commit de0fdb3e1f2e4c1000b988513f6c045c216151a4 Author: matzman666 Date: Sun Sep 11 21:42:12 2016 +0200 Inial commit v1.0. diff --git a/advancedSettings.pro b/advancedSettings.pro new file mode 100644 index 0000000..1b5078c --- /dev/null +++ b/advancedSettings.pro @@ -0,0 +1,30 @@ +#------------------------------------------------- +# +# Project created by QtCreator 2015-06-10T16:57:45 +# +#------------------------------------------------- + +QT += core gui + +greaterThan(QT_MAJOR_VERSION, 4): QT += widgets + +TARGET = AdvancedSettings +TEMPLATE = app + + +SOURCES += src/main.cpp\ + src/overlaywidget.cpp \ + src/overlaycontroller.cpp + +HEADERS += src/overlaywidget.h \ + src/overlaycontroller.h + src/logging.h + +FORMS += ui/overlaywidget.ui + +INCLUDEPATH += third-party/openvr/include \ + third-party/easylogging++ + +LIBS += -Lthird-party/openvr/lib/win64 -lopenvr_api + +DESTDIR = bin/win64 diff --git a/bin/win64/Qt5Core.dll b/bin/win64/Qt5Core.dll new file mode 100644 index 0000000..8ac035a Binary files /dev/null and b/bin/win64/Qt5Core.dll differ diff --git a/bin/win64/Qt5Gui.dll b/bin/win64/Qt5Gui.dll new file mode 100644 index 0000000..62f4fd1 Binary files /dev/null and b/bin/win64/Qt5Gui.dll differ diff --git a/bin/win64/Qt5Widgets.dll b/bin/win64/Qt5Widgets.dll new file mode 100644 index 0000000..d246b04 Binary files /dev/null and b/bin/win64/Qt5Widgets.dll differ diff --git a/bin/win64/advancedsettings.vrmanifest b/bin/win64/advancedsettings.vrmanifest new file mode 100644 index 0000000..37dc14d --- /dev/null +++ b/bin/win64/advancedsettings.vrmanifest @@ -0,0 +1,16 @@ +{ + "source" : "builtin", + "applications": [{ + "app_key": "matzman666.AdvancedSettings", + "launch_type": "binary", + "binary_path_windows": "AdvancedSettings.exe", + "is_dashboard_overlay": true, + + "strings": { + "en_us": { + "name": "Advanced Settings", + "description": "OpenVR Advanced Settings Overlay" + } + } + }] +} \ No newline at end of file diff --git a/bin/win64/openvr_api.dll b/bin/win64/openvr_api.dll new file mode 100644 index 0000000..dbf1531 Binary files /dev/null and b/bin/win64/openvr_api.dll differ diff --git a/bin/win64/res/thumbicon.png b/bin/win64/res/thumbicon.png new file mode 100644 index 0000000..3d620ea Binary files /dev/null and b/bin/win64/res/thumbicon.png differ diff --git a/src/logging.h b/src/logging.h new file mode 100644 index 0000000..0cf28c2 --- /dev/null +++ b/src/logging.h @@ -0,0 +1,7 @@ +#pragma once + +// easylogging includes +#define ELPP_THREAD_SAFE +#define ELPP_QT_LOGGING +#define ELPP_NO_DEFAULT_LOG_FILE +#include diff --git a/src/main.cpp b/src/main.cpp new file mode 100644 index 0000000..1a5e425 --- /dev/null +++ b/src/main.cpp @@ -0,0 +1,71 @@ +#include "overlaywidget.h" +#include "overlaycontroller.h" +#include +#include +#include "logging.h" + +const char* logConfigFileName = "logging.conf"; + +const char* logConfigDefault = +"* GLOBAL:\n" +" FORMAT = \"[%level] %datetime{%Y-%M-%d %H:%m:%s}: %msg\"\n" +" FILENAME = \"AdvancedSettings.log\"\n" +" ENABLED = true\n" +" TO_FILE = true\n" +" TO_STANDARD_OUTPUT = true\n" +" MAX_LOG_FILE_SIZE = 2097152 ## 2MB\n" +"* TRACE:\n" +" FORMAT = \"[%level] %datetime{%Y-%M-%d %H:%m:%s} %func: %msg\"\n"; + +INITIALIZE_EASYLOGGINGPP + + +int main(int argc, char *argv[]) { + // Configure logger + START_EASYLOGGINGPP(argc, argv); + el::Loggers::addFlag(el::LoggingFlag::DisableApplicationAbortOnFatalLog); + if (QFile::exists(logConfigFileName)) { + el::Configurations conf(logConfigFileName); + el::Loggers::reconfigureAllLoggers(conf); + } else { + el::Configurations conf; + conf.parseFromText(logConfigDefault); + el::Loggers::reconfigureAllLoggers(conf); + } + + LOG(INFO) << "Starting Application."; + try { + QApplication a(argc, argv); + advsettings::OverlayWidget *pOverlayWidget = new advsettings::OverlayWidget; + advsettings::OverlayController* controller = new advsettings::OverlayController(); + + controller->Init(); + controller->SetWidget(pOverlayWidget, advsettings::OverlayController::applicationName, advsettings::OverlayController::applicationKey); + + std::string manifestPath = QApplication::applicationDirPath().toStdString() + "\\advancedsettings.vrmanifest"; + if (QFile::exists(QString::fromStdString(manifestPath))) { + bool firstTime = false; + if (!vr::VRApplications()->IsApplicationInstalled(advsettings::OverlayController::applicationKey)) { + firstTime; + } + auto apperror = vr::VRApplications()->AddApplicationManifest(manifestPath.c_str()); + if (apperror != vr::VRApplicationError_None) { + LOG(ERROR) << "Could not add application manifest: " << vr::VRApplications()->GetApplicationsErrorNameFromEnum(apperror); + } else if (firstTime) { + auto apperror = vr::VRApplications()->SetApplicationAutoLaunch(advsettings::OverlayController::applicationKey, true); + if (apperror != vr::VRApplicationError_None) { + LOG(ERROR) << "Could not set auto start: " << vr::VRApplications()->GetApplicationsErrorNameFromEnum(apperror); + } + } + } else { + LOG(ERROR) << "Could not find application manifest: " << manifestPath; + } + + return a.exec(); + + } catch (const std::exception& e) { + LOG(FATAL) << e.what(); + return -1; + } + return 0; +} diff --git a/src/overlaycontroller.cpp b/src/overlaycontroller.cpp new file mode 100644 index 0000000..66a170e --- /dev/null +++ b/src/overlaycontroller.cpp @@ -0,0 +1,587 @@ +#include "overlaycontroller.h" +#include "overlaywidget.h" +#include "ui_overlaywidget.h" +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include "logging.h" + + + +// application namespace +namespace advsettings { + + OverlayController::~OverlayController() { + m_pPumpEventsTimer.reset(); + vr::VR_Shutdown(); + m_pScene.reset(); + m_pFbo.reset(); + m_pOffscreenSurface.reset(); + m_pOpenGLContext.reset(); + } + + void OverlayController::Init() { + // Loading the OpenVR Runtime + auto initError = vr::VRInitError_None; + vr::VR_Init(&initError, vr::VRApplication_Overlay); + if (initError != vr::VRInitError_None) { + throw std::runtime_error(std::string("Failed to initialize OpenVR: " + std::string(vr::VR_GetVRInitErrorAsEnglishDescription(initError)))); + } + + QSurfaceFormat format; + format.setMajorVersion( 4 ); + format.setMinorVersion( 1 ); + format.setProfile( QSurfaceFormat::CompatibilityProfile ); + + m_pOpenGLContext.reset(new QOpenGLContext()); + m_pOpenGLContext->setFormat( format ); + if (!m_pOpenGLContext->create()) { + throw std::runtime_error("Could not create OpenGL context"); + } + + // create an offscreen surface to attach the context and FBO to + m_pOffscreenSurface.reset(new QOffscreenSurface()); + m_pOffscreenSurface->create(); + m_pOpenGLContext->makeCurrent( m_pOffscreenSurface.get() ); + + m_pScene.reset(new QGraphicsScene()); + connect( m_pScene.get(), SIGNAL(changed(const QList&)), this, SLOT( OnSceneChanged(const QList&)) ); +} + + +void OverlayController::SetWidget(OverlayWidget *pWidget, const std::string& name, const std::string& key) { + // all of the mouse handling stuff requires that the widget be at 0,0 + pWidget->move(0, 0); + m_pScene->addWidget(pWidget); + m_pWidget = pWidget; + + if (!vr::VROverlay()) { + throw std::runtime_error(std::string("No Overlay interface")); + } + vr::VROverlayError overlayError = vr::VROverlay()->CreateDashboardOverlay(key.c_str(), name.c_str(), &m_ulOverlayHandle, &m_ulOverlayThumbnailHandle); + if (overlayError != vr::VROverlayError_None) { + throw std::runtime_error(std::string("Failed to create Overlay: " + std::string(vr::VROverlay()->GetOverlayErrorNameFromEnum(overlayError)))); + } + vr::VROverlay()->SetOverlayWidthInMeters(m_ulOverlayHandle, 2.0f); + vr::VROverlay()->SetOverlayInputMethod(m_ulOverlayHandle, vr::VROverlayInputMethod_Mouse); + std::string thumbIconPath = QApplication::applicationDirPath().toStdString() + "\\res\\thumbicon.png"; + if (QFile::exists(QString::fromStdString(thumbIconPath))) { + vr::VROverlay()->SetOverlayFromFile(m_ulOverlayThumbnailHandle, thumbIconPath.c_str()); + } else { + LOG(ERROR) << "Could not find thumbnail icon \"" << thumbIconPath << "\""; + } + + m_pPumpEventsTimer.reset(new QTimer(this)); + connect(m_pPumpEventsTimer.get(), SIGNAL(timeout()), this, SLOT(OnTimeoutPumpEvents())); + m_pPumpEventsTimer->setInterval(20); + m_pPumpEventsTimer->start(); + + m_pFbo.reset(new QOpenGLFramebufferObject(pWidget->width(), pWidget->height(), GL_TEXTURE_2D)); + + vr::HmdVector2_t vecWindowSize = { + (float)pWidget->width(), + (float)pWidget->height() + }; + vr::VROverlay()->SetOverlayMouseScale(m_ulOverlayHandle, &vecWindowSize); + + chaperoneTabController.init(this, pWidget); + moveCenterTabController.init(this, pWidget); + fixFloorTabController.init(this, pWidget); + settingsTabController.init(this, pWidget); +} + + +void OverlayController::OnSceneChanged( const QList& ) { + // skip rendering if the overlay isn't visible + if( !vr::VROverlay() || !vr::VROverlay()->IsOverlayVisible( m_ulOverlayHandle ) && !vr::VROverlay()->IsOverlayVisible( m_ulOverlayThumbnailHandle ) ) + return; + + m_pOpenGLContext->makeCurrent( m_pOffscreenSurface.get() ); + m_pFbo->bind(); + + QOpenGLPaintDevice device( m_pFbo->size() ); + QPainter painter( &device ); + + m_pScene->render( &painter ); + + m_pFbo->release(); + + GLuint unTexture = m_pFbo->texture(); + if( unTexture != 0 ) { +#if defined _WIN64 || defined _LP64 + // To avoid any compiler warning because of cast to a larger pointer type (warning C4312 on VC) + vr::Texture_t texture = { (void*)((uint64_t)unTexture), vr::API_OpenGL, vr::ColorSpace_Auto }; +#else + vr::Texture_t texture = { (void*)unTexture, vr::API_OpenGL, vr::ColorSpace_Auto }; +#endif + vr::VROverlay()->SetOverlayTexture( m_ulOverlayHandle, &texture ); + } + m_pOpenGLContext->functions()->glFlush(); // We need to flush otherwise the texture may be empty. +} + + +void OverlayController::OnTimeoutPumpEvents() { + if( !vr::VRSystem() ) + return; + + /* + // tell OpenVR to make some events for us + for( vr::TrackedDeviceIndex_t unDeviceId = 1; unDeviceId < vr::k_unControllerStateAxisCount; unDeviceId++ ) { + if( vr::VROverlay()->HandleControllerOverlayInteractionAsMouse( m_ulOverlayHandle, unDeviceId ) ) { + break; + } + } + */ + + fixFloorTabController.eventLoopTick(); + + vr::VREvent_t vrEvent; + while( vr::VROverlay()->PollNextOverlayEvent( m_ulOverlayHandle, &vrEvent, sizeof( vrEvent ) ) ) { + switch( vrEvent.eventType ) { + case vr::VREvent_MouseMove: { + QPointF ptNewMouse( vrEvent.data.mouse.x, vrEvent.data.mouse.y ); + QPoint ptGlobal = ptNewMouse.toPoint(); + QGraphicsSceneMouseEvent mouseEvent( QEvent::GraphicsSceneMouseMove ); + mouseEvent.setWidget( NULL ); + mouseEvent.setPos( ptNewMouse ); + mouseEvent.setScenePos( ptGlobal ); + mouseEvent.setScreenPos( ptGlobal ); + mouseEvent.setLastPos( m_ptLastMouse ); + mouseEvent.setLastScenePos( m_pWidget->mapToGlobal( m_ptLastMouse.toPoint() ) ); + mouseEvent.setLastScreenPos( m_pWidget->mapToGlobal( m_ptLastMouse.toPoint() ) ); + mouseEvent.setButtons( m_lastMouseButtons ); + mouseEvent.setButton( Qt::NoButton ); + mouseEvent.setModifiers( 0 ); + mouseEvent.setAccepted( false ); + + m_ptLastMouse = ptNewMouse; + QApplication::sendEvent( m_pScene.get(), &mouseEvent ); + + OnSceneChanged( QList() ); + } + break; + + case vr::VREvent_MouseButtonDown: { + Qt::MouseButton button = vrEvent.data.mouse.button == vr::VRMouseButton_Right ? Qt::RightButton : Qt::LeftButton; + + m_lastMouseButtons |= button; + + QPoint ptGlobal = m_ptLastMouse.toPoint(); + QGraphicsSceneMouseEvent mouseEvent( QEvent::GraphicsSceneMousePress ); + mouseEvent.setWidget( NULL ); + mouseEvent.setPos( m_ptLastMouse ); + mouseEvent.setButtonDownPos( button, m_ptLastMouse ); + mouseEvent.setButtonDownScenePos( button, ptGlobal); + mouseEvent.setButtonDownScreenPos( button, ptGlobal ); + mouseEvent.setScenePos( ptGlobal ); + mouseEvent.setScreenPos( ptGlobal ); + mouseEvent.setLastPos( m_ptLastMouse ); + mouseEvent.setLastScenePos( ptGlobal ); + mouseEvent.setLastScreenPos( ptGlobal ); + mouseEvent.setButtons( m_lastMouseButtons ); + mouseEvent.setButton( button ); + mouseEvent.setModifiers( 0 ); + mouseEvent.setAccepted( false ); + + QApplication::sendEvent( m_pScene.get(), &mouseEvent ); + } + break; + + case vr::VREvent_MouseButtonUp: { + Qt::MouseButton button = vrEvent.data.mouse.button == vr::VRMouseButton_Right ? Qt::RightButton : Qt::LeftButton; + m_lastMouseButtons &= ~button; + + QPoint ptGlobal = m_ptLastMouse.toPoint(); + QGraphicsSceneMouseEvent mouseEvent( QEvent::GraphicsSceneMouseRelease ); + mouseEvent.setWidget( NULL ); + mouseEvent.setPos( m_ptLastMouse ); + mouseEvent.setScenePos( ptGlobal ); + mouseEvent.setScreenPos( ptGlobal ); + mouseEvent.setLastPos( m_ptLastMouse ); + mouseEvent.setLastScenePos( ptGlobal ); + mouseEvent.setLastScreenPos( ptGlobal ); + mouseEvent.setButtons( m_lastMouseButtons ); + mouseEvent.setButton( button ); + mouseEvent.setModifiers( 0 ); + mouseEvent.setAccepted( false ); + + QApplication::sendEvent( m_pScene.get(), &mouseEvent ); + } + break; + + case vr::VREvent_OverlayShown: { + m_pWidget->repaint(); + UpdateWidget(); + } + break; + + case vr::VREvent_Quit: + LOG(INFO) << "Received quit request."; + vr::VRSystem()->AcknowledgeQuit_Exiting(); // Let us buy some time just in case + moveCenterTabController.MoveCenterResetClicked(); + QApplication::exit(); + break; + } + } + + if( m_ulOverlayThumbnailHandle != vr::k_ulOverlayHandleInvalid ) { + while( vr::VROverlay()->PollNextOverlayEvent( m_ulOverlayThumbnailHandle, &vrEvent, sizeof( vrEvent) ) ) { + switch( vrEvent.eventType ) { + case vr::VREvent_OverlayShown: { + m_pWidget->repaint(); + UpdateWidget(); + } + break; + } + } + } +} + +void OverlayController::UpdateWidget() { + chaperoneTabController.UpdateTab(); + moveCenterTabController.UpdateTab(); + fixFloorTabController.UpdateTab(); + settingsTabController.UpdateTab(); +} + +void OverlayController::AddOffsetToStandingPosition(unsigned axisId, float offset) { + vr::VRChaperoneSetup()->RevertWorkingCopy(); + vr::HmdMatrix34_t curPos; + vr::VRChaperoneSetup()->GetWorkingStandingZeroPoseToRawTrackingPose(&curPos); + curPos.m[0][3] += curPos.m[0][axisId] * offset; + curPos.m[1][3] += curPos.m[1][axisId] * offset; + curPos.m[2][3] += curPos.m[2][axisId] * offset; + vr::VRChaperoneSetup()->SetWorkingStandingZeroPoseToRawTrackingPose(&curPos); + vr::VRChaperoneSetup()->CommitWorkingCopy(vr::EChaperoneConfigFile_Live); +} + +void ChaperoneTabController::init(OverlayController * parent, OverlayWidget * widget) { + this->parent = parent; + this->widget = widget; + + connect(widget->ui->CenterMarkerToggle, SIGNAL(toggled(bool)), this, SLOT(CenterMarkerToggled(bool))); + connect(widget->ui->PlaySpaceToggle, SIGNAL(toggled(bool)), this, SLOT(PlaySpaceToggled(bool))); + connect(widget->ui->ForceBoundsToggle, SIGNAL(toggled(bool)), this, SLOT(ForceBoundsToggled(bool))); + connect(widget->ui->FadeDistanceSlider, SIGNAL(valueChanged(int)), this, SLOT(FadeDistanceChanged(int))); + connect(widget->ui->ColorAlphaSlider, SIGNAL(valueChanged(int)), this, SLOT(ColorAlphaChanged(int))); + connect(widget->ui->ResetDefaultsToggle, SIGNAL(clicked()), this, SLOT(ResetDefaultsClicked())); +} + +void ChaperoneTabController::UpdateTab() { + if (widget && vr::VRSettings()) { + widget->ui->CenterMarkerToggle->blockSignals(true); + widget->ui->PlaySpaceToggle->blockSignals(true); + widget->ui->ForceBoundsToggle->blockSignals(true); + widget->ui->FadeDistanceSlider->blockSignals(true); + widget->ui->ColorAlphaSlider->blockSignals(true); + + auto centerMarkerOn = vr::VRSettings()->GetBool(vr::k_pch_CollisionBounds_Section, vr::k_pch_CollisionBounds_CenterMarkerOn_Bool, false); + widget->ui->CenterMarkerToggle->setChecked(centerMarkerOn); + auto playSpaceOn = vr::VRSettings()->GetBool(vr::k_pch_CollisionBounds_Section, vr::k_pch_CollisionBounds_PlaySpaceOn_Bool, false); + widget->ui->PlaySpaceToggle->setChecked(playSpaceOn); + widget->ui->ForceBoundsToggle->setChecked(forceBoundsFlag); + auto fadeDistance = vr::VRSettings()->GetFloat(vr::k_pch_CollisionBounds_Section, vr::k_pch_CollisionBounds_FadeDistance_Float, 0.7f); + widget->ui->FadeDistanceSlider->setValue(fadeDistance*100); + widget->ui->FadeDistanceLabel->setText(QString::asprintf("%.2f", fadeDistance)); + auto colorAlpha = vr::VRSettings()->GetInt32(vr::k_pch_CollisionBounds_Section, vr::k_pch_CollisionBounds_ColorGammaA_Int32, 255); + widget->ui->ColorAlphaSlider->setValue(colorAlpha*100/255); + widget->ui->ColorAlphaLabel->setText(QString::asprintf("%i%%", colorAlpha*100/255)); + + widget->ui->CenterMarkerToggle->blockSignals(false); + widget->ui->PlaySpaceToggle->blockSignals(false); + widget->ui->ForceBoundsToggle->blockSignals(false); + widget->ui->FadeDistanceSlider->blockSignals(false); + widget->ui->ColorAlphaSlider->blockSignals(false); + } +} + +void ChaperoneTabController::CenterMarkerToggled(bool value) { + if (vr::VRSettings()) { + vr::VRSettings()->SetBool(vr::k_pch_CollisionBounds_Section, vr::k_pch_CollisionBounds_CenterMarkerOn_Bool, value); + vr::VRSettings()->Sync(); + } +} + +void ChaperoneTabController::PlaySpaceToggled(bool value) { + if (vr::VRSettings()) { + vr::VRSettings()->SetBool(vr::k_pch_CollisionBounds_Section, vr::k_pch_CollisionBounds_PlaySpaceOn_Bool, value); + vr::VRSettings()->Sync(); + } +} + +void ChaperoneTabController::ForceBoundsToggled(bool value) { + if (vr::VRChaperone()) { + forceBoundsFlag = value; + vr::VRChaperone()->ForceBoundsVisible(value); + } +} + +void ChaperoneTabController::FadeDistanceChanged(int value) { + if (vr::VRSettings()) { + float fval= (float)value / 100; + vr::VRSettings()->SetFloat(vr::k_pch_CollisionBounds_Section, vr::k_pch_CollisionBounds_FadeDistance_Float, fval); + vr::VRSettings()->Sync(); + widget->ui->FadeDistanceLabel->setText(QString::asprintf("%.2f", fval)); + } +} + +void ChaperoneTabController::ColorAlphaChanged(int value) { + if (vr::VRSettings()) { + float fval = (float)value / 100; + vr::VRSettings()->SetInt32(vr::k_pch_CollisionBounds_Section, vr::k_pch_CollisionBounds_ColorGammaA_Int32, 255*fval); + vr::VRSettings()->Sync(); + widget->ui->ColorAlphaLabel->setText(QString::asprintf("%i%%", value)); + } +} + +void ChaperoneTabController::ResetDefaultsClicked() { + widget->ui->CenterMarkerToggle->setChecked(false); + widget->ui->PlaySpaceToggle->setChecked(false); + widget->ui->ForceBoundsToggle->setChecked(false); + widget->ui->FadeDistanceSlider->setValue(70); + widget->ui->ColorAlphaSlider->setValue(100); +} + +void MoveCenterTabController::init(OverlayController * parent, OverlayWidget * widget) { + this->parent = parent; + this->widget = widget; + xOffset = 0.0f; + yOffset = 0.0f; + zOffset = 0.0f; + connect(widget->ui->XMinusButton, SIGNAL(clicked()), this, SLOT(XMinusClicked())); + connect(widget->ui->XPlusButton, SIGNAL(clicked()), this, SLOT(XPlusClicked())); + connect(widget->ui->YMinusButton, SIGNAL(clicked()), this, SLOT(YMinusClicked())); + connect(widget->ui->YPlusButton, SIGNAL(clicked()), this, SLOT(YPlusClicked())); + connect(widget->ui->ZMinusButton, SIGNAL(clicked()), this, SLOT(ZMinusClicked())); + connect(widget->ui->ZPlusButton, SIGNAL(clicked()), this, SLOT(ZPlusClicked())); + connect(widget->ui->MoveCenterResetButton, SIGNAL(clicked()), this, SLOT(MoveCenterResetClicked())); +} + +void MoveCenterTabController::UpdateTab() { + if (widget) { + widget->ui->XOffsetLabel->setText(QString::asprintf("%.1f", xOffset)); + widget->ui->YOffsetLabel->setText(QString::asprintf("%.1f", yOffset)); + widget->ui->ZOffsetLabel->setText(QString::asprintf("%.1f", zOffset)); + } +} + +void MoveCenterTabController::XMinusClicked() { + if (widget) { + parent->AddOffsetToStandingPosition(0, -0.5f); + xOffset -= 0.5f; + widget->ui->XOffsetLabel->setText(QString::asprintf("%.1f", xOffset)); + } +} + +void MoveCenterTabController::XPlusClicked() { + if (widget) { + parent->AddOffsetToStandingPosition(0, 0.5f); + xOffset += 0.5f; + widget->ui->XOffsetLabel->setText(QString::asprintf("%.1f", xOffset)); + } +} + +void MoveCenterTabController::YMinusClicked() { + if (widget) { + parent->AddOffsetToStandingPosition(1, -0.5f); + yOffset -= 0.5f; + widget->ui->YOffsetLabel->setText(QString::asprintf("%.1f", yOffset)); + } +} + +void MoveCenterTabController::YPlusClicked() { + if (widget) { + parent->AddOffsetToStandingPosition(1, 0.5f); + yOffset += 0.5f; + widget->ui->YOffsetLabel->setText(QString::asprintf("%.1f", yOffset)); + } +} + +void MoveCenterTabController::ZMinusClicked() { + if (widget) { + parent->AddOffsetToStandingPosition(2, -0.5f); + zOffset -= 0.5f; + widget->ui->ZOffsetLabel->setText(QString::asprintf("%.1f", zOffset)); + } +} + +void MoveCenterTabController::ZPlusClicked() { + if (widget) { + parent->AddOffsetToStandingPosition(2, 0.5f); + zOffset += 0.5f; + widget->ui->ZOffsetLabel->setText(QString::asprintf("%.1f", zOffset)); + } +} + +void MoveCenterTabController::MoveCenterResetClicked() { + if (widget) { + parent->AddOffsetToStandingPosition(0, -xOffset); + parent->AddOffsetToStandingPosition(1, -yOffset); + parent->AddOffsetToStandingPosition(2, -zOffset); + xOffset = 0.0f; + yOffset = 0.0f; + zOffset = 0.0f; + widget->ui->XOffsetLabel->setText(QString::asprintf("%.1f", xOffset)); + widget->ui->YOffsetLabel->setText(QString::asprintf("%.1f", yOffset)); + widget->ui->ZOffsetLabel->setText(QString::asprintf("%.1f", zOffset)); + } +} + +void FixFloorTabController::init(OverlayController * parent, OverlayWidget * widget) { + this->parent = parent; + this->widget = widget; + connect(widget->ui->FixFloorButton, SIGNAL(clicked()), this, SLOT(FixFloorClicked())); + connect(widget->ui->UndoFixFloorButton, SIGNAL(clicked()), this, SLOT(UndoFixFloorClicked())); +} + +void FixFloorTabController::UpdateTab() { + if (widget) { + if (state == 1) { + widget->ui->FixFloorButton->setEnabled(false); + } else { + widget->ui->FixFloorButton->setEnabled(true); + } + if (floorOffset != 0.0f) { + widget->ui->UndoFixFloorButton->setEnabled(true); + } else { + widget->ui->UndoFixFloorButton->setEnabled(false); + } + } +} + +void FixFloorTabController::eventLoopTick() { + if (state == 1) { + if (measurementCount == 0) { + // Get Controller ids for left/right hand + auto leftId = vr::VRSystem()->GetTrackedDeviceIndexForControllerRole(vr::TrackedControllerRole_LeftHand); + if (leftId == vr::k_unTrackedDeviceIndexInvalid) { + widget->ui->FixFloorStatusLabel->setText("No left controller found."); + statusMessageTimeout = 100; + state = 2; + UpdateTab(); + return; + } + auto rightId = vr::VRSystem()->GetTrackedDeviceIndexForControllerRole(vr::TrackedControllerRole_RightHand); + if (rightId == vr::k_unTrackedDeviceIndexInvalid) { + widget->ui->FixFloorStatusLabel->setText("No right controller found."); + statusMessageTimeout = 100; + state = 2; + UpdateTab(); + return; + } + // Get poses + vr::TrackedDevicePose_t devicePoses[vr::k_unMaxTrackedDeviceCount]; + vr::VRSystem()->GetDeviceToAbsoluteTrackingPose(vr::TrackingUniverseStanding, 0.0f, devicePoses, vr::k_unMaxTrackedDeviceCount); + vr::TrackedDevicePose_t* leftPose = devicePoses + leftId; + vr::TrackedDevicePose_t* rightPose = devicePoses + rightId; + if (!leftPose->bPoseIsValid || !leftPose->bDeviceIsConnected || leftPose->eTrackingResult != vr::TrackingResult_Running_OK) { + widget->ui->FixFloorStatusLabel->setText("Left controller tracking problems."); + statusMessageTimeout = 100; + state = 2; + UpdateTab(); + return; + } else if (!rightPose->bPoseIsValid || !rightPose->bDeviceIsConnected || rightPose->eTrackingResult != vr::TrackingResult_Running_OK) { + widget->ui->FixFloorStatusLabel->setText("Right controller tracking problems."); + statusMessageTimeout = 100; + state = 2; + UpdateTab(); + return; + } else { + // The controller with the lowest y-pos is the floor fix reference + if (leftPose->mDeviceToAbsoluteTracking.m[1][3] < rightPose->mDeviceToAbsoluteTracking.m[1][3]) { + referenceController = leftId; + } else { + referenceController = rightId; + } + tempOffset = (double)devicePoses[referenceController].mDeviceToAbsoluteTracking.m[1][3]; + measurementCount = 1; + } + + } else if (measurementCount >= 50) { + floorOffset = -controllerUpOffsetCorrection + (float)(tempOffset / (double)measurementCount); + LOG(INFO) << "Fix Floor: Floor Offset = " << floorOffset; + parent->AddOffsetToStandingPosition(1, floorOffset); + widget->ui->FixFloorStatusLabel->setText("Fixing ... OK"); + statusMessageTimeout = 50; + state = 2; + UpdateTab(); + } else { + vr::TrackedDevicePose_t devicePoses[vr::k_unMaxTrackedDeviceCount]; + vr::VRSystem()->GetDeviceToAbsoluteTrackingPose(vr::TrackingUniverseStanding, 0.0f, devicePoses, vr::k_unMaxTrackedDeviceCount); + tempOffset += (double)devicePoses[referenceController].mDeviceToAbsoluteTracking.m[1][3]; + measurementCount++; + } + } else if (state == 2) { + if (statusMessageTimeout == 0) { + if (widget) { + widget->ui->FixFloorStatusLabel->setText(""); + } + state = 0; + UpdateTab(); + } else { + statusMessageTimeout--; + } + } +} + +void FixFloorTabController::FixFloorClicked() { + if (widget) { + widget->ui->FixFloorStatusLabel->setText("Fixing ..."); + widget->ui->FixFloorButton->setEnabled(false); + widget->ui->UndoFixFloorButton->setEnabled(false); + measurementCount = 0; + state = 1; + } +} + +void FixFloorTabController::UndoFixFloorClicked() { + parent->AddOffsetToStandingPosition(1, -floorOffset); + LOG(INFO) << "Fix Floor: Undo Floor Offset = " << -floorOffset; + floorOffset = 0.0f; + widget->ui->FixFloorStatusLabel->setText("Undo ... OK"); + statusMessageTimeout = 100; + state = 2; + UpdateTab(); +} + + + +void SettingsTabController::init(OverlayController * parent, OverlayWidget * widget) { + this->parent = parent; + this->widget = widget; + connect(widget->ui->AutoStartToggle, SIGNAL(toggled(bool)), this, SLOT(AutoStartToggled(bool))); +} + +void SettingsTabController::UpdateTab() { + if (widget) { + widget->ui->AutoStartToggle->blockSignals(true); + if (vr::VRApplications()->GetApplicationAutoLaunch(OverlayController::applicationKey)) { + widget->ui->AutoStartToggle->setChecked(true); + } else { + widget->ui->AutoStartToggle->setChecked(false); + } + widget->ui->AutoStartToggle->blockSignals(false); + } +} + +void SettingsTabController::AutoStartToggled(bool value) { + LOG(INFO) << "Setting auto start: " << value; + auto apperror = vr::VRApplications()->SetApplicationAutoLaunch(OverlayController::applicationKey, value); + if (apperror != vr::VRApplicationError_None) { + LOG(ERROR) << "Could not set auto start: " << vr::VRApplications()->GetApplicationsErrorNameFromEnum(apperror); + } +} + + +} // namespace advconfig diff --git a/src/overlaycontroller.h b/src/overlaycontroller.h new file mode 100644 index 0000000..07f77df --- /dev/null +++ b/src/overlaycontroller.h @@ -0,0 +1,169 @@ + +#pragma once + +#include "openvr.h" +#include +// because of incompatibilities with QtOpenGL and GLEW we need to cherry pick includes +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +// application namespace +namespace advsettings { + +// forward declaration +class OverlayWidget; +class OverlayController; + + +class ChaperoneTabController : public QObject { + Q_OBJECT + +private: + OverlayController* parent; + OverlayWidget* widget; + + bool forceBoundsFlag = false; + +public: + void init(OverlayController* parent, OverlayWidget* widget); + +public slots: + void UpdateTab(); + + void CenterMarkerToggled(bool value); + void PlaySpaceToggled(bool value); + void ForceBoundsToggled(bool value); + void FadeDistanceChanged(int value); + void ColorAlphaChanged(int value); + void ResetDefaultsClicked(); +}; + + +class MoveCenterTabController : public QObject { + Q_OBJECT + +private: + OverlayController* parent; + OverlayWidget* widget; + + float xOffset = 0.0f; + float yOffset = 0.0f; + float zOffset = 0.0f; + +public: + void init(OverlayController* parent, OverlayWidget* widget); + +public slots: + void UpdateTab(); + + void XMinusClicked(); + void XPlusClicked(); + void YMinusClicked(); + void YPlusClicked(); + void ZMinusClicked(); + void ZPlusClicked(); + void MoveCenterResetClicked(); +}; + + +class FixFloorTabController : public QObject { + Q_OBJECT + +private: + OverlayController* parent; + OverlayWidget* widget; + + float controllerUpOffsetCorrection = 0.06f; // Controller touchpad facing upwards + float controllerDownOffsetCorrection = 0.0f; // Controller touchpad facing downwards (not implemented yet) + + int state = 0; // 0 .. idle, 1 .. measurement in progress, 2 .. waiting for status message timeout + vr::TrackedDeviceIndex_t referenceController = vr::k_unTrackedDeviceIndexInvalid; + unsigned measurementCount = 0; + double tempOffset = 0.0; + unsigned statusMessageTimeout = 0; + float floorOffset = 0.0f; + +public: + void init(OverlayController* parent, OverlayWidget* widget); + +public slots: + void UpdateTab(); + void eventLoopTick(); + + void FixFloorClicked(); + void UndoFixFloorClicked(); +}; + + +class SettingsTabController : public QObject { + Q_OBJECT + +private: + OverlayController* parent; + OverlayWidget* widget; + +public: + void init(OverlayController* parent, OverlayWidget* widget); + +public slots: + void UpdateTab(); + + void AutoStartToggled(bool value); +}; + + +class OverlayController : public QObject { + Q_OBJECT + +public: + static constexpr const char* applicationKey = "matzman666.AdvancedSettings"; + static constexpr const char* applicationName = "Advanced Settings"; + +private: + OverlayWidget *m_pWidget; + + vr::VROverlayHandle_t m_ulOverlayHandle = vr::k_ulOverlayHandleInvalid; + vr::VROverlayHandle_t m_ulOverlayThumbnailHandle = vr::k_ulOverlayHandleInvalid; + + std::unique_ptr m_pOpenGLContext; + std::unique_ptr m_pScene; + std::unique_ptr m_pFbo; + std::unique_ptr m_pOffscreenSurface; + + std::unique_ptr m_pPumpEventsTimer; + + QPointF m_ptLastMouse; + Qt::MouseButtons m_lastMouseButtons = 0; + + ChaperoneTabController chaperoneTabController; + MoveCenterTabController moveCenterTabController; + FixFloorTabController fixFloorTabController; + SettingsTabController settingsTabController; + +public: + OverlayController() : QObject() {} + virtual ~OverlayController(); + + void Init(); + + void SetWidget(OverlayWidget *pWidget, const std::string& name, const std::string& key = ""); + + void AddOffsetToStandingPosition(unsigned axisId, float offset); + +public slots: + void OnSceneChanged( const QList& ); + void OnTimeoutPumpEvents(); + + void UpdateWidget(); + +}; + +} // namespace advsettings diff --git a/src/overlaywidget.cpp b/src/overlaywidget.cpp new file mode 100644 index 0000000..ab745a1 --- /dev/null +++ b/src/overlaywidget.cpp @@ -0,0 +1,12 @@ +#include "overlaywidget.h" +#include "ui_overlaywidget.h" + +// application namespace +namespace advsettings { + + OverlayWidget::OverlayWidget(QWidget *parent) : + QWidget(parent), ui(new Ui::OverlayWidget) { + ui->setupUi(this); + } + +} // namespace advsettings diff --git a/src/overlaywidget.h b/src/overlaywidget.h new file mode 100644 index 0000000..9f20171 --- /dev/null +++ b/src/overlaywidget.h @@ -0,0 +1,27 @@ +#pragma once + + +#include +#include + + +// forward declaration +namespace Ui { class OverlayWidget; } + +// application namespace +namespace advsettings { + +class OverlayWidget : public QWidget { + Q_OBJECT + +public: + std::unique_ptr ui; + + explicit OverlayWidget(QWidget *parent = 0); + +private slots: +}; + +} // namespace advsettings + + diff --git a/third-party/easylogging++/easylogging++.h b/third-party/easylogging++/easylogging++.h new file mode 100644 index 0000000..33f26ce --- /dev/null +++ b/third-party/easylogging++/easylogging++.h @@ -0,0 +1,6695 @@ +// +// Bismillah ar-Rahmaan ar-Raheem +// +// Easylogging++ v9.84 +// Single-header only, cross-platform logging library for C++ applications +// +// Copyright (c) 2016 muflihun.com +// +// This library is released under the MIT Licence. +// http://easylogging.muflihun.com/licence.php +// +// easylogging@muflihun.com +// +// https://github.com/easylogging/easyloggingpp +// http://easylogging.muflihun.com +// http://muflihun.com +// +#ifndef EASYLOGGINGPP_H +#define EASYLOGGINGPP_H +// Compilers and C++0x/C++11 Evaluation +#if (defined(__GNUC__)) +# define ELPP_COMPILER_GCC 1 +#else +# define ELPP_COMPILER_GCC 0 +#endif +#if ELPP_COMPILER_GCC +# define ELPP_GCC_VERSION (__GNUC__ * 10000 \ ++ __GNUC_MINOR__ * 100 \ ++ __GNUC_PATCHLEVEL__) +# if defined(__GXX_EXPERIMENTAL_CXX0X__) +# define ELPP_CXX0X 1 +# elif(ELPP_GCC_VERSION >= 40801) +# define ELPP_CXX11 1 +# endif +#endif +// Visual C++ +#if defined(_MSC_VER) +# define ELPP_COMPILER_MSVC 1 +#else +# define ELPP_COMPILER_MSVC 0 +#endif +#define ELPP_CRT_DBG_WARNINGS ELPP_COMPILER_MSVC +#if ELPP_COMPILER_MSVC +# if (_MSC_VER == 1600) +# define ELPP_CXX0X 1 +# elif(_MSC_VER >= 1700) +# define ELPP_CXX11 1 +# endif +#endif +// Clang++ +#if (defined(__clang__) && (__clang__ == 1)) +# define ELPP_COMPILER_CLANG 1 +#else +# define ELPP_COMPILER_CLANG 0 +#endif +#if ELPP_COMPILER_CLANG +# define ELPP_CLANG_VERSION (__clang_major__ * 10000 \ ++ __clang_minor__ * 100 \ ++ __clang_patchlevel__) +# if (ELPP_CLANG_VERSION >= 30300) +# define ELPP_CXX11 1 +# endif // (ELPP_CLANG_VERSION >= 30300) +#endif +#if (defined(__MINGW32__) || defined(__MINGW64__)) +# define ELPP_MINGW 1 +#else +# define ELPP_MINGW 0 +#endif +#if (defined(__CYGWIN__) && (__CYGWIN__ == 1)) +# define ELPP_CYGWIN 1 +#else +# define ELPP_CYGWIN 0 +#endif +#if (defined(__INTEL_COMPILER)) +# define ELPP_COMPILER_INTEL 1 +#else +# define ELPP_COMPILER_INTEL 0 +#endif +// Operating System Evaluation +// Windows +#if (defined(_WIN32) || defined(_WIN64)) +# define ELPP_OS_WINDOWS 1 +#else +# define ELPP_OS_WINDOWS 0 +#endif +// Linux +#if (defined(__linux) || defined(__linux__)) +# define ELPP_OS_LINUX 1 +#else +# define ELPP_OS_LINUX 0 +#endif +#if (defined(__APPLE__)) +# define ELPP_OS_MAC 1 +#else +# define ELPP_OS_MAC 0 +#endif +#if (defined(__FreeBSD__)) +# define ELPP_OS_FREEBSD 1 +#else +# define ELPP_OS_FREEBSD 0 +#endif +#if (defined(__sun)) +# define ELPP_OS_SOLARIS 1 +#else +# define ELPP_OS_SOLARIS 0 +#endif +// Unix +#if ((ELPP_OS_LINUX || ELPP_OS_MAC || ELPP_OS_FREEBSD || ELPP_OS_SOLARIS) && (!ELPP_OS_WINDOWS)) +# define ELPP_OS_UNIX 1 +#else +# define ELPP_OS_UNIX 0 +#endif +#if (defined(__ANDROID__)) +# define ELPP_OS_ANDROID 1 +#else +# define ELPP_OS_ANDROID 0 +#endif +// Evaluating Cygwin as *nix OS +#if !ELPP_OS_UNIX && !ELPP_OS_WINDOWS && ELPP_CYGWIN +# undef ELPP_OS_UNIX +# undef ELPP_OS_LINUX +# define ELPP_OS_UNIX 1 +# define ELPP_OS_LINUX 1 +#endif // !ELPP_OS_UNIX && !ELPP_OS_WINDOWS && ELPP_CYGWIN +#if !defined(ELPP_INTERNAL_DEBUGGING_OUT_INFO) +# define ELPP_INTERNAL_DEBUGGING_OUT_INFO std::cout +#endif // !defined(ELPP_INTERNAL_DEBUGGING_OUT) +#if !defined(ELPP_INTERNAL_DEBUGGING_OUT_ERROR) +# define ELPP_INTERNAL_DEBUGGING_OUT_ERROR std::cerr +#endif // !defined(ELPP_INTERNAL_DEBUGGING_OUT) +#if !defined(ELPP_INTERNAL_DEBUGGING_ENDL) +# define ELPP_INTERNAL_DEBUGGING_ENDL std::endl +#endif // !defined(ELPP_INTERNAL_DEBUGGING_OUT) +#if !defined(ELPP_INTERNAL_DEBUGGING_MSG) +# define ELPP_INTERNAL_DEBUGGING_MSG(msg) msg +#endif // !defined(ELPP_INTERNAL_DEBUGGING_OUT) +// Internal Assertions and errors +#if !defined(ELPP_DISABLE_ASSERT) +# if (defined(ELPP_DEBUG_ASSERT_FAILURE)) +# define ELPP_ASSERT(expr, msg) if (!(expr)) { \ +std::stringstream internalInfoStream; internalInfoStream << msg; \ +ELPP_INTERNAL_DEBUGGING_OUT_ERROR \ +<< "EASYLOGGING++ ASSERTION FAILED (LINE: " << __LINE__ << ") [" #expr << "] WITH MESSAGE \"" \ +<< ELPP_INTERNAL_DEBUGGING_MSG(internalInfoStream.str()) << "\"" << ELPP_INTERNAL_DEBUGGING_ENDL; base::utils::abort(1, \ +"ELPP Assertion failure, please define ELPP_DEBUG_ASSERT_FAILURE"); } +# else +# define ELPP_ASSERT(expr, msg) if (!(expr)) { \ +std::stringstream internalInfoStream; internalInfoStream << msg; \ +ELPP_INTERNAL_DEBUGGING_OUT_ERROR\ +<< "ASSERTION FAILURE FROM EASYLOGGING++ (LINE: " \ +<< __LINE__ << ") [" #expr << "] WITH MESSAGE \"" << ELPP_INTERNAL_DEBUGGING_MSG(internalInfoStream.str()) << "\"" \ +<< ELPP_INTERNAL_DEBUGGING_ENDL; } +# endif // (defined(ELPP_DEBUG_ASSERT_FAILURE)) +#else +# define ELPP_ASSERT(x, y) +#endif //(!defined(ELPP_DISABLE_ASSERT) +#if ELPP_COMPILER_MSVC +# define ELPP_INTERNAL_DEBUGGING_WRITE_PERROR \ +{ char buff[256]; strerror_s(buff, 256, errno); \ +ELPP_INTERNAL_DEBUGGING_OUT_ERROR << ": " << buff << " [" << errno << "]";} (void)0 +#else +# define ELPP_INTERNAL_DEBUGGING_WRITE_PERROR \ +ELPP_INTERNAL_DEBUGGING_OUT_ERROR << ": " << strerror(errno) << " [" << errno << "]"; (void)0 +#endif // ELPP_COMPILER_MSVC +#if defined(ELPP_DEBUG_ERRORS) +# if !defined(ELPP_INTERNAL_ERROR) +# define ELPP_INTERNAL_ERROR(msg, pe) { \ +std::stringstream internalInfoStream; internalInfoStream << " " << msg; \ +ELPP_INTERNAL_DEBUGGING_OUT_ERROR \ +<< "ERROR FROM EASYLOGGING++ (LINE: " << __LINE__ << ") " \ +<< ELPP_INTERNAL_DEBUGGING_MSG(internalInfoStream.str()) << ELPP_INTERNAL_DEBUGGING_ENDL; \ +if (pe) { ELPP_INTERNAL_DEBUGGING_OUT_ERROR << " "; ELPP_INTERNAL_DEBUGGING_WRITE_PERROR; }} (void)0 +# endif +#else +# undef ELPP_INTERNAL_INFO +# define ELPP_INTERNAL_ERROR(msg, pe) +#endif // defined(ELPP_DEBUG_ERRORS) +#if (defined(ELPP_DEBUG_INFO)) +# if !(defined(ELPP_INTERNAL_INFO_LEVEL)) +# define ELPP_INTERNAL_INFO_LEVEL 9 +# endif // !(defined(ELPP_INTERNAL_INFO_LEVEL)) +# if !defined(ELPP_INTERNAL_INFO) +# define ELPP_INTERNAL_INFO(lvl, msg) { if (lvl <= ELPP_INTERNAL_INFO_LEVEL) { \ +std::stringstream internalInfoStream; internalInfoStream << " " << msg; \ +ELPP_INTERNAL_DEBUGGING_OUT_INFO << ELPP_INTERNAL_DEBUGGING_MSG(internalInfoStream.str()) \ +<< ELPP_INTERNAL_DEBUGGING_ENDL; }} +# endif +#else +# undef ELPP_INTERNAL_INFO +# define ELPP_INTERNAL_INFO(lvl, msg) +#endif // (defined(ELPP_DEBUG_INFO)) +#if defined(ELPP_STACKTRACE_ON_CRASH) +# if (ELPP_COMPILER_GCC && !ELPP_MINGW) +# define ELPP_STACKTRACE 1 +# else +# if ELPP_COMPILER_MSVC +# pragma message("Stack trace not available for this compiler") +# else +# warning "Stack trace not available for this compiler"; +# endif // ELPP_COMPILER_MSVC +# endif // ELPP_COMPILER_GCC +#endif // (defined(ELPP_STACKTRACE_ON_CRASH)) +// Miscellaneous macros +#define ELPP_UNUSED(x) (void)x +#if ELPP_OS_UNIX +// Log file permissions for unix-based systems +# define ELPP_LOG_PERMS S_IRUSR | S_IWUSR | S_IXUSR | S_IWGRP | S_IRGRP | S_IXGRP | S_IWOTH | S_IXOTH +#endif // ELPP_OS_UNIX +#if defined(ELPP_AS_DLL) && ELPP_COMPILER_MSVC +# if defined(ELPP_EXPORT_SYMBOLS) +# define ELPP_EXPORT __declspec(dllexport) +# else +# define ELPP_EXPORT __declspec(dllimport) +# endif // defined(ELPP_EXPORT_SYMBOLS) +#else +# define ELPP_EXPORT +#endif // defined(ELPP_AS_DLL) && ELPP_COMPILER_MSVC +// Some special functions that are VC++ specific +#undef STRTOK +#undef STRERROR +#undef STRCAT +#undef STRCPY +#if ELPP_CRT_DBG_WARNINGS +# define STRTOK(a, b, c) strtok_s(a, b, c) +# define STRERROR(a, b, c) strerror_s(a, b, c) +# define STRCAT(a, b, len) strcat_s(a, len, b) +# define STRCPY(a, b, len) strcpy_s(a, len, b) +#else +# define STRTOK(a, b, c) strtok(a, b) +# define STRERROR(a, b, c) strerror(c) +# define STRCAT(a, b, len) strcat(a, b) +# define STRCPY(a, b, len) strcpy(a, b) +#endif +// Compiler specific support evaluations +#if ((!ELPP_MINGW && !ELPP_COMPILER_CLANG) || defined(ELPP_FORCE_USE_STD_THREAD)) +# define ELPP_USE_STD_THREADING 1 +#else +# define ELPP_USE_STD_THREADING 0 +#endif +#undef ELPP_FINAL +#if ELPP_COMPILER_INTEL || (ELPP_GCC_VERSION < 40702) +# define ELPP_FINAL +#else +# define ELPP_FINAL final +#endif // ELPP_COMPILER_INTEL || (ELPP_GCC_VERSION < 40702) +#if defined(ELPP_EXPERIMENTAL_ASYNC) +# define ELPP_ASYNC_LOGGING 1 +#else +# define ELPP_ASYNC_LOGGING 0 +#endif // defined(ELPP_EXPERIMENTAL_ASYNC) +#if defined(ELPP_THREAD_SAFE) || ELPP_ASYNC_LOGGING +# define ELPP_THREADING_ENABLED 1 +#else +# define ELPP_THREADING_ENABLED 0 +#endif // defined(ELPP_THREAD_SAFE) || ELPP_ASYNC_LOGGING +// Function macro ELPP_FUNC +#undef ELPP_FUNC +#if ELPP_COMPILER_MSVC // Visual C++ +# define ELPP_FUNC __FUNCSIG__ +#elif ELPP_COMPILER_GCC // GCC +# define ELPP_FUNC __PRETTY_FUNCTION__ +#elif ELPP_COMPILER_INTEL // Intel C++ +# define ELPP_FUNC __PRETTY_FUNCTION__ +#elif ELPP_COMPILER_CLANG // Clang++ +# define ELPP_FUNC __PRETTY_FUNCTION__ +#else +# if defined(__func__) +# define ELPP_FUNC __func__ +# else +# define ELPP_FUNC "" +# endif // defined(__func__) +#endif // defined(_MSC_VER) +#undef ELPP_VARIADIC_TEMPLATES_SUPPORTED +// Keep following line commented until features are fixed +#define ELPP_VARIADIC_TEMPLATES_SUPPORTED \ +(ELPP_COMPILER_GCC || ELPP_COMPILER_CLANG || ELPP_COMPILER_INTEL || (ELPP_COMPILER_MSVC && _MSC_VER >= 1800)) +// Logging Enable/Disable macros +#define ELPP_LOGGING_ENABLED (!defined(ELPP_DISABLE_LOGS)) +#if (!defined(ELPP_DISABLE_DEBUG_LOGS) && (ELPP_LOGGING_ENABLED) && ((defined(_DEBUG)) || (!defined(NDEBUG)))) +# define ELPP_DEBUG_LOG 1 +#else +# define ELPP_DEBUG_LOG 0 +#endif // (!defined(ELPP_DISABLE_DEBUG_LOGS) && (ELPP_LOGGING_ENABLED) && ((defined(_DEBUG)) || (!defined(NDEBUG)))) +#if (!defined(ELPP_DISABLE_INFO_LOGS) && (ELPP_LOGGING_ENABLED)) +# define ELPP_INFO_LOG 1 +#else +# define ELPP_INFO_LOG 0 +#endif // (!defined(ELPP_DISABLE_INFO_LOGS) && (ELPP_LOGGING_ENABLED)) +#if (!defined(ELPP_DISABLE_WARNING_LOGS) && (ELPP_LOGGING_ENABLED)) +# define ELPP_WARNING_LOG 1 +#else +# define ELPP_WARNING_LOG 0 +#endif // (!defined(ELPP_DISABLE_WARNING_LOGS) && (ELPP_LOGGING_ENABLED)) +#if (!defined(ELPP_DISABLE_ERROR_LOGS) && (ELPP_LOGGING_ENABLED)) +# define ELPP_ERROR_LOG 1 +#else +# define ELPP_ERROR_LOG 0 +#endif // (!defined(ELPP_DISABLE_ERROR_LOGS) && (ELPP_LOGGING_ENABLED)) +#if (!defined(ELPP_DISABLE_FATAL_LOGS) && (ELPP_LOGGING_ENABLED)) +# define ELPP_FATAL_LOG 1 +#else +# define ELPP_FATAL_LOG 0 +#endif // (!defined(ELPP_DISABLE_FATAL_LOGS) && (ELPP_LOGGING_ENABLED)) +#if (!defined(ELPP_DISABLE_TRACE_LOGS) && (ELPP_LOGGING_ENABLED)) +# define ELPP_TRACE_LOG 1 +#else +# define ELPP_TRACE_LOG 0 +#endif // (!defined(ELPP_DISABLE_TRACE_LOGS) && (ELPP_LOGGING_ENABLED)) +#if (!defined(ELPP_DISABLE_VERBOSE_LOGS) && (ELPP_LOGGING_ENABLED)) +# define ELPP_VERBOSE_LOG 1 +#else +# define ELPP_VERBOSE_LOG 0 +#endif // (!defined(ELPP_DISABLE_VERBOSE_LOGS) && (ELPP_LOGGING_ENABLED)) +#if (!