMessageBox::critical(
nullptr,
"OpenVR Advanced Settings Overlay",
"OpenVR version is too outdated. Please update OpenVR." );
throw std::runtime_error(
std::string( "OpenVR version is too outdated: Interface version " )
+ std::string( vr::IVROverlay_Version )
+ std::string( " not found." ) );
}
else if ( !vr::VR_IsInterfaceVersionValid( vr::IVRApplications_Version ) )
{
QMessageBox::critical(
nullptr,
"OpenVR Advanced Settings Overlay",
"OpenVR version is too outdated. Please update OpenVR." );
throw std::runtime_error(
std::string( "OpenVR version is too outdated: Interface version " )
+ std::string( vr::IVRApplications_Version )
+ std::string( " not found." ) );
}
else if ( !vr::VR_IsInterfaceVersionValid( vr::IVRChaperone_Version ) )
{
QMessageBox::critical(
nullptr,
"OpenVR Advanced Settings Overlay",
"OpenVR version is too outdated. Please update OpenVR." );
throw std::runtime_error(
std::string( "OpenVR version is too outdated: Interface version " )
+ std::string( vr::IVRChaperone_Version )
+ std::string( " not found." ) );
}
else if ( !vr::VR_IsInterfaceVersionValid( vr::IVRChaperoneSetup_Version ) )
{
QMessageBox::critical(
nullptr,
"OpenVR Advanced Settings Overlay",
"OpenVR version is too outdated. Please update OpenVR." );
throw std::runtime_error(
std::string( "OpenVR version is too outdated: Interface version " )
+ std::string( vr::IVRChaperoneSetup_Version )
+ std::string( " not found." ) );
}
else if ( !vr::VR_IsInterfaceVersionValid( vr::IVRCompositor_Version ) )
{
QMessageBox::critical(
nullptr,
"OpenVR Advanced Settings Overlay",
"OpenVR version is too outdated. Please update OpenVR." );
throw std::runtime_error(
std::string( "OpenVR version is too outdated: Interface version " )
+ std::string( vr::IVRCompositor_Version )
+ std::string( " not found." ) );
}
else if ( !vr::VR_IsInterfaceVersionValid( vr::IVRNotifications_Version ) )
{
QMessageBox::critical(
nullptr,
"OpenVR Advanced Settings Overlay",
"OpenVR version is too outdated. Please update OpenVR." );
throw std::runtime_error(
std::string( "OpenVR version is too outdated: Interface version " )
+ std::string( vr::IVRNotifications_Version )
+ std::string( " not found." ) );
}
QSurfaceFormat format;
// Qt's QOpenGLPaintDevice is not compatible with OpenGL versions >= 3.0
// NVIDIA does not care, but unfortunately AMD does
+8
View File
@@ -23,6 +23,9 @@
#include <QSoundEffect>
#include <memory>
#include <easylogging++.h>
#include "overlaycontroller/openvr_init.h"
#include "utils/ChaperoneUtils.h"
#include "tabcontrollers/SteamVRTabController.h"
@@ -80,6 +83,11 @@ private:
QSoundEffect m_focusChangedSoundEffect;
QSoundEffect m_alarm01SoundEffect;
// OpenVR_Init must be declared before any other class that uses OpenVR
// function calls since objects are initialized in order of declaration in
// the class.
OpenVR_Init openVrInit;
public: // I know it's an ugly hack to make them public to enable external
// access, but I am too lazy to implement getters.
SteamVRTabController m_steamVRTabController;
+78
View File
@@ -0,0 +1,78 @@
#include <string>
#include <openvr.h>
#include <QMessageBox>
#include "openvr_init.h"
OpenVR_Init::OpenVR_Init()
{
// Loading the OpenVR Runtime
auto initError = vr::VRInitError_None;
vr::VR_Init( &initError, vr::VRApplication_Overlay );
if ( initError != vr::VRInitError_None )
{
if ( initError == vr::VRInitError_Init_HmdNotFound
|| initError == vr::VRInitError_Init_HmdNotFoundPresenceFailed )
{
QMessageBox::critical( nullptr,
"OpenVR Advanced Settings Overlay",
"Could not find HMD!" );
}
throw std::runtime_error(
std::string( "Failed to initialize OpenVR: " )
+ std::string(
vr::VR_GetVRInitErrorAsEnglishDescription( initError ) ) );
}
// The function call and error message was the same for all version checks.
// Specific error messages are unlikely to be necessary since both the type
// and version are in the string and will be output.
auto reportVersionError = []( const char* const interfaceAndVersion ) {
QMessageBox::critical(
nullptr,
"OpenVR Advanced Settings Overlay",
"OpenVR version is too outdated. Please update OpenVR." );
throw std::runtime_error(
std::string( "OpenVR version is too outdated: Interface version " )
+ std::string( interfaceAndVersion )
+ std::string( " not found." ) );
};
// Check whether OpenVR is too outdated
if ( !vr::VR_IsInterfaceVersionValid( vr::IVRSystem_Version ) )
{
reportVersionError( vr::IVRSystem_Version );
}
else if ( !vr::VR_IsInterfaceVersionValid( vr::IVRSettings_Version ) )
{
reportVersionError( vr::IVRSettings_Version );
}
else if ( !vr::VR_IsInterfaceVersionValid( vr::IVROverlay_Version ) )
{
reportVersionError( vr::IVROverlay_Version );
}
else if ( !vr::VR_IsInterfaceVersionValid( vr::IVRApplications_Version ) )
{
reportVersionError( vr::IVRApplications_Version );
}
else if ( !vr::VR_IsInterfaceVersionValid( vr::IVRChaperone_Version ) )
{
reportVersionError( vr::IVRChaperone_Version );
}
else if ( !vr::VR_IsInterfaceVersionValid( vr::IVRChaperoneSetup_Version ) )
{
reportVersionError( vr::IVRChaperoneSetup_Version );
}
else if ( !vr::VR_IsInterfaceVersionValid( vr::IVRCompositor_Version ) )
{
reportVersionError( vr::IVRCompositor_Version );
}
else if ( !vr::VR_IsInterfaceVersionValid( vr::IVRNotifications_Version ) )
{
reportVersionError( vr::IVRNotifications_Version );
}
}
OpenVR_Init::~OpenVR_Init()
{
vr::VR_Shutdown();
}
+35
View File
@@ -0,0 +1,35 @@
#pragma once
/*!
Initializes OpenVR and checks validity of interface versions. Shuts down OpenVR
when destroyed.
This object should be declared above all other objects in the class file that
use OpenVR calls, since the order of declaration decides which objects are
initialized first.
The comment/tooltips have not been provided for the constructor/destructor since
they do not need explanation due to the straightforward nature of their
implementation.
*/
class OpenVR_Init
{
public:
OpenVR_Init();
~OpenVR_Init();
// As per the Rule of Five, the following constructors and assignments can
// be created by the compiler automatically if they are used in the code.
// The compiler will not be able to correctly create this class and it
// wouldn't make sense to copy a class that just starts OpenVR.
// They are explicitly deleted to make sure they aren't used, and to
// document that they shouldn't be used.
// Copy constructor
OpenVR_Init( const OpenVR_Init& ) = delete;
// Copy assignment
const OpenVR_Init& operator=( const OpenVR_Init& ) = delete;
// Move constructor
OpenVR_Init( OpenVR_Init&& ) = delete;
// Move assignment
const OpenVR_Init operator=( OpenVR_Init&& ) = delete;
};