(ELPP_CXX0X || ELPP_CXX11)) +# error "Easylogging++ 9.0+ is only compatible with C++0x (or higher) compliant compiler" +#endif // (!(ELPP_CXX0X || ELPP_CXX11)) +// Headers +#if defined(ELPP_SYSLOG) +# include +#endif // defined(ELPP_SYSLOG) +#include +#include +#include +#include +#include +#include +#include +#include +#if defined(ELPP_UNICODE) +# include +# if ELPP_OS_WINDOWS +# include +# endif // ELPP_OS_WINDOWS +#endif // defined(ELPP_UNICODE) +#if ELPP_STACKTRACE +# include +# include +#endif // ELPP_STACKTRACE +#if ELPP_OS_ANDROID +# include +#endif // ELPP_OS_ANDROID +#if ELPP_OS_UNIX +# include +# include +#elif ELPP_OS_WINDOWS +# include +# include +# if defined(WIN32_LEAN_AND_MEAN) +# if defined(ELPP_WINSOCK2) +# include +# else +# include +# endif // defined(ELPP_WINSOCK2) +# endif // defined(WIN32_LEAN_AND_MEAN) +#endif // ELPP_OS_UNIX +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#if ELPP_THREADING_ENABLED +# if ELPP_USE_STD_THREADING +# include +# include +# else +# if ELPP_OS_UNIX +# include +# endif // ELPP_OS_UNIX +# endif // ELPP_USE_STD_THREADING +#endif // ELPP_THREADING_ENABLED +#if ELPP_ASYNC_LOGGING +# if defined(ELPP_NO_SLEEP_FOR) +# include +# endif // defined(ELPP_NO_SLEEP_FOR) +# include +# include +# include +#endif // ELPP_ASYNC_LOGGING +#if defined(ELPP_STL_LOGGING) +// For logging STL based templates +# include +# include +# include +# include +# include +# include +# if defined(ELPP_LOG_STD_ARRAY) +# include +# endif // defined(ELPP_LOG_STD_ARRAY) +# if defined(ELPP_LOG_UNORDERED_MAP) +# include +# endif // defined(ELPP_LOG_UNORDERED_MAP) +# if defined(ELPP_LOG_UNORDERED_SET) +# include +# endif // defined(ELPP_UNORDERED_SET) +#endif // defined(ELPP_STL_LOGGING) +#if defined(ELPP_QT_LOGGING) +// For logging Qt based classes & templates +# include +# include +# include +# include +# include +# include +# include +# include +# include +# include +# include +# include +#endif // defined(ELPP_QT_LOGGING) +#if defined(ELPP_BOOST_LOGGING) +// For logging boost based classes & templates +# include +# include +# include +# include +# include +# include +# include +# include +#endif // defined(ELPP_BOOST_LOGGING) +#if defined(ELPP_WXWIDGETS_LOGGING) +// For logging wxWidgets based classes & templates +# include +#endif // defined(ELPP_WXWIDGETS_LOGGING) +// Forward declarations +namespace el { + class Logger; + class LogMessage; + class PerformanceTrackingData; + class Loggers; + class Helpers; + template class Callback; + class LogDispatchCallback; + class PerformanceTrackingCallback; + class LogDispatchData; + namespace base { + class Storage; + class RegisteredLoggers; + class PerformanceTracker; + class MessageBuilder; + class Writer; + class PErrorWriter; + class LogDispatcher; + class DefaultLogBuilder; + class DefaultLogDispatchCallback; +#if ELPP_ASYNC_LOGGING + class AsyncLogDispatchCallback; + class AsyncDispatchWorker; +#endif // ELPP_ASYNC_LOGGING + class DefaultPerformanceTrackingCallback; + } // namespace base +} // namespace el +/// @brief Easylogging++ entry namespace +namespace el { + /// @brief Namespace containing base/internal functionality used by Easylogging++ + namespace base { + /// @brief Data types used by Easylogging++ + namespace type { +#undef ELPP_LITERAL +#undef ELPP_STRLEN +#undef ELPP_COUT +#if defined(ELPP_UNICODE) +# define ELPP_LITERAL(txt) L##txt +# define ELPP_STRLEN wcslen +# if defined ELPP_CUSTOM_COUT +# define ELPP_COUT ELPP_CUSTOM_COUT +# else +# define ELPP_COUT std::wcout +# endif // defined ELPP_CUSTOM_COUT + typedef wchar_t char_t; + typedef std::wstring string_t; + typedef std::wstringstream stringstream_t; + typedef std::wfstream fstream_t; + typedef std::wostream ostream_t; +#else +# define ELPP_LITERAL(txt) txt +# define ELPP_STRLEN strlen +# if defined ELPP_CUSTOM_COUT +# define ELPP_COUT ELPP_CUSTOM_COUT +# else +# define ELPP_COUT std::cout +# endif // defined ELPP_CUSTOM_COUT + typedef char char_t; + typedef std::string string_t; + typedef std::stringstream stringstream_t; + typedef std::fstream fstream_t; + typedef std::ostream ostream_t; +#endif // defined(ELPP_UNICODE) +#if defined(ELPP_CUSTOM_COUT_LINE) +# define ELPP_COUT_LINE(logLine) ELPP_CUSTOM_COUT_LINE(logLine) +#else +# define ELPP_COUT_LINE(logLine) logLine << std::flush +#endif // defined(ELPP_CUSTOM_COUT_LINE) + typedef unsigned short EnumType; + typedef std::shared_ptr StoragePointer; + typedef int VerboseLevel; + typedef std::shared_ptr LogDispatchCallbackPtr; + typedef std::shared_ptr PerformanceTrackingCallbackPtr; + } // namespace type + /// @brief Internal helper class that prevent copy constructor for class + /// + /// @detail When using this class simply inherit it privately + class NoCopy { + protected: + NoCopy(void) {} + private: + NoCopy(const NoCopy&); + NoCopy& operator=(const NoCopy&); + }; + /// @brief Internal helper class that makes all default constructors private. + /// + /// @detail This prevents initializing class making it static unless an explicit constructor is declared. + /// When using this class simply inherit it privately + class StaticClass { + private: + StaticClass(void); + StaticClass(const StaticClass&); + StaticClass& operator=(const StaticClass&); + }; + } // namespace base + /// @brief Represents enumeration for severity level used to determine level of logging + /// + /// @detail With Easylogging++, developers may disable or enable any level regardless of + /// what the severity is. Or they can choose to log using hierarchical logging flag + enum class Level : base::type::EnumType { + /// @brief Generic level that represents all the levels. Useful when setting global configuration for all levels + Global = 1, + /// @brief Information that can be useful to back-trace certain events - mostly useful than debug logs. + Trace = 2, + /// @brief Informational events most useful for developers to debug application + Debug = 4, + /// @brief Severe error information that will presumably abort application + Fatal = 8, + /// @brief Information representing errors in application but application will keep running + Error = 16, + /// @brief Useful when application has potentially harmful situtaions + Warning = 32, + /// @brief Information that can be highly useful and vary with verbose logging level. + Verbose = 64, + /// @brief Mainly useful to represent current progress of application + Info = 128, + /// @brief Represents unknown level + Unknown = 1010 + }; + /// @brief Static class that contains helper functions for el::Level + class LevelHelper : base::StaticClass { + public: + /// @brief Represents minimum valid level. Useful when iterating through enum. + static const base::type::EnumType kMinValid = static_cast(Level::Trace); + /// @brief Represents maximum valid level. This is used internally and you should not need it. + static const base::type::EnumType kMaxValid = static_cast(Level::Info); + /// @brief Casts level to int, useful for iterating through enum. + static base::type::EnumType castToInt(Level level) { + return static_cast(level); + } + /// @brief Casts int(ushort) to level, useful for iterating through enum. + static Level castFromInt(base::type::EnumType l) { + return static_cast(l); + } + /// @brief Converts level to associated const char* + /// @return Upper case string based level. + static const char* convertToString(Level level) { + // Do not use switch over strongly typed enums because Intel C++ compilers dont support them yet. + if (level == Level::Global) return "GLOBAL"; + if (level == Level::Debug) return "DEBUG"; + if (level == Level::Info) return "INFO"; + if (level == Level::Warning) return "WARNING"; + if (level == Level::Error) return "ERROR"; + if (level == Level::Fatal) return "FATAL"; + if (level == Level::Verbose) return "VERBOSE"; + if (level == Level::Trace) return "TRACE"; + return "UNKNOWN"; + } + /// @brief Converts from levelStr to Level + /// @param levelStr Upper case string based level. + /// Lower case is also valid but providing upper case is recommended. + static Level convertFromString(const char* levelStr) { + if ((strcmp(levelStr, "GLOBAL") == 0) || (strcmp(levelStr, "global") == 0)) + return Level::Global; + if ((strcmp(levelStr, "DEBUG") == 0) || (strcmp(levelStr, "debug") == 0)) + return Level::Debug; + if ((strcmp(levelStr, "INFO") == 0) || (strcmp(levelStr, "info") == 0)) + return Level::Info; + if ((strcmp(levelStr, "WARNING") == 0) || (strcmp(levelStr, "warning") == 0)) + return Level::Warning; + if ((strcmp(levelStr, "ERROR") == 0) || (strcmp(levelStr, "error") == 0)) + return Level::Error; + if ((strcmp(levelStr, "FATAL") == 0) || (strcmp(levelStr, "fatal") == 0)) + return Level::Fatal; + if ((strcmp(levelStr, "VERBOSE") == 0) || (strcmp(levelStr, "verbose") == 0)) + return Level::Verbose; + if ((strcmp(levelStr, "TRACE") == 0) || (strcmp(levelStr, "trace") == 0)) + return Level::Trace; + return Level::Unknown; + } + /// @brief Applies specified function to each level starting from startIndex + /// @param startIndex initial value to start the iteration from. This is passed as pointer and + /// is left-shifted so this can be used inside function (fn) to represent current level. + /// @param fn function to apply with each level. This bool represent whether or not to stop iterating through levels. + static inline void forEachLevel(base::type::EnumType* startIndex, const std::function& fn) { + base::type::EnumType lIndexMax = LevelHelper::kMaxValid; + do { + if (fn()) { + break; + } + *startIndex = static_cast(*startIndex << 1); + } while (*startIndex <= lIndexMax); + } + }; + /// @brief Represents enumeration of ConfigurationType used to configure or access certain aspect + /// of logging + enum class ConfigurationType : base::type::EnumType { + /// @brief Determines whether or not corresponding level and logger of logging is enabled + /// You may disable all logs by using el::Level::Global + Enabled = 1, + /// @brief Whether or not to write corresponding log to log file + ToFile = 2, + /// @brief Whether or not to write corresponding level and logger log to standard output. + /// By standard output meaning termnal, command prompt etc + ToStandardOutput = 4, + /// @brief Determines format of logging corresponding level and logger. + Format = 8, + /// @brief Determines log file (full path) to write logs to for correponding level and logger + Filename = 16, + /// @brief Specifies milliseconds width. Width can be within range (1-6) + MillisecondsWidth = 32, + /// @brief Determines whether or not performance tracking is enabled. + /// + /// @detail This does not depend on logger or level. Performance tracking always uses 'performance' logger + PerformanceTracking = 64, + /// @brief Specifies log file max size. + /// + /// @detail If file size of corresponding log file (for corresponding level) is >= specified size, log file will + /// be truncated and re-initiated. + MaxLogFileSize = 128, + /// @brief Specifies number of log entries to hold until we flush pending log data + LogFlushThreshold = 256, + /// @brief Represents unknown configuration + Unknown = 1010 + }; + /// @brief Static class that contains helper functions for el::ConfigurationType + class ConfigurationTypeHelper : base::StaticClass { + public: + /// @brief Represents minimum valid configuration type. Useful when iterating through enum. + static const base::type::EnumType kMinValid = static_cast(ConfigurationType::Enabled); + /// @brief Represents maximum valid configuration type. This is used internally and you should not need it. + static const base::type::EnumType kMaxValid = static_cast(ConfigurationType::MaxLogFileSize); + /// @brief Casts configuration type to int, useful for iterating through enum. + static base::type::EnumType castToInt(ConfigurationType configurationType) { + return static_cast(configurationType); + } + /// @brief Casts int(ushort) to configurationt type, useful for iterating through enum. + static ConfigurationType castFromInt(base::type::EnumType c) { + return static_cast(c); + } + /// @brief Converts configuration type to associated const char* + /// @returns Upper case string based configuration type. + static const char* convertToString(ConfigurationType configurationType) { + // Do not use switch over strongly typed enums because Intel C++ compilers dont support them yet. + if (configurationType == ConfigurationType::Enabled) return "ENABLED"; + if (configurationType == ConfigurationType::Filename) return "FILENAME"; + if (configurationType == ConfigurationType::Format) return "FORMAT"; + if (configurationType == ConfigurationType::ToFile) return "TO_FILE"; + if (configurationType == ConfigurationType::ToStandardOutput) return "TO_STANDARD_OUTPUT"; + if (configurationType == ConfigurationType::MillisecondsWidth) return "MILLISECONDS_WIDTH"; + if (configurationType == ConfigurationType::PerformanceTracking) return "PERFORMANCE_TRACKING"; + if (configurationType == ConfigurationType::MaxLogFileSize) return "MAX_LOG_FILE_SIZE"; + if (configurationType == ConfigurationType::LogFlushThreshold) return "LOG_FLUSH_THRESHOLD"; + return "UNKNOWN"; + } + /// @brief Converts from configStr to ConfigurationType + /// @param configStr Upper case string based configuration type. + /// Lower case is also valid but providing upper case is recommended. + static ConfigurationType convertFromString(const char* configStr) { + if ((strcmp(configStr, "ENABLED") == 0) || (strcmp(configStr, "enabled") == 0)) + return ConfigurationType::Enabled; + if ((strcmp(configStr, "TO_FILE") == 0) || (strcmp(configStr, "to_file") == 0)) + return ConfigurationType::ToFile; + if ((strcmp(configStr, "TO_STANDARD_OUTPUT") == 0) || (strcmp(configStr, "to_standard_output") == 0)) + return ConfigurationType::ToStandardOutput; + if ((strcmp(configStr, "FORMAT") == 0) || (strcmp(configStr, "format") == 0)) + return ConfigurationType::Format; + if ((strcmp(configStr, "FILENAME") == 0) || (strcmp(configStr, "filename") == 0)) + return ConfigurationType::Filename; + if ((strcmp(configStr, "MILLISECONDS_WIDTH") == 0) || (strcmp(configStr, "milliseconds_width") == 0)) + return ConfigurationType::MillisecondsWidth; + if ((strcmp(configStr, "PERFORMANCE_TRACKING") == 0) || (strcmp(configStr, "performance_tracking") == 0)) + return ConfigurationType::PerformanceTracking; + if ((strcmp(configStr, "MAX_LOG_FILE_SIZE") == 0) || (strcmp(configStr, "max_log_file_size") == 0)) + return ConfigurationType::MaxLogFileSize; + if ((strcmp(configStr, "LOG_FLUSH_THRESHOLD") == 0) || (strcmp(configStr, "log_flush_threshold") == 0)) + return ConfigurationType::LogFlushThreshold; + return ConfigurationType::Unknown; + } + /// @brief Applies specified function to each configuration type starting from startIndex + /// @param startIndex initial value to start the iteration from. This is passed by pointer and is left-shifted + /// so this can be used inside function (fn) to represent current configuration type. + /// @param fn function to apply with each configuration type. + /// This bool represent whether or not to stop iterating through configurations. + static inline void forEachConfigType(base::type::EnumType* startIndex, const std::function& fn) { + base::type::EnumType cIndexMax = ConfigurationTypeHelper::kMaxValid; + do { + if (fn()) { + break; + } + *startIndex = static_cast(*startIndex << 1); + } while (*startIndex <= cIndexMax); + } + }; + /// @brief Flags used while writing logs. This flags are set by user + enum class LoggingFlag : base::type::EnumType { + /// @brief Makes sure we have new line for each container log entry + NewLineForContainer = 1, + /// @brief Makes sure if -vmodule is used and does not specifies a module, then verbose + /// logging is allowed via that module. + AllowVerboseIfModuleNotSpecified = 2, + /// @brief When handling crashes by default, detailed crash reason will be logged as well + LogDetailedCrashReason = 4, + /// @brief Allows to disable application abortion when logged using FATAL level + DisableApplicationAbortOnFatalLog = 8, + /// @brief Flushes log with every log-entry (performance sensative) - Disabled by default + ImmediateFlush = 16, + /// @brief Enables strict file rolling + StrictLogFileSizeCheck = 32, + /// @brief Make terminal output colorful for supported terminals + ColoredTerminalOutput = 64, + /// @brief Supports use of multiple logging in same macro, e.g, CLOG(INFO, "default", "network") + MultiLoggerSupport = 128, + /// @brief Disables comparing performance tracker's checkpoints + DisablePerformanceTrackingCheckpointComparison = 256, + /// @brief Disable VModules + DisableVModules = 512, + /// @brief Disable VModules extensions + DisableVModulesExtensions = 1024, + /// @brief Enables hierarchical logging + HierarchicalLogging = 2048, + /// @brief Creates logger automatically when not available + CreateLoggerAutomatically = 4096, + /// @brief Adds spaces b/w logs that separated by left-shift operator + AutoSpacing = 8192, + /// @brief Preserves time format and does not convert it to sec, hour etc (performance tracking only) + FixedTimeFormat = 16384 + }; + namespace base { + /// @brief Namespace containing constants used internally. + namespace consts { + // Level log values - These are values that are replaced in place of %level format specifier + static const base::type::char_t* kInfoLevelLogValue = ELPP_LITERAL("INFO "); + static const base::type::char_t* kDebugLevelLogValue = ELPP_LITERAL("DEBUG"); + static const base::type::char_t* kWarningLevelLogValue = ELPP_LITERAL("WARN "); + static const base::type::char_t* kErrorLevelLogValue = ELPP_LITERAL("ERROR"); + static const base::type::char_t* kFatalLevelLogValue = ELPP_LITERAL("FATAL"); + static const base::type::char_t* kVerboseLevelLogValue = ELPP_LITERAL("VER"); + static const base::type::char_t* kTraceLevelLogValue = ELPP_LITERAL("TRACE"); + static const base::type::char_t* kInfoLevelShortLogValue = ELPP_LITERAL("I"); + static const base::type::char_t* kDebugLevelShortLogValue = ELPP_LITERAL("D"); + static const base::type::char_t* kWarningLevelShortLogValue = ELPP_LITERAL("W"); + static const base::type::char_t* kErrorLevelShortLogValue = ELPP_LITERAL("E"); + static const base::type::char_t* kFatalLevelShortLogValue = ELPP_LITERAL("F"); + static const base::type::char_t* kVerboseLevelShortLogValue = ELPP_LITERAL("V"); + static const base::type::char_t* kTraceLevelShortLogValue = ELPP_LITERAL("T"); + // Format specifiers - These are used to define log format + static const base::type::char_t* kAppNameFormatSpecifier = ELPP_LITERAL("%app"); + static const base::type::char_t* kLoggerIdFormatSpecifier = ELPP_LITERAL("%logger"); + static const base::type::char_t* kThreadIdFormatSpecifier = ELPP_LITERAL("%thread"); + static const base::type::char_t* kSeverityLevelFormatSpecifier = ELPP_LITERAL("%level"); + static const base::type::char_t* kSeverityLevelShortFormatSpecifier = ELPP_LITERAL("%levshort"); + static const base::type::char_t* kDateTimeFormatSpecifier = ELPP_LITERAL("%datetime"); + static const base::type::char_t* kLogFileFormatSpecifier = ELPP_LITERAL("%file"); + static const base::type::char_t* kLogFileBaseFormatSpecifier = ELPP_LITERAL("%fbase"); + static const base::type::char_t* kLogLineFormatSpecifier = ELPP_LITERAL("%line"); + static const base::type::char_t* kLogLocationFormatSpecifier = ELPP_LITERAL("%loc"); + static const base::type::char_t* kLogFunctionFormatSpecifier = ELPP_LITERAL("%func"); + static const base::type::char_t* kCurrentUserFormatSpecifier = ELPP_LITERAL("%user"); + static const base::type::char_t* kCurrentHostFormatSpecifier = ELPP_LITERAL("%host"); + static const base::type::char_t* kMessageFormatSpecifier = ELPP_LITERAL("%msg"); + static const base::type::char_t* kVerboseLevelFormatSpecifier = ELPP_LITERAL("%vlevel"); + static const char* kDateTimeFormatSpecifierForFilename = "%datetime"; + // Date/time + static const char* kDays[7] = { "Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday" }; + static const char* kDaysAbbrev[7] = { "Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat" }; + static const char* kMonths[12] = { "January", "February", "March", "Apri", "May", "June", "July", "August", + "September", "October", "November", "December" }; + static const char* kMonthsAbbrev[12] = { "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec" }; + static const char* kDefaultDateTimeFormat = "%Y-%M-%d %H:%m:%s,%g"; + static const char* kDefaultDateTimeFormatInFilename = "%Y-%M-%d_%H-%m"; + static const int kYearBase = 1900; + static const char* kAm = "AM"; + static const char* kPm = "PM"; + // Miscellaneous constants + static const char* kDefaultLoggerId = "default"; + static const char* kPerformanceLoggerId = "performance"; +#if defined(ELPP_SYSLOG) + static const char* kSysLogLoggerId = "syslog"; +#endif // defined(ELPP_SYSLOG) + static const char* kNullPointer = "nullptr"; + static const char kFormatSpecifierChar = '%'; +#if ELPP_VARIADIC_TEMPLATES_SUPPORTED + static const char kFormatSpecifierCharValue = 'v'; +#endif // ELPP_VARIADIC_TEMPLATES_SUPPORTED + static const unsigned int kMaxLogPerContainer = 100; + static const unsigned int kMaxLogPerCounter = 100000; + static const unsigned int kDefaultMillisecondsWidth = 3; + static const base::type::VerboseLevel kMaxVerboseLevel = 9; + static const char* kUnknownUser = "user"; + static const char* kUnknownHost = "unknown-host"; +#if defined(ELPP_DEFAULT_LOG_FILE) + static const char* kDefaultLogFile = ELPP_DEFAULT_LOG_FILE; +#else +# if ELPP_OS_UNIX +# if ELPP_OS_ANDROID + static const char* kDefaultLogFile = "logs/myeasylog.log"; +# else + static const char* kDefaultLogFile = "logs/myeasylog.log"; +# endif // ELPP_OS_ANDROID +# elif ELPP_OS_WINDOWS + static const char* kDefaultLogFile = "logs\\myeasylog.log"; +# endif // ELPP_OS_UNIX +#endif // defined(ELPP_DEFAULT_LOG_FILE) +#if !defined(ELPP_DISABLE_LOG_FILE_FROM_ARG) + static const char* kDefaultLogFileParam = "--default-log-file"; +#endif // !defined(ELPP_DISABLE_LOG_FILE_FROM_ARG) +#if defined(ELPP_LOGGING_FLAGS_FROM_ARG) + static const char* kLoggingFlagsParam = "--logging-flags"; +#endif // defined(ELPP_LOGGING_FLAGS_FROM_ARG) +#if ELPP_OS_WINDOWS + static const char* kFilePathSeperator = "\\"; +#else + static const char* kFilePathSeperator = "/"; +#endif // ELPP_OS_WINDOWS + static const char* kValidLoggerIdSymbols = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789-._"; + static const char* kConfigurationComment = "##"; + static const char* kConfigurationLevel = "*"; + static const char* kConfigurationLoggerId = "--"; + static const std::size_t kSourceFilenameMaxLength = 100; + static const std::size_t kSourceLineMaxLength = 10; + static const Level kPerformanceTrackerDefaultLevel = Level::Info; + const struct { + double value; + const base::type::char_t* unit; + } kTimeFormats[] = { + { 1000.0f, ELPP_LITERAL("mis") }, + { 1000.0f, ELPP_LITERAL("ms") }, + { 60.0f, ELPP_LITERAL("seconds") }, + { 60.0f, ELPP_LITERAL("minutes") }, + { 24.0f, ELPP_LITERAL("hours") }, + { 7.0f, ELPP_LITERAL("days") } + }; + static const int kTimeFormatsCount = sizeof(kTimeFormats) / sizeof(kTimeFormats[0]); + const struct { + int numb; + const char* name; + const char* brief; + const char* detail; + } kCrashSignals[] = { + // NOTE: Do not re-order, if you do please check CrashHandler(bool) constructor and CrashHandler::setHandler(..) + { SIGABRT, "SIGABRT", "Abnormal termination", + "Program was abnormally terminated." }, + { SIGFPE, "SIGFPE", "Erroneous arithmetic operation", + "Arithemetic operation issue such as division by zero or operation resulting in overflow." }, + { SIGILL, "SIGILL", "Illegal instruction", + "Generally due to a corruption in the code or to an attempt to execute data."}, + { SIGSEGV, "SIGSEGV", "Invalid access to memory", + "Program is trying to read an invalid (unallocated, deleted or corrupted) or inaccessible memory." }, + { SIGINT, "SIGINT", "Interactive attention signal", + "Interruption generated (generally) by user or operating system." }, + }; + static const int kCrashSignalsCount = sizeof(kCrashSignals) / sizeof(kCrashSignals[0]); + } // namespace consts + } // namespace base + typedef std::function PreRollOutCallback; + namespace base { + static inline void defaultPreRollOutCallback(const char*, std::size_t) {} + /// @brief Enum to represent timestamp unit + enum class TimestampUnit : base::type::EnumType { + Microsecond = 0, Millisecond = 1, Second = 2, Minute = 3, Hour = 4, Day = 5 + }; + /// @brief Format flags used to determine specifiers that are active for performance improvements. + enum class FormatFlags : base::type::EnumType { + DateTime = 1<<1, LoggerId = 1<<2, File = 1<<3, Line = 1<<4, Location = 1<<5, Function = 1<<6, + User = 1<<7, Host = 1<<8, LogMessage = 1<<9, VerboseLevel = 1<<10, AppName = 1<<11, ThreadId = 1<<12, + Level = 1<<13, FileBase = 1<<14, LevelShort = 1<<15 + }; + /// @brief A milliseconds width class containing actual width and offset for date/time + class MillisecondsWidth { + public: + MillisecondsWidth(void) { init(base::consts::kDefaultMillisecondsWidth); } + explicit MillisecondsWidth(int width) { init(width); } + bool operator==(const MillisecondsWidth& msWidth) { return m_width == msWidth.m_width && m_offset == msWidth.m_offset; } + int m_width; unsigned int m_offset; + private: + void init(int width) { + if (width < 1 || width > 6) { + width = base::consts::kDefaultMillisecondsWidth; + } + m_width = width; + switch (m_width) { + case 3: m_offset = 1000; break; + case 4: m_offset = 100; break; + case 5: m_offset = 10; break; + case 6: m_offset = 1; break; + default: m_offset = 1000; break; + } + } + }; + /// @brief Namespace containing utility functions/static classes used internally + namespace utils { + /// @brief Deletes memory safely and points to null + template + static inline + typename std::enable_if::value, void>::type + safeDelete(T*& pointer) { + if (pointer == nullptr) + return; + delete pointer; + pointer = nullptr; + } + /// @brief Gets value of const char* but if it is nullptr, a string nullptr is returned + static inline const char* charPtrVal(const char* pointer) { + return pointer == nullptr ? base::consts::kNullPointer : pointer; + } + /// @brief Aborts application due with user-defined status + static inline void abort(int status, const std::string& reason = std::string()) { + // Both status and reason params are there for debugging with tools like gdb etc + ELPP_UNUSED(status); + ELPP_UNUSED(reason); +#if defined(ELPP_COMPILER_MSVC) && defined(_M_IX86) && defined(_DEBUG) + // Ignore msvc critical error dialog - break instead (on debug mode) + _asm int 3 +#else + ::abort(); +#endif // defined(ELPP_COMPILER_MSVC) && defined(_M_IX86) && defined(_DEBUG) + } + /// @brief Bitwise operations for C++11 strong enum class. This casts e into Flag_T and returns value after bitwise operation + /// Use these function as
flag = bitwise::Or(MyEnum::val1, flag);
+ namespace bitwise { + template + static inline base::type::EnumType And(Enum e, base::type::EnumType flag) { + return static_cast(flag) & static_cast(e); + } + template + static inline base::type::EnumType Not(Enum e, base::type::EnumType flag) { + return static_cast(flag) & ~(static_cast(e)); + } + template + static inline base::type::EnumType Or(Enum e, base::type::EnumType flag) { + return static_cast(flag) | static_cast(e); + } + } // namespace bitwise + template + static inline void addFlag(Enum e, base::type::EnumType* flag) { + *flag = base::utils::bitwise::Or(e, *flag); + } + template + static inline void removeFlag(Enum e, base::type::EnumType* flag) { + *flag = base::utils::bitwise::Not(e, *flag); + } + template + static inline bool hasFlag(Enum e, base::type::EnumType flag) { + return base::utils::bitwise::And(e, flag) > 0x0; + } + } // namespace utils + namespace threading { +#if ELPP_THREADING_ENABLED +# if !ELPP_USE_STD_THREADING + namespace internal { + /// @brief A mutex wrapper for compiler that dont yet support std::mutex + class Mutex : base::NoCopy { + public: + Mutex(void) { +# if ELPP_OS_UNIX + pthread_mutex_init(&m_underlyingMutex, nullptr); +# elif ELPP_OS_WINDOWS + InitializeCriticalSection(&m_underlyingMutex); +# endif // ELPP_OS_UNIX + } + + virtual ~Mutex(void) { +# if ELPP_OS_UNIX + pthread_mutex_destroy(&m_underlyingMutex); +# elif ELPP_OS_WINDOWS + DeleteCriticalSection(&m_underlyingMutex); +# endif // ELPP_OS_UNIX + } + + inline void lock(void) { +# if ELPP_OS_UNIX + pthread_mutex_lock(&m_underlyingMutex); +# elif ELPP_OS_WINDOWS + EnterCriticalSection(&m_underlyingMutex); +# endif // ELPP_OS_UNIX + } + + inline bool try_lock(void) { +# if ELPP_OS_UNIX + return (pthread_mutex_trylock(&m_underlyingMutex) == 0); +# elif ELPP_OS_WINDOWS + return TryEnterCriticalSection(&m_underlyingMutex); +# endif // ELPP_OS_UNIX + } + + inline void unlock(void) { +# if ELPP_OS_UNIX + pthread_mutex_unlock(&m_underlyingMutex); +# elif ELPP_OS_WINDOWS + LeaveCriticalSection(&m_underlyingMutex); +# endif // ELPP_OS_UNIX + } + + private: +# if ELPP_OS_UNIX + pthread_mutex_t m_underlyingMutex; +# elif ELPP_OS_WINDOWS + CRITICAL_SECTION m_underlyingMutex; +# endif // ELPP_OS_UNIX + }; + /// @brief Scoped lock for compiler that dont yet support std::lock_guard + template + class ScopedLock : base::NoCopy { + public: + explicit ScopedLock(M& mutex) { + m_mutex = &mutex; + m_mutex->lock(); + } + + virtual ~ScopedLock(void) { + m_mutex->unlock(); + } + private: + M* m_mutex; + ScopedLock(void); + }; + } // namespace internal + /// @brief Gets ID of currently running threading in windows systems. On unix, nothing is returned. + static inline std::string getCurrentThreadId(void) { + std::stringstream ss; +# if (ELPP_OS_WINDOWS) + ss << GetCurrentThreadId(); +# endif // (ELPP_OS_WINDOWS) + return ss.str(); + } + static inline void msleep(int) { + // No implementation for non std::thread version + } + typedef base::threading::internal::Mutex Mutex; + typedef base::threading::internal::ScopedLock ScopedLock; +# else + /// @brief Gets ID of currently running threading using std::this_thread::get_id() + static inline std::string getCurrentThreadId(void) { + std::stringstream ss; + ss << std::this_thread::get_id(); + return ss.str(); + } + static inline void msleep(int ms) { + // Only when async logging enabled - this is because async is strict on compiler +# if ELPP_ASYNC_LOGGING +# if defined(ELPP_NO_SLEEP_FOR) + usleep(ms * 1000); +# else + std::this_thread::sleep_for(std::chrono::milliseconds(ms)); +# endif // defined(ELPP_NO_SLEEP_FOR) +# else + ELPP_UNUSED(ms); +# endif // ELPP_ASYNC_LOGGING + } + typedef std::mutex Mutex; + typedef std::lock_guard ScopedLock; +# endif // !ELPP_USE_STD_THREADING +#else + namespace internal { + /// @brief Mutex wrapper used when multi-threading is disabled. + class NoMutex : base::NoCopy { + public: + NoMutex(void) {} + inline void lock(void) {} + inline bool try_lock(void) { return true; } + inline void unlock(void) {} + }; + /// @brief Lock guard wrapper used when multi-threading is disabled. + template + class NoScopedLock : base::NoCopy { + public: + explicit NoScopedLock(Mutex&) { + } + virtual ~NoScopedLock(void) { + } + private: + NoScopedLock(void); + }; + } // namespace internal + static inline std::string getCurrentThreadId(void) { + return std::string(); + } + static inline void msleep(int) { + // No custom implementation + } + typedef base::threading::internal::NoMutex Mutex; + typedef base::threading::internal::NoScopedLock ScopedLock; +#endif // ELPP_THREADING_ENABLED + /// @brief Base of thread safe class, this class is inheritable-only + class ThreadSafe { + public: + virtual inline void acquireLock(void) ELPP_FINAL { m_mutex.lock(); } + virtual inline void releaseLock(void) ELPP_FINAL { m_mutex.unlock(); } + virtual inline base::threading::Mutex& lock(void) ELPP_FINAL { return m_mutex; } + protected: + ThreadSafe(void) {} + virtual ~ThreadSafe(void) {} + private: + base::threading::Mutex m_mutex; + }; + } // namespace threading + namespace utils { + class File : base::StaticClass { + public: + /// @brief Creates new out file stream for specified filename. + /// @return Pointer to newly created fstream or nullptr + static base::type::fstream_t* newFileStream(const std::string& filename) { + base::type::fstream_t *fs = new base::type::fstream_t(filename.c_str(), + base::type::fstream_t::out +#if !defined(ELPP_FRESH_LOG_FILE) + | base::type::fstream_t::app +#endif + ); +#if defined(ELPP_UNICODE) + std::locale elppUnicodeLocale(""); +# if ELPP_OS_WINDOWS + std::locale elppUnicodeLocaleWindows(elppUnicodeLocale, new std::codecvt_utf8_utf16); + elppUnicodeLocale = elppUnicodeLocaleWindows; +# endif // ELPP_OS_WINDOWS + fs->imbue(elppUnicodeLocale); +#endif // defined(ELPP_UNICODE) + if (fs->is_open()) { + fs->flush(); + } else { + base::utils::safeDelete(fs); + ELPP_INTERNAL_ERROR("Bad file [" << filename << "]", true); + } + return fs; + } + + /// @brief Gets size of file provided in stream + static std::size_t getSizeOfFile(base::type::fstream_t* fs) { + if (fs == nullptr) { + return 0; + } + std::streampos currPos = fs->tellg(); + fs->seekg(0, fs->end); + std::size_t size = static_cast(fs->tellg()); + fs->seekg(currPos); + return size; + } + + /// @brief Determines whether or not provided path exist in current file system + static inline bool pathExists(const char* path, bool considerFile = false) { + if (path == nullptr) { + return false; + } +#if ELPP_OS_UNIX + ELPP_UNUSED(considerFile); + struct stat st; + return (stat(path, &st) == 0); +#elif ELPP_OS_WINDOWS + DWORD fileType = GetFileAttributesA(path); + if (fileType == INVALID_FILE_ATTRIBUTES) { + return false; + } + return considerFile ? true : ((fileType & FILE_ATTRIBUTE_DIRECTORY) == 0 ? false : true); +#endif // ELPP_OS_UNIX + } + + /// @brief Creates specified path on file system + /// @param path Path to create. + static bool createPath(const std::string& path) { + if (path.empty()) { + return false; + } + if (base::utils::File::pathExists(path.c_str())) { + return true; + } + int status = -1; + + char* currPath = const_cast(path.c_str()); + std::string builtPath = std::string(); +#if ELPP_OS_UNIX + if (path[0] == '/') { + builtPath = "/"; + } + currPath = STRTOK(currPath, base::consts::kFilePathSeperator, 0); +#elif ELPP_OS_WINDOWS + // Use secure functions API + char* nextTok_ = nullptr; + currPath = STRTOK(currPath, base::consts::kFilePathSeperator, &nextTok_); + ELPP_UNUSED(nextTok_); +#endif // ELPP_OS_UNIX + while (currPath != nullptr) { + builtPath.append(currPath); + builtPath.append(base::consts::kFilePathSeperator); +#if ELPP_OS_UNIX + status = mkdir(builtPath.c_str(), ELPP_LOG_PERMS); + currPath = STRTOK(nullptr, base::consts::kFilePathSeperator, 0); +#elif ELPP_OS_WINDOWS + status = _mkdir(builtPath.c_str()); + currPath = STRTOK(nullptr, base::consts::kFilePathSeperator, &nextTok_); +#endif // ELPP_OS_UNIX + } + if (status == -1) { + ELPP_INTERNAL_ERROR("Error while creating path [" << path << "]", true); + return false; + } + return true; + } + /// @brief Extracts path of filename with leading slash + static std::string extractPathFromFilename(const std::string& fullPath, + const char* seperator = base::consts::kFilePathSeperator) { + if ((fullPath == "") || (fullPath.find(seperator) == std::string::npos)) { + return fullPath; + } + std::size_t lastSlashAt = fullPath.find_last_of(seperator); + if (lastSlashAt == 0) { + return std::string(seperator); + } + return fullPath.substr(0, lastSlashAt + 1); + } + /// @brief builds stripped filename and puts it in buff + static void buildStrippedFilename(const char* filename, char buff[], + std::size_t limit = base::consts::kSourceFilenameMaxLength) { + std::size_t sizeOfFilename = strlen(filename); + if (sizeOfFilename >= limit) { + filename += (sizeOfFilename - limit); + if (filename[0] != '.' && filename[1] != '.') { // prepend if not already + filename += 3; // 3 = '..' + STRCAT(buff, "..", limit); + } + } + STRCAT(buff, filename, limit); + } + /// @brief builds base filename and puts it in buff + static void buildBaseFilename(const std::string& fullPath, char buff[], + std::size_t limit = base::consts::kSourceFilenameMaxLength, + const char* seperator = base::consts::kFilePathSeperator) { + const char *filename = fullPath.c_str(); + std::size_t lastSlashAt = fullPath.find_last_of(seperator); + filename += lastSlashAt ? lastSlashAt+1 : 0; + std::size_t sizeOfFilename = strlen(filename); + if (sizeOfFilename >= limit) { + filename += (sizeOfFilename - limit); + if (filename[0] != '.' && filename[1] != '.') { // prepend if not already + filename += 3; // 3 = '..' + STRCAT(buff, "..", limit); + } + } + STRCAT(buff, filename, limit); + } + }; + /// @brief String utilities helper class used internally. You should not use it. + class Str : base::StaticClass { + public: + /// @brief Checks if character is digit. Dont use libc implementation of it to prevent locale issues. + static inline bool isDigit(char c) { + return c >= '0' && c <= '9'; + } + + /// @brief Matches wildcards, '*' and '?' only supported. + static bool wildCardMatch(const char* str, const char* pattern) { + while (*pattern) { + switch (*pattern) { + case '?': + if (!*str) + return false; + ++str; + ++pattern; + break; + case '*': + if (wildCardMatch(str, pattern + 1)) + return true; + if (*str && wildCardMatch(str + 1, pattern)) + return true; + return false; + default: + if (*str++ != *pattern++) + return false; + break; + } + } + return !*str && !*pattern; + } + + /// @brief Trims string from start + /// @param [in,out] str String to trim + static inline std::string& ltrim(std::string& str) { + str.erase(str.begin(), std::find_if(str.begin(), str.end(), std::not1(std::ptr_fun(&std::isspace)))); + return str; + } + + /// @brief Trim string from end + /// @param [in,out] str String to trim + static inline std::string& rtrim(std::string& str) { + str.erase(std::find_if(str.rbegin(), str.rend(), std::not1(std::ptr_fun(&std::isspace))).base(), str.end()); + return str; + } + + /// @brief Trims string from left and right + /// @param [in,out] str String to trim + static inline std::string& trim(std::string& str) { + return ltrim(rtrim(str)); + } + + /// @brief Determines whether or not str starts with specified string + /// @param str String to check + /// @param start String to check against + /// @return Returns true if starts with specified string, false otherwise + static inline bool startsWith(const std::string& str, const std::string& start) { + return (str.length() >= start.length()) && (str.compare(0, start.length(), start) == 0); + } + + /// @brief Determines whether or not str ends with specified string + /// @param str String to check + /// @param end String to check against + /// @return Returns true if ends with specified string, false otherwise + static inline bool endsWith(const std::string& str, const std::string& end) { + return (str.length() >= end.length()) && (str.compare(str.length() - end.length(), end.length(), end) == 0); + } + + /// @brief Replaces all instances of replaceWhat with 'replaceWith'. Original variable is changed for performance. + /// @param [in,out] str String to replace from + /// @param replaceWhat Character to replace + /// @param replaceWith Character to replace with + /// @return Modified version of str + static inline std::string& replaceAll(std::string& str, char replaceWhat, char replaceWith) { + std::replace(str.begin(), str.end(), replaceWhat, replaceWith); + return str; + } + + /// @brief Replaces all instances of 'replaceWhat' with 'replaceWith'. (String version) Replaces in place + /// @param str String to replace from + /// @param replaceWhat Character to replace + /// @param replaceWith Character to replace with + /// @return Modified (original) str + static inline std::string& replaceAll(std::string& str, const std::string& replaceWhat, // NOLINT + const std::string& replaceWith) { + if (replaceWhat == replaceWith) + return str; + std::size_t foundAt = std::string::npos; + while ((foundAt = str.find(replaceWhat, foundAt + 1)) != std::string::npos) { + str.replace(foundAt, replaceWhat.length(), replaceWith); + } + return str; + } + + static void replaceFirstWithEscape(base::type::string_t& str, const base::type::string_t& replaceWhat, // NOLINT + const base::type::string_t& replaceWith) { + std::size_t foundAt = base::type::string_t::npos; + while ((foundAt = str.find(replaceWhat, foundAt + 1)) != base::type::string_t::npos) { + if (foundAt > 0 && str[foundAt - 1] == base::consts::kFormatSpecifierChar) { + str.erase(foundAt > 0 ? foundAt - 1 : 0, 1); + ++foundAt; + } else { + str.replace(foundAt, replaceWhat.length(), replaceWith); + return; + } + } + } +#if defined(ELPP_UNICODE) + static void replaceFirstWithEscape(base::type::string_t& str, const base::type::string_t& replaceWhat, // NOLINT + const std::string& replaceWith) { + replaceFirstWithEscape(str, replaceWhat, base::type::string_t(replaceWith.begin(), replaceWith.end())); + } +#endif // defined(ELPP_UNICODE) + /// @brief Converts string to uppercase + /// @param str String to convert + /// @return Uppercase string + static inline std::string& toUpper(std::string& str) { + std::transform(str.begin(), str.end(), str.begin(), ::toupper); + return str; + } + + /// @brief Compares cstring equality - uses strcmp + static inline bool cStringEq(const char* s1, const char* s2) { + if (s1 == nullptr && s2 == nullptr) return true; + if (s1 == nullptr || s2 == nullptr) return false; + return strcmp(s1, s2) == 0; + } + + /// @brief Compares cstring equality (case-insensitive) - uses toupper(char) + /// Dont use strcasecmp because of CRT (VC++) + static bool cStringCaseEq(const char* s1, const char* s2) { + if (s1 == nullptr && s2 == nullptr) return true; + if (s1 == nullptr || s2 == nullptr) return false; + if (strlen(s1) != strlen(s2)) return false; + while (*s1 != '\0' && *s2 != '\0') { + if (::toupper(*s1) != ::toupper(*s2)) return false; + ++s1; + ++s2; + } + return true; + } + + /// @brief Returns true if c exist in str + static inline bool contains(const char* str, char c) { + for (; *str; ++str) { + if (*str == c) + return true; + } + return false; + } + + static inline char* convertAndAddToBuff(std::size_t n, int len, char* buf, const char* bufLim, bool zeroPadded = true) { + char localBuff[10] = ""; + char* p = localBuff + sizeof(localBuff) - 2; + if (n > 0) { + for (; n > 0 && p > localBuff && len > 0; n /= 10, --len) + *--p = static_cast(n % 10 + '0'); + } else { + *--p = '0'; + --len; + } + if (zeroPadded) + while (p > localBuff && len-- > 0) *--p = static_cast('0'); + return addToBuff(p, buf, bufLim); + } + + static inline char* addToBuff(const char* str, char* buf, const char* bufLim) { + while ((buf < bufLim) && ((*buf = *str++) != '\0')) + ++buf; + return buf; + } + + static inline char* clearBuff(char buff[], std::size_t lim) { + STRCPY(buff, "", lim); + ELPP_UNUSED(lim); // For *nix we dont have anything using lim in above STRCPY macro + return buff; + } + + /// @brief Converst wchar* to char* + /// NOTE: Need to free return value after use! + static char* wcharPtrToCharPtr(const wchar_t* line) { + std::size_t len_ = wcslen(line) + 1; + char* buff_ = static_cast(malloc(len_ + 1)); +# if ELPP_OS_UNIX || (ELPP_OS_WINDOWS && !ELPP_CRT_DBG_WARNINGS) + std::wcstombs(buff_, line, len_); +# elif ELPP_OS_WINDOWS + std::size_t convCount_ = 0; + mbstate_t mbState_; + ::memset(static_cast(&mbState_), 0, sizeof(mbState_)); + wcsrtombs_s(&convCount_, buff_, len_, &line, len_, &mbState_); +# endif // ELPP_OS_UNIX || (ELPP_OS_WINDOWS && !ELPP_CRT_DBG_WARNINGS) + return buff_; + } + }; + /// @brief Operating System helper static class used internally. You should not use it. + class OS : base::StaticClass { + public: +#if ELPP_OS_WINDOWS + /// @brief Gets environment variables for Windows based OS. + /// We are not using getenv(const char*) because of CRT deprecation + /// @param varname Variable name to get environment variable value for + /// @return If variable exist the value of it otherwise nullptr + static const char* getWindowsEnvironmentVariable(const char* varname) { + const DWORD bufferLen = 50; + static char buffer[bufferLen]; + if (GetEnvironmentVariableA(varname, buffer, bufferLen)) { + return buffer; + } + return nullptr; + } +#endif // ELPP_OS_WINDOWS +#if ELPP_OS_ANDROID + /// @brief Reads android property value + static inline std::string getProperty(const char* prop) { + char propVal[PROP_VALUE_MAX + 1]; + int ret = __system_property_get(prop, propVal); + return ret == 0 ? std::string() : std::string(propVal); + } + + /// @brief Reads android device name + static std::string getDeviceName(void) { + std::stringstream ss; + std::string manufacturer = getProperty("ro.product.manufacturer"); + std::string model = getProperty("ro.product.model"); + if (manufacturer.empty() || model.empty()) { + return std::string(); + } + ss << manufacturer << "-" << model; + return ss.str(); + } +#endif // ELPP_OS_ANDROID + + /// @brief Runs command on terminal and returns the output. + /// + /// @detail This is applicable only on unix based systems, for all other OS, an empty string is returned. + /// @param command Bash command + /// @return Result of bash output or empty string if no result found. + static const std::string getBashOutput(const char* command) { +#if (ELPP_OS_UNIX && !ELPP_OS_ANDROID && !ELPP_CYGWIN) + if (command == nullptr) { + return std::string(); + } + FILE* proc = nullptr; + if ((proc = popen(command, "r")) == nullptr) { + ELPP_INTERNAL_ERROR("\nUnable to run command [" << command << "]", true); + return std::string(); + } + char hBuff[4096]; + if (fgets(hBuff, sizeof(hBuff), proc) != nullptr) { + pclose(proc); + if (hBuff[strlen(hBuff) - 1] == '\n') { + hBuff[strlen(hBuff) - 1] = '\0'; + } + return std::string(hBuff); + } + return std::string(); +#else + ELPP_UNUSED(command); + return std::string(); +#endif // (ELPP_OS_UNIX && !ELPP_OS_ANDROID && !ELPP_CYGWIN) + } + + /// @brief Gets environment variable. This is cross-platform and CRT safe (for VC++) + /// @param variableName Environment variable name + /// @param defaultVal If no environment variable or value found the value to return by default + /// @param alternativeBashCommand If environment variable not found what would be alternative bash command + /// in order to look for value user is looking for. E.g, for 'user' alternative command will 'whoami' + static std::string getEnvironmentVariable(const char* variableName, const char* defaultVal, const char* alternativeBashCommand = nullptr) { +#if ELPP_OS_UNIX + const char* val = getenv(variableName); +#elif ELPP_OS_WINDOWS + const char* val = getWindowsEnvironmentVariable(variableName); +#endif // ELPP_OS_UNIX + if ((val == nullptr) || ((strcmp(val, "") == 0))) { +#if ELPP_OS_UNIX && defined(ELPP_FORCE_ENV_VAR_FROM_BASH) + // Try harder on unix-based systems + std::string valBash = base::utils::OS::getBashOutput(alternativeBashCommand); + if (valBash.empty()) { + return std::string(defaultVal); + } else { + return valBash; + } +#elif ELPP_OS_WINDOWS || ELPP_OS_UNIX + ELPP_UNUSED(alternativeBashCommand); + return std::string(defaultVal); +#endif // ELPP_OS_UNIX && defined(ELPP_FORCE_ENV_VAR_FROM_BASH) + } + return std::string(val); + } + /// @brief Gets current username. + static inline std::string currentUser(void) { +#if ELPP_OS_UNIX && !ELPP_OS_ANDROID + return getEnvironmentVariable("USER", base::consts::kUnknownUser, "whoami"); +#elif ELPP_OS_WINDOWS + return getEnvironmentVariable("USERNAME", base::consts::kUnknownUser); +#elif ELPP_OS_ANDROID + ELPP_UNUSED(base::consts::kUnknownUser); + return std::string("android"); +#else + return std::string(); +#endif // ELPP_OS_UNIX && !ELPP_OS_ANDROID + } + + /// @brief Gets current host name or computer name. + /// + /// @detail For android systems this is device name with its manufacturer and model seperated by hyphen + static inline std::string currentHost(void) { +#if ELPP_OS_UNIX && !ELPP_OS_ANDROID + return getEnvironmentVariable("HOSTNAME", base::consts::kUnknownHost, "hostname"); +#elif ELPP_OS_WINDOWS + return getEnvironmentVariable("COMPUTERNAME", base::consts::kUnknownHost); +#elif ELPP_OS_ANDROID + ELPP_UNUSED(base::consts::kUnknownHost); + return getDeviceName(); +#else + return std::string(); +#endif // ELPP_OS_UNIX && !ELPP_OS_ANDROID + } + /// @brief Whether or not terminal supports colors + static inline bool termSupportsColor(void) { + std::string term = getEnvironmentVariable("TERM", ""); + return term == "xterm" || term == "xterm-color" || term == "xterm-256color" + || term == "screen" || term == "linux" || term == "cygwin" + || term == "screen-256color"; + } + }; + extern std::string s_currentUser; + extern std::string s_currentHost; + extern bool s_termSupportsColor; +#define ELPP_INITI_BASIC_DECLR \ +namespace el {\ +namespace base {\ +namespace utils {\ +std::string s_currentUser = el::base::utils::OS::currentUser(); \ +std::string s_currentHost = el::base::utils::OS::currentHost(); \ +bool s_termSupportsColor = el::base::utils::OS::termSupportsColor(); \ +}\ +}\ +} + /// @brief Contains utilities for cross-platform date/time. This class make use of el::base::utils::Str + class DateTime : base::StaticClass { + public: + /// @brief Cross platform gettimeofday for Windows and unix platform. This can be used to determine current millisecond. + /// + /// @detail For unix system it uses gettimeofday(timeval*, timezone*) and for Windows, a seperate implementation is provided + /// @param [in,out] tv Pointer that gets updated + static void gettimeofday(struct timeval* tv) { +#if ELPP_OS_WINDOWS + if (tv != nullptr) { +# if ELPP_COMPILER_MSVC || defined(_MSC_EXTENSIONS) + const unsigned __int64 delta_ = 11644473600000000Ui64; +# else + const unsigned __int64 delta_ = 11644473600000000ULL; +# endif // ELPP_COMPILER_MSVC || defined(_MSC_EXTENSIONS) + const double secOffSet = 0.000001; + const unsigned long usecOffSet = 1000000; + FILETIME fileTime; + GetSystemTimeAsFileTime(&fileTime); + unsigned __int64 present = 0; + present |= fileTime.dwHighDateTime; + present = present << 32; + present |= fileTime.dwLowDateTime; + present /= 10; // mic-sec + // Subtract the difference + present -= delta_; + tv->tv_sec = static_cast(present * secOffSet); + tv->tv_usec = static_cast(present % usecOffSet); + } +#else + ::gettimeofday(tv, nullptr); +#endif // ELPP_OS_WINDOWS + } + + /// @brief Gets current date and time with milliseconds. + /// @param format User provided date/time format + /// @param msWidth A pointer to base::MillisecondsWidth from configuration (non-null) + /// @returns string based date time in specified format. + static inline std::string getDateTime(const char* format, const base::MillisecondsWidth* msWidth) { + struct timeval currTime; + gettimeofday(&currTime); + struct ::tm timeInfo; + buildTimeInfo(&currTime, &timeInfo); + const int kBuffSize = 30; + char buff_[kBuffSize] = ""; + parseFormat(buff_, kBuffSize, format, &timeInfo, static_cast(currTime.tv_usec / msWidth->m_offset), msWidth); + return std::string(buff_); + } + + /// @brief Formats time to get unit accordingly, units like second if > 1000 or minutes if > 60000 etc + static base::type::string_t formatTime(unsigned long long time, base::TimestampUnit timestampUnit) { + double result = static_cast(time); + base::type::EnumType start = static_cast(timestampUnit); + const base::type::char_t* unit = base::consts::kTimeFormats[start].unit; + for (base::type::EnumType i = start; i < base::consts::kTimeFormatsCount - 1; ++i) { + if (result <= base::consts::kTimeFormats[i].value) { + break; + } + result /= base::consts::kTimeFormats[i].value; + unit = base::consts::kTimeFormats[i + 1].unit; + } + base::type::stringstream_t ss; + ss << result << " " << unit; + return ss.str(); + } + + /// @brief Gets time difference in milli/micro second depending on timestampUnit + static inline unsigned long long getTimeDifference(const struct timeval& endTime, const struct timeval& startTime, base::TimestampUnit timestampUnit) { + if (timestampUnit == base::TimestampUnit::Microsecond) { + return static_cast(static_cast(1000000 * endTime.tv_sec + endTime.tv_usec) - + static_cast(1000000 * startTime.tv_sec + startTime.tv_usec)); + } else { + return static_cast((((endTime.tv_sec - startTime.tv_sec) * 1000000) + (endTime.tv_usec - startTime.tv_usec)) / 1000); + } + } + + private: + static inline struct ::tm* buildTimeInfo(struct timeval* currTime, struct ::tm* timeInfo) { +#if ELPP_OS_UNIX + time_t rawTime = currTime->tv_sec; + ::localtime_r(&rawTime, timeInfo); + return timeInfo; +#else +# if ELPP_COMPILER_MSVC + ELPP_UNUSED(currTime); + time_t t; + _time64(&t); + localtime_s(timeInfo, &t); + return timeInfo; +# else + // For any other compilers that don't have CRT warnings issue e.g, MinGW or TDM GCC- we use different method + time_t rawTime = currTime->tv_sec; + struct tm* tmInf = localtime(&rawTime); + *timeInfo = *tmInf; + return timeInfo; +# endif // ELPP_COMPILER_MSVC +#endif // ELPP_OS_UNIX + } + static char* parseFormat(char* buf, std::size_t bufSz, const char* format, const struct tm* tInfo, + std::size_t msec, const base::MillisecondsWidth* msWidth) { + const char* bufLim = buf + bufSz; + for (; *format; ++format) { + if (*format == base::consts::kFormatSpecifierChar) { + switch (*++format) { + case base::consts::kFormatSpecifierChar: // Escape + break; + case '\0': // End + --format; + break; + case 'd': // Day + buf = base::utils::Str::convertAndAddToBuff(tInfo->tm_mday, 2, buf, bufLim); + continue; + case 'a': // Day of week (short) + buf = base::utils::Str::addToBuff(base::consts::kDaysAbbrev[tInfo->tm_wday], buf, bufLim); + continue; + case 'A': // Day of week (long) + buf = base::utils::Str::addToBuff(base::consts::kDays[tInfo->tm_wday], buf, bufLim); + continue; + case 'M': // month + buf = base::utils::Str::convertAndAddToBuff(tInfo->tm_mon + 1, 2, buf, bufLim); + continue; + case 'b': // month (short) + buf = base::utils::Str::addToBuff(base::consts::kMonthsAbbrev[tInfo->tm_mon], buf, bufLim); + continue; + case 'B': // month (long) + buf = base::utils::Str::addToBuff(base::consts::kMonths[tInfo->tm_mon], buf, bufLim); + continue; + case 'y': // year (two digits) + buf = base::utils::Str::convertAndAddToBuff(tInfo->tm_year + base::consts::kYearBase, 2, buf, bufLim); + continue; + case 'Y': // year (four digits) + buf = base::utils::Str::convertAndAddToBuff(tInfo->tm_year + base::consts::kYearBase, 4, buf, bufLim); + continue; + case 'h': // hour (12-hour) + buf = base::utils::Str::convertAndAddToBuff(tInfo->tm_hour % 12, 2, buf, bufLim); + continue; + case 'H': // hour (24-hour) + buf = base::utils::Str::convertAndAddToBuff(tInfo->tm_hour, 2, buf, bufLim); + continue; + case 'm': // minute + buf = base::utils::Str::convertAndAddToBuff(tInfo->tm_min, 2, buf, bufLim); + continue; + case 's': // second + buf = base::utils::Str::convertAndAddToBuff(tInfo->tm_sec, 2, buf, bufLim); + continue; + case 'z': // milliseconds + case 'g': + buf = base::utils::Str::convertAndAddToBuff(msec, msWidth->m_width, buf, bufLim); + continue; + case 'F': // AM/PM + buf = base::utils::Str::addToBuff((tInfo->tm_hour >= 12) ? base::consts::kPm : base::consts::kAm, buf, bufLim); + continue; + default: + continue; + } + } + if (buf == bufLim) break; + *buf++ = *format; + } + return buf; + } + }; + /// @brief Command line arguments for application if specified using el::Helpers::setArgs(..) or START_EASYLOGGINGPP(..) + class CommandLineArgs { + public: + CommandLineArgs(void) { + setArgs(0, static_cast(nullptr)); + } + CommandLineArgs(int argc, const char** argv) { + setArgs(argc, argv); + } + CommandLineArgs(int argc, char** argv) { + setArgs(argc, argv); + } + virtual ~CommandLineArgs(void) {} + /// @brief Sets arguments and parses them + inline void setArgs(int argc, const char** argv) { + setArgs(argc, const_cast(argv)); + } + /// @brief Sets arguments and parses them + inline void setArgs(int argc, char** argv) { + m_params.clear(); + m_paramsWithValue.clear(); + if (argc == 0 || argv == nullptr) { + return; + } + m_argc = argc; + m_argv = argv; + for (int i = 1; i < m_argc; ++i) { + const char* v = (strstr(m_argv[i], "=")); + if (v != nullptr && strlen(v) > 0) { + std::string key = std::string(m_argv[i]); + key = key.substr(0, key.find_first_of('=')); + if (hasParamWithValue(key.c_str())) { + ELPP_INTERNAL_INFO(1, "Skipping [" << key << "] arg since it already has value [" + << getParamValue(key.c_str()) << "]"); + } else { + m_paramsWithValue.insert(std::make_pair(key, std::string(v + 1))); + } + } + if (v == nullptr) { + if (hasParam(m_argv[i])) { + ELPP_INTERNAL_INFO(1, "Skipping [" << m_argv[i] << "] arg since it already exists"); + } else { + m_params.push_back(std::string(m_argv[i])); + } + } + } + } + /// @brief Returns true if arguments contain paramKey with a value (seperated by '=') + inline bool hasParamWithValue(const char* paramKey) const { + return m_paramsWithValue.find(std::string(paramKey)) != m_paramsWithValue.end(); + } + /// @brief Returns value of arguments + /// @see hasParamWithValue(const char*) + inline const char* getParamValue(const char* paramKey) const { + return m_paramsWithValue.find(std::string(paramKey))->second.c_str(); + } + /// @brief Return true if arguments has a param (not having a value) i,e without '=' + inline bool hasParam(const char* paramKey) const { + return std::find(m_params.begin(), m_params.end(), std::string(paramKey)) != m_params.end(); + } + /// @brief Returns true if no params available. This exclude argv[0] + inline bool empty(void) const { + return m_params.empty() && m_paramsWithValue.empty(); + } + /// @brief Returns total number of arguments. This exclude argv[0] + inline std::size_t size(void) const { + return m_params.size() + m_paramsWithValue.size(); + } + inline friend base::type::ostream_t& operator<<(base::type::ostream_t& os, const CommandLineArgs& c) { + for (int i = 1; i < c.m_argc; ++i) { + os << ELPP_LITERAL("[") << c.m_argv[i] << ELPP_LITERAL("]"); + if (i < c.m_argc - 1) { + os << ELPP_LITERAL(" "); + } + } + return os; + } + + private: + int m_argc; + char** m_argv; + std::map m_paramsWithValue; + std::vector m_params; + }; + /// @brief Abstract registry (aka repository) that provides basic interface for pointer repository specified by T_Ptr type. + /// + /// @detail Most of the functions are virtual final methods but anything implementing this abstract class should implement + /// unregisterAll() and deepCopy(const AbstractRegistry&) and write registerNew() method according to container + /// and few more methods; get() to find element, unregister() to unregister single entry. + /// Please note that this is thread-unsafe and should also implement thread-safety mechanisms in implementation. + template + class AbstractRegistry : public base::threading::ThreadSafe { + public: + typedef typename Container::iterator iterator; + typedef typename Container::const_iterator const_iterator; + + /// @brief Default constructor + AbstractRegistry(void) {} + + /// @brief Move constructor that is useful for base classes + AbstractRegistry(AbstractRegistry&& sr) { + if (this == &sr) { + return; + } + unregisterAll(); + m_list = std::move(sr.m_list); + } + + bool operator==(const AbstractRegistry& other) { + if (size() != other.size()) { + return false; + } + for (std::size_t i = 0; i < m_list.size(); ++i) { + if (m_list.at(i) != other.m_list.at(i)) { + return false; + } + } + return true; + } + + bool operator!=(const AbstractRegistry& other) { + if (size() != other.size()) { + return true; + } + for (std::size_t i = 0; i < m_list.size(); ++i) { + if (m_list.at(i) != other.m_list.at(i)) { + return true; + } + } + return false; + } + + /// @brief Assignment move operator + AbstractRegistry& operator=(AbstractRegistry&& sr) { + if (this == &sr) { + return *this; + } + unregisterAll(); + m_list = std::move(sr.m_list); + return *this; + } + + virtual ~AbstractRegistry(void) { + } + + /// @return Iterator pointer from start of repository + virtual inline iterator begin(void) ELPP_FINAL { + return m_list.begin(); + } + + /// @return Iterator pointer from end of repository + virtual inline iterator end(void) ELPP_FINAL { + return m_list.end(); + } + + + /// @return Constant iterator pointer from start of repository + virtual inline const_iterator cbegin(void) const ELPP_FINAL { + return m_list.cbegin(); + } + + /// @return End of repository + virtual inline const_iterator cend(void) const ELPP_FINAL { + return m_list.cend(); + } + + /// @return Whether or not repository is empty + virtual inline bool empty(void) const ELPP_FINAL { + return m_list.empty(); + } + + /// @return Size of repository + virtual inline std::size_t size(void) const ELPP_FINAL { + return m_list.size(); + } + + /// @brief Returns underlying container by reference + virtual inline Container& list(void) ELPP_FINAL { + return m_list; + } + + /// @brief Returns underlying container by constant reference. + virtual inline const Container& list(void) const ELPP_FINAL { + return m_list; + } + + /// @brief Unregisters all the pointers from current repository. + virtual void unregisterAll(void) = 0; + +protected: + virtual void deepCopy(const AbstractRegistry&) = 0; + void reinitDeepCopy(const AbstractRegistry& sr) { + unregisterAll(); + deepCopy(sr); + } + +private: + Container m_list; +}; + +/// @brief A pointer registry mechanism to manage memory and provide search functionalities. (non-predicate version) +/// +/// @detail NOTE: This is thread-unsafe implementation (although it contains lock function, it does not use these functions) +/// of AbstractRegistry. Any implementation of this class should be +/// explicitly (by using lock functions) +template +class Registry : public AbstractRegistry> { +public: + typedef typename Registry::iterator iterator; + typedef typename Registry::const_iterator const_iterator; + + Registry(void) {} + + /// @brief Copy constructor that is useful for base classes. Try to avoid this constructor, use move constructor. + Registry(const Registry& sr) : AbstractRegistry>() { + if (this == &sr) { + return; + } + this->reinitDeepCopy(sr); + } + + /// @brief Assignment operator that unregisters all the existing registeries and deeply copies each of repo element + /// @see unregisterAll() + /// @see deepCopy(const AbstractRegistry&) + Registry& operator=(const Registry& sr) { + if (this == &sr) { + return *this; + } + this->reinitDeepCopy(sr); + return *this; + } + + virtual ~Registry(void) { + unregisterAll(); + } + +protected: + virtual inline void unregisterAll(void) ELPP_FINAL { + if (!this->empty()) { + for (auto&& curr : this->list()) { + base::utils::safeDelete(curr.second); + } + this->list().clear(); + } +} + +/// @brief Registers new registry to repository. +virtual inline void registerNew(const T_Key& uniqKey, T_Ptr* ptr) ELPP_FINAL { +unregister(uniqKey); +this->list().insert(std::make_pair(uniqKey, ptr)); +} + +/// @brief Unregisters single entry mapped to specified unique key +inline void unregister(const T_Key& uniqKey) { + T_Ptr* existing = get(uniqKey); + if (existing != nullptr) { + base::utils::safeDelete(existing); + this->list().erase(uniqKey); + } +} + +/// @brief Gets pointer from repository. If none found, nullptr is returned. +inline T_Ptr* get(const T_Key& uniqKey) { + iterator it = this->list().find(uniqKey); + return it == this->list().end() + ? nullptr + : it->second; +} + +private: +virtual inline void deepCopy(const AbstractRegistry>& sr) ELPP_FINAL { +for (const_iterator it = sr.cbegin(); it != sr.cend(); ++it) { + registerNew(it->first, new T_Ptr(*it->second)); +} +} +}; + +/// @brief A pointer registry mechanism to manage memory and provide search functionalities. (predicate version) +/// +/// @detail NOTE: This is thread-unsafe implementation of AbstractRegistry. Any implementation of this class +/// should be made thread-safe explicitly +template +class RegistryWithPred : public AbstractRegistry> { +public: + typedef typename RegistryWithPred::iterator iterator; + typedef typename RegistryWithPred::const_iterator const_iterator; + + RegistryWithPred(void) { + } + + virtual ~RegistryWithPred(void) { + unregisterAll(); + } + + /// @brief Copy constructor that is useful for base classes. Try to avoid this constructor, use move constructor. + RegistryWithPred(const RegistryWithPred& sr) : AbstractRegistry>() { + if (this == &sr) { + return; + } + this->reinitDeepCopy(sr); + } + + /// @brief Assignment operator that unregisters all the existing registeries and deeply copies each of repo element + /// @see unregisterAll() + /// @see deepCopy(const AbstractRegistry&) + RegistryWithPred& operator=(const RegistryWithPred& sr) { + if (this == &sr) { + return *this; + } + this->reinitDeepCopy(sr); + return *this; + } + + friend inline base::type::ostream_t& operator<<(base::type::ostream_t& os, const RegistryWithPred& sr) { + for (const_iterator it = sr.list().begin(); it != sr.list().end(); ++it) { + os << ELPP_LITERAL(" ") << **it << ELPP_LITERAL("\n"); + } + return os; + } + +protected: + virtual inline void unregisterAll(void) ELPP_FINAL { + if (!this->empty()) { + for (auto&& curr : this->list()) { + base::utils::safeDelete(curr); + } + this->list().clear(); + } +} + +virtual void unregister(T_Ptr*& ptr) ELPP_FINAL { +if (ptr) { + iterator iter = this->begin(); + for (; iter != this->end(); ++iter) { + if (ptr == *iter) { + break; + } + } + if (iter != this->end() && *iter != nullptr) { + this->list().erase(iter); + base::utils::safeDelete(*iter); + } +} +} + +virtual inline void registerNew(T_Ptr* ptr) ELPP_FINAL { +this->list().push_back(ptr); +} + +/// @brief Gets pointer from repository with speicifed arguments. Arguments are passed to predicate +/// in order to validate pointer. +template +inline T_Ptr* get(const T& arg1, const T2 arg2) { + iterator iter = std::find_if(this->list().begin(), this->list().end(), Pred(arg1, arg2)); + if (iter != this->list().end() && *iter != nullptr) { + return *iter; + } + return nullptr; +} + +private: +virtual inline void deepCopy(const AbstractRegistry>& sr) { + for (const_iterator it = sr.list().begin(); it != sr.list().end(); ++it) { + registerNew(new T_Ptr(**it)); + } +} +}; + +} // namespace utils +} // namespace base +/// @brief Base of Easylogging++ friendly class +/// +/// @detail After inheriting this class publicly, implement pure-virtual function `void log(std::ostream&) const` +class Loggable { +public: + virtual ~Loggable(void) {} + virtual void log(el::base::type::ostream_t&) const = 0; +private: + friend inline el::base::type::ostream_t& operator<<(el::base::type::ostream_t& os, const Loggable& loggable) { + loggable.log(os); + return os; + } +}; +namespace base { + /// @brief Represents log format containing flags and date format. This is used internally to start initial log + class LogFormat : public Loggable { + public: + LogFormat(void) : + m_level(Level::Unknown), + m_userFormat(base::type::string_t()), + m_format(base::type::string_t()), + m_dateTimeFormat(std::string()), + m_flags(0x0) { + } + + LogFormat(Level level, const base::type::string_t& format) + : m_level(level), m_userFormat(format) { + parseFromFormat(m_userFormat); + } + + LogFormat(const LogFormat& logFormat) { + m_level = logFormat.m_level; + m_userFormat = logFormat.m_userFormat; + m_format = logFormat.m_format; + m_dateTimeFormat = logFormat.m_dateTimeFormat; + m_flags = logFormat.m_flags; + } + + LogFormat(LogFormat&& logFormat) { + m_level = std::move(logFormat.m_level); + m_userFormat = std::move(logFormat.m_userFormat); + m_format = std::move(logFormat.m_format); + m_dateTimeFormat = std::move(logFormat.m_dateTimeFormat); + m_flags = std::move(logFormat.m_flags); + } + + LogFormat& operator=(const LogFormat& logFormat) { + m_level = logFormat.m_level; + m_userFormat = logFormat.m_userFormat; + m_dateTimeFormat = logFormat.m_dateTimeFormat; + m_flags = logFormat.m_flags; + return *this; + } + + virtual ~LogFormat(void) { + } + + inline bool operator==(const LogFormat& other) { + return m_level == other.m_level && m_userFormat == other.m_userFormat && m_format == other.m_format && + m_dateTimeFormat == other.m_dateTimeFormat && m_flags == other.m_flags; + } + + /// @brief Updates format to be used while logging. + /// @param userFormat User provided format + void parseFromFormat(const base::type::string_t& userFormat) { + // We make copy because we will be changing the format + // i.e, removing user provided date format from original format + // and then storing it. + base::type::string_t formatCopy = userFormat; + m_flags = 0x0; + auto conditionalAddFlag = [&](const base::type::char_t* specifier, base::FormatFlags flag) { + std::size_t foundAt = base::type::string_t::npos; + while ((foundAt = formatCopy.find(specifier, foundAt + 1)) != base::type::string_t::npos){ + if (foundAt > 0 && formatCopy[foundAt - 1] == base::consts::kFormatSpecifierChar) { + if (hasFlag(flag)) { + // If we already have flag we remove the escape chars so that '%%' is turned to '%' + // even after specifier resolution - this is because we only replaceFirst specifier + formatCopy.erase(foundAt > 0 ? foundAt - 1 : 0, 1); + ++foundAt; + } + } else { + if (!hasFlag(flag)) addFlag(flag); + } + } + }; + conditionalAddFlag(base::consts::kAppNameFormatSpecifier, base::FormatFlags::AppName); + conditionalAddFlag(base::consts::kSeverityLevelFormatSpecifier, base::FormatFlags::Level); + conditionalAddFlag(base::consts::kSeverityLevelShortFormatSpecifier, base::FormatFlags::LevelShort); + conditionalAddFlag(base::consts::kLoggerIdFormatSpecifier, base::FormatFlags::LoggerId); + conditionalAddFlag(base::consts::kThreadIdFormatSpecifier, base::FormatFlags::ThreadId); + conditionalAddFlag(base::consts::kLogFileFormatSpecifier, base::FormatFlags::File); + conditionalAddFlag(base::consts::kLogFileBaseFormatSpecifier, base::FormatFlags::FileBase); + conditionalAddFlag(base::consts::kLogLineFormatSpecifier, base::FormatFlags::Line); + conditionalAddFlag(base::consts::kLogLocationFormatSpecifier, base::FormatFlags::Location); + conditionalAddFlag(base::consts::kLogFunctionFormatSpecifier, base::FormatFlags::Function); + conditionalAddFlag(base::consts::kCurrentUserFormatSpecifier, base::FormatFlags::User); + conditionalAddFlag(base::consts::kCurrentHostFormatSpecifier, base::FormatFlags::Host); + conditionalAddFlag(base::consts::kMessageFormatSpecifier, base::FormatFlags::LogMessage); + conditionalAddFlag(base::consts::kVerboseLevelFormatSpecifier, base::FormatFlags::VerboseLevel); + // For date/time we need to extract user's date format first + std::size_t dateIndex = std::string::npos; + if ((dateIndex = formatCopy.find(base::consts::kDateTimeFormatSpecifier)) != std::string::npos) { + while (dateIndex > 0 && formatCopy[dateIndex - 1] == base::consts::kFormatSpecifierChar) { + dateIndex = formatCopy.find(base::consts::kDateTimeFormatSpecifier, dateIndex + 1); + } + if (dateIndex != std::string::npos) { + addFlag(base::FormatFlags::DateTime); + updateDateFormat(dateIndex, formatCopy); + } + } + m_format = formatCopy; + updateFormatSpec(); + } + + inline Level level(void) const { + return m_level; + } + + inline const base::type::string_t& userFormat(void) const { + return m_userFormat; + } + + inline const base::type::string_t& format(void) const { + return m_format; + } + + inline const std::string& dateTimeFormat(void) const { + return m_dateTimeFormat; + } + + inline base::type::EnumType flags(void) const { + return m_flags; + } + + inline bool hasFlag(base::FormatFlags flag) const { + return base::utils::hasFlag(flag, m_flags); + } + + virtual void log(el::base::type::ostream_t& os) const { + os << m_format; + } + + protected: + /// @brief Updates date time format if available in currFormat. + /// @param index Index where %datetime, %date or %time was found + /// @param [in,out] currFormat current format that is being used to format + virtual void updateDateFormat(std::size_t index, base::type::string_t& currFormat) ELPP_FINAL { + if (hasFlag(base::FormatFlags::DateTime)) { + index += ELPP_STRLEN(base::consts::kDateTimeFormatSpecifier); + } + const base::type::char_t* ptr = currFormat.c_str() + index; + if ((currFormat.size() > index) && (ptr[0] == '{')) { + // User has provided format for date/time + ++ptr; + int count = 1; // Start by 1 in order to remove starting brace + std::stringstream ss; + for (; *ptr; ++ptr, ++count) { + if (*ptr == '}') { + ++count; // In order to remove ending brace + break; + } + ss << *ptr; + } + currFormat.erase(index, count); + m_dateTimeFormat = ss.str(); + } else { + // No format provided, use default + if (hasFlag(base::FormatFlags::DateTime)) { + m_dateTimeFormat = std::string(base::consts::kDefaultDateTimeFormat); + } + } + } + + /// @brief Updates %level from format. This is so that we dont have to do it at log-writing-time. It uses m_format and m_level + virtual void updateFormatSpec(void) ELPP_FINAL { + // Do not use switch over strongly typed enums because Intel C++ compilers dont support them yet. + if (m_level == Level::Debug) { + base::utils::Str::replaceFirstWithEscape(m_format, base::consts::kSeverityLevelFormatSpecifier, + base::consts::kDebugLevelLogValue); + base::utils::Str::replaceFirstWithEscape(m_format, base::consts::kSeverityLevelShortFormatSpecifier, + base::consts::kDebugLevelShortLogValue); + } else if (m_level == Level::Info) { + base::utils::Str::replaceFirstWithEscape(m_format, base::consts::kSeverityLevelFormatSpecifier, + base::consts::kInfoLevelLogValue); + base::utils::Str::replaceFirstWithEscape(m_format, base::consts::kSeverityLevelShortFormatSpecifier, + base::consts::kInfoLevelShortLogValue); + } else if (m_level == Level::Warning) { + base::utils::Str::replaceFirstWithEscape(m_format, base::consts::kSeverityLevelFormatSpecifier, + base::consts::kWarningLevelLogValue); + base::utils::Str::replaceFirstWithEscape(m_format, base::consts::kSeverityLevelShortFormatSpecifier, + base::consts::kWarningLevelShortLogValue); + } else if (m_level == Level::Error) { + base::utils::Str::replaceFirstWithEscape(m_format, base::consts::kSeverityLevelFormatSpecifier, + base::consts::kErrorLevelLogValue); + base::utils::Str::replaceFirstWithEscape(m_format, base::consts::kSeverityLevelShortFormatSpecifier, + base::consts::kErrorLevelShortLogValue); + } else if (m_level == Level::Fatal) { + base::utils::Str::replaceFirstWithEscape(m_format, base::consts::kSeverityLevelFormatSpecifier, + base::consts::kFatalLevelLogValue); + base::utils::Str::replaceFirstWithEscape(m_format, base::consts::kSeverityLevelShortFormatSpecifier, + base::consts::kFatalLevelShortLogValue); + } else if (m_level == Level::Verbose) { + base::utils::Str::replaceFirstWithEscape(m_format, base::consts::kSeverityLevelFormatSpecifier, + base::consts::kVerboseLevelLogValue); + base::utils::Str::replaceFirstWithEscape(m_format, base::consts::kSeverityLevelShortFormatSpecifier, + base::consts::kVerboseLevelShortLogValue); + } else if (m_level == Level::Trace) { + base::utils::Str::replaceFirstWithEscape(m_format, base::consts::kSeverityLevelFormatSpecifier, + base::consts::kTraceLevelLogValue); + base::utils::Str::replaceFirstWithEscape(m_format, base::consts::kSeverityLevelShortFormatSpecifier, + base::consts::kTraceLevelShortLogValue); + } + if (hasFlag(base::FormatFlags::User)) { + std::string s = base::utils::s_currentUser; + base::utils::Str::replaceFirstWithEscape(m_format, base::consts::kCurrentUserFormatSpecifier, + base::utils::s_currentUser); + } + if (hasFlag(base::FormatFlags::Host)) { + base::utils::Str::replaceFirstWithEscape(m_format, base::consts::kCurrentHostFormatSpecifier, + base::utils::s_currentHost); + } + // Ignore Level::Global and Level::Unknown + } + + inline void addFlag(base::FormatFlags flag) { + base::utils::addFlag(flag, &m_flags); + } + + private: + Level m_level; + base::type::string_t m_userFormat; + base::type::string_t m_format; + std::string m_dateTimeFormat; + base::type::EnumType m_flags; + friend class el::Logger; // To resolve loggerId format specifier easily + }; +} // namespace base +/// @brief Resolving function for format specifier +typedef std::function FormatSpecifierValueResolver; +/// @brief User-provided custom format specifier +/// @see el::Helpers::installCustomFormatSpecifier +/// @see FormatSpecifierValueResolver +class CustomFormatSpecifier { +public: + CustomFormatSpecifier(const char* formatSpecifier, const FormatSpecifierValueResolver& resolver) : + m_formatSpecifier(formatSpecifier), m_resolver(resolver) {} + inline const char* formatSpecifier(void) const { return m_formatSpecifier; } + inline const FormatSpecifierValueResolver& resolver(void) const { return m_resolver; } + inline bool operator==(const char* formatSpecifier) { + return strcmp(m_formatSpecifier, formatSpecifier) == 0; + } + +private: + const char* m_formatSpecifier; + FormatSpecifierValueResolver m_resolver; +}; +/// @brief Represents single configuration that has representing level, configuration type and a string based value. +/// +/// @detail String based value means any value either its boolean, integer or string itself, it will be embedded inside quotes +/// and will be parsed later. +/// +/// Consider some examples below: +/// * el::Configuration confEnabledInfo(el::Level::Info, el::ConfigurationType::Enabled, "true"); +/// * el::Configuration confMaxLogFileSizeInfo(el::Level::Info, el::ConfigurationType::MaxLogFileSize, "2048"); +/// * el::Configuration confFilenameInfo(el::Level::Info, el::ConfigurationType::Filename, "/var/log/my.log"); +class Configuration : public Loggable { +public: + Configuration(const Configuration& c) : + m_level(c.m_level), + m_configurationType(c.m_configurationType), + m_value(c.m_value) { + } + + Configuration& operator=(const Configuration& c) { + m_level = c.m_level; + m_configurationType = c.m_configurationType; + m_value = c.m_value; + return *this; + } + + virtual ~Configuration(void) { + } + + /// @brief Full constructor used to sets value of configuration + Configuration(Level level, ConfigurationType configurationType, const std::string& value) : + m_level(level), + m_configurationType(configurationType), + m_value(value) { + } + + /// @brief Gets level of current configuration + inline Level level(void) const { + return m_level; + } + + /// @brief Gets configuration type of current configuration + inline ConfigurationType configurationType(void) const { + return m_configurationType; + } + + /// @brief Gets string based configuration value + inline const std::string& value(void) const { + return m_value; + } + + /// @brief Set string based configuration value + /// @param value Value to set. Values have to be std::string; For boolean values use "true", "false", for any integral values + /// use them in quotes. They will be parsed when configuring + inline void setValue(const std::string& value) { + m_value = value; + } + + virtual inline void log(el::base::type::ostream_t& os) const { + os << LevelHelper::convertToString(m_level) + << ELPP_LITERAL(" ") << ConfigurationTypeHelper::convertToString(m_configurationType) + << ELPP_LITERAL(" = ") << m_value.c_str(); + } + + /// @brief Used to find configuration from configuration (pointers) repository. Avoid using it. + class Predicate { + public: + Predicate(Level level, ConfigurationType configurationType) : + m_level(level), + m_configurationType(configurationType) { + } + + inline bool operator()(const Configuration* conf) const { + return ((conf != nullptr) && (conf->level() == m_level) && (conf->configurationType() == m_configurationType)); + } + + private: + Level m_level; + ConfigurationType m_configurationType; + }; + +private: + Level m_level; + ConfigurationType m_configurationType; + std::string m_value; +}; + +/// @brief Thread-safe Configuration repository +/// +/// @detail This repository represents configurations for all the levels and configuration type mapped to a value. +class Configurations : public base::utils::RegistryWithPred { +public: + /// @brief Default constructor with empty repository + Configurations(void) : + m_configurationFile(std::string()), + m_isFromFile(false) { + } + + /// @brief Constructor used to set configurations using configuration file. + /// @param configurationFile Full path to configuration file + /// @param useDefaultsForRemaining Lets you set the remaining configurations to default. + /// @param base If provided, this configuration will be based off existing repository that this argument is pointing to. + /// @see parseFromFile(const std::string&, Configurations* base) + /// @see setRemainingToDefault() + Configurations(const std::string& configurationFile, bool useDefaultsForRemaining = true, Configurations* base = nullptr) : + m_configurationFile(configurationFile), + m_isFromFile(false) { + parseFromFile(configurationFile, base); + if (useDefaultsForRemaining) { + setRemainingToDefault(); + } + } + + virtual ~Configurations(void) { + } + + /// @brief Parses configuration from file. + /// @param configurationFile Full path to configuration file + /// @param base Configurations to base new configuration repository off. This value is used when you want to use + /// existing Configurations to base all the values and then set rest of configuration via configuration file. + /// @return True if successfully parsed, false otherwise. You may define 'ELPP_DEBUG_ASSERT_FAILURE' to make sure you + /// do not proceed without successful parse. + inline bool parseFromFile(const std::string& configurationFile, Configurations* base = nullptr) { + // We initial assertion with true because if we have assertion diabled, we want to pass this + // check and if assertion is enabled we will have values re-assigned any way. + bool assertionPassed = true; + ELPP_ASSERT((assertionPassed = base::utils::File::pathExists(configurationFile.c_str(), true)), + "Configuration file [" << configurationFile << "] does not exist!"); + if (!assertionPassed) { + return false; + } + bool success = Parser::parseFromFile(configurationFile, this, base); + m_isFromFile = success; + return success; + } + + /// @brief Parse configurations from configuration string. + /// + /// @detail This configuration string has same syntax as configuration file contents. Make sure all the necessary + /// new line characters are provided. + /// @param base Configurations to base new configuration repository off. This value is used when you want to use + /// existing Configurations to base all the values and then set rest of configuration via configuration text. + /// @return True if successfully parsed, false otherwise. You may define 'ELPP_DEBUG_ASSERT_FAILURE' to make sure you + /// do not proceed without successful parse. + inline bool parseFromText(const std::string& configurationsString, Configurations* base = nullptr) { + bool success = Parser::parseFromText(configurationsString, this, base); + if (success) { + m_isFromFile = false; + } + return success; + } + + /// @brief Sets configuration based-off an existing configurations. + /// @param base Pointer to existing configurations. + inline void setFromBase(Configurations* base) { + if (base == nullptr || base == this) { + return; + } + base::threading::ScopedLock scopedLock(base->lock()); + for (Configuration*& conf : base->list()) { + set(conf); + } + } + + /// @brief Determines whether or not specified configuration type exists in the repository. + /// + /// @detail Returns as soon as first level is found. + /// @param configurationType Type of configuration to check existence for. + bool hasConfiguration(ConfigurationType configurationType) { + base::type::EnumType lIndex = LevelHelper::kMinValid; + bool result = false; + LevelHelper::forEachLevel(&lIndex, [&](void) -> bool { + if (hasConfiguration(LevelHelper::castFromInt(lIndex), configurationType)) { + result = true; + } + return result; + }); + return result; + } + + /// @brief Determines whether or not specified configuration type exists for specified level + /// @param level Level to check + /// @param configurationType Type of configuration to check existence for. + inline bool hasConfiguration(Level level, ConfigurationType configurationType) { + base::threading::ScopedLock scopedLock(lock()); +#if ELPP_COMPILER_INTEL + // We cant specify template types here, Intel C++ throws compilation error + // "error: type name is not allowed" + return RegistryWithPred::get(level, configurationType) != nullptr; +#else + return RegistryWithPred::get(level, configurationType) != nullptr; +#endif // ELPP_COMPILER_INTEL + } + + /// @brief Sets value of configuration for specified level. + /// + /// @detail Any existing configuration for specified level will be replaced. Also note that configuration types + /// ConfigurationType::MillisecondsWidth and ConfigurationType::PerformanceTracking will be ignored if not set for + /// Level::Global because these configurations are not dependant on level. + /// @param level Level to set configuration for (el::Level). + /// @param configurationType Type of configuration (el::ConfigurationType) + /// @param value A string based value. Regardless of what the data type of configuration is, it will always be string + /// from users' point of view. This is then parsed later to be used internally. + /// @see Configuration::setValue(const std::string& value) + /// @see el::Level + /// @see el::ConfigurationType + inline void set(Level level, ConfigurationType configurationType, const std::string& value) { + base::threading::ScopedLock scopedLock(lock()); + unsafeSet(level, configurationType, value); // This is not unsafe anymore as we have locked mutex + if (level == Level::Global) { + unsafeSetGlobally(configurationType, value, false); // Again this is not unsafe either + } + } + + /// @brief Sets single configuration based on other single configuration. + /// @see set(Level level, ConfigurationType configurationType, const std::string& value) + inline void set(Configuration* conf) { + if (conf == nullptr) { + return; + } + set(conf->level(), conf->configurationType(), conf->value()); + } + + inline Configuration* get(Level level, ConfigurationType configurationType) { + base::threading::ScopedLock scopedLock(lock()); + return RegistryWithPred::get(level, configurationType); + } + + /// @brief Sets configuration for all levels. + /// @param configurationType Type of configuration + /// @param value String based value + /// @see Configurations::set(Level level, ConfigurationType configurationType, const std::string& value) + inline void setGlobally(ConfigurationType configurationType, const std::string& value) { + setGlobally(configurationType, value, false); + } + + /// @brief Clears repository so that all the configurations are unset + inline void clear(void) { + base::threading::ScopedLock scopedLock(lock()); + unregisterAll(); + } + + /// @brief Gets configuration file used in parsing this configurations. + /// + /// @detail If this repository was set manually or by text this returns empty string. + inline const std::string& configurationFile(void) const { + return m_configurationFile; + } + + /// @brief Sets configurations to "factory based" configurations. + void setToDefault(void) { + setGlobally(ConfigurationType::Enabled, std::string("true"), true); +#if !defined(ELPP_NO_DEFAULT_LOG_FILE) + setGlobally(ConfigurationType::Filename, std::string(base::consts::kDefaultLogFile), true); +#else + ELPP_UNUSED(base::consts::kDefaultLogFile); +#endif // !defined(ELPP_NO_DEFAULT_LOG_FILE) + setGlobally(ConfigurationType::ToFile, std::string("true"), true); + setGlobally(ConfigurationType::ToStandardOutput, std::string("true"), true); + setGlobally(ConfigurationType::MillisecondsWidth, std::string("3"), true); + setGlobally(ConfigurationType::PerformanceTracking, std::string("true"), true); + setGlobally(ConfigurationType::MaxLogFileSize, std::string("0"), true); + setGlobally(ConfigurationType::LogFlushThreshold, std::string("0"), true); + + setGlobally(ConfigurationType::Format, std::string("%datetime %level [%logger] %msg"), true); + set(Level::Debug, ConfigurationType::Format, std::string("%datetime %level [%logger] [%user@%host] [%func] [%loc] %msg")); + // INFO and WARNING are set to default by Level::Global + set(Level::Error, ConfigurationType::Format, std::string("%datetime %level [%logger] %msg")); + set(Level::Fatal, ConfigurationType::Format, std::string("%datetime %level [%logger] %msg")); + set(Level::Verbose, ConfigurationType::Format, std::string("%datetime %level-%vlevel [%logger] %msg")); + set(Level::Trace, ConfigurationType::Format, std::string("%datetime %level [%logger] [%func] [%loc] %msg")); + } + + /// @brief Lets you set the remaining configurations to default. + /// + /// @detail By remaining, it means that the level/type a configuration does not exist for. + /// This function is useful when you want to minimize chances of failures, e.g, if you have a configuration file that sets + /// configuration for all the configurations except for Enabled or not, we use this so that ENABLED is set to default i.e, + /// true. If you dont do this explicitley (either by calling this function or by using second param in Constructor + /// and try to access a value, an error is thrown + void setRemainingToDefault(void) { + base::threading::ScopedLock scopedLock(lock()); + unsafeSetIfNotExist(Level::Global, ConfigurationType::Enabled, std::string("true")); +#if !defined(ELPP_NO_DEFAULT_LOG_FILE) + unsafeSetIfNotExist(Level::Global, ConfigurationType::Filename, std::string(base::consts::kDefaultLogFile)); +#endif // !defined(ELPP_NO_DEFAULT_LOG_FILE) + unsafeSetIfNotExist(Level::Global, ConfigurationType::ToFile, std::string("true")); + unsafeSetIfNotExist(Level::Global, ConfigurationType::ToStandardOutput, std::string("true")); + unsafeSetIfNotExist(Level::Global, ConfigurationType::MillisecondsWidth, std::string("3")); + unsafeSetIfNotExist(Level::Global, ConfigurationType::PerformanceTracking, std::string("true")); + unsafeSetIfNotExist(Level::Global, ConfigurationType::MaxLogFileSize, std::string("0")); + unsafeSetIfNotExist(Level::Global, ConfigurationType::Format, std::string("%datetime %level [%logger] %msg")); + unsafeSetIfNotExist(Level::Debug, ConfigurationType::Format, + std::string("%datetime %level [%logger] [%user@%host] [%func] [%loc] %msg")); + // INFO and WARNING are set to default by Level::Global + unsafeSetIfNotExist(Level::Error, ConfigurationType::Format, std::string("%datetime %level [%logger] %msg")); + unsafeSetIfNotExist(Level::Fatal, ConfigurationType::Format, std::string("%datetime %level [%logger] %msg")); + unsafeSetIfNotExist(Level::Verbose, ConfigurationType::Format, std::string("%datetime %level-%vlevel [%logger] %msg")); + unsafeSetIfNotExist(Level::Trace, ConfigurationType::Format, std::string("%datetime %level [%logger] [%func] [%loc] %msg")); + } + + /// @brief Parser used internally to parse configurations from file or text. + /// + /// @detail This class makes use of base::utils::Str. + /// You should not need this unless you are working on some tool for Easylogging++ + class Parser : base::StaticClass { + public: + /// @brief Parses configuration from file. + /// @param configurationFile Full path to configuration file + /// @param sender Sender configurations pointer. Usually 'this' is used from calling class + /// @param base Configurations to base new configuration repository off. This value is used when you want to use + /// existing Configurations to base all the values and then set rest of configuration via configuration file. + /// @return True if successfully parsed, false otherwise. You may define '_STOP_ON_FIRSTELPP_ASSERTION' to make sure you + /// do not proceed without successful parse. + static bool parseFromFile(const std::string& configurationFile, Configurations* sender, Configurations* base = nullptr) { + sender->setFromBase(base); + std::ifstream fileStream_(configurationFile.c_str(), std::ifstream::in); + ELPP_ASSERT(fileStream_.is_open(), "Unable to open configuration file [" << configurationFile << "] for parsing."); + bool parsedSuccessfully = false; + std::string line = std::string(); + Level currLevel = Level::Unknown; + std::string currConfigStr = std::string(); + std::string currLevelStr = std::string(); + while (fileStream_.good()) { + std::getline(fileStream_, line); + parsedSuccessfully = parseLine(&line, &currConfigStr, &currLevelStr, &currLevel, sender); + ELPP_ASSERT(parsedSuccessfully, "Unable to parse configuration line: " << line); + } + return parsedSuccessfully; + } + + /// @brief Parse configurations from configuration string. + /// + /// @detail This configuration string has same syntax as configuration file contents. Make sure all the necessary + /// new line characters are provided. You may define '_STOP_ON_FIRSTELPP_ASSERTION' to make sure you + /// do not proceed without successful parse (This is recommended) + /// @param configurationsString + /// @param sender Sender configurations pointer. Usually 'this' is used from calling class + /// @param base Configurations to base new configuration repository off. This value is used when you want to use + /// existing Configurations to base all the values and then set rest of configuration via configuration text. + /// @return True if successfully parsed, false otherwise. + static bool parseFromText(const std::string& configurationsString, Configurations* sender, Configurations* base = nullptr) { + sender->setFromBase(base); + bool parsedSuccessfully = false; + std::stringstream ss(configurationsString); + std::string line = std::string(); + Level currLevel = Level::Unknown; + std::string currConfigStr = std::string(); + std::string currLevelStr = std::string(); + while (std::getline(ss, line)) { + parsedSuccessfully = parseLine(&line, &currConfigStr, &currLevelStr, &currLevel, sender); + ELPP_ASSERT(parsedSuccessfully, "Unable to parse configuration line: " << line); + } + return parsedSuccessfully; + } + + private: + friend class el::Loggers; + static void ignoreComments(std::string* line) { + std::size_t foundAt = 0; + std::size_t quotesStart = line->find("\""); + std::size_t quotesEnd = std::string::npos; + if (quotesStart != std::string::npos) { + quotesEnd = line->find("\"", quotesStart + 1); + while (quotesEnd != std::string::npos && line->at(quotesEnd - 1) == '\\') { + // Do not erase slash yet - we will erase it in parseLine(..) while loop + quotesEnd = line->find("\"", quotesEnd + 2); + } + } + if ((foundAt = line->find(base::consts::kConfigurationComment)) != std::string::npos) { + if (foundAt < quotesEnd) { + foundAt = line->find(base::consts::kConfigurationComment, quotesEnd + 1); + } + *line = line->substr(0, foundAt); + } + } + static inline bool isLevel(const std::string& line) { + return base::utils::Str::startsWith(line, std::string(base::consts::kConfigurationLevel)); + } + + static inline bool isComment(const std::string& line) { + return base::utils::Str::startsWith(line, std::string(base::consts::kConfigurationComment)); + } + + static inline bool isConfig(const std::string& line) { + std::size_t assignment = line.find('='); + return line != "" && + ((line[0] >= 65 && line[0] <= 90) || (line[0] >= 97 && line[0] <= 122)) && + (assignment != std::string::npos) && + (line.size() > assignment); + } + + static bool parseLine(std::string* line, std::string* currConfigStr, std::string* currLevelStr, Level* currLevel, Configurations* conf) { + ConfigurationType currConfig = ConfigurationType::Unknown; + std::string currValue = std::string(); + *line = base::utils::Str::trim(*line); + if (isComment(*line)) return true; + ignoreComments(line); + *line = base::utils::Str::trim(*line); + if (line->empty()) { + // Comment ignored + return true; + } + if (isLevel(*line)) { + if (line->size() <= 2) { + return true; + } + *currLevelStr = line->substr(1, line->size() - 2); + *currLevelStr = base::utils::Str::toUpper(*currLevelStr); + *currLevelStr = base::utils::Str::trim(*currLevelStr); + *currLevel = LevelHelper::convertFromString(currLevelStr->c_str()); + return true; + } + if (isConfig(*line)) { + std::size_t assignment = line->find('='); + *currConfigStr = line->substr(0, assignment); + *currConfigStr = base::utils::Str::toUpper(*currConfigStr); + *currConfigStr = base::utils::Str::trim(*currConfigStr); + currConfig = ConfigurationTypeHelper::convertFromString(currConfigStr->c_str()); + currValue = line->substr(assignment + 1); + currValue = base::utils::Str::trim(currValue); + std::size_t quotesStart = currValue.find("\"", 0); + std::size_t quotesEnd = std::string::npos; + if (quotesStart != std::string::npos) { + quotesEnd = currValue.find("\"", quotesStart + 1); + while (quotesEnd != std::string::npos && currValue.at(quotesEnd - 1) == '\\') { + currValue = currValue.erase(quotesEnd - 1, 1); + quotesEnd = currValue.find("\"", quotesEnd + 2); + } + } + if (quotesStart != std::string::npos && quotesEnd != std::string::npos) { + // Quote provided - check and strip if valid + ELPP_ASSERT((quotesStart < quotesEnd), "Configuration error - No ending quote found in [" + << currConfigStr << "]"); + ELPP_ASSERT((quotesStart + 1 != quotesEnd), "Empty configuration value for [" << currConfigStr << "]"); + if ((quotesStart != quotesEnd) && (quotesStart + 1 != quotesEnd)) { + // Explicit check in case if assertion is disabled + currValue = currValue.substr(quotesStart + 1, quotesEnd - 1); + } + } + } + ELPP_ASSERT(*currLevel != Level::Unknown, "Unrecognized severity level [" << *currLevelStr << "]"); + ELPP_ASSERT(currConfig != ConfigurationType::Unknown, "Unrecognized configuration [" << *currConfigStr << "]"); + if (*currLevel == Level::Unknown || currConfig == ConfigurationType::Unknown) { + return false; // unrecognizable level or config + } + conf->set(*currLevel, currConfig, currValue); + return true; + } + }; + +private: + std::string m_configurationFile; + bool m_isFromFile; + friend class el::Loggers; + + /// @brief Unsafely sets configuration if does not already exist + void unsafeSetIfNotExist(Level level, ConfigurationType configurationType, const std::string& value) { + Configuration* conf = RegistryWithPred::get(level, configurationType); + if (conf == nullptr) { + unsafeSet(level, configurationType, value); + } + } + + /// @brief Thread unsafe set + void unsafeSet(Level level, ConfigurationType configurationType, const std::string& value) { + Configuration* conf = RegistryWithPred::get(level, configurationType); + if (conf == nullptr) { + registerNew(new Configuration(level, configurationType, value)); + } else { + conf->setValue(value); + } + if (level == Level::Global) { + unsafeSetGlobally(configurationType, value, false); + } + } + + /// @brief Sets configurations for all levels including Level::Global if includeGlobalLevel is true + /// @see Configurations::setGlobally(ConfigurationType configurationType, const std::string& value) + void setGlobally(ConfigurationType configurationType, const std::string& value, bool includeGlobalLevel) { + if (includeGlobalLevel) { + set(Level::Global, configurationType, value); + } + base::type::EnumType lIndex = LevelHelper::kMinValid; + LevelHelper::forEachLevel(&lIndex, [&](void) -> bool { + set(LevelHelper::castFromInt(lIndex), configurationType, value); + return false; // Do not break lambda function yet as we need to set all levels regardless + }); + } + + /// @brief Sets configurations (Unsafely) for all levels including Level::Global if includeGlobalLevel is true + /// @see Configurations::setGlobally(ConfigurationType configurationType, const std::string& value) + void unsafeSetGlobally(ConfigurationType configurationType, const std::string& value, bool includeGlobalLevel) { + if (includeGlobalLevel) { + unsafeSet(Level::Global, configurationType, value); + } + base::type::EnumType lIndex = LevelHelper::kMinValid; + LevelHelper::forEachLevel(&lIndex, [&](void) -> bool { + unsafeSet(LevelHelper::castFromInt(lIndex), configurationType, value); + return false; // Do not break lambda function yet as we need to set all levels regardless + }); + } +}; + +namespace base { + typedef std::shared_ptr FileStreamPtr; + typedef std::map LogStreamsReferenceMap; + /// @brief Configurations with data types. + /// + /// @detail el::Configurations have string based values. This is whats used internally in order to read correct configurations. + /// This is to perform faster while writing logs using correct configurations. + /// + /// This is thread safe and final class containing non-virtual destructor (means nothing should inherit this class) + class TypedConfigurations : public base::threading::ThreadSafe { + public: + /// @brief Constructor to initialize (construct) the object off el::Configurations + /// @param configurations Configurations pointer/reference to base this typed configurations off. + /// @param logStreamsReference Use ELPP->registeredLoggers()->logStreamsReference() + TypedConfigurations(Configurations* configurations, base::LogStreamsReferenceMap* logStreamsReference) { + m_configurations = configurations; + m_logStreamsReference = logStreamsReference; + build(m_configurations); + } + + TypedConfigurations(const TypedConfigurations& other) { + this->m_configurations = other.m_configurations; + this->m_logStreamsReference = other.m_logStreamsReference; + build(m_configurations); + } + + virtual ~TypedConfigurations(void) { + } + + const Configurations* configurations(void) const { + return m_configurations; + } + + inline bool enabled(Level level) { + return getConfigByVal(level, &m_enabledMap, "enabled"); + } + + inline bool toFile(Level level) { + return getConfigByVal(level, &m_toFileMap, "toFile"); + } + + inline const std::string& filename(Level level) { + return getConfigByRef(level, &m_filenameMap, "filename"); + } + + inline bool toStandardOutput(Level level) { + return getConfigByVal(level, &m_toStandardOutputMap, "toStandardOutput"); + } + + inline const base::LogFormat& logFormat(Level level) { + return getConfigByRef(level, &m_logFormatMap, "logFormat"); + } + + inline const base::MillisecondsWidth& millisecondsWidth(Level level = Level::Global) { + return getConfigByRef(level, &m_millisecondsWidthMap, "millisecondsWidth"); + } + + inline bool performanceTracking(Level level = Level::Global) { + return getConfigByVal(level, &m_performanceTrackingMap, "performanceTracking"); + } + + inline base::type::fstream_t* fileStream(Level level) { + return getConfigByRef(level, &m_fileStreamMap, "fileStream").get(); + } + + inline std::size_t maxLogFileSize(Level level) { + return getConfigByVal(level, &m_maxLogFileSizeMap, "maxLogFileSize"); + } + + inline std::size_t logFlushThreshold(Level level) { + return getConfigByVal(level, &m_logFlushThresholdMap, "logFlushThreshold"); + } + + private: + Configurations* m_configurations; + std::map m_enabledMap; + std::map m_toFileMap; + std::map m_filenameMap; + std::map m_toStandardOutputMap; + std::map m_logFormatMap; + std::map m_millisecondsWidthMap; + std::map m_performanceTrackingMap; + std::map m_fileStreamMap; + std::map m_maxLogFileSizeMap; + std::map m_logFlushThresholdMap; + base::LogStreamsReferenceMap* m_logStreamsReference; + + friend class el::Helpers; + friend class el::base::MessageBuilder; + friend class el::base::Writer; + friend class el::base::DefaultLogDispatchCallback; + friend class el::base::LogDispatcher; + + template + inline Conf_T getConfigByVal(Level level, const std::map* confMap, const char* confName) { + base::threading::ScopedLock scopedLock(lock()); + return unsafeGetConfigByVal(level, confMap, confName); // This is not unsafe anymore - mutex locked in scope + } + + template + inline Conf_T& getConfigByRef(Level level, std::map* confMap, const char* confName) { + base::threading::ScopedLock scopedLock(lock()); + return unsafeGetConfigByRef(level, confMap, confName); // This is not unsafe anymore - mutex locked in scope + } + + template + inline Conf_T unsafeGetConfigByVal(Level level, const std::map* confMap, const char* confName) { + ELPP_UNUSED(confName); + typename std::map::const_iterator it = confMap->find(level); + if (it == confMap->end()) { + try { + return confMap->at(Level::Global); + } catch (...) { + ELPP_INTERNAL_ERROR("Unable to get configuration [" << confName << "] for level [" + << LevelHelper::convertToString(level) << "]" + << std::endl << "Please ensure you have properly configured logger.", false); + return Conf_T(); + } + } + return it->second; + } + + template + inline Conf_T& unsafeGetConfigByRef(Level level, std::map* confMap, const char* confName) { + ELPP_UNUSED(confName); + typename std::map::iterator it = confMap->find(level); + if (it == confMap->end()) { + try { + return confMap->at(Level::Global); + } catch (...) { + ELPP_INTERNAL_ERROR("Unable to get configuration [" << confName << "] for level [" + << LevelHelper::convertToString(level) << "]" + << std::endl << "Please ensure you have properly configured logger.", false); + } + } + return it->second; + } + + template + void setValue(Level level, const Conf_T& value, std::map* confMap, bool includeGlobalLevel = true) { + // If map is empty and we are allowed to add into generic level (Level::Global), do it! + if (confMap->empty() && includeGlobalLevel) { + confMap->insert(std::make_pair(Level::Global, value)); + return; + } + // If same value exist in generic level already, dont add it to explicit level + typename std::map::iterator it = confMap->find(Level::Global); + if (it != confMap->end() && it->second == value) { + return; + } + // Now make sure we dont double up values if we really need to add it to explicit level + it = confMap->find(level); + if (it == confMap->end()) { + // Value not found for level, add new + confMap->insert(std::make_pair(level, value)); + } else { + // Value found, just update value + confMap->at(level) = value; + } + } + + void build(Configurations* configurations) { + base::threading::ScopedLock scopedLock(lock()); + auto getBool = [] (std::string boolStr) -> bool { // Pass by value for trimming + base::utils::Str::trim(boolStr); + return (boolStr == "TRUE" || boolStr == "true" || boolStr == "1"); + }; + std::vector withFileSizeLimit; + for (Configurations::const_iterator it = configurations->begin(); it != configurations->end(); ++it) { + Configuration* conf = *it; + // We cannot use switch on strong enums because Intel C++ dont support them yet + if (conf->configurationType() == ConfigurationType::Enabled) { + setValue(conf->level(), getBool(conf->value()), &m_enabledMap); + } else if (conf->configurationType() == ConfigurationType::ToFile) { + setValue(conf->level(), getBool(conf->value()), &m_toFileMap); + } else if (conf->configurationType() == ConfigurationType::ToStandardOutput) { + setValue(conf->level(), getBool(conf->value()), &m_toStandardOutputMap); + } else if (conf->configurationType() == ConfigurationType::Filename) { + // We do not yet configure filename but we will configure in another + // loop. This is because if file cannot be created, we will force ToFile + // to be false. Because configuring logger is not necessarily performance + // sensative operation, we can live with another loop; (by the way this loop + // is not very heavy either) + } else if (conf->configurationType() == ConfigurationType::Format) { + setValue(conf->level(), base::LogFormat(conf->level(), + base::type::string_t(conf->value().begin(), conf->value().end())), &m_logFormatMap); + } else if (conf->configurationType() == ConfigurationType::MillisecondsWidth) { + setValue(Level::Global, + base::MillisecondsWidth(static_cast(getULong(conf->value()))), &m_millisecondsWidthMap); + } else if (conf->configurationType() == ConfigurationType::PerformanceTracking) { + setValue(Level::Global, getBool(conf->value()), &m_performanceTrackingMap); + } else if (conf->configurationType() == ConfigurationType::MaxLogFileSize) { + setValue(conf->level(), static_cast(getULong(conf->value())), &m_maxLogFileSizeMap); +#if !defined(ELPP_NO_DEFAULT_LOG_FILE) + withFileSizeLimit.push_back(conf); +#endif // !defined(ELPP_NO_DEFAULT_LOG_FILE) + } else if (conf->configurationType() == ConfigurationType::LogFlushThreshold) { + setValue(conf->level(), static_cast(getULong(conf->value())), &m_logFlushThresholdMap); + } + } + // As mentioned early, we will now set filename configuration in separate loop to deal with non-existent files + for (Configurations::const_iterator it = configurations->begin(); it != configurations->end(); ++it) { + Configuration* conf = *it; + if (conf->configurationType() == ConfigurationType::Filename) { + insertFile(conf->level(), conf->value()); + } + } + for (std::vector::iterator conf = withFileSizeLimit.begin(); + conf != withFileSizeLimit.end(); ++conf) { + // This is not unsafe as mutex is locked in currect scope + unsafeValidateFileRolling((*conf)->level(), base::defaultPreRollOutCallback); + } + } + + unsigned long getULong(std::string confVal) { + bool valid = true; + base::utils::Str::trim(confVal); + valid = !confVal.empty() && std::find_if(confVal.begin(), confVal.end(), + [](char c) { return !base::utils::Str::isDigit(c); }) == confVal.end(); + if (!valid) { + valid = false; + ELPP_ASSERT(valid, "Configuration value not a valid integer [" << confVal << "]"); + return 0; + } + return atol(confVal.c_str()); + } + + std::string resolveFilename(const std::string& filename) { + std::string resultingFilename = filename; + std::size_t dateIndex = std::string::npos; + std::string dateTimeFormatSpecifierStr = std::string(base::consts::kDateTimeFormatSpecifierForFilename); + if ((dateIndex = resultingFilename.find(dateTimeFormatSpecifierStr.c_str())) != std::string::npos) { + while (dateIndex > 0 && resultingFilename[dateIndex - 1] == base::consts::kFormatSpecifierChar) { + dateIndex = resultingFilename.find(dateTimeFormatSpecifierStr.c_str(), dateIndex + 1); + } + if (dateIndex != std::string::npos) { + const char* ptr = resultingFilename.c_str() + dateIndex; + // Goto end of specifier + ptr += dateTimeFormatSpecifierStr.size(); + std::string fmt; + if ((resultingFilename.size() > dateIndex) && (ptr[0] == '{')) { + // User has provided format for date/time + ++ptr; + int count = 1; // Start by 1 in order to remove starting brace + std::stringstream ss; + for (; *ptr; ++ptr, ++count) { + if (*ptr == '}') { + ++count; // In order to remove ending brace + break; + } + ss << *ptr; + } + resultingFilename.erase(dateIndex + dateTimeFormatSpecifierStr.size(), count); + fmt = ss.str(); + } else { + fmt = std::string(base::consts::kDefaultDateTimeFormatInFilename); + } + base::MillisecondsWidth msWidth(3); + std::string now = base::utils::DateTime::getDateTime(fmt.c_str(), &msWidth); + base::utils::Str::replaceAll(now, '/', '-'); // Replace path element since we are dealing with filename + base::utils::Str::replaceAll(resultingFilename, dateTimeFormatSpecifierStr, now); + } + } + return resultingFilename; + } + + void insertFile(Level level, const std::string& fullFilename) { + std::string resolvedFilename = resolveFilename(fullFilename); + if (resolvedFilename.empty()) { + std::cerr << "Could not load empty file for logging, please re-check your configurations for level [" + << LevelHelper::convertToString(level) << "]"; + } + std::string filePath = base::utils::File::extractPathFromFilename(resolvedFilename, base::consts::kFilePathSeperator); + if (filePath.size() < resolvedFilename.size()) { + base::utils::File::createPath(filePath); + } + auto create = [&](Level level) { + base::LogStreamsReferenceMap::iterator filestreamIter = m_logStreamsReference->find(resolvedFilename); + base::type::fstream_t* fs = nullptr; + if (filestreamIter == m_logStreamsReference->end()) { + // We need a completely new stream, nothing to share with + fs = base::utils::File::newFileStream(resolvedFilename); + m_filenameMap.insert(std::make_pair(level, resolvedFilename)); + m_fileStreamMap.insert(std::make_pair(level, base::FileStreamPtr(fs))); + m_logStreamsReference->insert(std::make_pair(resolvedFilename, base::FileStreamPtr(m_fileStreamMap.at(level)))); + } else { + // Woops! we have an existing one, share it! + m_filenameMap.insert(std::make_pair(level, filestreamIter->first)); + m_fileStreamMap.insert(std::make_pair(level, base::FileStreamPtr(filestreamIter->second))); + fs = filestreamIter->second.get(); + } + if (fs == nullptr) { + // We display bad file error from newFileStream() + ELPP_INTERNAL_ERROR("Setting [TO_FILE] of [" + << LevelHelper::convertToString(level) << "] to FALSE", false); + setValue(level, false, &m_toFileMap); + } + }; + // If we dont have file conf for any level, create it for Level::Global first + // otherwise create for specified level + create(m_filenameMap.empty() && m_fileStreamMap.empty() ? Level::Global : level); + } + + bool unsafeValidateFileRolling(Level level, const PreRollOutCallback& PreRollOutCallback) { + base::type::fstream_t* fs = unsafeGetConfigByRef(level, &m_fileStreamMap, "fileStream").get(); + if (fs == nullptr) { + return true; + } + std::size_t maxLogFileSize = unsafeGetConfigByVal(level, &m_maxLogFileSizeMap, "maxLogFileSize"); + std::size_t currFileSize = base::utils::File::getSizeOfFile(fs); + if (maxLogFileSize != 0 && currFileSize >= maxLogFileSize) { + std::string fname = unsafeGetConfigByRef(level, &m_filenameMap, "filename"); + ELPP_INTERNAL_INFO(1, "Truncating log file [" << fname << "] as a result of configurations for level [" + << LevelHelper::convertToString(level) << "]"); + fs->close(); + PreRollOutCallback(fname.c_str(), currFileSize); + fs->open(fname, std::fstream::out | std::fstream::trunc); + return true; + } + return false; + } + + bool validateFileRolling(Level level, const PreRollOutCallback& PreRollOutCallback) { + base::threading::ScopedLock scopedLock(lock()); + return unsafeValidateFileRolling(level, PreRollOutCallback); + } + }; + /// @brief Class that keeps record of current line hit for occasional logging + class HitCounter { + public: + HitCounter(void) : + m_filename(""), + m_lineNumber(0), + m_hitCounts(0) { + } + + HitCounter(const char* filename, unsigned long int lineNumber) : + m_filename(filename), + m_lineNumber(lineNumber), + m_hitCounts(0) { + } + + HitCounter(const HitCounter& hitCounter) : + m_filename(hitCounter.m_filename), + m_lineNumber(hitCounter.m_lineNumber), + m_hitCounts(hitCounter.m_hitCounts) { + } + + HitCounter& operator=(const HitCounter& hitCounter) { + m_filename = hitCounter.m_filename; + m_lineNumber = hitCounter.m_lineNumber; + m_hitCounts = hitCounter.m_hitCounts; + return *this; + } + + virtual ~HitCounter(void) { + } + + /// @brief Resets location of current hit counter + inline void resetLocation(const char* filename, unsigned long int lineNumber) { + m_filename = filename; + m_lineNumber = lineNumber; + } + + /// @brief Validates hit counts and resets it if necessary + inline void validateHitCounts(std::size_t n) { + if (m_hitCounts >= base::consts::kMaxLogPerCounter) { + m_hitCounts = (n >= 1 ? base::consts::kMaxLogPerCounter % n : 0); + } + ++m_hitCounts; + } + + inline const char* filename(void) const { + return m_filename; + } + + inline unsigned long int lineNumber(void) const { + return m_lineNumber; + } + + inline std::size_t hitCounts(void) const { + return m_hitCounts; + } + + inline void increment(void) { + ++m_hitCounts; + } + + class Predicate { + public: + Predicate(const char* filename, unsigned long int lineNumber) + : m_filename(filename), + m_lineNumber(lineNumber) { + } + inline bool operator()(const HitCounter* counter) { + return ((counter != nullptr) && + (strcmp(counter->m_filename, m_filename) == 0) && + (counter->m_lineNumber == m_lineNumber)); + } + + private: + const char* m_filename; + unsigned long int m_lineNumber; + }; + + private: + const char* m_filename; + unsigned long int m_lineNumber; + std::size_t m_hitCounts; + }; + /// @brief Repository for hit counters used across the application + class RegisteredHitCounters : public base::utils::RegistryWithPred { + public: + /// @brief Validates counter for every N, i.e, registers new if does not exist otherwise updates original one + /// @return True if validation resulted in triggering hit. Meaning logs should be written everytime true is returned + bool validateEveryN(const char* filename, unsigned long int lineNumber, std::size_t n) { + base::threading::ScopedLock scopedLock(lock()); + base::HitCounter* counter = get(filename, lineNumber); + if (counter == nullptr) { + registerNew(counter = new base::HitCounter(filename, lineNumber)); + } + counter->validateHitCounts(n); + bool result = (n >= 1 && counter->hitCounts() != 0 && counter->hitCounts() % n == 0); + return result; + } + + /// @brief Validates counter for hits >= N, i.e, registers new if does not exist otherwise updates original one + /// @return True if validation resulted in triggering hit. Meaning logs should be written everytime true is returned + bool validateAfterN(const char* filename, unsigned long int lineNumber, std::size_t n) { + base::threading::ScopedLock scopedLock(lock()); + base::HitCounter* counter = get(filename, lineNumber); + if (counter == nullptr) { + registerNew(counter = new base::HitCounter(filename, lineNumber)); + } + // Do not use validateHitCounts here since we do not want to reset counter here + // Note the >= instead of > because we are incrementing + // after this check + if (counter->hitCounts() >= n) + return true; + counter->increment(); + return false; + } + + /// @brief Validates counter for hits are <= n, i.e, registers new if does not exist otherwise updates original one + /// @return True if validation resulted in triggering hit. Meaning logs should be written everytime true is returned + bool validateNTimes(const char* filename, unsigned long int lineNumber, std::size_t n) { + base::threading::ScopedLock scopedLock(lock()); + base::HitCounter* counter = get(filename, lineNumber); + if (counter == nullptr) { + registerNew(counter = new base::HitCounter(filename, lineNumber)); + } + counter->increment(); + // Do not use validateHitCounts here since we do not want to reset counter here + if (counter->hitCounts() <= n) + return true; + return false; + } + + /// @brief Gets hit counter registered at specified position + inline const base::HitCounter* getCounter(const char* filename, unsigned long int lineNumber) { + base::threading::ScopedLock scopedLock(lock()); + return get(filename, lineNumber); + } + }; + /// @brief Action to be taken for dispatching + enum class DispatchAction : base::type::EnumType { + None = 1, NormalLog = 2, SysLog = 4 + }; + } // namespace base + template + class Callback : protected base::threading::ThreadSafe { + public: + Callback(void) : m_enabled(true) {} + inline bool enabled(void) const { return m_enabled; } + inline void setEnabled(bool enabled) { + base::threading::ScopedLock scopedLock(lock()); + m_enabled = enabled; + } + protected: + virtual void handle(const T* handlePtr) = 0; + private: + bool m_enabled; + }; + class LogDispatchData { + public: + LogDispatchData() : m_logMessage(nullptr), m_dispatchAction(base::DispatchAction::None) {} + inline const LogMessage* logMessage(void) const { return m_logMessage; } + inline base::DispatchAction dispatchAction(void) const { return m_dispatchAction; } + private: + LogMessage* m_logMessage; + base::DispatchAction m_dispatchAction; + friend class base::LogDispatcher; + + inline void setLogMessage(LogMessage* logMessage) { m_logMessage = logMessage; } + inline void setDispatchAction(base::DispatchAction dispatchAction) { m_dispatchAction = dispatchAction; } + }; + class LogDispatchCallback : public Callback { + private: + friend class base::LogDispatcher; + }; + class PerformanceTrackingCallback : public Callback { + private: + friend class base::PerformanceTracker; + }; + class LogBuilder : base::NoCopy { + public: + virtual ~LogBuilder(void) { ELPP_INTERNAL_INFO(3, "Destroying log builder...")} + virtual base::type::string_t build(const LogMessage* logMessage, bool appendNewLine) const = 0; + void convertToColoredOutput(base::type::string_t* logLine, Level level) { + if (!base::utils::s_termSupportsColor) return; + const base::type::char_t* resetColor = ELPP_LITERAL("\x1b[0m"); + if (level == Level::Error || level == Level::Fatal) + *logLine = ELPP_LITERAL("\x1b[31m") + *logLine + resetColor; + else if (level == Level::Warning) + *logLine = ELPP_LITERAL("\x1b[33m") + *logLine + resetColor; + else if (level == Level::Debug) + *logLine = ELPP_LITERAL("\x1b[32m") + *logLine + resetColor; + else if (level == Level::Info) + *logLine = ELPP_LITERAL("\x1b[36m") + *logLine + resetColor; + else if (level == Level::Trace) + *logLine = ELPP_LITERAL("\x1b[35m") + *logLine + resetColor; + } + private: + friend class el::base::DefaultLogDispatchCallback; + }; + typedef std::shared_ptr LogBuilderPtr; + /// @brief Represents a logger holding ID and configurations we need to write logs + /// + /// @detail This class does not write logs itself instead its used by writer to read configuations from. + class Logger : public base::threading::ThreadSafe, public Loggable { + public: + Logger(const std::string& id, base::LogStreamsReferenceMap* logStreamsReference) : + m_id(id), + m_typedConfigurations(nullptr), + m_parentApplicationName(std::string()), + m_isConfigured(false), + m_logStreamsReference(logStreamsReference) { + initUnflushedCount(); + } + + Logger(const std::string& id, const Configurations& configurations, base::LogStreamsReferenceMap* logStreamsReference) : + m_id(id), + m_typedConfigurations(nullptr), + m_parentApplicationName(std::string()), + m_isConfigured(false), + m_logStreamsReference(logStreamsReference) { + initUnflushedCount(); + configure(configurations); + } + + Logger(const Logger& logger) { + base::utils::safeDelete(m_typedConfigurations); + m_id = logger.m_id; + m_typedConfigurations = logger.m_typedConfigurations; + m_parentApplicationName = logger.m_parentApplicationName; + m_isConfigured = logger.m_isConfigured; + m_configurations = logger.m_configurations; + m_unflushedCount = logger.m_unflushedCount; + m_logStreamsReference = logger.m_logStreamsReference; + } + + Logger& operator=(const Logger& logger) { + base::utils::safeDelete(m_typedConfigurations); + m_id = logger.m_id; + m_typedConfigurations = logger.m_typedConfigurations; + m_parentApplicationName = logger.m_parentApplicationName; + m_isConfigured = logger.m_isConfigured; + m_configurations = logger.m_configurations; + m_unflushedCount = logger.m_unflushedCount; + m_logStreamsReference = logger.m_logStreamsReference; + return *this; + } + + virtual ~Logger(void) { + base::utils::safeDelete(m_typedConfigurations); + } + + virtual inline void log(el::base::type::ostream_t& os) const { + os << m_id.c_str(); + } + + /// @brief Configures the logger using specified configurations. + void configure(const Configurations& configurations) { + m_isConfigured = false; // we set it to false in case if we fail + initUnflushedCount(); + if (m_typedConfigurations != nullptr) { + Configurations* c = const_cast(m_typedConfigurations->configurations()); + if (c->hasConfiguration(Level::Global, ConfigurationType::Filename)) { + // This check is definitely needed for cases like ELPP_NO_DEFAULT_LOG_FILE + flush(); + } + } + base::threading::ScopedLock scopedLock(lock()); + if (m_configurations != configurations) { + m_configurations.setFromBase(const_cast(&configurations)); + } + base::utils::safeDelete(m_typedConfigurations); + m_typedConfigurations = new base::TypedConfigurations(&m_configurations, m_logStreamsReference); + resolveLoggerFormatSpec(); + m_isConfigured = true; + } + + /// @brief Reconfigures logger using existing configurations + inline void reconfigure(void) { + ELPP_INTERNAL_INFO(1, "Reconfiguring logger [" << m_id << "]"); + configure(m_configurations); + } + + inline const std::string& id(void) const { + return m_id; + } + + inline const std::string& parentApplicationName(void) const { + return m_parentApplicationName; + } + + inline void setParentApplicationName(const std::string& parentApplicationName) { + m_parentApplicationName = parentApplicationName; + } + + inline Configurations* configurations(void) { + return &m_configurations; + } + + inline base::TypedConfigurations* typedConfigurations(void) { + return m_typedConfigurations; + } + + static inline bool isValidId(const std::string& id) { + for (std::string::const_iterator it = id.begin(); it != id.end(); ++it) { + if (!base::utils::Str::contains(base::consts::kValidLoggerIdSymbols, *it)) { + return false; + } + } + return true; + } + /// @brief Flushes logger to sync all log files for all levels + inline void flush(void) { + ELPP_INTERNAL_INFO(3, "Flushing logger [" << m_id << "] all levels"); + base::threading::ScopedLock scopedLock(lock()); + base::type::EnumType lIndex = LevelHelper::kMinValid; + LevelHelper::forEachLevel(&lIndex, [&](void) -> bool { + flush(LevelHelper::castFromInt(lIndex), nullptr); + return false; + }); + } + + inline void flush(Level level, base::type::fstream_t* fs) { + if (fs == nullptr && m_typedConfigurations->toFile(level)) { + fs = m_typedConfigurations->fileStream(level); + } + if (fs != nullptr) { + fs->flush(); + m_unflushedCount.find(level)->second = 0; + } + } + + inline bool isFlushNeeded(Level level) { + return ++m_unflushedCount.find(level)->second >= m_typedConfigurations->logFlushThreshold(level); + } + + inline LogBuilder* logBuilder(void) const { + return m_logBuilder.get(); + } + + inline void setLogBuilder(const LogBuilderPtr& logBuilder) { + m_logBuilder = logBuilder; + } + + inline bool enabled(Level level) const { + return m_typedConfigurations->enabled(level); + } + +#if ELPP_VARIADIC_TEMPLATES_SUPPORTED +# define LOGGER_LEVEL_WRITERS_SIGNATURES(FUNCTION_NAME)\ +template \ +inline void FUNCTION_NAME(const char*, const T&, const Args&...);\ +template \ +inline void FUNCTION_NAME(const T&); + + template + inline void verbose(int, const char*, const T&, const Args&...); + + template + inline void verbose(int, const T&); + + LOGGER_LEVEL_WRITERS_SIGNATURES(info) + LOGGER_LEVEL_WRITERS_SIGNATURES(debug) + LOGGER_LEVEL_WRITERS_SIGNATURES(warn) + LOGGER_LEVEL_WRITERS_SIGNATURES(error) + LOGGER_LEVEL_WRITERS_SIGNATURES(fatal) + LOGGER_LEVEL_WRITERS_SIGNATURES(trace) +# undef LOGGER_LEVEL_WRITERS_SIGNATURES +#endif // ELPP_VARIADIC_TEMPLATES_SUPPORTED + private: + std::string m_id; + base::TypedConfigurations* m_typedConfigurations; + base::type::stringstream_t m_stream; + std::string m_parentApplicationName; + bool m_isConfigured; + Configurations m_configurations; + std::map m_unflushedCount; + base::LogStreamsReferenceMap* m_logStreamsReference; + LogBuilderPtr m_logBuilder; + + friend class el::LogMessage; + friend class el::Loggers; + friend class el::Helpers; + friend class el::base::RegisteredLoggers; + friend class el::base::DefaultLogDispatchCallback; + friend class el::base::MessageBuilder; + friend class el::base::Writer; + friend class el::base::PErrorWriter; + friend class el::base::Storage; + friend class el::base::PerformanceTracker; + friend class el::base::LogDispatcher; + + Logger(void); + +#if ELPP_VARIADIC_TEMPLATES_SUPPORTED + template + void log_(Level, int, const char*, const T&, const Args&...); + + template + inline void log_(Level, int, const T&); + + template + void log(Level, const char*, const T&, const Args&...); + + template + inline void log(Level, const T&); +#endif // ELPP_VARIADIC_TEMPLATES_SUPPORTED + + void initUnflushedCount(void) { + m_unflushedCount.clear(); + base::type::EnumType lIndex = LevelHelper::kMinValid; + LevelHelper::forEachLevel(&lIndex, [&](void) -> bool { + m_unflushedCount.insert(std::make_pair(LevelHelper::castFromInt(lIndex), 0)); + return false; + }); + } + + inline base::type::stringstream_t& stream(void) { + return m_stream; + } + + void resolveLoggerFormatSpec(void) const { + base::type::EnumType lIndex = LevelHelper::kMinValid; + LevelHelper::forEachLevel(&lIndex, [&](void) -> bool { + base::LogFormat* logFormat = + const_cast(&m_typedConfigurations->logFormat(LevelHelper::castFromInt(lIndex))); + base::utils::Str::replaceFirstWithEscape(logFormat->m_format, base::consts::kLoggerIdFormatSpecifier, m_id); + return false; + }); + } + }; + namespace base { + /// @brief Loggers repository + class RegisteredLoggers : public base::utils::Registry { + public: + explicit RegisteredLoggers(const LogBuilderPtr& defaultLogBuilder) : + m_defaultLogBuilder(defaultLogBuilder) { + m_defaultConfigurations.setToDefault(); + } + + virtual ~RegisteredLoggers(void) { + unsafeFlushAll(); + } + + inline void setDefaultConfigurations(const Configurations& configurations) { + base::threading::ScopedLock scopedLock(lock()); + m_defaultConfigurations.setFromBase(const_cast(&configurations)); + } + + inline Configurations* defaultConfigurations(void) { + return &m_defaultConfigurations; + } + + Logger* get(const std::string& id, bool forceCreation = true) { + base::threading::ScopedLock scopedLock(lock()); + Logger* logger_ = base::utils::Registry::get(id); + if (logger_ == nullptr && forceCreation) { + bool validId = Logger::isValidId(id); + if (!validId) { + ELPP_ASSERT(validId, "Invalid logger ID [" << id << "]. Not registering this logger."); + return nullptr; + } + logger_ = new Logger(id, m_defaultConfigurations, &m_logStreamsReference); + logger_->m_logBuilder = m_defaultLogBuilder; + registerNew(id, logger_); + } + return logger_; + } + + bool remove(const std::string& id) { + if (id == "default") { + return false; + } + Logger* logger = base::utils::Registry::get(id); + if (logger != nullptr) { + unregister(logger); + } + return true; + } + + inline bool has(const std::string& id) { + return get(id, false) != nullptr; + } + + inline void unregister(Logger*& logger) { + base::threading::ScopedLock scopedLock(lock()); + base::utils::Registry::unregister(logger->id()); + } + + inline base::LogStreamsReferenceMap* logStreamsReference(void) { + return &m_logStreamsReference; + } + + inline void flushAll(void) { + base::threading::ScopedLock scopedLock(lock()); + unsafeFlushAll(); + } + + private: + LogBuilderPtr m_defaultLogBuilder; + Configurations m_defaultConfigurations; + base::LogStreamsReferenceMap m_logStreamsReference; + friend class el::base::Storage; + + inline void unsafeFlushAll(void) { + ELPP_INTERNAL_INFO(1, "Flushing all log files"); + for (base::LogStreamsReferenceMap::iterator it = m_logStreamsReference.begin(); + it != m_logStreamsReference.end(); ++it) { + if (it->second.get() == nullptr) continue; + it->second->flush(); + } + } + }; + /// @brief Represents registries for verbose logging + class VRegistry : base::NoCopy, public base::threading::ThreadSafe { + public: + explicit VRegistry(base::type::VerboseLevel level, base::type::EnumType* pFlags) : m_level(level), m_pFlags(pFlags) { + } + + /// @brief Sets verbose level. Accepted range is 0-9 + inline void setLevel(base::type::VerboseLevel level) { + base::threading::ScopedLock scopedLock(lock()); + if (level < 0) + m_level = 0; + else if (level > 9) + m_level = base::consts::kMaxVerboseLevel; + else + m_level = level; + } + + inline base::type::VerboseLevel level(void) const { + return m_level; + } + + inline void clearModules(void) { + base::threading::ScopedLock scopedLock(lock()); + m_modules.clear(); + } + + void setModules(const char* modules) { + base::threading::ScopedLock scopedLock(lock()); + auto addSuffix = [](std::stringstream& ss, const char* sfx, const char* prev) { + if (prev != nullptr && base::utils::Str::endsWith(ss.str(), std::string(prev))) { + std::string chr(ss.str().substr(0, ss.str().size() - strlen(prev))); + ss.str(std::string("")); + ss << chr; + } + if (base::utils::Str::endsWith(ss.str(), std::string(sfx))) { + std::string chr(ss.str().substr(0, ss.str().size() - strlen(sfx))); + ss.str(std::string("")); + ss << chr; + } + ss << sfx; + }; + auto insert = [&](std::stringstream& ss, base::type::VerboseLevel level) { + if (!base::utils::hasFlag(LoggingFlag::DisableVModulesExtensions, *m_pFlags)) { + addSuffix(ss, ".h", nullptr); + m_modules.insert(std::make_pair(ss.str(), level)); + addSuffix(ss, ".c", ".h"); + m_modules.insert(std::make_pair(ss.str(), level)); + addSuffix(ss, ".cpp", ".c"); + m_modules.insert(std::make_pair(ss.str(), level)); + addSuffix(ss, ".cc", ".cpp"); + m_modules.insert(std::make_pair(ss.str(), level)); + addSuffix(ss, ".cxx", ".cc"); + m_modules.insert(std::make_pair(ss.str(), level)); + addSuffix(ss, ".-inl.h", ".cxx"); + m_modules.insert(std::make_pair(ss.str(), level)); + addSuffix(ss, ".hxx", ".-inl.h"); + m_modules.insert(std::make_pair(ss.str(), level)); + addSuffix(ss, ".hpp", ".hxx"); + m_modules.insert(std::make_pair(ss.str(), level)); + addSuffix(ss, ".hh", ".hpp"); + } + m_modules.insert(std::make_pair(ss.str(), level)); + }; + bool isMod = true; + bool isLevel = false; + std::stringstream ss; + int level = -1; + for (; *modules; ++modules) { + switch (*modules) { + case '=': + isLevel = true; + isMod = false; + break; + case ',': + isLevel = false; + isMod = true; + if (!ss.str().empty() && level != -1) { + insert(ss, level); + ss.str(std::string("")); + level = -1; + } + break; + default: + if (isMod) { + ss << *modules; + } else if (isLevel) { + if (isdigit(*modules)) { + level = static_cast(*modules) - 48; + } + } + break; + } + } + if (!ss.str().empty() && level != -1) { + insert(ss, level); + } + } + + bool allowed(base::type::VerboseLevel vlevel, const char* file) { + base::threading::ScopedLock scopedLock(lock()); + if (m_modules.empty() || file == nullptr) { + return vlevel <= m_level; + } else { + std::map::iterator it = m_modules.begin(); + for (; it != m_modules.end(); ++it) { + if (base::utils::Str::wildCardMatch(file, it->first.c_str())) { + return vlevel <= it->second; + } + } + if (base::utils::hasFlag(LoggingFlag::AllowVerboseIfModuleNotSpecified, *m_pFlags)) { + return true; + } + return false; + } + } + + inline const std::map& modules(void) const { + return m_modules; + } + + void setFromArgs(const base::utils::CommandLineArgs* commandLineArgs) { + if (commandLineArgs->hasParam("-v") || commandLineArgs->hasParam("--verbose") || + commandLineArgs->hasParam("-V") || commandLineArgs->hasParam("--VERBOSE")) { + setLevel(base::consts::kMaxVerboseLevel); + } else if (commandLineArgs->hasParamWithValue("--v")) { + setLevel(atoi(commandLineArgs->getParamValue("--v"))); + } else if (commandLineArgs->hasParamWithValue("--V")) { + setLevel(atoi(commandLineArgs->getParamValue("--V"))); + } else if ((commandLineArgs->hasParamWithValue("-vmodule")) && vModulesEnabled()) { + setModules(commandLineArgs->getParamValue("-vmodule")); + } else if (commandLineArgs->hasParamWithValue("-VMODULE") && vModulesEnabled()) { + setModules(commandLineArgs->getParamValue("-VMODULE")); + } + } + + /// @brief Whether or not vModules enabled + inline bool vModulesEnabled(void) { + return !base::utils::hasFlag(LoggingFlag::DisableVModules, *m_pFlags); + } + + private: + base::type::VerboseLevel m_level; + base::type::EnumType* m_pFlags; + std::map m_modules; + }; + } // namespace base + class LogMessage { + public: + LogMessage(Level level, const std::string& file, unsigned long int line, const std::string& func, + base::type::VerboseLevel verboseLevel, Logger* logger) : + m_level(level), m_file(file), m_line(line), m_func(func), + m_verboseLevel(verboseLevel), m_logger(logger), m_message(logger->stream().str()) { + } + inline Level level(void) const { return m_level; } + inline const std::string& file(void) const { return m_file; } + inline unsigned long int line(void) const { return m_line; } // NOLINT + inline const std::string& func(void) const { return m_func; } + inline base::type::VerboseLevel verboseLevel(void) const { return m_verboseLevel; } + inline Logger* logger(void) const { return m_logger; } + inline const base::type::string_t& message(void) const { return m_message; } + private: + Level m_level; + std::string m_file; + unsigned long int m_line; + std::string m_func; + base::type::VerboseLevel m_verboseLevel; + Logger* m_logger; + base::type::string_t m_message; + }; + namespace base { +#if ELPP_ASYNC_LOGGING + class AsyncLogItem { + public: + explicit AsyncLogItem(const LogMessage& logMessage, const LogDispatchData& data, const base::type::string_t& logLine) + : m_logMessage(logMessage), m_dispatchData(data), m_logLine(logLine) {} + virtual ~AsyncLogItem() {} + inline LogMessage* logMessage(void) { return &m_logMessage; } + inline LogDispatchData* data(void) { return &m_dispatchData; } + inline base::type::string_t logLine(void) { return m_logLine; } + private: + LogMessage m_logMessage; + LogDispatchData m_dispatchData; + base::type::string_t m_logLine; + }; + class AsyncLogQueue : public base::threading::ThreadSafe { + public: + virtual ~AsyncLogQueue() { + ELPP_INTERNAL_INFO(6, "~AsyncLogQueue"); + } + + inline AsyncLogItem next(void) { + base::threading::ScopedLock scopedLock(lock()); + AsyncLogItem result = m_queue.front(); + m_queue.pop(); + return result; + } + + inline void push(const AsyncLogItem& item) { + base::threading::ScopedLock scopedLock(lock()); + m_queue.push(item); + } + inline void pop(void) { + base::threading::ScopedLock scopedLock(lock()); + m_queue.pop(); + } + inline AsyncLogItem front(void) { + base::threading::ScopedLock scopedLock(lock()); + return m_queue.front(); + } + inline bool empty(void) { + base::threading::ScopedLock scopedLock(lock()); + return m_queue.empty(); + } + private: + std::queue m_queue; + }; + class IWorker { + public: + virtual ~IWorker() {} + virtual void start() = 0; + }; +#endif // ELPP_ASYNC_LOGGING + /// @brief Easylogging++ management storage + class Storage : base::NoCopy, public base::threading::ThreadSafe { + public: +#if ELPP_ASYNC_LOGGING + Storage(const LogBuilderPtr& defaultLogBuilder, base::IWorker* asyncDispatchWorker) : +#else + explicit Storage(const LogBuilderPtr& defaultLogBuilder) : +#endif // ELPP_ASYNC_LOGGING + m_registeredHitCounters(new base::RegisteredHitCounters()), + m_registeredLoggers(new base::RegisteredLoggers(defaultLogBuilder)), + m_flags(0x0), + m_vRegistry(new base::VRegistry(0, &m_flags)), +#if ELPP_ASYNC_LOGGING + m_asyncLogQueue(new base::AsyncLogQueue()), + m_asyncDispatchWorker(asyncDispatchWorker), +#endif // ELPP_ASYNC_LOGGING + m_preRollOutCallback(base::defaultPreRollOutCallback) { + // Register default logger + m_registeredLoggers->get(std::string(base::consts::kDefaultLoggerId)); + // Register performance logger and reconfigure format + Logger* performanceLogger = m_registeredLoggers->get(std::string(base::consts::kPerformanceLoggerId)); + performanceLogger->configurations()->setGlobally(ConfigurationType::Format, std::string("%datetime %level %msg")); + performanceLogger->reconfigure(); +#if defined(ELPP_SYSLOG) + // Register syslog logger and reconfigure format + Logger* sysLogLogger = m_registeredLoggers->get(std::string(base::consts::kSysLogLoggerId)); + sysLogLogger->configurations()->setGlobally(ConfigurationType::Format, std::string("%level: %msg")); + sysLogLogger->reconfigure(); +#endif // defined(ELPP_SYSLOG) + addFlag(LoggingFlag::AllowVerboseIfModuleNotSpecified); +#if ELPP_ASYNC_LOGGING + installLogDispatchCallback(std::string("AsyncLogDispatchCallback")); +#else + installLogDispatchCallback(std::string("DefaultLogDispatchCallback")); +#endif // ELPP_ASYNC_LOGGING + installPerformanceTrackingCallback(std::string("DefaultPerformanceTrackingCallback")); + ELPP_INTERNAL_INFO(1, "Easylogging++ has been initialized"); +#if ELPP_ASYNC_LOGGING + m_asyncDispatchWorker->start(); +#endif // ELPP_ASYNC_LOGGING + } + + virtual ~Storage(void) { + ELPP_INTERNAL_INFO(4, "Destroying storage"); +#if ELPP_ASYNC_LOGGING + ELPP_INTERNAL_INFO(5, "Replacing log dispatch callback to synchronous"); + uninstallLogDispatchCallback(std::string("AsyncLogDispatchCallback")); + installLogDispatchCallback(std::string("DefaultLogDispatchCallback")); + ELPP_INTERNAL_INFO(5, "Destroying asyncDispatchWorker"); + base::utils::safeDelete(m_asyncDispatchWorker); + ELPP_INTERNAL_INFO(5, "Destroying asyncLogQueue"); + base::utils::safeDelete(m_asyncLogQueue); +#endif // ELPP_ASYNC_LOGGING + ELPP_INTERNAL_INFO(5, "Destroying registeredHitCounters"); + base::utils::safeDelete(m_registeredHitCounters); + ELPP_INTERNAL_INFO(5, "Destroying registeredLoggers"); + base::utils::safeDelete(m_registeredLoggers); + ELPP_INTERNAL_INFO(5, "Destroying vRegistry"); + base::utils::safeDelete(m_vRegistry); + } + + inline bool validateEveryNCounter(const char* filename, unsigned long int lineNumber, std::size_t occasion) { + return hitCounters()->validateEveryN(filename, lineNumber, occasion); + } + + inline bool validateAfterNCounter(const char* filename, unsigned long int lineNumber, std::size_t n) { // NOLINT + return hitCounters()->validateAfterN(filename, lineNumber, n); + } + + inline bool validateNTimesCounter(const char* filename, unsigned long int lineNumber, std::size_t n) { // NOLINT + return hitCounters()->validateNTimes(filename, lineNumber, n); + } + + inline base::RegisteredHitCounters* hitCounters(void) const { + return m_registeredHitCounters; + } + + inline base::RegisteredLoggers* registeredLoggers(void) const { + return m_registeredLoggers; + } + + inline base::VRegistry* vRegistry(void) const { + return m_vRegistry; + } + +#if ELPP_ASYNC_LOGGING + inline base::AsyncLogQueue* asyncLogQueue(void) const { + return m_asyncLogQueue; + } +#endif // ELPP_ASYNC_LOGGING + + inline const base::utils::CommandLineArgs* commandLineArgs(void) const { + return &m_commandLineArgs; + } + + inline void addFlag(LoggingFlag flag) { + base::utils::addFlag(flag, &m_flags); + } + + inline void removeFlag(LoggingFlag flag) { + base::utils::removeFlag(flag, &m_flags); + } + + inline bool hasFlag(LoggingFlag flag) const { + return base::utils::hasFlag(flag, m_flags); + } + + inline base::type::EnumType flags(void) const { + return m_flags; + } + + inline void setFlags(base::type::EnumType flags) { + m_flags = flags; + } + + inline void setPreRollOutCallback(const PreRollOutCallback& callback) { + m_preRollOutCallback = callback; + } + + inline void unsetPreRollOutCallback(void) { + m_preRollOutCallback = base::defaultPreRollOutCallback; + } + + inline PreRollOutCallback& preRollOutCallback(void) { + return m_preRollOutCallback; + } + + inline bool hasCustomFormatSpecifier(const char* formatSpecifier) { + base::threading::ScopedLock scopedLock(lock()); + return std::find(m_customFormatSpecifiers.begin(), m_customFormatSpecifiers.end(), + formatSpecifier) != m_customFormatSpecifiers.end(); + } + + inline void installCustomFormatSpecifier(const CustomFormatSpecifier& customFormatSpecifier) { + if (hasCustomFormatSpecifier(customFormatSpecifier.formatSpecifier())) { + return; + } + base::threading::ScopedLock scopedLock(lock()); + m_customFormatSpecifiers.push_back(customFormatSpecifier); + } + + inline bool uninstallCustomFormatSpecifier(const char* formatSpecifier) { + base::threading::ScopedLock scopedLock(lock()); + std::vector::iterator it = std::find(m_customFormatSpecifiers.begin(), + m_customFormatSpecifiers.end(), formatSpecifier); + if (it != m_customFormatSpecifiers.end() && strcmp(formatSpecifier, it->formatSpecifier()) == 0) { + m_customFormatSpecifiers.erase(it); + return true; + } + return false; + } + + const std::vector* customFormatSpecifiers(void) const { + return &m_customFormatSpecifiers; + } + + inline void setLoggingLevel(Level level) { + m_loggingLevel = level; + } + + template + inline bool installLogDispatchCallback(const std::string& id) { + return installCallback(id, &m_logDispatchCallbacks); + } + + template + inline void uninstallLogDispatchCallback(const std::string& id) { + uninstallCallback(id, &m_logDispatchCallbacks); + } + template + inline T* logDispatchCallback(const std::string& id) { + return callback(id, &m_logDispatchCallbacks); + } + + template + inline bool installPerformanceTrackingCallback(const std::string& id) { + return installCallback(id, &m_performanceTrackingCallbacks); + } + + template + inline void uninstallPerformanceTrackingCallback(const std::string& id) { + uninstallCallback(id, &m_performanceTrackingCallbacks); + } + + template + inline T* performanceTrackingCallback(const std::string& id) { + return callback(id, &m_performanceTrackingCallbacks); + } + private: + base::RegisteredHitCounters* m_registeredHitCounters; + base::RegisteredLoggers* m_registeredLoggers; + base::type::EnumType m_flags; + base::VRegistry* m_vRegistry; +#if ELPP_ASYNC_LOGGING + base::AsyncLogQueue* m_asyncLogQueue; + base::IWorker* m_asyncDispatchWorker; +#endif // ELPP_ASYNC_LOGGING + base::utils::CommandLineArgs m_commandLineArgs; + PreRollOutCallback m_preRollOutCallback; + std::map m_logDispatchCallbacks; + std::map m_performanceTrackingCallbacks; + std::vector m_customFormatSpecifiers; + Level m_loggingLevel; + + friend class el::Helpers; + friend class el::base::DefaultLogDispatchCallback; + friend class el::LogBuilder; + friend class el::base::MessageBuilder; + friend class el::base::Writer; + friend class el::base::PerformanceTracker; + friend class el::base::LogDispatcher; + + void setApplicationArguments(int argc, char** argv) { + m_commandLineArgs.setArgs(argc, argv); + m_vRegistry->setFromArgs(commandLineArgs()); + // default log file +#if !defined(ELPP_DISABLE_LOG_FILE_FROM_ARG) + if (m_commandLineArgs.hasParamWithValue(base::consts::kDefaultLogFileParam)) { + Configurations c; + c.setGlobally(ConfigurationType::Filename, std::string(m_commandLineArgs.getParamValue(base::consts::kDefaultLogFileParam))); + registeredLoggers()->setDefaultConfigurations(c); + for (base::RegisteredLoggers::iterator it = registeredLoggers()->begin(); + it != registeredLoggers()->end(); ++it) { + it->second->configure(c); + } + } +#endif // !defined(ELPP_DISABLE_LOG_FILE_FROM_ARG) +#if defined(ELPP_LOGGING_FLAGS_FROM_ARG) + if (m_commandLineArgs.hasParamWithValue(base::consts::kLoggingFlagsParam)) { + m_flags = atoi(m_commandLineArgs.getParamValue(base::consts::kLoggingFlagsParam)); + } +#endif // defined(ELPP_LOGGING_FLAGS_FROM_ARG) + } + + inline void setApplicationArguments(int argc, const char** argv) { + setApplicationArguments(argc, const_cast(argv)); + } + + template + inline bool installCallback(const std::string& id, std::map* mapT) { + if (mapT->find(id) == mapT->end()) { + mapT->insert(std::make_pair(id, TPtr(new T()))); + return true; + } + return false; + } + + template + inline void uninstallCallback(const std::string& id, std::map* mapT) { + if (mapT->find(id) != mapT->end()) { + mapT->erase(id); + } + } + + template + inline T* callback(const std::string& id, std::map* mapT) { + typename std::map::iterator iter = mapT->find(id); + if (iter != mapT->end()) { + return static_cast(iter->second.get()); + } + return nullptr; + } + }; + extern ELPP_EXPORT base::type::StoragePointer elStorage; +#define ELPP el::base::elStorage + class DefaultLogDispatchCallback : public LogDispatchCallback { + protected: + void handle(const LogDispatchData* data) { + m_data = data; + dispatch(m_data->logMessage()->logger()->logBuilder()->build(m_data->logMessage(), + m_data->dispatchAction() == base::DispatchAction::NormalLog)); + } + private: + const LogDispatchData* m_data; + void dispatch(base::type::string_t&& logLine) { + if (m_data->dispatchAction() == base::DispatchAction::NormalLog) { + if (m_data->logMessage()->logger()->m_typedConfigurations->toFile(m_data->logMessage()->level())) { + base::type::fstream_t* fs = m_data->logMessage()->logger()->m_typedConfigurations->fileStream(m_data->logMessage()->level()); + if (fs != nullptr) { + fs->write(logLine.c_str(), logLine.size()); + if (fs->fail()) { + ELPP_INTERNAL_ERROR("Unable to write log to file [" + << m_data->logMessage()->logger()->m_typedConfigurations->filename(m_data->logMessage()->level()) << "].\n" + << "Few possible reasons (could be something else):\n" << " * Permission denied\n" + << " * Disk full\n" << " * Disk is not writable", true); + } else { + if (ELPP->hasFlag(LoggingFlag::ImmediateFlush) || (m_data->logMessage()->logger()->isFlushNeeded(m_data->logMessage()->level()))) { + m_data->logMessage()->logger()->flush(m_data->logMessage()->level(), fs); + } + } + } else { + ELPP_INTERNAL_ERROR("Log file for [" << LevelHelper::convertToString(m_data->logMessage()->level()) << "] " + << "has not been configured but [TO_FILE] is configured to TRUE. [Logger ID: " + << m_data->logMessage()->logger()->id() << "]", false); + } + } + if (m_data->logMessage()->logger()->m_typedConfigurations->toStandardOutput(m_data->logMessage()->level())) { + if (ELPP->hasFlag(LoggingFlag::ColoredTerminalOutput)) + m_data->logMessage()->logger()->logBuilder()->convertToColoredOutput(&logLine, m_data->logMessage()->level()); + ELPP_COUT << ELPP_COUT_LINE(logLine); + } + } +#if defined(ELPP_SYSLOG) + else if (m_data->dispatchAction() == base::DispatchAction::SysLog) { + // Determine syslog priority + int sysLogPriority = 0; + if (m_data->logMessage()->level() == Level::Fatal) + sysLogPriority = LOG_EMERG; + else if (m_data->logMessage()->level() == Level::Error) + sysLogPriority = LOG_ERR; + else if (m_data->logMessage()->level() == Level::Warning) + sysLogPriority = LOG_WARNING; + else if (m_data->logMessage()->level() == Level::Info) + sysLogPriority = LOG_INFO; + else if (m_data->logMessage()->level() == Level::Debug) + sysLogPriority = LOG_DEBUG; + else + sysLogPriority = LOG_NOTICE; +# if defined(ELPP_UNICODE) + char* line = base::utils::Str::wcharPtrToCharPtr(logLine.c_str()); + syslog(sysLogPriority, "%s", line); + free(line); +# else + syslog(sysLogPriority, "%s", logLine.c_str()); +# endif + } +#endif // defined(ELPP_SYSLOG) + } + }; +#if ELPP_ASYNC_LOGGING + class AsyncLogDispatchCallback : public LogDispatchCallback { + protected: + void handle(const LogDispatchData* data) { + base::type::string_t logLine = data->logMessage()->logger()->logBuilder()->build(data->logMessage(), data->dispatchAction() == base::DispatchAction::NormalLog); + if (data->dispatchAction() == base::DispatchAction::NormalLog && data->logMessage()->logger()->typedConfigurations()->toStandardOutput(data->logMessage()->level())) { + if (ELPP->hasFlag(LoggingFlag::ColoredTerminalOutput)) + data->logMessage()->logger()->logBuilder()->convertToColoredOutput(&logLine, data->logMessage()->level()); + ELPP_COUT << ELPP_COUT_LINE(logLine); + } + // Save resources and only queue if we want to write to file otherwise just ignore handler + if (data->logMessage()->logger()->typedConfigurations()->toFile(data->logMessage()->level())) { + ELPP->asyncLogQueue()->push(AsyncLogItem(*(data->logMessage()), *data, logLine)); + } + } + }; + class AsyncDispatchWorker : public base::IWorker, public base::threading::ThreadSafe { + public: + AsyncDispatchWorker() { + setContinueRunning(false); + } + + virtual ~AsyncDispatchWorker() { + setContinueRunning(false); + ELPP_INTERNAL_INFO(6, "Stopping dispatch worker - Cleaning log queue"); + clean(); + ELPP_INTERNAL_INFO(6, "Log queue cleaned"); + } + + inline bool clean(void) { + std::mutex m; + std::unique_lock lk(m); + cv.wait(lk, []{ return !ELPP->asyncLogQueue()->empty(); }); + emptyQueue(); + lk.unlock(); + cv.notify_one(); + return ELPP->asyncLogQueue()->empty(); + } + + inline void emptyQueue(void) { + while (!ELPP->asyncLogQueue()->empty()) { + AsyncLogItem data = ELPP->asyncLogQueue()->next(); + handle(&data); + base::threading::msleep(100); + } + } + + virtual inline void start(void) { + base::threading::msleep(5000); // 5s (why?) + setContinueRunning(true); + std::thread t1(&AsyncDispatchWorker::run, this); + t1.join(); + } + + void handle(AsyncLogItem* logItem) { + LogDispatchData* data = logItem->data(); + LogMessage* logMessage = logItem->logMessage(); + Logger* logger = logMessage->logger(); + base::TypedConfigurations* conf = logger->typedConfigurations(); + base::type::string_t logLine = logItem->logLine(); + if (data->dispatchAction() == base::DispatchAction::NormalLog) { + if (conf->toFile(logMessage->level())) { + base::type::fstream_t* fs = conf->fileStream(logMessage->level()); + if (fs != nullptr) { + fs->write(logLine.c_str(), logLine.size()); + if (fs->fail()) { + ELPP_INTERNAL_ERROR("Unable to write log to file [" + << conf->filename(logMessage->level()) << "].\n" + << "Few possible reasons (could be something else):\n" << " * Permission denied\n" + << " * Disk full\n" << " * Disk is not writable", true); + } else { + if (ELPP->hasFlag(LoggingFlag::ImmediateFlush) || (logger->isFlushNeeded(logMessage->level()))) { + logger->flush(logMessage->level(), fs); + } + } + } else { + ELPP_INTERNAL_ERROR("Log file for [" << LevelHelper::convertToString(logMessage->level()) << "] " + << "has not been configured but [TO_FILE] is configured to TRUE. [Logger ID: " << logger->id() << "]", false); + } + } + } +# if defined(ELPP_SYSLOG) + else if (data->dispatchAction() == base::DispatchAction::SysLog) { + // Determine syslog priority + int sysLogPriority = 0; + if (logMessage->level() == Level::Fatal) + sysLogPriority = LOG_EMERG; + else if (logMessage->level() == Level::Error) + sysLogPriority = LOG_ERR; + else if (logMessage->level() == Level::Warning) + sysLogPriority = LOG_WARNING; + else if (logMessage->level() == Level::Info) + sysLogPriority = LOG_INFO; + else if (logMessage->level() == Level::Debug) + sysLogPriority = LOG_DEBUG; + else + sysLogPriority = LOG_NOTICE; +# if defined(ELPP_UNICODE) + char* line = base::utils::Str::wcharPtrToCharPtr(logLine.c_str()); + syslog(sysLogPriority, "%s", line); + free(line); +# else + syslog(sysLogPriority, "%s", logLine.c_str()); +# endif + } +# endif // defined(ELPP_SYSLOG) + } + + void run(void) { + while (continueRunning()) { + emptyQueue(); + base::threading::msleep(10); // 10ms + } + } + + void setContinueRunning(bool value) { + base::threading::ScopedLock scopedLock(m_continueRunningMutex); + m_continueRunning = value; + } + + bool continueRunning(void) const { + return m_continueRunning; + } + private: + std::condition_variable cv; + bool m_continueRunning; + base::threading::Mutex m_continueRunningMutex; + }; +#endif // ELPP_ASYNC_LOGGING + } // namespace base + namespace base { + class DefaultLogBuilder : public LogBuilder { + public: + base::type::string_t build(const LogMessage* logMessage, bool appendNewLine) const { + base::TypedConfigurations* tc = logMessage->logger()->typedConfigurations(); + const base::LogFormat* logFormat = &tc->logFormat(logMessage->level()); + base::type::string_t logLine = logFormat->format(); + char buff[base::consts::kSourceFilenameMaxLength + base::consts::kSourceLineMaxLength] = ""; + const char* bufLim = buff + sizeof(buff); + if (logFormat->hasFlag(base::FormatFlags::AppName)) { + // App name + base::utils::Str::replaceFirstWithEscape(logLine, base::consts::kAppNameFormatSpecifier, + logMessage->logger()->parentApplicationName()); + } + if (logFormat->hasFlag(base::FormatFlags::ThreadId)) { + // Thread ID + base::utils::Str::replaceFirstWithEscape(logLine, base::consts::kThreadIdFormatSpecifier, + base::threading::getCurrentThreadId()); + } + if (logFormat->hasFlag(base::FormatFlags::DateTime)) { + // DateTime + base::utils::Str::replaceFirstWithEscape(logLine, base::consts::kDateTimeFormatSpecifier, + base::utils::DateTime::getDateTime(logFormat->dateTimeFormat().c_str(), + &tc->millisecondsWidth(logMessage->level()))); + } + if (logFormat->hasFlag(base::FormatFlags::Function)) { + // Function + base::utils::Str::replaceFirstWithEscape(logLine, base::consts::kLogFunctionFormatSpecifier, logMessage->func()); + } + if (logFormat->hasFlag(base::FormatFlags::File)) { + // File + base::utils::Str::clearBuff(buff, base::consts::kSourceFilenameMaxLength); + base::utils::File::buildStrippedFilename(logMessage->file().c_str(), buff); + base::utils::Str::replaceFirstWithEscape(logLine, base::consts::kLogFileFormatSpecifier, std::string(buff)); + } + if (logFormat->hasFlag(base::FormatFlags::FileBase)) { + // FileBase + base::utils::Str::clearBuff(buff, base::consts::kSourceFilenameMaxLength); + base::utils::File::buildBaseFilename(logMessage->file(), buff); + base::utils::Str::replaceFirstWithEscape(logLine, base::consts::kLogFileBaseFormatSpecifier, std::string(buff)); + } + if (logFormat->hasFlag(base::FormatFlags::Line)) { + // Line + char* buf = base::utils::Str::clearBuff(buff, base::consts::kSourceLineMaxLength); + buf = base::utils::Str::convertAndAddToBuff(logMessage->line(), base::consts::kSourceLineMaxLength, buf, bufLim, false); + base::utils::Str::replaceFirstWithEscape(logLine, base::consts::kLogLineFormatSpecifier, std::string(buff)); + } + if (logFormat->hasFlag(base::FormatFlags::Location)) { + // Location + char* buf = base::utils::Str::clearBuff(buff, base::consts::kSourceFilenameMaxLength + base::consts::kSourceLineMaxLength); + base::utils::File::buildStrippedFilename(logMessage->file().c_str(), buff); + buf = base::utils::Str::addToBuff(buff, buf, bufLim); + buf = base::utils::Str::addToBuff(":", buf, bufLim); + buf = base::utils::Str::convertAndAddToBuff(logMessage->line(), base::consts::kSourceLineMaxLength, buf, bufLim, false); + base::utils::Str::replaceFirstWithEscape(logLine, base::consts::kLogLocationFormatSpecifier, std::string(buff)); + } + if (logMessage->level() == Level::Verbose && logFormat->hasFlag(base::FormatFlags::VerboseLevel)) { + // Verbose level + char* buf = base::utils::Str::clearBuff(buff, 1); + buf = base::utils::Str::convertAndAddToBuff(logMessage->verboseLevel(), 1, buf, bufLim, false); + base::utils::Str::replaceFirstWithEscape(logLine, base::consts::kVerboseLevelFormatSpecifier, std::string(buff)); + } + if (logFormat->hasFlag(base::FormatFlags::LogMessage)) { + // Log message + base::utils::Str::replaceFirstWithEscape(logLine, base::consts::kMessageFormatSpecifier, logMessage->message()); + } +#if !defined(ELPP_DISABLE_CUSTOM_FORMAT_SPECIFIERS) + for (std::vector::const_iterator it = ELPP->customFormatSpecifiers()->begin(); + it != ELPP->customFormatSpecifiers()->end(); ++it) { + std::string fs(it->formatSpecifier()); + base::type::string_t wcsFormatSpecifier(fs.begin(), fs.end()); + base::utils::Str::replaceFirstWithEscape(logLine, wcsFormatSpecifier, std::string(it->resolver()())); + } +#endif // !defined(ELPP_DISABLE_CUSTOM_FORMAT_SPECIFIERS) + if (appendNewLine) logLine += ELPP_LITERAL("\n"); + return logLine; + } + }; + /// @brief Dispatches log messages + class LogDispatcher : base::NoCopy { + public: + LogDispatcher(bool proceed, LogMessage&& logMessage, base::DispatchAction dispatchAction) : + m_proceed(proceed), + m_logMessage(std::move(logMessage)), + m_dispatchAction(std::move(dispatchAction)) { + } + + void dispatch(void) { + if (m_proceed && m_dispatchAction == base::DispatchAction::None) { + m_proceed = false; + } + if (!m_proceed) { + return; + } + // We minimize the time of ELPP's lock - this lock is released after log is written + base::threading::ScopedLock scopedLock(ELPP->lock()); + base::TypedConfigurations* tc = m_logMessage.logger()->m_typedConfigurations; + if (ELPP->hasFlag(LoggingFlag::StrictLogFileSizeCheck)) { + tc->validateFileRolling(m_logMessage.level(), ELPP->preRollOutCallback()); + } + LogDispatchCallback* callback = nullptr; + LogDispatchData data; + for (const std::pair& h + : ELPP->m_logDispatchCallbacks) { + callback = h.second.get(); + if (callback != nullptr && callback->enabled()) { + data.setLogMessage(&m_logMessage); + data.setDispatchAction(m_dispatchAction); + callback->acquireLock(); + callback->handle(&data); + callback->releaseLock(); + } + } + } + + private: + bool m_proceed; + LogMessage m_logMessage; + base::DispatchAction m_dispatchAction; + }; +#if defined(ELPP_STL_LOGGING) + /// @brief Workarounds to write some STL logs + /// + /// @detail There is workaround needed to loop through some stl containers. In order to do that, we need iterable containers + /// of same type and provide iterator interface and pass it on to writeIterator(). + /// Remember, this is passed by value in constructor so that we dont change original containers. + /// This operation is as expensive as Big-O(std::min(class_.size(), base::consts::kMaxLogPerContainer)) + namespace workarounds { + /// @brief Abstract IterableContainer template that provides interface for iterable classes of type T + template + class IterableContainer { + public: + typedef typename Container::iterator iterator; + typedef typename Container::const_iterator const_iterator; + IterableContainer(void) {} + virtual ~IterableContainer(void) {} + iterator begin(void) { return getContainer().begin(); } + iterator end(void) { return getContainer().end(); } + private: + virtual Container& getContainer(void) = 0; + }; + /// @brief Implements IterableContainer and provides iterable std::priority_queue class + template, typename Comparator = std::less> + class IterablePriorityQueue : public IterableContainer, public std::priority_queue { + public: + IterablePriorityQueue(std::priority_queue queue_) { + std::size_t count_ = 0; + while (++count_ < base::consts::kMaxLogPerContainer && !queue_.empty()) { + this->push(queue_.top()); + queue_.pop(); + } + } + private: + inline Container& getContainer(void) { + return this->c; + } + }; + /// @brief Implements IterableContainer and provides iterable std::queue class + template> + class IterableQueue : public IterableContainer, public std::queue { + public: + IterableQueue(std::queue queue_) { + std::size_t count_ = 0; + while (++count_ < base::consts::kMaxLogPerContainer && !queue_.empty()) { + this->push(queue_.front()); + queue_.pop(); + } + } + private: + inline Container& getContainer(void) { + return this->c; + } + }; + /// @brief Implements IterableContainer and provides iterable std::stack class + template> + class IterableStack : public IterableContainer, public std::stack { + public: + IterableStack(std::stack stack_) { + std::size_t count_ = 0; + while (++count_ < base::consts::kMaxLogPerContainer && !stack_.empty()) { + this->push(stack_.top()); + stack_.pop(); + } + } + private: + inline Container& getContainer(void) { + return this->c; + } + }; + } // namespace workarounds +#endif // defined(ELPP_STL_LOGGING) + // Log message builder + class MessageBuilder { + public: + MessageBuilder(void) : m_logger(nullptr), m_containerLogSeperator(ELPP_LITERAL("")) {} + void initialize(Logger* logger) { + m_logger = logger; + m_containerLogSeperator = ELPP->hasFlag(LoggingFlag::NewLineForContainer) ? + ELPP_LITERAL("\n ") : ELPP_LITERAL(", "); + } + +# define ELPP_SIMPLE_LOG(LOG_TYPE)\ +inline MessageBuilder& operator<<(LOG_TYPE msg) {\ +m_logger->stream() << msg;\ +if (ELPP->hasFlag(LoggingFlag::AutoSpacing)) {\ +m_logger->stream() << " ";\ +}\ +return *this;\ +} + + inline MessageBuilder& operator<<(const std::string& msg) { + return operator<<(msg.c_str()); + } + ELPP_SIMPLE_LOG(char) + ELPP_SIMPLE_LOG(bool) + ELPP_SIMPLE_LOG(signed short) + ELPP_SIMPLE_LOG(unsigned short) + ELPP_SIMPLE_LOG(signed int) + ELPP_SIMPLE_LOG(unsigned int) + ELPP_SIMPLE_LOG(signed long) + ELPP_SIMPLE_LOG(unsigned long) + ELPP_SIMPLE_LOG(float) + ELPP_SIMPLE_LOG(double) + ELPP_SIMPLE_LOG(char*) + ELPP_SIMPLE_LOG(const char*) + ELPP_SIMPLE_LOG(const void*) + ELPP_SIMPLE_LOG(long double) + inline MessageBuilder& operator<<(const std::wstring& msg) { + return operator<<(msg.c_str()); + } + inline MessageBuilder& operator<<(const wchar_t* msg) { + if (msg == nullptr) { + m_logger->stream() << base::consts::kNullPointer; + return *this; + } +# if defined(ELPP_UNICODE) + m_logger->stream() << msg; +# else + char* buff_ = base::utils::Str::wcharPtrToCharPtr(msg); + m_logger->stream() << buff_; + free(buff_); +# endif + if (ELPP->hasFlag(LoggingFlag::AutoSpacing)) { + m_logger->stream() << " "; + } + return *this; + } + // ostream manipulators + inline MessageBuilder& operator<<(std::ostream& (*OStreamMani)(std::ostream&)) { + m_logger->stream() << OStreamMani; + return *this; + } +#define ELPP_ITERATOR_CONTAINER_LOG_ONE_ARG(temp) \ +template \ +inline MessageBuilder& operator<<(const temp& template_inst) { \ +return writeIterator(template_inst.begin(), template_inst.end(), template_inst.size()); \ +} +#define ELPP_ITERATOR_CONTAINER_LOG_TWO_ARG(temp) \ +template \ +inline MessageBuilder& operator<<(const temp& template_inst) { \ +return writeIterator(template_inst.begin(), template_inst.end(), template_inst.size()); \ +} +#define ELPP_ITERATOR_CONTAINER_LOG_THREE_ARG(temp) \ +template \ +inline MessageBuilder& operator<<(const temp& template_inst) { \ +return writeIterator(template_inst.begin(), template_inst.end(), template_inst.size()); \ +} +#define ELPP_ITERATOR_CONTAINER_LOG_FOUR_ARG(temp) \ +template \ +inline MessageBuilder& operator<<(const temp& template_inst) { \ +return writeIterator(template_inst.begin(), template_inst.end(), template_inst.size()); \ +} +#define ELPP_ITERATOR_CONTAINER_LOG_FIVE_ARG(temp) \ +template \ +inline MessageBuilder& operator<<(const temp& template_inst) { \ +return writeIterator(template_inst.begin(), template_inst.end(), template_inst.size()); \ +} + +#if defined(ELPP_STL_LOGGING) + ELPP_ITERATOR_CONTAINER_LOG_TWO_ARG(std::vector) + ELPP_ITERATOR_CONTAINER_LOG_TWO_ARG(std::list) + ELPP_ITERATOR_CONTAINER_LOG_TWO_ARG(std::deque) + ELPP_ITERATOR_CONTAINER_LOG_THREE_ARG(std::set) + ELPP_ITERATOR_CONTAINER_LOG_THREE_ARG(std::multiset) + ELPP_ITERATOR_CONTAINER_LOG_FOUR_ARG(std::map) + ELPP_ITERATOR_CONTAINER_LOG_FOUR_ARG(std::multimap) + template + inline MessageBuilder& operator<<(const std::queue& queue_) { + base::workarounds::IterableQueue iterableQueue_ = + static_cast >(queue_); + return writeIterator(iterableQueue_.begin(), iterableQueue_.end(), iterableQueue_.size()); + } + template + inline MessageBuilder& operator<<(const std::stack& stack_) { + base::workarounds::IterableStack iterableStack_ = + static_cast >(stack_); + return writeIterator(iterableStack_.begin(), iterableStack_.end(), iterableStack_.size()); + } + template + inline MessageBuilder& operator<<(const std::priority_queue& priorityQueue_) { + base::workarounds::IterablePriorityQueue iterablePriorityQueue_ = + static_cast >(priorityQueue_); + return writeIterator(iterablePriorityQueue_.begin(), iterablePriorityQueue_.end(), iterablePriorityQueue_.size()); + } + template + inline MessageBuilder& operator<<(const std::pair& pair_) { + m_logger->stream() << ELPP_LITERAL("("); + operator << (static_cast(pair_.first)); + m_logger->stream() << ELPP_LITERAL(", "); + operator << (static_cast(pair_.second)); + m_logger->stream() << ELPP_LITERAL(")"); + return *this; + } + template + inline MessageBuilder& operator<<(const std::bitset& bitset_) { + m_logger->stream() << ELPP_LITERAL("["); + operator << (bitset_.to_string()); + m_logger->stream() << ELPP_LITERAL("]"); + return *this; + } +# if defined(ELPP_LOG_STD_ARRAY) + template + inline MessageBuilder& operator<<(const std::array& array) { + return writeIterator(array.begin(), array.end(), array.size()); + } +# endif // defined(ELPP_LOG_STD_ARRAY) +# if defined(ELPP_LOG_UNORDERED_MAP) + ELPP_ITERATOR_CONTAINER_LOG_FIVE_ARG(std::unordered_map) + ELPP_ITERATOR_CONTAINER_LOG_FIVE_ARG(std::unordered_multimap) +# endif // defined(ELPP_LOG_UNORDERED_MAP) +# if defined(ELPP_LOG_UNORDERED_SET) + ELPP_ITERATOR_CONTAINER_LOG_FOUR_ARG(std::unordered_set) + ELPP_ITERATOR_CONTAINER_LOG_FOUR_ARG(std::unordered_multiset) +# endif // defined(ELPP_LOG_UNORDERED_SET) +#endif // defined(ELPP_STL_LOGGING) +#if defined(ELPP_QT_LOGGING) + inline MessageBuilder& operator<<(const QString& msg) { +# if defined(ELPP_UNICODE) + m_logger->stream() << msg.toStdWString(); +# else + m_logger->stream() << msg.toStdString(); +# endif // defined(ELPP_UNICODE) + return *this; + } + inline MessageBuilder& operator<<(const QByteArray& msg) { + return operator << (QString(msg)); + } + inline MessageBuilder& operator<<(const QStringRef& msg) { + return operator<<(msg.toString()); + } + inline MessageBuilder& operator<<(qint64 msg) { +# if defined(ELPP_UNICODE) + m_logger->stream() << QString::number(msg).toStdWString(); +# else + m_logger->stream() << QString::number(msg).toStdString(); +# endif // defined(ELPP_UNICODE) + return *this; + } + inline MessageBuilder& operator<<(quint64 msg) { +# if defined(ELPP_UNICODE) + m_logger->stream() << QString::number(msg).toStdWString(); +# else + m_logger->stream() << QString::number(msg).toStdString(); +# endif // defined(ELPP_UNICODE) + return *this; + } + inline MessageBuilder& operator<<(QChar msg) { + m_logger->stream() << msg.toLatin1(); + return *this; + } + inline MessageBuilder& operator<<(const QLatin1String& msg) { + m_logger->stream() << msg.latin1(); + return *this; + } + ELPP_ITERATOR_CONTAINER_LOG_ONE_ARG(QList) + ELPP_ITERATOR_CONTAINER_LOG_ONE_ARG(QVector) + ELPP_ITERATOR_CONTAINER_LOG_ONE_ARG(QQueue) + ELPP_ITERATOR_CONTAINER_LOG_ONE_ARG(QSet) + ELPP_ITERATOR_CONTAINER_LOG_ONE_ARG(QLinkedList) + ELPP_ITERATOR_CONTAINER_LOG_ONE_ARG(QStack) + template + inline MessageBuilder& operator<<(const QPair& pair_) { + m_logger->stream() << ELPP_LITERAL("("); + operator << (static_cast(pair_.first)); + m_logger->stream() << ELPP_LITERAL(", "); + operator << (static_cast(pair_.second)); + m_logger->stream() << ELPP_LITERAL(")"); + return *this; + } + template + inline MessageBuilder& operator<<(const QMap& map_) { + m_logger->stream() << ELPP_LITERAL("["); + QList keys = map_.keys(); + typename QList::const_iterator begin = keys.begin(); + typename QList::const_iterator end = keys.end(); + int max_ = static_cast(base::consts::kMaxLogPerContainer); // to prevent warning + for (int index_ = 0; begin != end && index_ < max_; ++index_, ++begin) { + m_logger->stream() << ELPP_LITERAL("("); + operator << (static_cast(*begin)); + m_logger->stream() << ELPP_LITERAL(", "); + operator << (static_cast(map_.value(*begin))); + m_logger->stream() << ELPP_LITERAL(")"); + m_logger->stream() << ((index_ < keys.size() -1) ? m_containerLogSeperator : ELPP_LITERAL("")); + } + if (begin != end) { + m_logger->stream() << ELPP_LITERAL("..."); + } + m_logger->stream() << ELPP_LITERAL("]"); + return *this; + } + template + inline MessageBuilder& operator<<(const QMultiMap& map_) { + operator << (static_cast>(map_)); + return *this; + } + template + inline MessageBuilder& operator<<(const QHash& hash_) { + m_logger->stream() << ELPP_LITERAL("["); + QList keys = hash_.keys(); + typename QList::const_iterator begin = keys.begin(); + typename QList::const_iterator end = keys.end(); + int max_ = static_cast(base::consts::kMaxLogPerContainer); // prevent type warning + for (int index_ = 0; begin != end && index_ < max_; ++index_, ++begin) { + m_logger->stream() << ELPP_LITERAL("("); + operator << (static_cast(*begin)); + m_logger->stream() << ELPP_LITERAL(", "); + operator << (static_cast(hash_.value(*begin))); + m_logger->stream() << ELPP_LITERAL(")"); + m_logger->stream() << ((index_ < keys.size() -1) ? m_containerLogSeperator : ELPP_LITERAL("")); + } + if (begin != end) { + m_logger->stream() << ELPP_LITERAL("..."); + } + m_logger->stream() << ELPP_LITERAL("]"); + return *this; + } + template + inline MessageBuilder& operator<<(const QMultiHash& multiHash_) { + operator << (static_cast>(multiHash_)); + return *this; + } +#endif // defined(ELPP_QT_LOGGING) +#if defined(ELPP_BOOST_LOGGING) + ELPP_ITERATOR_CONTAINER_LOG_TWO_ARG(boost::container::vector) + ELPP_ITERATOR_CONTAINER_LOG_TWO_ARG(boost::container::stable_vector) + ELPP_ITERATOR_CONTAINER_LOG_TWO_ARG(boost::container::list) + ELPP_ITERATOR_CONTAINER_LOG_TWO_ARG(boost::container::deque) + ELPP_ITERATOR_CONTAINER_LOG_FOUR_ARG(boost::container::map) + ELPP_ITERATOR_CONTAINER_LOG_FOUR_ARG(boost::container::flat_map) + ELPP_ITERATOR_CONTAINER_LOG_THREE_ARG(boost::container::set) + ELPP_ITERATOR_CONTAINER_LOG_THREE_ARG(boost::container::flat_set) +#endif // defined(ELPP_BOOST_LOGGING) + + /// @brief Macro used internally that can be used externally to make containers easylogging++ friendly + /// + /// @detail This macro expands to write an ostream& operator<< for container. This container is expected to + /// have begin() and end() methods that return respective iterators + /// @param ContainerType Type of container e.g, MyList from WX_DECLARE_LIST(int, MyList); in wxwidgets + /// @param SizeMethod Method used to get size of container. + /// @param ElementInstance Instance of element to be fed out. Insance name is "elem". See WXELPP_ENABLED macro + /// for an example usage +#define MAKE_CONTAINERELPP_FRIENDLY(ContainerType, SizeMethod, ElementInstance) \ +el::base::type::ostream_t& operator<<(el::base::type::ostream_t& ss, const ContainerType& container) {\ +const el::base::type::char_t* sep = ELPP->hasFlag(el::LoggingFlag::NewLineForContainer) ? \ +ELPP_LITERAL("\n ") : ELPP_LITERAL(", ");\ +ContainerType::const_iterator elem = container.begin();\ +ContainerType::const_iterator endElem = container.end();\ +std::size_t size_ = container.SizeMethod; \ +ss << ELPP_LITERAL("[");\ +for (std::size_t i = 0; elem != endElem && i < el::base::consts::kMaxLogPerContainer; ++i, ++elem) { \ +ss << ElementInstance;\ +ss << ((i < size_ - 1) ? sep : ELPP_LITERAL(""));\ +}\ +if (elem != endElem) {\ +ss << ELPP_LITERAL("...");\ +}\ +ss << ELPP_LITERAL("]");\ +return ss;\ +} +#if defined(ELPP_WXWIDGETS_LOGGING) + ELPP_ITERATOR_CONTAINER_LOG_ONE_ARG(wxVector) +# define ELPP_WX_PTR_ENABLED(ContainerType) MAKE_CONTAINERELPP_FRIENDLY(ContainerType, size(), *(*elem)) +# define ELPP_WX_ENABLED(ContainerType) MAKE_CONTAINERELPP_FRIENDLY(ContainerType, size(), (*elem)) +# define ELPP_WX_HASH_MAP_ENABLED(ContainerType) MAKE_CONTAINERELPP_FRIENDLY(ContainerType, size(), \ +ELPP_LITERAL("(") << elem->first << ELPP_LITERAL(", ") << elem->second << ELPP_LITERAL(")") +#else +# define ELPP_WX_PTR_ENABLED(ContainerType) +# define ELPP_WX_ENABLED(ContainerType) +# define ELPP_WX_HASH_MAP_ENABLED(ContainerType) +#endif // defined(ELPP_WXWIDGETS_LOGGING) + // Other classes + template + ELPP_SIMPLE_LOG(const Class&) +#undef ELPP_SIMPLE_LOG +#undef ELPP_ITERATOR_CONTAINER_LOG_ONE_ARG +#undef ELPP_ITERATOR_CONTAINER_LOG_TWO_ARG +#undef ELPP_ITERATOR_CONTAINER_LOG_THREE_ARG +#undef ELPP_ITERATOR_CONTAINER_LOG_FOUR_ARG +#undef ELPP_ITERATOR_CONTAINER_LOG_FIVE_ARG + private: + Logger* m_logger; + const base::type::char_t* m_containerLogSeperator; + + template + inline MessageBuilder& writeIterator(Iterator begin_, Iterator end_, std::size_t size_) { + m_logger->stream() << ELPP_LITERAL("["); + for (std::size_t i = 0; begin_ != end_ && i < base::consts::kMaxLogPerContainer; ++i, ++begin_) { + operator << (*begin_); + m_logger->stream() << ((i < size_ - 1) ? m_containerLogSeperator : ELPP_LITERAL("")); + } + if (begin_ != end_) { + m_logger->stream() << ELPP_LITERAL("..."); + } + m_logger->stream() << ELPP_LITERAL("]"); + if (ELPP->hasFlag(LoggingFlag::AutoSpacing)) { + m_logger->stream() << " "; + } + return *this; + } + }; + /// @brief Writes nothing - Used when certain log is disabled + class NullWriter : base::NoCopy { + public: + NullWriter(void) {} + + // Null manipulator + inline NullWriter& operator<<(std::ostream& (*)(std::ostream&)) { + return *this; + } + + template + inline NullWriter& operator<<(const T&) { + return *this; + } + }; + /// @brief Main entry point of each logging + class Writer : base::NoCopy { + public: + Writer(Level level, const char* file, unsigned long int line, + const char* func, base::DispatchAction dispatchAction = base::DispatchAction::NormalLog, + base::type::VerboseLevel verboseLevel = 0) : + m_level(level), m_file(file), m_line(line), m_func(func), m_verboseLevel(verboseLevel), + m_proceed(false), m_dispatchAction(dispatchAction) { + } + + virtual ~Writer(void) { + processDispatch(); + } + + template + inline Writer& operator<<(const T& log) { +#if ELPP_LOGGING_ENABLED + if (m_proceed) { + m_messageBuilder << log; + } +#endif // ELPP_LOGGING_ENABLED + return *this; + } + + inline Writer& operator<<(std::ostream& (*log)(std::ostream&)) { +#if ELPP_LOGGING_ENABLED + if (m_proceed) { + m_messageBuilder << log; + } +#endif // ELPP_LOGGING_ENABLED + return *this; + } + + Writer& construct(Logger* logger, bool needLock = true) { + m_logger = logger; + initializeLogger(logger->id(), false, needLock); + m_messageBuilder.initialize(m_logger); + return *this; + } + + Writer& construct(int count, const char* loggerIds, ...) { + if (ELPP->hasFlag(LoggingFlag::MultiLoggerSupport)) { + va_list loggersList; + va_start(loggersList, loggerIds); + const char* id = loggerIds; + for (int i = 0; i < count; ++i) { + m_loggerIds.push_back(std::string(id)); + id = va_arg(loggersList, const char*); + } + va_end(loggersList); + initializeLogger(m_loggerIds.at(0)); + } else { + initializeLogger(std::string(loggerIds)); + } + m_messageBuilder.initialize(m_logger); + return *this; + } + protected: + Level m_level; + const char* m_file; + const unsigned long int m_line; + const char* m_func; + base::type::VerboseLevel m_verboseLevel; + Logger* m_logger; + bool m_proceed; + base::MessageBuilder m_messageBuilder; + base::DispatchAction m_dispatchAction; + std::vector m_loggerIds; + friend class el::Helpers; + + void initializeLogger(const std::string& loggerId, bool lookup = true, bool needLock = true) { + if (lookup) { + m_logger = ELPP->registeredLoggers()->get(loggerId, ELPP->hasFlag(LoggingFlag::CreateLoggerAutomatically)); + } + if (m_logger == nullptr) { + ELPP->acquireLock(); + if (!ELPP->registeredLoggers()->has(std::string(base::consts::kDefaultLoggerId))) { + // Somehow default logger has been unregistered. Not good! Register again + ELPP->registeredLoggers()->get(std::string(base::consts::kDefaultLoggerId)); + } + ELPP->releaseLock(); // Need to unlock it for next writer + Writer(Level::Debug, m_file, m_line, m_func).construct(1, base::consts::kDefaultLoggerId) + << "Logger [" << loggerId << "] is not registered yet!"; + m_proceed = false; + } else { + if (needLock) { + m_logger->acquireLock(); // This should not be unlocked by checking m_proceed because + // m_proceed can be changed by lines below + } + if (ELPP->hasFlag(LoggingFlag::HierarchicalLogging)) { + m_proceed = m_level == Level::Verbose ? m_logger->enabled(m_level) : + LevelHelper::castToInt(m_level) >= LevelHelper::castToInt(ELPP->m_loggingLevel); + } else { + m_proceed = m_logger->enabled(m_level); + } + } + } + + void processDispatch() { +#if ELPP_LOGGING_ENABLED + if (ELPP->hasFlag(LoggingFlag::MultiLoggerSupport)) { + bool firstDispatched = false; + base::type::string_t logMessage; + std::size_t i = 0; + do { + if (m_proceed) { + if (firstDispatched) { + m_logger->stream() << logMessage; + } else { + firstDispatched = true; + if (m_loggerIds.size() > 1) { + logMessage = m_logger->stream().str(); + } + } + triggerDispatch(); + } else if (m_logger != nullptr) { + m_logger->stream().str(ELPP_LITERAL("")); + m_logger->releaseLock(); + } + if (i + 1 < m_loggerIds.size()) { + initializeLogger(m_loggerIds.at(i + 1)); + } + } while (++i < m_loggerIds.size()); + } else { + if (m_proceed) { + triggerDispatch(); + } else if (m_logger != nullptr) { + m_logger->stream().str(ELPP_LITERAL("")); + m_logger->releaseLock(); + } + } +#else + if (m_logger != nullptr) { + m_logger->stream().str(ELPP_LITERAL("")); + m_logger->releaseLock(); + } +#endif // ELPP_LOGGING_ENABLED + } + + void triggerDispatch(void) { + if (m_proceed) { + base::LogDispatcher(m_proceed, LogMessage(m_level, m_file, m_line, m_func, m_verboseLevel, + m_logger), m_dispatchAction).dispatch(); + } + if (m_logger != nullptr) { + m_logger->stream().str(ELPP_LITERAL("")); + m_logger->releaseLock(); + } + if (m_proceed && m_level == Level::Fatal + && !ELPP->hasFlag(LoggingFlag::DisableApplicationAbortOnFatalLog)) { + base::Writer(Level::Warning, m_file, m_line, m_func).construct(1, base::consts::kDefaultLoggerId) + << "Aborting application. Reason: Fatal log at [" << m_file << ":" << m_line << "]"; + std::stringstream reasonStream; + reasonStream << "Fatal log at [" << m_file << ":" << m_line << "]" + << " If you wish to disable 'abort on fatal log' please use " + << "el::Helpers::addFlag(el::LoggingFlag::DisableApplicationAbortOnFatalLog)"; + base::utils::abort(1, reasonStream.str()); + } + m_proceed = false; + } + }; + class PErrorWriter : public base::Writer { + public: + PErrorWriter(Level level, const char* file, unsigned long int line, + const char* func, base::DispatchAction dispatchAction = base::DispatchAction::NormalLog, + base::type::VerboseLevel verboseLevel = 0) : + base::Writer(level, file, line, func, dispatchAction, verboseLevel) { + } + + virtual ~PErrorWriter(void) { + if (m_proceed) { +#if ELPP_COMPILER_MSVC + char buff[256]; + strerror_s(buff, 256, errno); + m_logger->stream() << ": " << buff << " [" << errno << "]"; +#else + m_logger->stream() << ": " << strerror(errno) << " [" << errno << "]"; +#endif + } + } + }; + } // namespace base + // Logging from Logger class. Why this is here? Because we have Storage and Writer class available +#if ELPP_VARIADIC_TEMPLATES_SUPPORTED + template + void Logger::log_(Level level, int vlevel, const char* s, const T& value, const Args&... args) { + base::MessageBuilder b; + b.initialize(this); + while (*s) { + if (*s == base::consts::kFormatSpecifierChar) { + if (*(s + 1) == base::consts::kFormatSpecifierChar) { + ++s; + } else { + if (*(s + 1) == base::consts::kFormatSpecifierCharValue) { + ++s; + b << value; + log_(level, vlevel, ++s, args...); + return; + } + } + } + b << *s++; + } + ELPP_INTERNAL_ERROR("Too many arguments provided. Unable to handle. Please provide more format specifiers", false); + } + template + inline void Logger::log_(Level level, int vlevel, const T& log) { + if (level == Level::Verbose) { + if (ELPP->vRegistry()->allowed(vlevel, __FILE__)) { + base::Writer(Level::Verbose, "FILE", 0, "FUNCTION", + base::DispatchAction::NormalLog, vlevel).construct(this, false) << log; + } else { + stream().str(ELPP_LITERAL("")); + } + } else { + base::Writer(level, "FILE", 0, "FUNCTION").construct(this, false) << log; + } + } + template + void Logger::log(Level level, const char* s, const T& value, const Args&... args) { + base::threading::ScopedLock scopedLock(lock()); + log_(level, 0, s, value, args...); + } + template + inline void Logger::log(Level level, const T& log) { + base::threading::ScopedLock scopedLock(lock()); + log_(level, 0, log); + } +# if ELPP_VERBOSE_LOG + template + inline void Logger::verbose(int vlevel, const char* s, const T& value, const Args&... args) { + base::threading::ScopedLock scopedLock(lock()); + log_(el::Level::Verbose, vlevel, s, value, args...); + } + template + inline void Logger::verbose(int vlevel, const T& log) { + base::threading::ScopedLock scopedLock(lock()); + log_(el::Level::Verbose, vlevel, log); + } +# else + template + inline void Logger::verbose(int, const char*, const T&, const Args&...) { + return; + } + template + inline void Logger::verbose(int, const T&) { + return; + } +# endif // ELPP_VERBOSE_LOG +# define LOGGER_LEVEL_WRITERS(FUNCTION_NAME, LOG_LEVEL)\ +template \ +inline void Logger::FUNCTION_NAME(const char* s, const T& value, const Args&... args) {\ +log(LOG_LEVEL, s, value, args...);\ +}\ +template \ +inline void Logger::FUNCTION_NAME(const T& value) {\ +log(LOG_LEVEL, value);\ +} +# define LOGGER_LEVEL_WRITERS_DISABLED(FUNCTION_NAME, LOG_LEVEL)\ +template \ +inline void Logger::FUNCTION_NAME(const char*, const T&, const Args&...) {\ +return;\ +}\ +template \ +inline void Logger::FUNCTION_NAME(const T&) {\ +return;\ +} + +# if ELPP_INFO_LOG + LOGGER_LEVEL_WRITERS(info, Level::Info) +# else + LOGGER_LEVEL_WRITERS_DISABLED(info, Level::Info) +# endif // ELPP_INFO_LOG +# if ELPP_DEBUG_LOG + LOGGER_LEVEL_WRITERS(debug, Level::Debug) +# else + LOGGER_LEVEL_WRITERS_DISABLED(debug, Level::Debug) +# endif // ELPP_DEBUG_LOG +# if ELPP_WARNING_LOG + LOGGER_LEVEL_WRITERS(warn, Level::Warning) +# else + LOGGER_LEVEL_WRITERS_DISABLED(warn, Level::Warning) +# endif // ELPP_WARNING_LOG +# if ELPP_ERROR_LOG + LOGGER_LEVEL_WRITERS(error, Level::Error) +# else + LOGGER_LEVEL_WRITERS_DISABLED(error, Level::Error) +# endif // ELPP_ERROR_LOG +# if ELPP_FATAL_LOG + LOGGER_LEVEL_WRITERS(fatal, Level::Fatal) +# else + LOGGER_LEVEL_WRITERS_DISABLED(fatal, Level::Fatal) +# endif // ELPP_FATAL_LOG +# if ELPP_TRACE_LOG + LOGGER_LEVEL_WRITERS(trace, Level::Trace) +# else + LOGGER_LEVEL_WRITERS_DISABLED(trace, Level::Trace) +# endif // ELPP_TRACE_LOG +# undef LOGGER_LEVEL_WRITERS +# undef LOGGER_LEVEL_WRITERS_DISABLED +#endif // ELPP_VARIADIC_TEMPLATES_SUPPORTED +#if ELPP_COMPILER_MSVC +# define ELPP_VARIADIC_FUNC_MSVC(variadicFunction, variadicArgs) variadicFunction variadicArgs +# define ELPP_VARIADIC_FUNC_MSVC_RUN(variadicFunction, ...) ELPP_VARIADIC_FUNC_MSVC(variadicFunction, (__VA_ARGS__)) +# define el_getVALength(...) ELPP_VARIADIC_FUNC_MSVC_RUN(el_resolveVALength, 0, ## __VA_ARGS__,\ +10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0) +#else +# if ELPP_COMPILER_CLANG +# define el_getVALength(...) el_resolveVALength(0, __VA_ARGS__, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0) +# else +# define el_getVALength(...) el_resolveVALength(0, ## __VA_ARGS__, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0) +# endif // ELPP_COMPILER_CLANG +#endif // ELPP_COMPILER_MSVC +#define el_resolveVALength(_0, _1, _2, _3, _4, _5, _6, _7, _8, _9, _10, N, ...) N +#define ELPP_WRITE_LOG(writer, level, dispatchAction, ...) \ +writer(level, __FILE__, __LINE__, ELPP_FUNC, dispatchAction).construct(el_getVALength(__VA_ARGS__), __VA_ARGS__) +#define ELPP_WRITE_LOG_IF(writer, condition, level, dispatchAction, ...) if (condition) \ +writer(level, __FILE__, __LINE__, ELPP_FUNC, dispatchAction).construct(el_getVALength(__VA_ARGS__), __VA_ARGS__) +#define ELPP_WRITE_LOG_EVERY_N(writer, occasion, level, dispatchAction, ...) \ +if (ELPP->validateEveryNCounter(__FILE__, __LINE__, occasion)) \ +writer(level, __FILE__, __LINE__, ELPP_FUNC, dispatchAction).construct(el_getVALength(__VA_ARGS__), __VA_ARGS__) +#define ELPP_WRITE_LOG_AFTER_N(writer, n, level, dispatchAction, ...) \ +if (ELPP->validateAfterNCounter(__FILE__, __LINE__, n)) \ +writer(level, __FILE__, __LINE__, ELPP_FUNC, dispatchAction).construct(el_getVALength(__VA_ARGS__), __VA_ARGS__) +#define ELPP_WRITE_LOG_N_TIMES(writer, n, level, dispatchAction, ...) \ +if (ELPP->validateNTimesCounter(__FILE__, __LINE__, n)) \ +writer(level, __FILE__, __LINE__, ELPP_FUNC, dispatchAction).construct(el_getVALength(__VA_ARGS__), __VA_ARGS__) +#undef ELPP_CURR_FILE_PERFORMANCE_LOGGER +#if defined(ELPP_PERFORMANCE_LOGGER) +# define ELPP_CURR_FILE_PERFORMANCE_LOGGER ELPP_PERFORMANCE_LOGGER +#else +# define ELPP_CURR_FILE_PERFORMANCE_LOGGER el::base::consts::kPerformanceLoggerId +#endif + class PerformanceTrackingData { + public: + enum class DataType : base::type::EnumType { + Checkpoint = 1, Complete = 2 + }; + // Do not use constructor, will run into multiple definition error, use init(PerformanceTracker*) + explicit PerformanceTrackingData(DataType dataType) : m_performanceTracker(nullptr), + m_dataType(dataType), m_file(""), m_line(0), m_func("") {} + inline const std::string* blockName(void) const; + inline const struct timeval* startTime(void) const; + inline const struct timeval* endTime(void) const; + inline const struct timeval* lastCheckpointTime(void) const; + inline const base::PerformanceTracker* performanceTracker(void) const { return m_performanceTracker; } + inline PerformanceTrackingData::DataType dataType(void) const { return m_dataType; } + inline bool firstCheckpoint(void) const { return m_firstCheckpoint; } + inline std::string checkpointId(void) const { return m_checkpointId; } + inline const char* file(void) const { return m_file; } + inline unsigned long int line(void) const { return m_line; } + inline const char* func(void) const { return m_func; } + inline const base::type::string_t* formattedTimeTaken() const { return &m_formattedTimeTaken; } + inline const std::string& loggerId(void) const; + private: + base::PerformanceTracker* m_performanceTracker; + base::type::string_t m_formattedTimeTaken; + PerformanceTrackingData::DataType m_dataType; + bool m_firstCheckpoint; + std::string m_checkpointId; + const char* m_file; + unsigned long int m_line; + const char* m_func; + inline void init(base::PerformanceTracker* performanceTracker, bool firstCheckpoint = false) { + m_performanceTracker = performanceTracker; + m_firstCheckpoint = firstCheckpoint; + } + + friend class el::base::PerformanceTracker; + }; + namespace base { + /// @brief Represents performanceTracker block of code that conditionally adds performance status to log + /// either when goes outside the scope of when checkpoint() is called + class PerformanceTracker : public base::threading::ThreadSafe, public Loggable { + public: + PerformanceTracker(const std::string& blockName, + base::TimestampUnit timestampUnit = base::TimestampUnit::Millisecond, + const std::string& loggerId = std::string(ELPP_CURR_FILE_PERFORMANCE_LOGGER), + bool scopedLog = true, Level level = base::consts::kPerformanceTrackerDefaultLevel) : + m_blockName(blockName), m_timestampUnit(timestampUnit), m_loggerId(loggerId), m_scopedLog(scopedLog), + m_level(level), m_hasChecked(false), m_lastCheckpointId(std::string()), m_enabled(false) { +#if !defined(ELPP_DISABLE_PERFORMANCE_TRACKING) && ELPP_LOGGING_ENABLED + // We store it locally so that if user happen to change configuration by the end of scope + // or before calling checkpoint, we still depend on state of configuraton at time of construction + el::Logger* loggerPtr = ELPP->registeredLoggers()->get(loggerId, false); + m_enabled = loggerPtr != nullptr && loggerPtr->m_typedConfigurations->performanceTracking(m_level); + if (m_enabled) { + base::utils::DateTime::gettimeofday(&m_startTime); + } +#endif // !defined(ELPP_DISABLE_PERFORMANCE_TRACKING) && ELPP_LOGGING_ENABLED + } + /// @brief Copy constructor + PerformanceTracker(const PerformanceTracker& t) : + m_blockName(t.m_blockName), m_timestampUnit(t.m_timestampUnit), m_loggerId(t.m_loggerId), m_scopedLog(t.m_scopedLog), + m_level(t.m_level), m_hasChecked(t.m_hasChecked), m_lastCheckpointId(t.m_lastCheckpointId), m_enabled(t.m_enabled), + m_startTime(t.m_startTime), m_endTime(t.m_endTime), m_lastCheckpointTime(t.m_lastCheckpointTime) { + } + virtual ~PerformanceTracker(void) { +#if !defined(ELPP_DISABLE_PERFORMANCE_TRACKING) && ELPP_LOGGING_ENABLED + if (m_enabled) { + base::threading::ScopedLock scopedLock(lock()); + if (m_scopedLog) { + base::utils::DateTime::gettimeofday(&m_endTime); + base::type::string_t formattedTime = getFormattedTimeTaken(); + PerformanceTrackingData data(PerformanceTrackingData::DataType::Complete); + data.init(this); + data.m_formattedTimeTaken = formattedTime; + PerformanceTrackingCallback* callback = nullptr; + for (const std::pair& h + : ELPP->m_performanceTrackingCallbacks) { + callback = h.second.get(); + if (callback != nullptr && callback->enabled()) { + callback->acquireLock(); + callback->handle(&data); + callback->releaseLock(); + } + } + } + } +#endif // !defined(ELPP_DISABLE_PERFORMANCE_TRACKING) + } + /// @brief A checkpoint for current performanceTracker block. + void checkpoint(const std::string& id = std::string(), const char* file = __FILE__, unsigned long int line = __LINE__, const char* func = "") { +#if !defined(ELPP_DISABLE_PERFORMANCE_TRACKING) && ELPP_LOGGING_ENABLED + if (m_enabled) { + base::threading::ScopedLock scopedLock(lock()); + base::utils::DateTime::gettimeofday(&m_endTime); + base::type::string_t formattedTime = m_hasChecked ? getFormattedTimeTaken(m_lastCheckpointTime) : ELPP_LITERAL(""); + PerformanceTrackingData data(PerformanceTrackingData::DataType::Checkpoint); + data.init(this); + data.m_checkpointId = id; + data.m_file = file; + data.m_line = line; + data.m_func = func; + data.m_formattedTimeTaken = formattedTime; + PerformanceTrackingCallback* callback = nullptr; + for (const std::pair& h + : ELPP->m_performanceTrackingCallbacks) { + callback = h.second.get(); + if (callback != nullptr && callback->enabled()) { + callback->acquireLock(); + callback->handle(&data); + callback->releaseLock(); + } + } + base::utils::DateTime::gettimeofday(&m_lastCheckpointTime); + m_hasChecked = true; + m_lastCheckpointId = id; + } +#endif // !defined(ELPP_DISABLE_PERFORMANCE_TRACKING) && ELPP_LOGGING_ENABLED + ELPP_UNUSED(id); + ELPP_UNUSED(file); + ELPP_UNUSED(line); + ELPP_UNUSED(func); + } + inline Level level(void) const { return m_level; } + private: + std::string m_blockName; + base::TimestampUnit m_timestampUnit; + std::string m_loggerId; + bool m_scopedLog; + Level m_level; + bool m_hasChecked; + std::string m_lastCheckpointId; + bool m_enabled; + struct timeval m_startTime, m_endTime, m_lastCheckpointTime; + + PerformanceTracker(void); + + friend class el::PerformanceTrackingData; + friend class base::DefaultPerformanceTrackingCallback; + + const inline base::type::string_t getFormattedTimeTaken() const { + return getFormattedTimeTaken(m_startTime); + } + + const base::type::string_t getFormattedTimeTaken(struct timeval startTime) const { + if (ELPP->hasFlag(LoggingFlag::FixedTimeFormat)) { + base::type::stringstream_t ss; + ss << base::utils::DateTime::getTimeDifference(m_endTime, + startTime, m_timestampUnit) << " " << base::consts::kTimeFormats[static_cast(m_timestampUnit)].unit; + return ss.str(); + } + return base::utils::DateTime::formatTime(base::utils::DateTime::getTimeDifference(m_endTime, + startTime, m_timestampUnit), m_timestampUnit); + } + + virtual inline void log(el::base::type::ostream_t& os) const { + os << getFormattedTimeTaken(); + } + }; + class DefaultPerformanceTrackingCallback : public PerformanceTrackingCallback { + protected: + void handle(const PerformanceTrackingData* data) { + m_data = data; + base::type::stringstream_t ss; + if (m_data->dataType() == PerformanceTrackingData::DataType::Complete) { + ss << ELPP_LITERAL("Executed [") << m_data->blockName()->c_str() << ELPP_LITERAL("] in [") << *m_data->formattedTimeTaken() << ELPP_LITERAL("]"); + } else { + ss << ELPP_LITERAL("Performance checkpoint"); + if (!m_data->checkpointId().empty()) { + ss << ELPP_LITERAL(" [") << m_data->checkpointId().c_str() << ELPP_LITERAL("]"); + } + ss << ELPP_LITERAL(" for block [") << m_data->blockName()->c_str() << ELPP_LITERAL("] : [") << *m_data->performanceTracker(); + if (!ELPP->hasFlag(LoggingFlag::DisablePerformanceTrackingCheckpointComparison) && m_data->performanceTracker()->m_hasChecked) { + ss << ELPP_LITERAL(" ([") << *m_data->formattedTimeTaken() << ELPP_LITERAL("] from "); + if (m_data->performanceTracker()->m_lastCheckpointId.empty()) { + ss << ELPP_LITERAL("last checkpoint"); + } else { + ss << ELPP_LITERAL("checkpoint '") << m_data->performanceTracker()->m_lastCheckpointId.c_str() << ELPP_LITERAL("'"); + } + ss << ELPP_LITERAL(")]"); + } else { + ss << ELPP_LITERAL("]"); + } + } + el::base::Writer(m_data->performanceTracker()->level(), m_data->file(), m_data->line(), m_data->func()).construct(1, m_data->loggerId().c_str()) << ss.str(); + } + private: + const PerformanceTrackingData* m_data; + }; + } // namespace base + inline const std::string* PerformanceTrackingData::blockName() const { + return const_cast(&m_performanceTracker->m_blockName); + } + inline const struct timeval* PerformanceTrackingData::startTime() const { + return const_cast(&m_performanceTracker->m_startTime); + } + inline const struct timeval* PerformanceTrackingData::endTime() const { + return const_cast(&m_performanceTracker->m_endTime); + } + inline const struct timeval* PerformanceTrackingData::lastCheckpointTime() const { + return const_cast(&m_performanceTracker->m_lastCheckpointTime); + } + inline const std::string& PerformanceTrackingData::loggerId(void) const { return m_performanceTracker->m_loggerId; } + namespace base { + /// @brief Contains some internal debugging tools like crash handler and stack tracer + namespace debug { + class StackTrace : base::NoCopy { + public: + static const std::size_t kMaxStack = 64; + static const std::size_t kStackStart = 2; // We want to skip c'tor and StackTrace::generateNew() + class StackTraceEntry { + public: + StackTraceEntry(std::size_t index, const char* loc, const char* demang, const char* hex, const char* addr) { + m_index = index; + m_location = std::string(loc); + m_demangled = std::string(demang); + m_hex = std::string(hex); + m_addr = std::string(addr); + } + StackTraceEntry(std::size_t index, char* loc) { + m_index = index; + m_location = std::string(loc); + } + std::size_t m_index; + std::string m_location; + std::string m_demangled; + std::string m_hex; + std::string m_addr; + friend std::ostream& operator<<(std::ostream& ss, const StackTraceEntry& si) { + ss << "[" << si.m_index << "] " << si.m_location << (si.m_demangled.empty() ? "" : ":") << si.m_demangled + << (si.m_hex.empty() ? "" : "+") << si.m_hex << si.m_addr; + return ss; + } + + private: + StackTraceEntry(void); + }; + + StackTrace(void) { + generateNew(); + } + + virtual ~StackTrace(void) { + } + + inline std::vector& getLatestStack(void) { + return m_stack; + } + + friend inline std::ostream& operator<<(std::ostream& os, const StackTrace& st) { + std::vector::const_iterator it = st.m_stack.begin(); + while (it != st.m_stack.end()) { + os << " " << *it++ << "\n"; + } + return os; + } + + private: + std::vector m_stack; + + void generateNew(void) { +#if ELPP_STACKTRACE + m_stack.clear(); + void* stack[kMaxStack]; + std::size_t size = backtrace(stack, kMaxStack); + char** strings = backtrace_symbols(stack, size); + if (size > kStackStart) { // Skip StackTrace c'tor and generateNew + for (std::size_t i = kStackStart; i < size; ++i) { + char* mangName = nullptr; + char* hex = nullptr; + char* addr = nullptr; + for (char* c = strings[i]; *c; ++c) { + switch (*c) { + case '(': + mangName = c; + break; + case '+': + hex = c; + break; + case ')': + addr = c; + break; + default: + break; + } + } + // Perform demangling if parsed properly + if (mangName != nullptr && hex != nullptr && addr != nullptr && mangName < hex) { + *mangName++ = '\0'; + *hex++ = '\0'; + *addr++ = '\0'; + int status = 0; + char* demangName = abi::__cxa_demangle(mangName, 0, 0, &status); + // if demangling is successful, output the demangled function name + if (status == 0) { + // Success (see http://gcc.gnu.org/onlinedocs/libstdc++/libstdc++-html-USERS-4.3/a01696.html) + StackTraceEntry entry(i - 1, strings[i], demangName, hex, addr); + m_stack.push_back(entry); + } else { + // Not successful - we will use mangled name + StackTraceEntry entry(i - 1, strings[i], mangName, hex, addr); + m_stack.push_back(entry); + } + free(demangName); + } else { + StackTraceEntry entry(i - 1, strings[i]); + m_stack.push_back(entry); + } + } + } + free(strings); +#else + ELPP_INTERNAL_INFO(1, "Stacktrace generation not supported for selected compiler"); +#endif // ELPP_STACKTRACE + } + }; + static std::string crashReason(int sig) { + std::stringstream ss; + bool foundReason = false; + for (int i = 0; i < base::consts::kCrashSignalsCount; ++i) { + if (base::consts::kCrashSignals[i].numb == sig) { + ss << "Application has crashed due to [" << base::consts::kCrashSignals[i].name << "] signal"; + if (ELPP->hasFlag(el::LoggingFlag::LogDetailedCrashReason)) { + ss << std::endl << + " " << base::consts::kCrashSignals[i].brief << std::endl << + " " << base::consts::kCrashSignals[i].detail; + } + foundReason = true; + } + } + if (!foundReason) { + ss << "Application has crashed due to unknown signal [" << sig << "]"; + } + return ss.str(); + } + /// @brief Logs reason of crash from sig + static void logCrashReason(int sig, bool stackTraceIfAvailable, Level level, const char* logger) { + std::stringstream ss; + ss << "CRASH HANDLED; "; + ss << crashReason(sig); +#if ELPP_STACKTRACE + if (stackTraceIfAvailable) { + ss << std::endl << " ======= Backtrace: =========" << std::endl << base::debug::StackTrace(); + } +#else + ELPP_UNUSED(stackTraceIfAvailable); +#endif // ELPP_STACKTRACE + ELPP_WRITE_LOG(el::base::Writer, level, base::DispatchAction::NormalLog, logger) << ss.str(); + } + static inline void crashAbort(int sig) { + base::utils::abort(sig); + } + /// @brief Default application crash handler + /// + /// @detail This function writes log using 'default' logger, prints stack trace for GCC based compilers and aborts program. + static inline void defaultCrashHandler(int sig) { + base::debug::logCrashReason(sig, true, Level::Fatal, base::consts::kDefaultLoggerId); + base::debug::crashAbort(sig); + } + /// @brief Handles unexpected crashes + class CrashHandler : base::NoCopy { + public: + typedef void (*Handler)(int); + + explicit CrashHandler(bool useDefault) { + if (useDefault) { + setHandler(defaultCrashHandler); + } + } + explicit CrashHandler(const Handler& cHandler) { + setHandler(cHandler); + } + void setHandler(const Handler& cHandler) { + m_handler = cHandler; +#if defined(ELPP_HANDLE_SIGABRT) + int i = 0; // SIGABRT is at base::consts::kCrashSignals[0] +#else + int i = 1; +#endif // defined(ELPP_HANDLE_SIGABRT) + for (; i < base::consts::kCrashSignalsCount; ++i) { + m_handler = signal(base::consts::kCrashSignals[i].numb, cHandler); + } + } + + private: + Handler m_handler; + }; + } // namespace debug + } // namespace base + extern base::debug::CrashHandler elCrashHandler; +#define MAKE_LOGGABLE(ClassType, ClassInstance, OutputStreamInstance) \ +el::base::type::ostream_t& operator<<(el::base::type::ostream_t& OutputStreamInstance, const ClassType& ClassInstance) + /// @brief Initializes syslog with process ID, options and facility. calls closelog() on d'tor + class SysLogInitializer { + public: + SysLogInitializer(const char* processIdent, int options = 0, int facility = 0) { +#if defined(ELPP_SYSLOG) + openlog(processIdent, options, facility); +#else + ELPP_UNUSED(processIdent); + ELPP_UNUSED(options); + ELPP_UNUSED(facility); +#endif // defined(ELPP_SYSLOG) + } + virtual ~SysLogInitializer(void) { +#if defined(ELPP_SYSLOG) + closelog(); +#endif // defined(ELPP_SYSLOG) + } + }; +#define ELPP_INITIALIZE_SYSLOG(id, opt, fac) el::SysLogInitializer elSyslogInit(id, opt, fac) + /// @brief Static helpers for developers + class Helpers : base::StaticClass { + public: + /// @brief Shares logging repository (base::Storage) + static inline void setStorage(base::type::StoragePointer storage) { + ELPP = storage; + } + /// @return Main storage repository + static inline base::type::StoragePointer storage() { + return ELPP; + } + /// @brief Sets application arguments and figures out whats active for logging and whats not. + static inline void setArgs(int argc, char** argv) { + ELPP->setApplicationArguments(argc, argv); + } + /// @copydoc setArgs(int argc, char** argv) + static inline void setArgs(int argc, const char** argv) { + ELPP->setApplicationArguments(argc, const_cast(argv)); + } + /// @brief Overrides default crash handler and installs custom handler. + /// @param crashHandler A functor with no return type that takes single int argument. + /// Handler is a typedef with specification: void (*Handler)(int) + static inline void setCrashHandler(const el::base::debug::CrashHandler::Handler& crashHandler) { + el::elCrashHandler.setHandler(crashHandler); + } + /// @brief Abort due to crash with signal in parameter + /// @param sig Crash signal + static inline void crashAbort(int sig, const char* sourceFile = "", unsigned int long line = 0) { + std::stringstream ss; + ss << base::debug::crashReason(sig).c_str(); + ss << " - [Called el::Helpers::crashAbort(" << sig << ")]"; + if (sourceFile != nullptr && strlen(sourceFile) > 0) { + ss << " - Source: " << sourceFile; + if (line > 0) + ss << ":" << line; + else + ss << " (line number not specified)"; + } + base::utils::abort(sig, ss.str()); + } + /// @brief Logs reason of crash as per sig + /// @param sig Crash signal + /// @param stackTraceIfAvailable Includes stack trace if available + /// @param level Logging level + /// @param logger Logger to use for logging + static inline void logCrashReason(int sig, bool stackTraceIfAvailable = false, + Level level = Level::Fatal, const char* logger = base::consts::kDefaultLoggerId) { + el::base::debug::logCrashReason(sig, stackTraceIfAvailable, level, logger); + } + /// @brief Installs pre rollout callback, this callback is triggered when log file is about to be rolled out + /// (can be useful for backing up) + static inline void installPreRollOutCallback(const PreRollOutCallback& callback) { + ELPP->setPreRollOutCallback(callback); + } + /// @brief Uninstalls pre rollout callback + static inline void uninstallPreRollOutCallback(void) { + ELPP->unsetPreRollOutCallback(); + } + /// @brief Installs post log dispatch callback, this callback is triggered when log is dispatched + template + static inline bool installLogDispatchCallback(const std::string& id) { + return ELPP->installLogDispatchCallback(id); + } + /// @brief Uninstalls log dispatch callback + template + static inline void uninstallLogDispatchCallback(const std::string& id) { + ELPP->uninstallLogDispatchCallback(id); + } + template + static inline T* logDispatchCallback(const std::string& id) { + return ELPP->logDispatchCallback(id); + } + /// @brief Installs post performance tracking callback, this callback is triggered when performance tracking is finished + template + static inline bool installPerformanceTrackingCallback(const std::string& id) { + return ELPP->installPerformanceTrackingCallback(id); + } + /// @brief Uninstalls post performance tracking handler + template + static inline void uninstallPerformanceTrackingCallback(const std::string& id) { + ELPP->uninstallPerformanceTrackingCallback(id); + } + template + static inline T* performanceTrackingCallback(const std::string& id) { + return ELPP->performanceTrackingCallback(id); + } + /// @brief Converts template to std::string - useful for loggable classes to log containers within log(std::ostream&) const + template + static std::string convertTemplateToStdString(const T& templ) { + el::Logger* logger = + ELPP->registeredLoggers()->get(el::base::consts::kDefaultLoggerId); + if (logger == nullptr) { + return std::string(); + } + base::MessageBuilder b; + b.initialize(logger); + logger->acquireLock(); + b << templ; +#if defined(ELPP_UNICODE) + std::string s = std::string(logger->stream().str().begin(), logger->stream().str().end()); +#else + std::string s = logger->stream().str(); +#endif // defined(ELPP_UNICODE) + logger->stream().str(ELPP_LITERAL("")); + logger->releaseLock(); + return s; + } + /// @brief Returns command line arguments (pointer) provided to easylogging++ + static inline const el::base::utils::CommandLineArgs* commandLineArgs(void) { + return ELPP->commandLineArgs(); + } + /// @brief Installs user defined format specifier and handler + static inline void installCustomFormatSpecifier(const CustomFormatSpecifier& customFormatSpecifier) { + ELPP->installCustomFormatSpecifier(customFormatSpecifier); + } + /// @brief Uninstalls user defined format specifier and handler + static inline bool uninstallCustomFormatSpecifier(const char* formatSpecifier) { + return ELPP->uninstallCustomFormatSpecifier(formatSpecifier); + } + /// @brief Returns true if custom format specifier is installed + static inline bool hasCustomFormatSpecifier(const char* formatSpecifier) { + return ELPP->hasCustomFormatSpecifier(formatSpecifier); + } + static inline void validateFileRolling(Logger* logger, Level level) { + if (logger == nullptr) return; + logger->m_typedConfigurations->validateFileRolling(level, ELPP->preRollOutCallback()); + } + }; + /// @brief Static helpers to deal with loggers and their configurations + class Loggers : base::StaticClass { + public: + /// @brief Gets existing or registers new logger + static inline Logger* getLogger(const std::string& identity, bool registerIfNotAvailable = true) { + base::threading::ScopedLock scopedLock(ELPP->lock()); + return ELPP->registeredLoggers()->get(identity, registerIfNotAvailable); + } + /// @brief Unregisters logger - use it only when you know what you are doing, you may unregister + /// loggers initialized / used by third-party libs. + static inline bool unregisterLogger(const std::string& identity) { + base::threading::ScopedLock scopedLock(ELPP->lock()); + return ELPP->registeredLoggers()->remove(identity); + } + /// @brief Whether or not logger with id is registered + static inline bool hasLogger(const std::string& identity) { + base::threading::ScopedLock scopedLock(ELPP->lock()); + return ELPP->registeredLoggers()->has(identity); + } + /// @brief Reconfigures specified logger with new configurations + static inline Logger* reconfigureLogger(Logger* logger, const Configurations& configurations) { + if (!logger) return nullptr; + logger->configure(configurations); + return logger; + } + /// @brief Reconfigures logger with new configurations after looking it up using identity + static inline Logger* reconfigureLogger(const std::string& identity, const Configurations& configurations) { + return Loggers::reconfigureLogger(Loggers::getLogger(identity), configurations); + } + /// @brief Reconfigures logger's single configuration + static inline Logger* reconfigureLogger(const std::string& identity, ConfigurationType configurationType, + const std::string& value) { + Logger* logger = Loggers::getLogger(identity); + if (logger == nullptr) { + return nullptr; + } + logger->configurations()->set(Level::Global, configurationType, value); + logger->reconfigure(); + return logger; + } + /// @brief Reconfigures all the existing loggers with new configurations + static inline void reconfigureAllLoggers(const Configurations& configurations) { + for (base::RegisteredLoggers::iterator it = ELPP->registeredLoggers()->begin(); + it != ELPP->registeredLoggers()->end(); ++it) { + Loggers::reconfigureLogger(it->second, configurations); + } + } + /// @brief Reconfigures single configuration for all the loggers + static inline void reconfigureAllLoggers(ConfigurationType configurationType, const std::string& value) { + reconfigureAllLoggers(Level::Global, configurationType, value); + } + /// @brief Reconfigures single configuration for all the loggers for specified level + static inline void reconfigureAllLoggers(Level level, ConfigurationType configurationType, + const std::string& value) { + for (base::RegisteredLoggers::iterator it = ELPP->registeredLoggers()->begin(); + it != ELPP->registeredLoggers()->end(); ++it) { + Logger* logger = it->second; + logger->configurations()->set(level, configurationType, value); + logger->reconfigure(); + } + } + /// @brief Sets default configurations. This configuration is used for future (and conditionally for existing) loggers + static inline void setDefaultConfigurations(const Configurations& configurations, bool reconfigureExistingLoggers = false) { + ELPP->registeredLoggers()->setDefaultConfigurations(configurations); + if (reconfigureExistingLoggers) { + Loggers::reconfigureAllLoggers(configurations); + } + } + /// @brief Returns current default + static inline const Configurations* defaultConfigurations(void) { + return ELPP->registeredLoggers()->defaultConfigurations(); + } + /// @brief Returns log stream reference pointer if needed by user + static inline const base::LogStreamsReferenceMap* logStreamsReference(void) { + return ELPP->registeredLoggers()->logStreamsReference(); + } + /// @brief Default typed configuration based on existing defaultConf + static base::TypedConfigurations defaultTypedConfigurations(void) { + return base::TypedConfigurations( + ELPP->registeredLoggers()->defaultConfigurations(), + ELPP->registeredLoggers()->logStreamsReference()); + } + /// @brief Populates all logger IDs in current repository. + /// @param [out] targetList List of fill up. + static inline std::vector* populateAllLoggerIds(std::vector* targetList) { + targetList->clear(); + for (base::RegisteredLoggers::iterator it = ELPP->registeredLoggers()->list().begin(); + it != ELPP->registeredLoggers()->list().end(); ++it) { + targetList->push_back(it->first); + } + return targetList; + } + /// @brief Sets configurations from global configuration file. + static void configureFromGlobal(const char* globalConfigurationFilePath) { + std::ifstream gcfStream(globalConfigurationFilePath, std::ifstream::in); + ELPP_ASSERT(gcfStream.is_open(), "Unable to open global configuration file [" << globalConfigurationFilePath + << "] for parsing."); + std::string line = std::string(); + std::stringstream ss; + Logger* logger = nullptr; + auto configure = [&](void) { + ELPP_INTERNAL_INFO(8, "Configuring logger: '" << logger->id() << "' with configurations \n" << ss.str() + << "\n--------------"); + Configurations c; + c.parseFromText(ss.str()); + logger->configure(c); + }; + while (gcfStream.good()) { + std::getline(gcfStream, line); + ELPP_INTERNAL_INFO(1, "Parsing line: " << line); + base::utils::Str::trim(line); + if (Configurations::Parser::isComment(line)) continue; + Configurations::Parser::ignoreComments(&line); + base::utils::Str::trim(line); + if (line.size() > 2 && base::utils::Str::startsWith(line, std::string(base::consts::kConfigurationLoggerId))) { + if (!ss.str().empty() && logger != nullptr) { + configure(); + } + ss.str(std::string("")); + line = line.substr(2); + base::utils::Str::trim(line); + if (line.size() > 1) { + ELPP_INTERNAL_INFO(1, "Getting logger: '" << line << "'"); + logger = getLogger(line); + } + } else { + ss << line << "\n"; + } + } + if (!ss.str().empty() && logger != nullptr) { + configure(); + } + } + /// @brief Configures loggers using command line arg. Ensure you have already set command line args, + /// @return False if invalid argument or argument with no value provided, true if attempted to configure logger. + /// If true is returned that does not mean it has been configured successfully, it only means that it + /// has attempeted to configure logger using configuration file provided in argument + static inline bool configureFromArg(const char* argKey) { +#if defined(ELPP_DISABLE_CONFIGURATION_FROM_PROGRAM_ARGS) + ELPP_UNUSED(argKey); +#else + if (!Helpers::commandLineArgs()->hasParamWithValue(argKey)) { + return false; + } + configureFromGlobal(Helpers::commandLineArgs()->getParamValue(argKey)); +#endif // defined(ELPP_DISABLE_CONFIGURATION_FROM_PROGRAM_ARGS) + return true; + } + /// @brief Flushes all loggers for all levels - Be careful if you dont know how many loggers are registered + static inline void flushAll(void) { + ELPP->registeredLoggers()->flushAll(); + } + /// @brief Adds logging flag used internally. + static inline void addFlag(LoggingFlag flag) { + ELPP->addFlag(flag); + } + /// @brief Removes logging flag used internally. + static inline void removeFlag(LoggingFlag flag) { + ELPP->removeFlag(flag); + } + /// @brief Determines whether or not certain flag is active + static inline bool hasFlag(LoggingFlag flag) { + return ELPP->hasFlag(flag); + } + /// @brief Adds flag and removes it when scope goes out + class ScopedAddFlag { + public: + ScopedAddFlag(LoggingFlag flag) : m_flag(flag) { Loggers::addFlag(m_flag); } + ~ScopedAddFlag(void) { Loggers::removeFlag(m_flag); } + private: + LoggingFlag m_flag; + }; + /// @brief Removes flag and add it when scope goes out + class ScopedRemoveFlag { + public: + ScopedRemoveFlag(LoggingFlag flag) : m_flag(flag) { Loggers::removeFlag(m_flag); } + ~ScopedRemoveFlag(void) { Loggers::addFlag(m_flag); } + private: + LoggingFlag m_flag; + }; + /// @brief Sets hierarchy for logging. Needs to enable logging flag (HierarchicalLogging) + static inline void setLoggingLevel(Level level) { + ELPP->setLoggingLevel(level); + } + /// @brief Sets verbose level on the fly + static inline void setVerboseLevel(base::type::VerboseLevel level) { + ELPP->vRegistry()->setLevel(level); + } + /// @brief Gets current verbose level + static inline base::type::VerboseLevel verboseLevel(void) { + return ELPP->vRegistry()->level(); + } + /// @brief Sets vmodules as specified (on the fly) + static inline void setVModules(const char* modules) { + if (ELPP->vRegistry()->vModulesEnabled()) { + ELPP->vRegistry()->setModules(modules); + } + } + /// @brief Clears vmodules + static inline void clearVModules(void) { + ELPP->vRegistry()->clearModules(); + } + }; + class VersionInfo : base::StaticClass { + public: + /// @brief Current version number + static inline const std::string version(void) { return std::string("9.84"); } + /// @brief Release date of current version + static inline const std::string releaseDate(void) { return std::string("29-07-2016 1221hrs"); } + }; +} // namespace el +#undef VLOG_IS_ON +/// @brief Determines whether verbose logging is on for specified level current file. +#define VLOG_IS_ON(verboseLevel) (ELPP->vRegistry()->allowed(verboseLevel, __FILE__)) +#undef TIMED_BLOCK +#undef TIMED_SCOPE +#undef TIMED_FUNC +#undef ELPP_MIN_UNIT +#if defined(ELPP_PERFORMANCE_MICROSECONDS) +# define ELPP_MIN_UNIT el::base::TimestampUnit::Microsecond +#else +# define ELPP_MIN_UNIT el::base::TimestampUnit::Millisecond +#endif // (defined(ELPP_PERFORMANCE_MICROSECONDS)) +/// @brief Performance tracked scope. Performance gets written when goes out of scope using +/// 'performance' logger. +/// +/// @detail Please note in order to check the performance at a certain time you can use obj.checkpoint(); +/// @see el::base::PerformanceTracker +/// @see el::base::PerformanceTracker::checkpoint +// Note: Do not surround this definition with null macro because of obj instance +#define TIMED_SCOPE(obj, blockname) el::base::PerformanceTracker obj(blockname, ELPP_MIN_UNIT) +#define TIMED_BLOCK(obj, blockName) for (struct { int i; el::base::PerformanceTracker timer; } obj = { 0, \ +el::base::PerformanceTracker(blockName, ELPP_MIN_UNIT) }; obj.i < 1; ++obj.i) +/// @brief Performance tracked function. Performance gets written when goes out of scope using +/// 'performance' logger. +/// +/// @detail Please note in order to check the performance at a certain time you can use obj.checkpoint(); +/// @see el::base::PerformanceTracker +/// @see el::base::PerformanceTracker::checkpoint +#define TIMED_FUNC(obj) TIMED_SCOPE(obj, ELPP_FUNC) +#undef PERFORMANCE_CHECKPOINT +#undef PERFORMANCE_CHECKPOINT_WITH_ID +#define PERFORMANCE_CHECKPOINT(obj) obj.checkpoint(std::string(), __FILE__, __LINE__, ELPP_FUNC) +#define PERFORMANCE_CHECKPOINT_WITH_ID(obj, id) obj.checkpoint(id, __FILE__, __LINE__, ELPP_FUNC) +#undef ELPP_COUNTER +#undef ELPP_COUNTER_POS +/// @brief Gets hit counter for file/line +#define ELPP_COUNTER (ELPP->hitCounters()->getCounter(__FILE__, __LINE__)) +/// @brief Gets hit counter position for file/line, -1 if not registered yet +#define ELPP_COUNTER_POS (ELPP_COUNTER == nullptr ? -1 : ELPP_COUNTER->hitCounts()) +// Undef levels to support LOG(LEVEL) +#undef INFO +#undef WARNING +#undef DEBUG +#undef ERROR +#undef FATAL +#undef TRACE +#undef VERBOSE +// Undef existing +#undef CINFO +#undef CWARNING +#undef CDEBUG +#undef CFATAL +#undef CERROR +#undef CTRACE +#undef CVERBOSE +#undef CINFO_IF +#undef CWARNING_IF +#undef CDEBUG_IF +#undef CERROR_IF +#undef CFATAL_IF +#undef CTRACE_IF +#undef CVERBOSE_IF +#undef CINFO_EVERY_N +#undef CWARNING_EVERY_N +#undef CDEBUG_EVERY_N +#undef CERROR_EVERY_N +#undef CFATAL_EVERY_N +#undef CTRACE_EVERY_N +#undef CVERBOSE_EVERY_N +#undef CINFO_AFTER_N +#undef CWARNING_AFTER_N +#undef CDEBUG_AFTER_N +#undef CERROR_AFTER_N +#undef CFATAL_AFTER_N +#undef CTRACE_AFTER_N +#undef CVERBOSE_AFTER_N +#undef CINFO_N_TIMES +#undef CWARNING_N_TIMES +#undef CDEBUG_N_TIMES +#undef CERROR_N_TIMES +#undef CFATAL_N_TIMES +#undef CTRACE_N_TIMES +#undef CVERBOSE_N_TIMES +// Normal logs +#if ELPP_INFO_LOG +# define CINFO(writer, dispatchAction, ...) ELPP_WRITE_LOG(writer, el::Level::Info, dispatchAction, __VA_ARGS__) +#else +# define CINFO(writer, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_INFO_LOG +#if ELPP_WARNING_LOG +# define CWARNING(writer, dispatchAction, ...) ELPP_WRITE_LOG(writer, el::Level::Warning, dispatchAction, __VA_ARGS__) +#else +# define CWARNING(writer, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_WARNING_LOG +#if ELPP_DEBUG_LOG +# define CDEBUG(writer, dispatchAction, ...) ELPP_WRITE_LOG(writer, el::Level::Debug, dispatchAction, __VA_ARGS__) +#else +# define CDEBUG(writer, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_DEBUG_LOG +#if ELPP_ERROR_LOG +# define CERROR(writer, dispatchAction, ...) ELPP_WRITE_LOG(writer, el::Level::Error, dispatchAction, __VA_ARGS__) +#else +# define CERROR(writer, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_ERROR_LOG +#if ELPP_FATAL_LOG +# define CFATAL(writer, dispatchAction, ...) ELPP_WRITE_LOG(writer, el::Level::Fatal, dispatchAction, __VA_ARGS__) +#else +# define CFATAL(writer, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_FATAL_LOG +#if ELPP_TRACE_LOG +# define CTRACE(writer, dispatchAction, ...) ELPP_WRITE_LOG(writer, el::Level::Trace, dispatchAction, __VA_ARGS__) +#else +# define CTRACE(writer, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_TRACE_LOG +#if ELPP_VERBOSE_LOG +# define CVERBOSE(writer, vlevel, dispatchAction, ...) if (VLOG_IS_ON(vlevel)) writer(\ +el::Level::Verbose, __FILE__, __LINE__, ELPP_FUNC, dispatchAction, vlevel).construct(el_getVALength(__VA_ARGS__), __VA_ARGS__) +#else +# define CVERBOSE(writer, vlevel, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_VERBOSE_LOG +// Conditional logs +#if ELPP_INFO_LOG +# define CINFO_IF(writer, condition_, dispatchAction, ...) \ +ELPP_WRITE_LOG_IF(writer, (condition_), el::Level::Info, dispatchAction, __VA_ARGS__) +#else +# define CINFO_IF(writer, condition_, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_INFO_LOG +#if ELPP_WARNING_LOG +# define CWARNING_IF(writer, condition_, dispatchAction, ...)\ +ELPP_WRITE_LOG_IF(writer, (condition_), el::Level::Warning, dispatchAction, __VA_ARGS__) +#else +# define CWARNING_IF(writer, condition_, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_WARNING_LOG +#if ELPP_DEBUG_LOG +# define CDEBUG_IF(writer, condition_, dispatchAction, ...)\ +ELPP_WRITE_LOG_IF(writer, (condition_), el::Level::Debug, dispatchAction, __VA_ARGS__) +#else +# define CDEBUG_IF(writer, condition_, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_DEBUG_LOG +#if ELPP_ERROR_LOG +# define CERROR_IF(writer, condition_, dispatchAction, ...)\ +ELPP_WRITE_LOG_IF(writer, (condition_), el::Level::Error, dispatchAction, __VA_ARGS__) +#else +# define CERROR_IF(writer, condition_, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_ERROR_LOG +#if ELPP_FATAL_LOG +# define CFATAL_IF(writer, condition_, dispatchAction, ...)\ +ELPP_WRITE_LOG_IF(writer, (condition_), el::Level::Fatal, dispatchAction, __VA_ARGS__) +#else +# define CFATAL_IF(writer, condition_, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_FATAL_LOG +#if ELPP_TRACE_LOG +# define CTRACE_IF(writer, condition_, dispatchAction, ...)\ +ELPP_WRITE_LOG_IF(writer, (condition_), el::Level::Trace, dispatchAction, __VA_ARGS__) +#else +# define CTRACE_IF(writer, condition_, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_TRACE_LOG +#if ELPP_VERBOSE_LOG +# define CVERBOSE_IF(writer, condition_, vlevel, dispatchAction, ...) if (VLOG_IS_ON(vlevel) && (condition_)) writer( \ +el::Level::Verbose, __FILE__, __LINE__, ELPP_FUNC, dispatchAction, vlevel).construct(el_getVALength(__VA_ARGS__), __VA_ARGS__) +#else +# define CVERBOSE_IF(writer, condition_, vlevel, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_VERBOSE_LOG +// Occasional logs +#if ELPP_INFO_LOG +# define CINFO_EVERY_N(writer, occasion, dispatchAction, ...)\ +ELPP_WRITE_LOG_EVERY_N(writer, occasion, el::Level::Info, dispatchAction, __VA_ARGS__) +#else +# define CINFO_EVERY_N(writer, occasion, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_INFO_LOG +#if ELPP_WARNING_LOG +# define CWARNING_EVERY_N(writer, occasion, dispatchAction, ...)\ +ELPP_WRITE_LOG_EVERY_N(writer, occasion, el::Level::Warning, dispatchAction, __VA_ARGS__) +#else +# define CWARNING_EVERY_N(writer, occasion, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_WARNING_LOG +#if ELPP_DEBUG_LOG +# define CDEBUG_EVERY_N(writer, occasion, dispatchAction, ...)\ +ELPP_WRITE_LOG_EVERY_N(writer, occasion, el::Level::Debug, dispatchAction, __VA_ARGS__) +#else +# define CDEBUG_EVERY_N(writer, occasion, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_DEBUG_LOG +#if ELPP_ERROR_LOG +# define CERROR_EVERY_N(writer, occasion, dispatchAction, ...)\ +ELPP_WRITE_LOG_EVERY_N(writer, occasion, el::Level::Error, dispatchAction, __VA_ARGS__) +#else +# define CERROR_EVERY_N(writer, occasion, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_ERROR_LOG +#if ELPP_FATAL_LOG +# define CFATAL_EVERY_N(writer, occasion, dispatchAction, ...)\ +ELPP_WRITE_LOG_EVERY_N(writer, occasion, el::Level::Fatal, dispatchAction, __VA_ARGS__) +#else +# define CFATAL_EVERY_N(writer, occasion, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_FATAL_LOG +#if ELPP_TRACE_LOG +# define CTRACE_EVERY_N(writer, occasion, dispatchAction, ...)\ +ELPP_WRITE_LOG_EVERY_N(writer, occasion, el::Level::Trace, dispatchAction, __VA_ARGS__) +#else +# define CTRACE_EVERY_N(writer, occasion, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_TRACE_LOG +#if ELPP_VERBOSE_LOG +# define CVERBOSE_EVERY_N(writer, occasion, vlevel, dispatchAction, ...)\ +CVERBOSE_IF(writer, ELPP->validateEveryNCounter(__FILE__, __LINE__, occasion), vlevel, dispatchAction, __VA_ARGS__) +#else +# define CVERBOSE_EVERY_N(writer, occasion, vlevel, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_VERBOSE_LOG +// After N logs +#if ELPP_INFO_LOG +# define CINFO_AFTER_N(writer, n, dispatchAction, ...)\ +ELPP_WRITE_LOG_AFTER_N(writer, n, el::Level::Info, dispatchAction, __VA_ARGS__) +#else +# define CINFO_AFTER_N(writer, n, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_INFO_LOG +#if ELPP_WARNING_LOG +# define CWARNING_AFTER_N(writer, n, dispatchAction, ...)\ +ELPP_WRITE_LOG_AFTER_N(writer, n, el::Level::Warning, dispatchAction, __VA_ARGS__) +#else +# define CWARNING_AFTER_N(writer, n, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_WARNING_LOG +#if ELPP_DEBUG_LOG +# define CDEBUG_AFTER_N(writer, n, dispatchAction, ...)\ +ELPP_WRITE_LOG_AFTER_N(writer, n, el::Level::Debug, dispatchAction, __VA_ARGS__) +#else +# define CDEBUG_AFTER_N(writer, n, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_DEBUG_LOG +#if ELPP_ERROR_LOG +# define CERROR_AFTER_N(writer, n, dispatchAction, ...)\ +ELPP_WRITE_LOG_AFTER_N(writer, n, el::Level::Error, dispatchAction, __VA_ARGS__) +#else +# define CERROR_AFTER_N(writer, n, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_ERROR_LOG +#if ELPP_FATAL_LOG +# define CFATAL_AFTER_N(writer, n, dispatchAction, ...)\ +ELPP_WRITE_LOG_AFTER_N(writer, n, el::Level::Fatal, dispatchAction, __VA_ARGS__) +#else +# define CFATAL_AFTER_N(writer, n, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_FATAL_LOG +#if ELPP_TRACE_LOG +# define CTRACE_AFTER_N(writer, n, dispatchAction, ...)\ +ELPP_WRITE_LOG_AFTER_N(writer, n, el::Level::Trace, dispatchAction, __VA_ARGS__) +#else +# define CTRACE_AFTER_N(writer, n, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_TRACE_LOG +#if ELPP_VERBOSE_LOG +# define CVERBOSE_AFTER_N(writer, n, vlevel, dispatchAction, ...)\ +CVERBOSE_IF(writer, ELPP->validateAfterNCounter(__FILE__, __LINE__, n), vlevel, dispatchAction, __VA_ARGS__) +#else +# define CVERBOSE_AFTER_N(writer, n, vlevel, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_VERBOSE_LOG +// N Times logs +#if ELPP_INFO_LOG +# define CINFO_N_TIMES(writer, n, dispatchAction, ...)\ +ELPP_WRITE_LOG_N_TIMES(writer, n, el::Level::Info, dispatchAction, __VA_ARGS__) +#else +# define CINFO_N_TIMES(writer, n, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_INFO_LOG +#if ELPP_WARNING_LOG +# define CWARNING_N_TIMES(writer, n, dispatchAction, ...)\ +ELPP_WRITE_LOG_N_TIMES(writer, n, el::Level::Warning, dispatchAction, __VA_ARGS__) +#else +# define CWARNING_N_TIMES(writer, n, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_WARNING_LOG +#if ELPP_DEBUG_LOG +# define CDEBUG_N_TIMES(writer, n, dispatchAction, ...)\ +ELPP_WRITE_LOG_N_TIMES(writer, n, el::Level::Debug, dispatchAction, __VA_ARGS__) +#else +# define CDEBUG_N_TIMES(writer, n, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_DEBUG_LOG +#if ELPP_ERROR_LOG +# define CERROR_N_TIMES(writer, n, dispatchAction, ...)\ +ELPP_WRITE_LOG_N_TIMES(writer, n, el::Level::Error, dispatchAction, __VA_ARGS__) +#else +# define CERROR_N_TIMES(writer, n, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_ERROR_LOG +#if ELPP_FATAL_LOG +# define CFATAL_N_TIMES(writer, n, dispatchAction, ...)\ +ELPP_WRITE_LOG_N_TIMES(writer, n, el::Level::Fatal, dispatchAction, __VA_ARGS__) +#else +# define CFATAL_N_TIMES(writer, n, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_FATAL_LOG +#if ELPP_TRACE_LOG +# define CTRACE_N_TIMES(writer, n, dispatchAction, ...)\ +ELPP_WRITE_LOG_N_TIMES(writer, n, el::Level::Trace, dispatchAction, __VA_ARGS__) +#else +# define CTRACE_N_TIMES(writer, n, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_TRACE_LOG +#if ELPP_VERBOSE_LOG +# define CVERBOSE_N_TIMES(writer, n, vlevel, dispatchAction, ...)\ +CVERBOSE_IF(writer, ELPP->validateNTimesCounter(__FILE__, __LINE__, n), vlevel, dispatchAction, __VA_ARGS__) +#else +# define CVERBOSE_N_TIMES(writer, n, vlevel, dispatchAction, ...) el::base::NullWriter() +#endif // ELPP_VERBOSE_LOG +// +// Custom Loggers - Requires (level, dispatchAction, loggerId/s) +// +// undef existing +#undef CLOG +#undef CLOG_VERBOSE +#undef CVLOG +#undef CLOG_IF +#undef CLOG_VERBOSE_IF +#undef CVLOG_IF +#undef CLOG_EVERY_N +#undef CVLOG_EVERY_N +#undef CLOG_AFTER_N +#undef CVLOG_AFTER_N +#undef CLOG_N_TIMES +#undef CVLOG_N_TIMES +// Normal logs +#define CLOG(LEVEL, ...)\ +C##LEVEL(el::base::Writer, el::base::DispatchAction::NormalLog, __VA_ARGS__) +#define CVLOG(vlevel, ...) CVERBOSE(el::base::Writer, vlevel, el::base::DispatchAction::NormalLog, __VA_ARGS__) +// Conditional logs +#define CLOG_IF(condition, LEVEL, ...)\ +C##LEVEL##_IF(el::base::Writer, condition, el::base::DispatchAction::NormalLog, __VA_ARGS__) +#define CVLOG_IF(condition, vlevel, ...)\ +CVERBOSE_IF(el::base::Writer, condition, vlevel, el::base::DispatchAction::NormalLog, __VA_ARGS__) +// Hit counts based logs +#define CLOG_EVERY_N(n, LEVEL, ...)\ +C##LEVEL##_EVERY_N(el::base::Writer, n, el::base::DispatchAction::NormalLog, __VA_ARGS__) +#define CVLOG_EVERY_N(n, vlevel, ...)\ +CVERBOSE_EVERY_N(el::base::Writer, n, vlevel, el::base::DispatchAction::NormalLog, __VA_ARGS__) +#define CLOG_AFTER_N(n, LEVEL, ...)\ +C##LEVEL##_AFTER_N(el::base::Writer, n, el::base::DispatchAction::NormalLog, __VA_ARGS__) +#define CVLOG_AFTER_N(n, vlevel, ...)\ +CVERBOSE_AFTER_N(el::base::Writer, n, vlevel, el::base::DispatchAction::NormalLog, __VA_ARGS__) +#define CLOG_N_TIMES(n, LEVEL, ...)\ +C##LEVEL##_N_TIMES(el::base::Writer, n, el::base::DispatchAction::NormalLog, __VA_ARGS__) +#define CVLOG_N_TIMES(n, vlevel, ...)\ +CVERBOSE_N_TIMES(el::base::Writer, n, vlevel, el::base::DispatchAction::NormalLog, __VA_ARGS__) +// +// Default Loggers macro using CLOG(), CLOG_VERBOSE() and CVLOG() macros +// +// undef existing +#undef LOG +#undef VLOG +#undef LOG_IF +#undef VLOG_IF +#undef LOG_EVERY_N +#undef VLOG_EVERY_N +#undef LOG_AFTER_N +#undef VLOG_AFTER_N +#undef LOG_N_TIMES +#undef VLOG_N_TIMES +#undef ELPP_CURR_FILE_LOGGER_ID +#if defined(ELPP_DEFAULT_LOGGER) +# define ELPP_CURR_FILE_LOGGER_ID ELPP_DEFAULT_LOGGER +#else +# define ELPP_CURR_FILE_LOGGER_ID el::base::consts::kDefaultLoggerId +#endif +#undef ELPP_TRACE +#define ELPP_TRACE CLOG(TRACE, ELPP_CURR_FILE_LOGGER_ID) +// Normal logs +#define LOG(LEVEL) CLOG(LEVEL, ELPP_CURR_FILE_LOGGER_ID) +#define VLOG(vlevel) CVLOG(vlevel, ELPP_CURR_FILE_LOGGER_ID) +// Conditional logs +#define LOG_IF(condition, LEVEL) CLOG_IF(condition, LEVEL, ELPP_CURR_FILE_LOGGER_ID) +#define VLOG_IF(condition, vlevel) CVLOG_IF(condition, vlevel, ELPP_CURR_FILE_LOGGER_ID) +// Hit counts based logs +#define LOG_EVERY_N(n, LEVEL) CLOG_EVERY_N(n, LEVEL, ELPP_CURR_FILE_LOGGER_ID) +#define VLOG_EVERY_N(n, vlevel) CVLOG_EVERY_N(n, vlevel, ELPP_CURR_FILE_LOGGER_ID) +#define LOG_AFTER_N(n, LEVEL) CLOG_AFTER_N(n, LEVEL, ELPP_CURR_FILE_LOGGER_ID) +#define VLOG_AFTER_N(n, vlevel) CVLOG_AFTER_N(n, vlevel, ELPP_CURR_FILE_LOGGER_ID) +#define LOG_N_TIMES(n, LEVEL) CLOG_N_TIMES(n, LEVEL, ELPP_CURR_FILE_LOGGER_ID) +#define VLOG_N_TIMES(n, vlevel) CVLOG_N_TIMES(n, vlevel, ELPP_CURR_FILE_LOGGER_ID) +// Generic PLOG() +#undef CPLOG +#undef CPLOG_IF +#undef PLOG +#undef PLOG_IF +#undef DCPLOG +#undef DCPLOG_IF +#undef DPLOG +#undef DPLOG_IF +#define CPLOG(LEVEL, ...)\ +C##LEVEL(el::base::PErrorWriter, el::base::DispatchAction::NormalLog, __VA_ARGS__) +#define CPLOG_IF(condition, LEVEL, ...)\ +C##LEVEL##_IF(el::base::PErrorWriter, condition, el::base::DispatchAction::NormalLog, __VA_ARGS__) +#define DCPLOG(LEVEL, ...)\ +if (ELPP_DEBUG_LOG) C##LEVEL(el::base::PErrorWriter, el::base::DispatchAction::NormalLog, __VA_ARGS__) +#define DCPLOG_IF(condition, LEVEL, ...)\ +C##LEVEL##_IF(el::base::PErrorWriter, (ELPP_DEBUG_LOG) && (condition), el::base::DispatchAction::NormalLog, __VA_ARGS__) +#define PLOG(LEVEL) CPLOG(LEVEL, ELPP_CURR_FILE_LOGGER_ID) +#define PLOG_IF(condition, LEVEL) CPLOG_IF(condition, LEVEL, ELPP_CURR_FILE_LOGGER_ID) +#define DPLOG(LEVEL) DCPLOG(LEVEL, ELPP_CURR_FILE_LOGGER_ID) +#define DPLOG_IF(condition, LEVEL) DCPLOG_IF(condition, LEVEL, ELPP_CURR_FILE_LOGGER_ID) +// Generic SYSLOG() +#undef CSYSLOG +#undef CSYSLOG_IF +#undef CSYSLOG_EVERY_N +#undef CSYSLOG_AFTER_N +#undef CSYSLOG_N_TIMES +#undef SYSLOG +#undef SYSLOG_IF +#undef SYSLOG_EVERY_N +#undef SYSLOG_AFTER_N +#undef SYSLOG_N_TIMES +#undef DCSYSLOG +#undef DCSYSLOG_IF +#undef DCSYSLOG_EVERY_N +#undef DCSYSLOG_AFTER_N +#undef DCSYSLOG_N_TIMES +#undef DSYSLOG +#undef DSYSLOG_IF +#undef DSYSLOG_EVERY_N +#undef DSYSLOG_AFTER_N +#undef DSYSLOG_N_TIMES +#if defined(ELPP_SYSLOG) +# define CSYSLOG(LEVEL, ...)\ +C##LEVEL(el::base::Writer, el::base::DispatchAction::SysLog, __VA_ARGS__) +# define CSYSLOG_IF(condition, LEVEL, ...)\ +C##LEVEL##_IF(el::base::Writer, condition, el::base::DispatchAction::SysLog, __VA_ARGS__) +# define CSYSLOG_EVERY_N(n, LEVEL, ...) C##LEVEL##_EVERY_N(el::base::Writer, n, el::base::DispatchAction::SysLog, __VA_ARGS__) +# define CSYSLOG_AFTER_N(n, LEVEL, ...) C##LEVEL##_AFTER_N(el::base::Writer, n, el::base::DispatchAction::SysLog, __VA_ARGS__) +# define CSYSLOG_N_TIMES(n, LEVEL, ...) C##LEVEL##_N_TIMES(el::base::Writer, n, el::base::DispatchAction::SysLog, __VA_ARGS__) +# define SYSLOG(LEVEL) CSYSLOG(LEVEL, el::base::consts::kSysLogLoggerId) +# define SYSLOG_IF(condition, LEVEL) CSYSLOG_IF(condition, LEVEL, el::base::consts::kSysLogLoggerId) +# define SYSLOG_EVERY_N(n, LEVEL) CSYSLOG_EVERY_N(n, LEVEL, el::base::consts::kSysLogLoggerId) +# define SYSLOG_AFTER_N(n, LEVEL) CSYSLOG_AFTER_N(n, LEVEL, el::base::consts::kSysLogLoggerId) +# define SYSLOG_N_TIMES(n, LEVEL) CSYSLOG_N_TIMES(n, LEVEL, el::base::consts::kSysLogLoggerId) +# define DCSYSLOG(LEVEL, ...) if (ELPP_DEBUG_LOG) C##LEVEL(el::base::Writer, el::base::DispatchAction::SysLog, __VA_ARGS__) +# define DCSYSLOG_IF(condition, LEVEL, ...)\ +C##LEVEL##_IF(el::base::Writer, (ELPP_DEBUG_LOG) && (condition), el::base::DispatchAction::SysLog, __VA_ARGS__) +# define DCSYSLOG_EVERY_N(n, LEVEL, ...)\ +if (ELPP_DEBUG_LOG) C##LEVEL##_EVERY_N(el::base::Writer, n, el::base::DispatchAction::SysLog, __VA_ARGS__) +# define DCSYSLOG_AFTER_N(n, LEVEL, ...)\ +if (ELPP_DEBUG_LOG) C##LEVEL##_AFTER_N(el::base::Writer, n, el::base::DispatchAction::SysLog, __VA_ARGS__) +# define DCSYSLOG_N_TIMES(n, LEVEL, ...)\ +if (ELPP_DEBUG_LOG) C##LEVEL##_EVERY_N(el::base::Writer, n, el::base::DispatchAction::SysLog, __VA_ARGS__) +# define DSYSLOG(LEVEL) DCSYSLOG(LEVEL, el::base::consts::kSysLogLoggerId) +# define DSYSLOG_IF(condition, LEVEL) DCSYSLOG_IF(condition, LEVEL, el::base::consts::kSysLogLoggerId) +# define DSYSLOG_EVERY_N(n, LEVEL) DCSYSLOG_EVERY_N(n, LEVEL, el::base::consts::kSysLogLoggerId) +# define DSYSLOG_AFTER_N(n, LEVEL) DCSYSLOG_AFTER_N(n, LEVEL, el::base::consts::kSysLogLoggerId) +# define DSYSLOG_N_TIMES(n, LEVEL) DCSYSLOG_N_TIMES(n, LEVEL, el::base::consts::kSysLogLoggerId) +#else +# define CSYSLOG(LEVEL, ...) el::base::NullWriter() +# define CSYSLOG_IF(condition, LEVEL, ...) el::base::NullWriter() +# define CSYSLOG_EVERY_N(n, LEVEL, ...) el::base::NullWriter() +# define CSYSLOG_AFTER_N(n, LEVEL, ...) el::base::NullWriter() +# define CSYSLOG_N_TIMES(n, LEVEL, ...) el::base::NullWriter() +# define SYSLOG(LEVEL) el::base::NullWriter() +# define SYSLOG_IF(condition, LEVEL) el::base::NullWriter() +# define SYSLOG_EVERY_N(n, LEVEL) el::base::NullWriter() +# define SYSLOG_AFTER_N(n, LEVEL) el::base::NullWriter() +# define SYSLOG_N_TIMES(n, LEVEL) el::base::NullWriter() +# define DCSYSLOG(LEVEL, ...) el::base::NullWriter() +# define DCSYSLOG_IF(condition, LEVEL, ...) el::base::NullWriter() +# define DCSYSLOG_EVERY_N(n, LEVEL, ...) el::base::NullWriter() +# define DCSYSLOG_AFTER_N(n, LEVEL, ...) el::base::NullWriter() +# define DCSYSLOG_N_TIMES(n, LEVEL, ...) el::base::NullWriter() +# define DSYSLOG(LEVEL) el::base::NullWriter() +# define DSYSLOG_IF(condition, LEVEL) el::base::NullWriter() +# define DSYSLOG_EVERY_N(n, LEVEL) el::base::NullWriter() +# define DSYSLOG_AFTER_N(n, LEVEL) el::base::NullWriter() +# define DSYSLOG_N_TIMES(n, LEVEL) el::base::NullWriter() +#endif // defined(ELPP_SYSLOG) +// +// Custom Debug Only Loggers - Requires (level, loggerId/s) +// +// undef existing +#undef DCLOG +#undef DCVLOG +#undef DCLOG_IF +#undef DCVLOG_IF +#undef DCLOG_EVERY_N +#undef DCVLOG_EVERY_N +#undef DCLOG_AFTER_N +#undef DCVLOG_AFTER_N +#undef DCLOG_N_TIMES +#undef DCVLOG_N_TIMES +// Normal logs +#define DCLOG(LEVEL, ...) if (ELPP_DEBUG_LOG) CLOG(LEVEL, __VA_ARGS__) +#define DCLOG_VERBOSE(vlevel, ...) if (ELPP_DEBUG_LOG) CLOG_VERBOSE(vlevel, __VA_ARGS__) +#define DCVLOG(vlevel, ...) if (ELPP_DEBUG_LOG) CVLOG(vlevel, __VA_ARGS__) +// Conditional logs +#define DCLOG_IF(condition, LEVEL, ...) if (ELPP_DEBUG_LOG) CLOG_IF(condition, LEVEL, __VA_ARGS__) +#define DCVLOG_IF(condition, vlevel, ...) if (ELPP_DEBUG_LOG) CVLOG_IF(condition, vlevel, __VA_ARGS__) +// Hit counts based logs +#define DCLOG_EVERY_N(n, LEVEL, ...) if (ELPP_DEBUG_LOG) CLOG_EVERY_N(n, LEVEL, __VA_ARGS__) +#define DCVLOG_EVERY_N(n, vlevel, ...) if (ELPP_DEBUG_LOG) CVLOG_EVERY_N(n, vlevel, __VA_ARGS__) +#define DCLOG_AFTER_N(n, LEVEL, ...) if (ELPP_DEBUG_LOG) CLOG_AFTER_N(n, LEVEL, __VA_ARGS__) +#define DCVLOG_AFTER_N(n, vlevel, ...) if (ELPP_DEBUG_LOG) CVLOG_AFTER_N(n, vlevel, __VA_ARGS__) +#define DCLOG_N_TIMES(n, LEVEL, ...) if (ELPP_DEBUG_LOG) CLOG_N_TIMES(n, LEVEL, __VA_ARGS__) +#define DCVLOG_N_TIMES(n, vlevel, ...) if (ELPP_DEBUG_LOG) CVLOG_N_TIMES(n, vlevel, __VA_ARGS__) +// +// Default Debug Only Loggers macro using CLOG(), CLOG_VERBOSE() and CVLOG() macros +// +// undef existing +#undef DLOG +#undef DVLOG +#undef DLOG_IF +#undef DVLOG_IF +#undef DLOG_EVERY_N +#undef DVLOG_EVERY_N +#undef DLOG_AFTER_N +#undef DVLOG_AFTER_N +#undef DLOG_N_TIMES +#undef DVLOG_N_TIMES +// Normal logs +#define DLOG(LEVEL) DCLOG(LEVEL, ELPP_CURR_FILE_LOGGER_ID) +#define DVLOG(vlevel) DCVLOG(vlevel, ELPP_CURR_FILE_LOGGER_ID) +// Conditional logs +#define DLOG_IF(condition, LEVEL) DCLOG_IF(condition, LEVEL, ELPP_CURR_FILE_LOGGER_ID) +#define DVLOG_IF(condition, vlevel) DCVLOG_IF(condition, vlevel, ELPP_CURR_FILE_LOGGER_ID) +// Hit counts based logs +#define DLOG_EVERY_N(n, LEVEL) DCLOG_EVERY_N(n, LEVEL, ELPP_CURR_FILE_LOGGER_ID) +#define DVLOG_EVERY_N(n, vlevel) DCVLOG_EVERY_N(n, vlevel, ELPP_CURR_FILE_LOGGER_ID) +#define DLOG_AFTER_N(n, LEVEL) DCLOG_AFTER_N(n, LEVEL, ELPP_CURR_FILE_LOGGER_ID) +#define DVLOG_AFTER_N(n, vlevel) DCVLOG_AFTER_N(n, vlevel, ELPP_CURR_FILE_LOGGER_ID) +#define DLOG_N_TIMES(n, LEVEL) DCLOG_N_TIMES(n, LEVEL, ELPP_CURR_FILE_LOGGER_ID) +#define DVLOG_N_TIMES(n, vlevel) DCVLOG_N_TIMES(n, vlevel, ELPP_CURR_FILE_LOGGER_ID) +// Check macros +#undef CCHECK +#undef CPCHECK +#undef CCHECK_EQ +#undef CCHECK_NE +#undef CCHECK_LT +#undef CCHECK_GT +#undef CCHECK_LE +#undef CCHECK_GE +#undef CCHECK_BOUNDS +#undef CCHECK_NOTNULL +#undef CCHECK_STRCASEEQ +#undef CCHECK_STRCASENE +#undef CHECK +#undef PCHECK +#undef CHECK_EQ +#undef CHECK_NE +#undef CHECK_LT +#undef CHECK_GT +#undef CHECK_LE +#undef CHECK_GE +#undef CHECK_BOUNDS +#undef CHECK_NOTNULL +#undef CHECK_STRCASEEQ +#undef CHECK_STRCASENE +#define CCHECK(condition, ...) CLOG_IF(!(condition), FATAL, __VA_ARGS__) << "Check failed: [" << #condition << "] " +#define CPCHECK(condition, ...) CPLOG_IF(!(condition), FATAL, __VA_ARGS__) << "Check failed: [" << #condition << "] " +#define CHECK(condition) CCHECK(condition, ELPP_CURR_FILE_LOGGER_ID) +#define PCHECK(condition) CPCHECK(condition, ELPP_CURR_FILE_LOGGER_ID) +#define CCHECK_EQ(a, b, ...) CCHECK(a == b, __VA_ARGS__) +#define CCHECK_NE(a, b, ...) CCHECK(a != b, __VA_ARGS__) +#define CCHECK_LT(a, b, ...) CCHECK(a < b, __VA_ARGS__) +#define CCHECK_GT(a, b, ...) CCHECK(a > b, __VA_ARGS__) +#define CCHECK_LE(a, b, ...) CCHECK(a <= b, __VA_ARGS__) +#define CCHECK_GE(a, b, ...) CCHECK(a >= b, __VA_ARGS__) +#define CCHECK_BOUNDS(val, min, max, ...) CCHECK(val >= min && val <= max, __VA_ARGS__) +#define CHECK_EQ(a, b) CCHECK_EQ(a, b, ELPP_CURR_FILE_LOGGER_ID) +#define CHECK_NE(a, b) CCHECK_NE(a, b, ELPP_CURR_FILE_LOGGER_ID) +#define CHECK_LT(a, b) CCHECK_LT(a, b, ELPP_CURR_FILE_LOGGER_ID) +#define CHECK_GT(a, b) CCHECK_GT(a, b, ELPP_CURR_FILE_LOGGER_ID) +#define CHECK_LE(a, b) CCHECK_LE(a, b, ELPP_CURR_FILE_LOGGER_ID) +#define CHECK_GE(a, b) CCHECK_GE(a, b, ELPP_CURR_FILE_LOGGER_ID) +#define CHECK_BOUNDS(val, min, max) CCHECK_BOUNDS(val, min, max, ELPP_CURR_FILE_LOGGER_ID) +#define CCHECK_NOTNULL(ptr, ...) CCHECK((ptr) != nullptr, __VA_ARGS__) +#define CCHECK_STREQ(str1, str2, ...) CLOG_IF(!el::base::utils::Str::cStringEq(str1, str2), FATAL, __VA_ARGS__) \ +<< "Check failed: [" << #str1 << " == " << #str2 << "] " +#define CCHECK_STRNE(str1, str2, ...) CLOG_IF(el::base::utils::Str::cStringEq(str1, str2), FATAL, __VA_ARGS__) \ +<< "Check failed: [" << #str1 << " != " << #str2 << "] " +#define CCHECK_STRCASEEQ(str1, str2, ...) CLOG_IF(!el::base::utils::Str::cStringCaseEq(str1, str2), FATAL, __VA_ARGS__) \ +<< "Check failed: [" << #str1 << " == " << #str2 << "] " +#define CCHECK_STRCASENE(str1, str2, ...) CLOG_IF(el::base::utils::Str::cStringCaseEq(str1, str2), FATAL, __VA_ARGS__) \ +<< "Check failed: [" << #str1 << " != " << #str2 << "] " +#define CHECK_NOTNULL(ptr) CCHECK_NOTNULL((ptr), ELPP_CURR_FILE_LOGGER_ID) +#define CHECK_STREQ(str1, str2) CCHECK_STREQ(str1, str2, ELPP_CURR_FILE_LOGGER_ID) +#define CHECK_STRNE(str1, str2) CCHECK_STRNE(str1, str2, ELPP_CURR_FILE_LOGGER_ID) +#define CHECK_STRCASEEQ(str1, str2) CCHECK_STRCASEEQ(str1, str2, ELPP_CURR_FILE_LOGGER_ID) +#define CHECK_STRCASENE(str1, str2) CCHECK_STRCASENE(str1, str2, ELPP_CURR_FILE_LOGGER_ID) +#undef DCCHECK +#undef DCCHECK_EQ +#undef DCCHECK_NE +#undef DCCHECK_LT +#undef DCCHECK_GT +#undef DCCHECK_LE +#undef DCCHECK_GE +#undef DCCHECK_BOUNDS +#undef DCCHECK_NOTNULL +#undef DCCHECK_STRCASEEQ +#undef DCCHECK_STRCASENE +#undef DCPCHECK +#undef DCHECK +#undef DCHECK_EQ +#undef DCHECK_NE +#undef DCHECK_LT +#undef DCHECK_GT +#undef DCHECK_LE +#undef DCHECK_GE +#undef DCHECK_BOUNDS_ +#undef DCHECK_NOTNULL +#undef DCHECK_STRCASEEQ +#undef DCHECK_STRCASENE +#undef DPCHECK +#define DCCHECK(condition, ...) if (ELPP_DEBUG_LOG) CCHECK(condition, __VA_ARGS__) +#define DCCHECK_EQ(a, b, ...) if (ELPP_DEBUG_LOG) CCHECK_EQ(a, b, __VA_ARGS__) +#define DCCHECK_NE(a, b, ...) if (ELPP_DEBUG_LOG) CCHECK_NE(a, b, __VA_ARGS__) +#define DCCHECK_LT(a, b, ...) if (ELPP_DEBUG_LOG) CCHECK_LT(a, b, __VA_ARGS__) +#define DCCHECK_GT(a, b, ...) if (ELPP_DEBUG_LOG) CCHECK_GT(a, b, __VA_ARGS__) +#define DCCHECK_LE(a, b, ...) if (ELPP_DEBUG_LOG) CCHECK_LE(a, b, __VA_ARGS__) +#define DCCHECK_GE(a, b, ...) if (ELPP_DEBUG_LOG) CCHECK_GE(a, b, __VA_ARGS__) +#define DCCHECK_BOUNDS(val, min, max, ...) if (ELPP_DEBUG_LOG) CCHECK_BOUNDS(val, min, max, __VA_ARGS__) +#define DCCHECK_NOTNULL(ptr, ...) if (ELPP_DEBUG_LOG) CCHECK_NOTNULL((ptr), __VA_ARGS__) +#define DCCHECK_STREQ(str1, str2, ...) if (ELPP_DEBUG_LOG) CCHECK_STREQ(str1, str2, __VA_ARGS__) +#define DCCHECK_STRNE(str1, str2, ...) if (ELPP_DEBUG_LOG) CCHECK_STRNE(str1, str2, __VA_ARGS__) +#define DCCHECK_STRCASEEQ(str1, str2, ...) if (ELPP_DEBUG_LOG) CCHECK_STRCASEEQ(str1, str2, __VA_ARGS__) +#define DCCHECK_STRCASENE(str1, str2, ...) if (ELPP_DEBUG_LOG) CCHECK_STRCASENE(str1, str2, __VA_ARGS__) +#define DCPCHECK(condition, ...) if (ELPP_DEBUG_LOG) CPCHECK(condition, __VA_ARGS__) +#define DCHECK(condition) DCCHECK(condition, ELPP_CURR_FILE_LOGGER_ID) +#define DCHECK_EQ(a, b) DCCHECK_EQ(a, b, ELPP_CURR_FILE_LOGGER_ID) +#define DCHECK_NE(a, b) DCCHECK_NE(a, b, ELPP_CURR_FILE_LOGGER_ID) +#define DCHECK_LT(a, b) DCCHECK_LT(a, b, ELPP_CURR_FILE_LOGGER_ID) +#define DCHECK_GT(a, b) DCCHECK_GT(a, b, ELPP_CURR_FILE_LOGGER_ID) +#define DCHECK_LE(a, b) DCCHECK_LE(a, b, ELPP_CURR_FILE_LOGGER_ID) +#define DCHECK_GE(a, b) DCCHECK_GE(a, b, ELPP_CURR_FILE_LOGGER_ID) +#define DCHECK_BOUNDS(val, min, max) DCCHECK_BOUNDS(val, min, max, ELPP_CURR_FILE_LOGGER_ID) +#define DCHECK_NOTNULL(ptr) DCCHECK_NOTNULL((ptr), ELPP_CURR_FILE_LOGGER_ID) +#define DCHECK_STREQ(str1, str2) DCCHECK_STREQ(str1, str2, ELPP_CURR_FILE_LOGGER_ID) +#define DCHECK_STRNE(str1, str2) DCCHECK_STRNE(str1, str2, ELPP_CURR_FILE_LOGGER_ID) +#define DCHECK_STRCASEEQ(str1, str2) DCCHECK_STRCASEEQ(str1, str2, ELPP_CURR_FILE_LOGGER_ID) +#define DCHECK_STRCASENE(str1, str2) DCCHECK_STRCASENE(str1, str2, ELPP_CURR_FILE_LOGGER_ID) +#define DPCHECK(condition) DCPCHECK(condition, ELPP_CURR_FILE_LOGGER_ID) +#if defined(ELPP_DISABLE_DEFAULT_CRASH_HANDLING) +# define ELPP_USE_DEF_CRASH_HANDLER false +#else +# define ELPP_USE_DEF_CRASH_HANDLER true +#endif // defined(ELPP_DISABLE_DEFAULT_CRASH_HANDLING) +#define ELPP_CRASH_HANDLER_INIT +#define ELPP_INIT_EASYLOGGINGPP(val) \ +ELPP_INITI_BASIC_DECLR \ +namespace el { \ +namespace base { \ +el::base::type::StoragePointer elStorage(val); \ +} \ +el::base::debug::CrashHandler elCrashHandler(ELPP_USE_DEF_CRASH_HANDLER); \ +} + +#if ELPP_ASYNC_LOGGING +# define INITIALIZE_EASYLOGGINGPP\ +ELPP_INIT_EASYLOGGINGPP(new el::base::Storage(el::LogBuilderPtr(new el::base::DefaultLogBuilder()),\ +new el::base::AsyncDispatchWorker()))\ + +#else +# define INITIALIZE_EASYLOGGINGPP ELPP_INIT_EASYLOGGINGPP(new el::base::Storage(el::LogBuilderPtr(new el::base::DefaultLogBuilder()))) +#endif // ELPP_ASYNC_LOGGING +#define INITIALIZE_NULL_EASYLOGGINGPP\ +ELPP_INITI_BASIC_DECLR\ +namespace el {\ +namespace base {\ +el::base::type::StoragePointer elStorage;\ +}\ +el::base::debug::CrashHandler elCrashHandler(ELPP_USE_DEF_CRASH_HANDLER);\ +} +// NOTE: no ELPP_INITI_BASIC_DECLR when sharing - causes double free corruption on external symbols +#define SHARE_EASYLOGGINGPP(initializedStorage)\ +namespace el {\ +namespace base {\ +el::base::type::StoragePointer elStorage(initializedStorage);\ +}\ +el::base::debug::CrashHandler elCrashHandler(ELPP_USE_DEF_CRASH_HANDLER);\ +} + +#if defined(ELPP_UNICODE) +# define START_EASYLOGGINGPP(argc, argv) el::Helpers::setArgs(argc, argv); std::locale::global(std::locale("")) +#else +# define START_EASYLOGGINGPP(argc, argv) el::Helpers::setArgs(argc, argv) +#endif // defined(ELPP_UNICODE) +#endif // EASYLOGGINGPP_H diff --git a/third-party/openvr/bin/linux32/libopenvr_api.so b/third-party/openvr/bin/linux32/libopenvr_api.so new file mode 100644 index 0000000..a250545 Binary files /dev/null and b/third-party/openvr/bin/linux32/libopenvr_api.so differ diff --git a/third-party/openvr/bin/linux32/libopenvr_api.so.dbg b/third-party/openvr/bin/linux32/libopenvr_api.so.dbg new file mode 100644 index 0000000..a26ac1c Binary files /dev/null and b/third-party/openvr/bin/linux32/libopenvr_api.so.dbg differ diff --git a/third-party/openvr/bin/linux64/libopenvr_api.so b/third-party/openvr/bin/linux64/libopenvr_api.so new file mode 100644 index 0000000..a190fe1 Binary files /dev/null and b/third-party/openvr/bin/linux64/libopenvr_api.so differ diff --git a/third-party/openvr/bin/linux64/libopenvr_api.so.dbg b/third-party/openvr/bin/linux64/libopenvr_api.so.dbg new file mode 100644 index 0000000..ca9c9af Binary files /dev/null and b/third-party/openvr/bin/linux64/libopenvr_api.so.dbg differ diff --git a/third-party/openvr/bin/osx32/libopenvr_api.dylib b/third-party/openvr/bin/osx32/libopenvr_api.dylib new file mode 100644 index 0000000..df781eb Binary files /dev/null and b/third-party/openvr/bin/osx32/libopenvr_api.dylib differ diff --git a/third-party/openvr/bin/osx32/libopenvr_api.dylib.dSYM/Contents/Info.plist b/third-party/openvr/bin/osx32/libopenvr_api.dylib.dSYM/Contents/Info.plist new file mode 100644 index 0000000..60ac3d6 --- /dev/null +++ b/third-party/openvr/bin/osx32/libopenvr_api.dylib.dSYM/Contents/Info.plist @@ -0,0 +1,20 @@ + + + + + CFBundleDevelopmentRegion + English + CFBundleIdentifier + com.apple.xcode.dsym.libopenvr_api.dylib + CFBundleInfoDictionaryVersion + 6.0 + CFBundlePackageType + dSYM + CFBundleSignature + ???? + CFBundleShortVersionString + 1.0 + CFBundleVersion + 1 + + diff --git a/third-party/openvr/bin/osx32/libopenvr_api.dylib.dSYM/Contents/Resources/DWARF/libopenvr_api.dylib b/third-party/openvr/bin/osx32/libopenvr_api.dylib.dSYM/Contents/Resources/DWARF/libopenvr_api.dylib new file mode 100644 index 0000000..dacf5f8 Binary files /dev/null and b/third-party/openvr/bin/osx32/libopenvr_api.dylib.dSYM/Contents/Resources/DWARF/libopenvr_api.dylib differ diff --git a/third-party/openvr/bin/win32/openvr_api.dll b/third-party/openvr/bin/win32/openvr_api.dll new file mode 100644 index 0000000..f845d44 Binary files /dev/null and b/third-party/openvr/bin/win32/openvr_api.dll differ diff --git a/third-party/openvr/bin/win32/openvr_api.pdb b/third-party/openvr/bin/win32/openvr_api.pdb new file mode 100644 index 0000000..a2c9adc Binary files /dev/null and b/third-party/openvr/bin/win32/openvr_api.pdb differ diff --git a/third-party/openvr/bin/win64/openvr_api.dll b/third-party/openvr/bin/win64/openvr_api.dll new file mode 100644 index 0000000..dbf1531 Binary files /dev/null and b/third-party/openvr/bin/win64/openvr_api.dll differ diff --git a/third-party/openvr/bin/win64/openvr_api.pdb b/third-party/openvr/bin/win64/openvr_api.pdb new file mode 100644 index 0000000..8a2095e Binary files /dev/null and b/third-party/openvr/bin/win64/openvr_api.pdb differ diff --git a/third-party/openvr/include/openvr.h b/third-party/openvr/include/openvr.h new file mode 100644 index 0000000..deb3142 --- /dev/null +++ b/third-party/openvr/include/openvr.h @@ -0,0 +1,3352 @@ +#pragma once + +// openvr.h +//========= Copyright Valve Corporation ============// +// Dynamically generated file. Do not modify this file directly. + +#ifndef _OPENVR_API +#define _OPENVR_API + +#include + + + +// vrtypes.h +#ifndef _INCLUDE_VRTYPES_H +#define _INCLUDE_VRTYPES_H + +namespace vr +{ + +#if defined(__linux__) || defined(__APPLE__) + // The 32-bit version of gcc has the alignment requirement for uint64 and double set to + // 4 meaning that even with #pragma pack(8) these types will only be four-byte aligned. + // The 64-bit version of gcc has the alignment requirement for these types set to + // 8 meaning that unless we use #pragma pack(4) our structures will get bigger. + // The 64-bit structure packing has to match the 32-bit structure packing for each platform. + #pragma pack( push, 4 ) +#else + #pragma pack( push, 8 ) +#endif + +typedef void* glSharedTextureHandle_t; +typedef int32_t glInt_t; +typedef uint32_t glUInt_t; + +// right-handed system +// +y is up +// +x is to the right +// -z is going away from you +// Distance unit is meters +struct HmdMatrix34_t +{ + float m[3][4]; +}; + +struct HmdMatrix44_t +{ + float m[4][4]; +}; + +struct HmdVector3_t +{ + float v[3]; +}; + +struct HmdVector4_t +{ + float v[4]; +}; + +struct HmdVector3d_t +{ + double v[3]; +}; + +struct HmdVector2_t +{ + float v[2]; +}; + +struct HmdQuaternion_t +{ + double w, x, y, z; +}; + +struct HmdColor_t +{ + float r, g, b, a; +}; + +struct HmdQuad_t +{ + HmdVector3_t vCorners[ 4 ]; +}; + +struct HmdRect2_t +{ + HmdVector2_t vTopLeft; + HmdVector2_t vBottomRight; +}; + +/** Used to return the post-distortion UVs for each color channel. +* UVs range from 0 to 1 with 0,0 in the upper left corner of the +* source render target. The 0,0 to 1,1 range covers a single eye. */ +struct DistortionCoordinates_t +{ + float rfRed[2]; + float rfGreen[2]; + float rfBlue[2]; +}; + +enum EVREye +{ + Eye_Left = 0, + Eye_Right = 1 +}; + +enum EGraphicsAPIConvention +{ + API_DirectX = 0, // Normalized Z goes from 0 at the viewer to 1 at the far clip plane + API_OpenGL = 1, // Normalized Z goes from 1 at the viewer to -1 at the far clip plane +}; + +enum EColorSpace +{ + ColorSpace_Auto = 0, // Assumes 'gamma' for 8-bit per component formats, otherwise 'linear'. This mirrors the DXGI formats which have _SRGB variants. + ColorSpace_Gamma = 1, // Texture data can be displayed directly on the display without any conversion (a.k.a. display native format). + ColorSpace_Linear = 2, // Same as gamma but has been converted to a linear representation using DXGI's sRGB conversion algorithm. +}; + +struct Texture_t +{ + void* handle; // Native d3d texture pointer or GL texture id. + EGraphicsAPIConvention eType; + EColorSpace eColorSpace; +}; + +enum ETrackingResult +{ + TrackingResult_Uninitialized = 1, + + TrackingResult_Calibrating_InProgress = 100, + TrackingResult_Calibrating_OutOfRange = 101, + + TrackingResult_Running_OK = 200, + TrackingResult_Running_OutOfRange = 201, +}; + +static const uint32_t k_unTrackingStringSize = 32; +static const uint32_t k_unMaxDriverDebugResponseSize = 32768; + +/** Used to pass device IDs to API calls */ +typedef uint32_t TrackedDeviceIndex_t; +static const uint32_t k_unTrackedDeviceIndex_Hmd = 0; +static const uint32_t k_unMaxTrackedDeviceCount = 16; +static const uint32_t k_unTrackedDeviceIndexOther = 0xFFFFFFFE; +static const uint32_t k_unTrackedDeviceIndexInvalid = 0xFFFFFFFF; + +/** Describes what kind of object is being tracked at a given ID */ +enum ETrackedDeviceClass +{ + TrackedDeviceClass_Invalid = 0, // the ID was not valid. + TrackedDeviceClass_HMD = 1, // Head-Mounted Displays + TrackedDeviceClass_Controller = 2, // Tracked controllers + TrackedDeviceClass_TrackingReference = 4, // Camera and base stations that serve as tracking reference points + + TrackedDeviceClass_Other = 1000, +}; + + +/** Describes what specific role associated with a tracked device */ +enum ETrackedControllerRole +{ + TrackedControllerRole_Invalid = 0, // Invalid value for controller type + TrackedControllerRole_LeftHand = 1, // Tracked device associated with the left hand + TrackedControllerRole_RightHand = 2, // Tracked device associated with the right hand +}; + + +/** describes a single pose for a tracked object */ +struct TrackedDevicePose_t +{ + HmdMatrix34_t mDeviceToAbsoluteTracking; + HmdVector3_t vVelocity; // velocity in tracker space in m/s + HmdVector3_t vAngularVelocity; // angular velocity in radians/s (?) + ETrackingResult eTrackingResult; + bool bPoseIsValid; + + // This indicates that there is a device connected for this spot in the pose array. + // It could go from true to false if the user unplugs the device. + bool bDeviceIsConnected; +}; + +/** Identifies which style of tracking origin the application wants to use +* for the poses it is requesting */ +enum ETrackingUniverseOrigin +{ + TrackingUniverseSeated = 0, // Poses are provided relative to the seated zero pose + TrackingUniverseStanding = 1, // Poses are provided relative to the safe bounds configured by the user + TrackingUniverseRawAndUncalibrated = 2, // Poses are provided in the coordinate system defined by the driver. You probably don't want this one. +}; + + +/** Each entry in this enum represents a property that can be retrieved about a +* tracked device. Many fields are only valid for one ETrackedDeviceClass. */ +enum ETrackedDeviceProperty +{ + // general properties that apply to all device classes + Prop_TrackingSystemName_String = 1000, + Prop_ModelNumber_String = 1001, + Prop_SerialNumber_String = 1002, + Prop_RenderModelName_String = 1003, + Prop_WillDriftInYaw_Bool = 1004, + Prop_ManufacturerName_String = 1005, + Prop_TrackingFirmwareVersion_String = 1006, + Prop_HardwareRevision_String = 1007, + Prop_AllWirelessDongleDescriptions_String = 1008, + Prop_ConnectedWirelessDongle_String = 1009, + Prop_DeviceIsWireless_Bool = 1010, + Prop_DeviceIsCharging_Bool = 1011, + Prop_DeviceBatteryPercentage_Float = 1012, // 0 is empty, 1 is full + Prop_StatusDisplayTransform_Matrix34 = 1013, + Prop_Firmware_UpdateAvailable_Bool = 1014, + Prop_Firmware_ManualUpdate_Bool = 1015, + Prop_Firmware_ManualUpdateURL_String = 1016, + Prop_HardwareRevision_Uint64 = 1017, + Prop_FirmwareVersion_Uint64 = 1018, + Prop_FPGAVersion_Uint64 = 1019, + Prop_VRCVersion_Uint64 = 1020, + Prop_RadioVersion_Uint64 = 1021, + Prop_DongleVersion_Uint64 = 1022, + Prop_BlockServerShutdown_Bool = 1023, + Prop_CanUnifyCoordinateSystemWithHmd_Bool = 1024, + Prop_ContainsProximitySensor_Bool = 1025, + Prop_DeviceProvidesBatteryStatus_Bool = 1026, + Prop_DeviceCanPowerOff_Bool = 1027, + Prop_Firmware_ProgrammingTarget_String = 1028, + Prop_DeviceClass_Int32 = 1029, + Prop_HasCamera_Bool = 1030, + Prop_DriverVersion_String = 1031, + Prop_Firmware_ForceUpdateRequired_Bool = 1032, + + // Properties that are unique to TrackedDeviceClass_HMD + Prop_ReportsTimeSinceVSync_Bool = 2000, + Prop_SecondsFromVsyncToPhotons_Float = 2001, + Prop_DisplayFrequency_Float = 2002, + Prop_UserIpdMeters_Float = 2003, + Prop_CurrentUniverseId_Uint64 = 2004, + Prop_PreviousUniverseId_Uint64 = 2005, + Prop_DisplayFirmwareVersion_Uint64 = 2006, + Prop_IsOnDesktop_Bool = 2007, + Prop_DisplayMCType_Int32 = 2008, + Prop_DisplayMCOffset_Float = 2009, + Prop_DisplayMCScale_Float = 2010, + Prop_EdidVendorID_Int32 = 2011, + Prop_DisplayMCImageLeft_String = 2012, + Prop_DisplayMCImageRight_String = 2013, + Prop_DisplayGCBlackClamp_Float = 2014, + Prop_EdidProductID_Int32 = 2015, + Prop_CameraToHeadTransform_Matrix34 = 2016, + Prop_DisplayGCType_Int32 = 2017, + Prop_DisplayGCOffset_Float = 2018, + Prop_DisplayGCScale_Float = 2019, + Prop_DisplayGCPrescale_Float = 2020, + Prop_DisplayGCImage_String = 2021, + Prop_LensCenterLeftU_Float = 2022, + Prop_LensCenterLeftV_Float = 2023, + Prop_LensCenterRightU_Float = 2024, + Prop_LensCenterRightV_Float = 2025, + Prop_UserHeadToEyeDepthMeters_Float = 2026, + Prop_CameraFirmwareVersion_Uint64 = 2027, + Prop_CameraFirmwareDescription_String = 2028, + Prop_DisplayFPGAVersion_Uint64 = 2029, + Prop_DisplayBootloaderVersion_Uint64 = 2030, + Prop_DisplayHardwareVersion_Uint64 = 2031, + Prop_AudioFirmwareVersion_Uint64 = 2032, + Prop_CameraCompatibilityMode_Int32 = 2033, + Prop_ScreenshotHorizontalFieldOfViewDegrees_Float = 2034, + Prop_ScreenshotVerticalFieldOfViewDegrees_Float = 2035, + Prop_DisplaySuppressed_Bool = 2036, + + // Properties that are unique to TrackedDeviceClass_Controller + Prop_AttachedDeviceId_String = 3000, + Prop_SupportedButtons_Uint64 = 3001, + Prop_Axis0Type_Int32 = 3002, // Return value is of type EVRControllerAxisType + Prop_Axis1Type_Int32 = 3003, // Return value is of type EVRControllerAxisType + Prop_Axis2Type_Int32 = 3004, // Return value is of type EVRControllerAxisType + Prop_Axis3Type_Int32 = 3005, // Return value is of type EVRControllerAxisType + Prop_Axis4Type_Int32 = 3006, // Return value is of type EVRControllerAxisType + Prop_ControllerRoleHint_Int32 = 3007, // Return value is of type ETrackedControllerRole + + // Properties that are unique to TrackedDeviceClass_TrackingReference + Prop_FieldOfViewLeftDegrees_Float = 4000, + Prop_FieldOfViewRightDegrees_Float = 4001, + Prop_FieldOfViewTopDegrees_Float = 4002, + Prop_FieldOfViewBottomDegrees_Float = 4003, + Prop_TrackingRangeMinimumMeters_Float = 4004, + Prop_TrackingRangeMaximumMeters_Float = 4005, + Prop_ModeLabel_String = 4006, + + // Vendors are free to expose private debug data in this reserved region + Prop_VendorSpecific_Reserved_Start = 10000, + Prop_VendorSpecific_Reserved_End = 10999, +}; + +/** No string property will ever be longer than this length */ +static const uint32_t k_unMaxPropertyStringSize = 32 * 1024; + +/** Used to return errors that occur when reading properties. */ +enum ETrackedPropertyError +{ + TrackedProp_Success = 0, + TrackedProp_WrongDataType = 1, + TrackedProp_WrongDeviceClass = 2, + TrackedProp_BufferTooSmall = 3, + TrackedProp_UnknownProperty = 4, + TrackedProp_InvalidDevice = 5, + TrackedProp_CouldNotContactServer = 6, + TrackedProp_ValueNotProvidedByDevice = 7, + TrackedProp_StringExceedsMaximumLength = 8, + TrackedProp_NotYetAvailable = 9, // The property value isn't known yet, but is expected soon. Call again later. +}; + +/** Allows the application to control what part of the provided texture will be used in the +* frame buffer. */ +struct VRTextureBounds_t +{ + float uMin, vMin; + float uMax, vMax; +}; + + +/** Allows the application to control how scene textures are used by the compositor when calling Submit. */ +enum EVRSubmitFlags +{ + // Simple render path. App submits rendered left and right eye images with no lens distortion correction applied. + Submit_Default = 0x00, + + // App submits final left and right eye images with lens distortion already applied (lens distortion makes the images appear + // barrel distorted with chromatic aberration correction applied). The app would have used the data returned by + // vr::IVRSystem::ComputeDistortion() to apply the correct distortion to the rendered images before calling Submit(). + Submit_LensDistortionAlreadyApplied = 0x01, + + // If the texture pointer passed in is actually a renderbuffer (e.g. for MSAA in OpenGL) then set this flag. + Submit_GlRenderBuffer = 0x02, +}; + + +/** Status of the overall system or tracked objects */ +enum EVRState +{ + VRState_Undefined = -1, + VRState_Off = 0, + VRState_Searching = 1, + VRState_Searching_Alert = 2, + VRState_Ready = 3, + VRState_Ready_Alert = 4, + VRState_NotReady = 5, + VRState_Standby = 6, + VRState_Ready_Alert_Low = 7, +}; + +/** The types of events that could be posted (and what the parameters mean for each event type) */ +enum EVREventType +{ + VREvent_None = 0, + + VREvent_TrackedDeviceActivated = 100, + VREvent_TrackedDeviceDeactivated = 101, + VREvent_TrackedDeviceUpdated = 102, + VREvent_TrackedDeviceUserInteractionStarted = 103, + VREvent_TrackedDeviceUserInteractionEnded = 104, + VREvent_IpdChanged = 105, + VREvent_EnterStandbyMode = 106, + VREvent_LeaveStandbyMode = 107, + VREvent_TrackedDeviceRoleChanged = 108, + VREvent_WatchdogWakeUpRequested = 109, + + VREvent_ButtonPress = 200, // data is controller + VREvent_ButtonUnpress = 201, // data is controller + VREvent_ButtonTouch = 202, // data is controller + VREvent_ButtonUntouch = 203, // data is controller + + VREvent_MouseMove = 300, // data is mouse + VREvent_MouseButtonDown = 301, // data is mouse + VREvent_MouseButtonUp = 302, // data is mouse + VREvent_FocusEnter = 303, // data is overlay + VREvent_FocusLeave = 304, // data is overlay + VREvent_Scroll = 305, // data is mouse + VREvent_TouchPadMove = 306, // data is mouse + VREvent_OverlayFocusChanged = 307, // data is overlay, global event + + VREvent_InputFocusCaptured = 400, // data is process DEPRECATED + VREvent_InputFocusReleased = 401, // data is process DEPRECATED + VREvent_SceneFocusLost = 402, // data is process + VREvent_SceneFocusGained = 403, // data is process + VREvent_SceneApplicationChanged = 404, // data is process - The App actually drawing the scene changed (usually to or from the compositor) + VREvent_SceneFocusChanged = 405, // data is process - New app got access to draw the scene + VREvent_InputFocusChanged = 406, // data is process + VREvent_SceneApplicationSecondaryRenderingStarted = 407, // data is process + + VREvent_HideRenderModels = 410, // Sent to the scene application to request hiding render models temporarily + VREvent_ShowRenderModels = 411, // Sent to the scene application to request restoring render model visibility + + VREvent_OverlayShown = 500, + VREvent_OverlayHidden = 501, + VREvent_DashboardActivated = 502, + VREvent_DashboardDeactivated = 503, + VREvent_DashboardThumbSelected = 504, // Sent to the overlay manager - data is overlay + VREvent_DashboardRequested = 505, // Sent to the overlay manager - data is overlay + VREvent_ResetDashboard = 506, // Send to the overlay manager + VREvent_RenderToast = 507, // Send to the dashboard to render a toast - data is the notification ID + VREvent_ImageLoaded = 508, // Sent to overlays when a SetOverlayRaw or SetOverlayFromFile call finishes loading + VREvent_ShowKeyboard = 509, // Sent to keyboard renderer in the dashboard to invoke it + VREvent_HideKeyboard = 510, // Sent to keyboard renderer in the dashboard to hide it + VREvent_OverlayGamepadFocusGained = 511, // Sent to an overlay when IVROverlay::SetFocusOverlay is called on it + VREvent_OverlayGamepadFocusLost = 512, // Send to an overlay when it previously had focus and IVROverlay::SetFocusOverlay is called on something else + VREvent_OverlaySharedTextureChanged = 513, + VREvent_DashboardGuideButtonDown = 514, + VREvent_DashboardGuideButtonUp = 515, + VREvent_ScreenshotTriggered = 516, // Screenshot button combo was pressed, Dashboard should request a screenshot + VREvent_ImageFailed = 517, // Sent to overlays when a SetOverlayRaw or SetOverlayfromFail fails to load + + // Screenshot API + VREvent_RequestScreenshot = 520, // Sent by vrclient application to compositor to take a screenshot + VREvent_ScreenshotTaken = 521, // Sent by compositor to the application that the screenshot has been taken + VREvent_ScreenshotFailed = 522, // Sent by compositor to the application that the screenshot failed to be taken + VREvent_SubmitScreenshotToDashboard = 523, // Sent by compositor to the dashboard that a completed screenshot was submitted + VREvent_ScreenshotProgressToDashboard = 524, // Sent by compositor to the dashboard that a completed screenshot was submitted + + VREvent_Notification_Shown = 600, + VREvent_Notification_Hidden = 601, + VREvent_Notification_BeginInteraction = 602, + VREvent_Notification_Destroyed = 603, + + VREvent_Quit = 700, // data is process + VREvent_ProcessQuit = 701, // data is process + VREvent_QuitAborted_UserPrompt = 702, // data is process + VREvent_QuitAcknowledged = 703, // data is process + VREvent_DriverRequestedQuit = 704, // The driver has requested that SteamVR shut down + + VREvent_ChaperoneDataHasChanged = 800, + VREvent_ChaperoneUniverseHasChanged = 801, + VREvent_ChaperoneTempDataHasChanged = 802, + VREvent_ChaperoneSettingsHaveChanged = 803, + VREvent_SeatedZeroPoseReset = 804, + + VREvent_AudioSettingsHaveChanged = 820, + + VREvent_BackgroundSettingHasChanged = 850, + VREvent_CameraSettingsHaveChanged = 851, + VREvent_ReprojectionSettingHasChanged = 852, + VREvent_ModelSkinSettingsHaveChanged = 853, + VREvent_EnvironmentSettingsHaveChanged = 854, + + VREvent_StatusUpdate = 900, + + VREvent_MCImageUpdated = 1000, + + VREvent_FirmwareUpdateStarted = 1100, + VREvent_FirmwareUpdateFinished = 1101, + + VREvent_KeyboardClosed = 1200, + VREvent_KeyboardCharInput = 1201, + VREvent_KeyboardDone = 1202, // Sent when DONE button clicked on keyboard + + VREvent_ApplicationTransitionStarted = 1300, + VREvent_ApplicationTransitionAborted = 1301, + VREvent_ApplicationTransitionNewAppStarted = 1302, + VREvent_ApplicationListUpdated = 1303, + VREvent_ApplicationMimeTypeLoad = 1304, + + VREvent_Compositor_MirrorWindowShown = 1400, + VREvent_Compositor_MirrorWindowHidden = 1401, + VREvent_Compositor_ChaperoneBoundsShown = 1410, + VREvent_Compositor_ChaperoneBoundsHidden = 1411, + + VREvent_TrackedCamera_StartVideoStream = 1500, + VREvent_TrackedCamera_StopVideoStream = 1501, + VREvent_TrackedCamera_PauseVideoStream = 1502, + VREvent_TrackedCamera_ResumeVideoStream = 1503, + + VREvent_PerformanceTest_EnableCapture = 1600, + VREvent_PerformanceTest_DisableCapture = 1601, + VREvent_PerformanceTest_FidelityLevel = 1602, + + // Vendors are free to expose private events in this reserved region + VREvent_VendorSpecific_Reserved_Start = 10000, + VREvent_VendorSpecific_Reserved_End = 19999, +}; + + +/** Level of Hmd activity */ +enum EDeviceActivityLevel +{ + k_EDeviceActivityLevel_Unknown = -1, + k_EDeviceActivityLevel_Idle = 0, + k_EDeviceActivityLevel_UserInteraction = 1, + k_EDeviceActivityLevel_UserInteraction_Timeout = 2, + k_EDeviceActivityLevel_Standby = 3, +}; + + +/** VR controller button and axis IDs */ +enum EVRButtonId +{ + k_EButton_System = 0, + k_EButton_ApplicationMenu = 1, + k_EButton_Grip = 2, + k_EButton_DPad_Left = 3, + k_EButton_DPad_Up = 4, + k_EButton_DPad_Right = 5, + k_EButton_DPad_Down = 6, + k_EButton_A = 7, + + k_EButton_Axis0 = 32, + k_EButton_Axis1 = 33, + k_EButton_Axis2 = 34, + k_EButton_Axis3 = 35, + k_EButton_Axis4 = 36, + + // aliases for well known controllers + k_EButton_SteamVR_Touchpad = k_EButton_Axis0, + k_EButton_SteamVR_Trigger = k_EButton_Axis1, + + k_EButton_Dashboard_Back = k_EButton_Grip, + + k_EButton_Max = 64 +}; + +inline uint64_t ButtonMaskFromId( EVRButtonId id ) { return 1ull << id; } + +/** used for controller button events */ +struct VREvent_Controller_t +{ + uint32_t button; // EVRButtonId enum +}; + + +/** used for simulated mouse events in overlay space */ +enum EVRMouseButton +{ + VRMouseButton_Left = 0x0001, + VRMouseButton_Right = 0x0002, + VRMouseButton_Middle = 0x0004, +}; + + +/** used for simulated mouse events in overlay space */ +struct VREvent_Mouse_t +{ + float x, y; // co-ords are in GL space, bottom left of the texture is 0,0 + uint32_t button; // EVRMouseButton enum +}; + +/** used for simulated mouse wheel scroll in overlay space */ +struct VREvent_Scroll_t +{ + float xdelta, ydelta; // movement in fraction of the pad traversed since last delta, 1.0 for a full swipe + uint32_t repeatCount; +}; + +/** when in mouse input mode you can receive data from the touchpad, these events are only sent if the users finger + is on the touchpad (or just released from it) +**/ +struct VREvent_TouchPadMove_t +{ + // true if the users finger is detected on the touch pad + bool bFingerDown; + + // How long the finger has been down in seconds + float flSecondsFingerDown; + + // These values indicate the starting finger position (so you can do some basic swipe stuff) + float fValueXFirst; + float fValueYFirst; + + // This is the raw sampled coordinate without deadzoning + float fValueXRaw; + float fValueYRaw; +}; + +/** notification related events. Details will still change at this point */ +struct VREvent_Notification_t +{ + uint64_t ulUserValue; + uint32_t notificationId; +}; + +/** Used for events about processes */ +struct VREvent_Process_t +{ + uint32_t pid; + uint32_t oldPid; + bool bForced; +}; + + +/** Used for a few events about overlays */ +struct VREvent_Overlay_t +{ + uint64_t overlayHandle; +}; + + +/** Used for a few events about overlays */ +struct VREvent_Status_t +{ + uint32_t statusState; // EVRState enum +}; + +/** Used for keyboard events **/ +struct VREvent_Keyboard_t +{ + char cNewInput[8]; // Up to 11 bytes of new input + uint64_t uUserValue; // Possible flags about the new input +}; + +struct VREvent_Ipd_t +{ + float ipdMeters; +}; + +struct VREvent_Chaperone_t +{ + uint64_t m_nPreviousUniverse; + uint64_t m_nCurrentUniverse; +}; + +/** Not actually used for any events */ +struct VREvent_Reserved_t +{ + uint64_t reserved0; + uint64_t reserved1; +}; + +struct VREvent_PerformanceTest_t +{ + uint32_t m_nFidelityLevel; +}; + +struct VREvent_SeatedZeroPoseReset_t +{ + bool bResetBySystemMenu; +}; + +struct VREvent_Screenshot_t +{ + uint32_t handle; + uint32_t type; +}; + +struct VREvent_ScreenshotProgress_t +{ + float progress; +}; + +struct VREvent_ApplicationLaunch_t +{ + uint32_t pid; + uint32_t unArgsHandle; +}; + +/** If you change this you must manually update openvr_interop.cs.py */ +typedef union +{ + VREvent_Reserved_t reserved; + VREvent_Controller_t controller; + VREvent_Mouse_t mouse; + VREvent_Scroll_t scroll; + VREvent_Process_t process; + VREvent_Notification_t notification; + VREvent_Overlay_t overlay; + VREvent_Status_t status; + VREvent_Keyboard_t keyboard; + VREvent_Ipd_t ipd; + VREvent_Chaperone_t chaperone; + VREvent_PerformanceTest_t performanceTest; + VREvent_TouchPadMove_t touchPadMove; + VREvent_SeatedZeroPoseReset_t seatedZeroPoseReset; + VREvent_Screenshot_t screenshot; + VREvent_ScreenshotProgress_t screenshotProgress; + VREvent_ApplicationLaunch_t applicationLaunch; +} VREvent_Data_t; + +/** An event posted by the server to all running applications */ +struct VREvent_t +{ + uint32_t eventType; // EVREventType enum + TrackedDeviceIndex_t trackedDeviceIndex; + float eventAgeSeconds; + // event data must be the end of the struct as its size is variable + VREvent_Data_t data; +}; + + +/** The mesh to draw into the stencil (or depth) buffer to perform +* early stencil (or depth) kills of pixels that will never appear on the HMD. +* This mesh draws on all the pixels that will be hidden after distortion. +* +* If the HMD does not provide a visible area mesh pVertexData will be +* NULL and unTriangleCount will be 0. */ +struct HiddenAreaMesh_t +{ + const HmdVector2_t *pVertexData; + uint32_t unTriangleCount; +}; + + +/** Identifies what kind of axis is on the controller at index n. Read this type +* with pVRSystem->Get( nControllerDeviceIndex, Prop_Axis0Type_Int32 + n ); +*/ +enum EVRControllerAxisType +{ + k_eControllerAxis_None = 0, + k_eControllerAxis_TrackPad = 1, + k_eControllerAxis_Joystick = 2, + k_eControllerAxis_Trigger = 3, // Analog trigger data is in the X axis +}; + + +/** contains information about one axis on the controller */ +struct VRControllerAxis_t +{ + float x; // Ranges from -1.0 to 1.0 for joysticks and track pads. Ranges from 0.0 to 1.0 for triggers were 0 is fully released. + float y; // Ranges from -1.0 to 1.0 for joysticks and track pads. Is always 0.0 for triggers. +}; + + +/** the number of axes in the controller state */ +static const uint32_t k_unControllerStateAxisCount = 5; + + +/** Holds all the state of a controller at one moment in time. */ +struct VRControllerState001_t +{ + // If packet num matches that on your prior call, then the controller state hasn't been changed since + // your last call and there is no need to process it + uint32_t unPacketNum; + + // bit flags for each of the buttons. Use ButtonMaskFromId to turn an ID into a mask + uint64_t ulButtonPressed; + uint64_t ulButtonTouched; + + // Axis data for the controller's analog inputs + VRControllerAxis_t rAxis[ k_unControllerStateAxisCount ]; +}; + + +typedef VRControllerState001_t VRControllerState_t; + + +/** determines how to provide output to the application of various event processing functions. */ +enum EVRControllerEventOutputType +{ + ControllerEventOutput_OSEvents = 0, + ControllerEventOutput_VREvents = 1, +}; + + + +/** Collision Bounds Style */ +enum ECollisionBoundsStyle +{ + COLLISION_BOUNDS_STYLE_BEGINNER = 0, + COLLISION_BOUNDS_STYLE_INTERMEDIATE, + COLLISION_BOUNDS_STYLE_SQUARES, + COLLISION_BOUNDS_STYLE_ADVANCED, + COLLISION_BOUNDS_STYLE_NONE, + + COLLISION_BOUNDS_STYLE_COUNT +}; + +/** Allows the application to customize how the overlay appears in the compositor */ +struct Compositor_OverlaySettings +{ + uint32_t size; // sizeof(Compositor_OverlaySettings) + bool curved, antialias; + float scale, distance, alpha; + float uOffset, vOffset, uScale, vScale; + float gridDivs, gridWidth, gridScale; + HmdMatrix44_t transform; +}; + +/** used to refer to a single VR overlay */ +typedef uint64_t VROverlayHandle_t; + +static const VROverlayHandle_t k_ulOverlayHandleInvalid = 0; + +/** Errors that can occur around VR overlays */ +enum EVROverlayError +{ + VROverlayError_None = 0, + + VROverlayError_UnknownOverlay = 10, + VROverlayError_InvalidHandle = 11, + VROverlayError_PermissionDenied = 12, + VROverlayError_OverlayLimitExceeded = 13, // No more overlays could be created because the maximum number already exist + VROverlayError_WrongVisibilityType = 14, + VROverlayError_KeyTooLong = 15, + VROverlayError_NameTooLong = 16, + VROverlayError_KeyInUse = 17, + VROverlayError_WrongTransformType = 18, + VROverlayError_InvalidTrackedDevice = 19, + VROverlayError_InvalidParameter = 20, + VROverlayError_ThumbnailCantBeDestroyed = 21, + VROverlayError_ArrayTooSmall = 22, + VROverlayError_RequestFailed = 23, + VROverlayError_InvalidTexture = 24, + VROverlayError_UnableToLoadFile = 25, + VROVerlayError_KeyboardAlreadyInUse = 26, + VROverlayError_NoNeighbor = 27, +}; + +/** enum values to pass in to VR_Init to identify whether the application will +* draw a 3D scene. */ +enum EVRApplicationType +{ + VRApplication_Other = 0, // Some other kind of application that isn't covered by the other entries + VRApplication_Scene = 1, // Application will submit 3D frames + VRApplication_Overlay = 2, // Application only interacts with overlays + VRApplication_Background = 3, // Application should not start SteamVR if it's not already running, and should not + // keep it running if everything else quits. + VRApplication_Utility = 4, // Init should not try to load any drivers. The application needs access to utility + // interfaces (like IVRSettings and IVRApplications) but not hardware. + VRApplication_VRMonitor = 5, // Reserved for vrmonitor + VRApplication_SteamWatchdog = 6,// Reserved for Steam + + VRApplication_Max +}; + + +/** error codes for firmware */ +enum EVRFirmwareError +{ + VRFirmwareError_None = 0, + VRFirmwareError_Success = 1, + VRFirmwareError_Fail = 2, +}; + + +/** error codes for notifications */ +enum EVRNotificationError +{ + VRNotificationError_OK = 0, + VRNotificationError_InvalidNotificationId = 100, + VRNotificationError_NotificationQueueFull = 101, + VRNotificationError_InvalidOverlayHandle = 102, + VRNotificationError_SystemWithUserValueAlreadyExists = 103, +}; + + +/** error codes returned by Vr_Init */ + +// Please add adequate error description to https://developer.valvesoftware.com/w/index.php?title=Category:SteamVRHelp +enum EVRInitError +{ + VRInitError_None = 0, + VRInitError_Unknown = 1, + + VRInitError_Init_InstallationNotFound = 100, + VRInitError_Init_InstallationCorrupt = 101, + VRInitError_Init_VRClientDLLNotFound = 102, + VRInitError_Init_FileNotFound = 103, + VRInitError_Init_FactoryNotFound = 104, + VRInitError_Init_InterfaceNotFound = 105, + VRInitError_Init_InvalidInterface = 106, + VRInitError_Init_UserConfigDirectoryInvalid = 107, + VRInitError_Init_HmdNotFound = 108, + VRInitError_Init_NotInitialized = 109, + VRInitError_Init_PathRegistryNotFound = 110, + VRInitError_Init_NoConfigPath = 111, + VRInitError_Init_NoLogPath = 112, + VRInitError_Init_PathRegistryNotWritable = 113, + VRInitError_Init_AppInfoInitFailed = 114, + VRInitError_Init_Retry = 115, // Used internally to cause retries to vrserver + VRInitError_Init_InitCanceledByUser = 116, // The calling application should silently exit. The user canceled app startup + VRInitError_Init_AnotherAppLaunching = 117, + VRInitError_Init_SettingsInitFailed = 118, + VRInitError_Init_ShuttingDown = 119, + VRInitError_Init_TooManyObjects = 120, + VRInitError_Init_NoServerForBackgroundApp = 121, + VRInitError_Init_NotSupportedWithCompositor = 122, + VRInitError_Init_NotAvailableToUtilityApps = 123, + VRInitError_Init_Internal = 124, + VRInitError_Init_HmdDriverIdIsNone = 125, + VRInitError_Init_HmdNotFoundPresenceFailed = 126, + VRInitError_Init_VRMonitorNotFound = 127, + VRInitError_Init_VRMonitorStartupFailed = 128, + VRInitError_Init_LowPowerWatchdogNotSupported = 129, + VRInitError_Init_InvalidApplicationType = 130, + VRInitError_Init_NotAvailableToWatchdogApps = 131, + VRInitError_Init_WatchdogDisabledInSettings = 132, + + VRInitError_Driver_Failed = 200, + VRInitError_Driver_Unknown = 201, + VRInitError_Driver_HmdUnknown = 202, + VRInitError_Driver_NotLoaded = 203, + VRInitError_Driver_RuntimeOutOfDate = 204, + VRInitError_Driver_HmdInUse = 205, + VRInitError_Driver_NotCalibrated = 206, + VRInitError_Driver_CalibrationInvalid = 207, + VRInitError_Driver_HmdDisplayNotFound = 208, + VRInitError_Driver_TrackedDeviceInterfaceUnknown = 209, + // VRInitError_Driver_HmdDisplayNotFoundAfterFix = 210, // not needed: here for historic reasons + VRInitError_Driver_HmdDriverIdOutOfBounds = 211, + VRInitError_Driver_HmdDisplayMirrored = 212, + + VRInitError_IPC_ServerInitFailed = 300, + VRInitError_IPC_ConnectFailed = 301, + VRInitError_IPC_SharedStateInitFailed = 302, + VRInitError_IPC_CompositorInitFailed = 303, + VRInitError_IPC_MutexInitFailed = 304, + VRInitError_IPC_Failed = 305, + VRInitError_IPC_CompositorConnectFailed = 306, + VRInitError_IPC_CompositorInvalidConnectResponse = 307, + VRInitError_IPC_ConnectFailedAfterMultipleAttempts = 308, + + VRInitError_Compositor_Failed = 400, + VRInitError_Compositor_D3D11HardwareRequired = 401, + VRInitError_Compositor_FirmwareRequiresUpdate = 402, + VRInitError_Compositor_OverlayInitFailed = 403, + VRInitError_Compositor_ScreenshotsInitFailed = 404, + + VRInitError_VendorSpecific_UnableToConnectToOculusRuntime = 1000, + + VRInitError_VendorSpecific_HmdFound_CantOpenDevice = 1101, + VRInitError_VendorSpecific_HmdFound_UnableToRequestConfigStart = 1102, + VRInitError_VendorSpecific_HmdFound_NoStoredConfig = 1103, + VRInitError_VendorSpecific_HmdFound_ConfigTooBig = 1104, + VRInitError_VendorSpecific_HmdFound_ConfigTooSmall = 1105, + VRInitError_VendorSpecific_HmdFound_UnableToInitZLib = 1106, + VRInitError_VendorSpecific_HmdFound_CantReadFirmwareVersion = 1107, + VRInitError_VendorSpecific_HmdFound_UnableToSendUserDataStart = 1108, + VRInitError_VendorSpecific_HmdFound_UnableToGetUserDataStart = 1109, + VRInitError_VendorSpecific_HmdFound_UnableToGetUserDataNext = 1110, + VRInitError_VendorSpecific_HmdFound_UserDataAddressRange = 1111, + VRInitError_VendorSpecific_HmdFound_UserDataError = 1112, + VRInitError_VendorSpecific_HmdFound_ConfigFailedSanityCheck = 1113, + + VRInitError_Steam_SteamInstallationNotFound = 2000, +}; + +enum EVRScreenshotType +{ + VRScreenshotType_None = 0, + VRScreenshotType_Mono = 1, // left eye only + VRScreenshotType_Stereo = 2, + VRScreenshotType_Cubemap = 3, + VRScreenshotType_MonoPanorama = 4, + VRScreenshotType_StereoPanorama = 5 +}; + +enum EVRScreenshotPropertyFilenames +{ + VRScreenshotPropertyFilenames_Preview = 0, + VRScreenshotPropertyFilenames_VR = 1, +}; + +enum EVRTrackedCameraError +{ + VRTrackedCameraError_None = 0, + VRTrackedCameraError_OperationFailed = 100, + VRTrackedCameraError_InvalidHandle = 101, + VRTrackedCameraError_InvalidFrameHeaderVersion = 102, + VRTrackedCameraError_OutOfHandles = 103, + VRTrackedCameraError_IPCFailure = 104, + VRTrackedCameraError_NotSupportedForThisDevice = 105, + VRTrackedCameraError_SharedMemoryFailure = 106, + VRTrackedCameraError_FrameBufferingFailure = 107, + VRTrackedCameraError_StreamSetupFailure = 108, + VRTrackedCameraError_InvalidGLTextureId = 109, + VRTrackedCameraError_InvalidSharedTextureHandle = 110, + VRTrackedCameraError_FailedToGetGLTextureId = 111, + VRTrackedCameraError_SharedTextureFailure = 112, + VRTrackedCameraError_NoFrameAvailable = 113, + VRTrackedCameraError_InvalidArgument = 114, + VRTrackedCameraError_InvalidFrameBufferSize = 115, +}; + +enum EVRTrackedCameraFrameType +{ + VRTrackedCameraFrameType_Distorted = 0, // This is the camera video frame size in pixels, still distorted. + VRTrackedCameraFrameType_Undistorted, // In pixels, an undistorted inscribed rectangle region without invalid regions. This size is subject to changes shortly. + VRTrackedCameraFrameType_MaximumUndistorted, // In pixels, maximum undistorted with invalid regions. Non zero alpha component identifies valid regions. + MAX_CAMERA_FRAME_TYPES +}; + +typedef uint64_t TrackedCameraHandle_t; +#define INVALID_TRACKED_CAMERA_HANDLE ((vr::TrackedCameraHandle_t)0) + +struct CameraVideoStreamFrameHeader_t +{ + EVRTrackedCameraFrameType eFrameType; + + uint32_t nWidth; + uint32_t nHeight; + uint32_t nBytesPerPixel; + + uint32_t nFrameSequence; + + TrackedDevicePose_t standingTrackedDevicePose; +}; + +// Screenshot types +typedef uint32_t ScreenshotHandle_t; + +static const uint32_t k_unScreenshotHandleInvalid = 0; + +#pragma pack( pop ) + +// figure out how to import from the VR API dll +#if defined(_WIN32) + +#ifdef VR_API_EXPORT +#define VR_INTERFACE extern "C" __declspec( dllexport ) +#else +#define VR_INTERFACE extern "C" __declspec( dllimport ) +#endif + +#elif defined(__GNUC__) || defined(COMPILER_GCC) || defined(__APPLE__) + +#ifdef VR_API_EXPORT +#define VR_INTERFACE extern "C" __attribute__((visibility("default"))) +#else +#define VR_INTERFACE extern "C" +#endif + +#else +#error "Unsupported Platform." +#endif + + +#if defined( _WIN32 ) +#define VR_CALLTYPE __cdecl +#else +#define VR_CALLTYPE +#endif + +} // namespace vr + +#endif // _INCLUDE_VRTYPES_H + + +// vrannotation.h +#ifdef API_GEN +# define VR_CLANG_ATTR(ATTR) __attribute__((annotate( ATTR ))) +#else +# define VR_CLANG_ATTR(ATTR) +#endif + +#define VR_METHOD_DESC(DESC) VR_CLANG_ATTR( "desc:" #DESC ";" ) +#define VR_IGNOREATTR() VR_CLANG_ATTR( "ignore" ) +#define VR_OUT_STRUCT() VR_CLANG_ATTR( "out_struct: ;" ) +#define VR_OUT_STRING() VR_CLANG_ATTR( "out_string: ;" ) +#define VR_OUT_ARRAY_CALL(COUNTER,FUNCTION,PARAMS) VR_CLANG_ATTR( "out_array_call:" #COUNTER "," #FUNCTION "," #PARAMS ";" ) +#define VR_OUT_ARRAY_COUNT(COUNTER) VR_CLANG_ATTR( "out_array_count:" #COUNTER ";" ) +#define VR_ARRAY_COUNT(COUNTER) VR_CLANG_ATTR( "array_count:" #COUNTER ";" ) +#define VR_ARRAY_COUNT_D(COUNTER, DESC) VR_CLANG_ATTR( "array_count:" #COUNTER ";desc:" #DESC ) +#define VR_BUFFER_COUNT(COUNTER) VR_CLANG_ATTR( "buffer_count:" #COUNTER ";" ) +#define VR_OUT_BUFFER_COUNT(COUNTER) VR_CLANG_ATTR( "out_buffer_count:" #COUNTER ";" ) +#define VR_OUT_STRING_COUNT(COUNTER) VR_CLANG_ATTR( "out_string_count:" #COUNTER ";" ) + +// ivrsystem.h +namespace vr +{ + +class IVRSystem +{ +public: + + + // ------------------------------------ + // Display Methods + // ------------------------------------ + + /** Suggested size for the intermediate render target that the distortion pulls from. */ + virtual void GetRecommendedRenderTargetSize( uint32_t *pnWidth, uint32_t *pnHeight ) = 0; + + /** The projection matrix for the specified eye */ + virtual HmdMatrix44_t GetProjectionMatrix( EVREye eEye, float fNearZ, float fFarZ, EGraphicsAPIConvention eProjType ) = 0; + + /** The components necessary to build your own projection matrix in case your + * application is doing something fancy like infinite Z */ + virtual void GetProjectionRaw( EVREye eEye, float *pfLeft, float *pfRight, float *pfTop, float *pfBottom ) = 0; + + /** Returns the result of the distortion function for the specified eye and input UVs. UVs go from 0,0 in + * the upper left of that eye's viewport and 1,1 in the lower right of that eye's viewport. */ + virtual DistortionCoordinates_t ComputeDistortion( EVREye eEye, float fU, float fV ) = 0; + + /** Returns the transform from eye space to the head space. Eye space is the per-eye flavor of head + * space that provides stereo disparity. Instead of Model * View * Projection the sequence is Model * View * Eye^-1 * Projection. + * Normally View and Eye^-1 will be multiplied together and treated as View in your application. + */ + virtual HmdMatrix34_t GetEyeToHeadTransform( EVREye eEye ) = 0; + + /** Returns the number of elapsed seconds since the last recorded vsync event. This + * will come from a vsync timer event in the timer if possible or from the application-reported + * time if that is not available. If no vsync times are available the function will + * return zero for vsync time and frame counter and return false from the method. */ + virtual bool GetTimeSinceLastVsync( float *pfSecondsSinceLastVsync, uint64_t *pulFrameCounter ) = 0; + + /** [D3D9 Only] + * Returns the adapter index that the user should pass into CreateDevice to set up D3D9 in such + * a way that it can go full screen exclusive on the HMD. Returns -1 if there was an error. + */ + virtual int32_t GetD3D9AdapterIndex() = 0; + + /** [D3D10/11 Only] + * Returns the adapter index and output index that the user should pass into EnumAdapters and EnumOutputs + * to create the device and swap chain in DX10 and DX11. If an error occurs both indices will be set to -1. + */ + virtual void GetDXGIOutputInfo( int32_t *pnAdapterIndex ) = 0; + + // ------------------------------------ + // Display Mode methods + // ------------------------------------ + + /** Use to determine if the headset display is part of the desktop (i.e. extended) or hidden (i.e. direct mode). */ + virtual bool IsDisplayOnDesktop() = 0; + + /** Set the display visibility (true = extended, false = direct mode). Return value of true indicates that the change was successful. */ + virtual bool SetDisplayVisibility( bool bIsVisibleOnDesktop ) = 0; + + // ------------------------------------ + // Tracking Methods + // ------------------------------------ + + /** The pose that the tracker thinks that the HMD will be in at the specified number of seconds into the + * future. Pass 0 to get the state at the instant the method is called. Most of the time the application should + * calculate the time until the photons will be emitted from the display and pass that time into the method. + * + * This is roughly analogous to the inverse of the view matrix in most applications, though + * many games will need to do some additional rotation or translation on top of the rotation + * and translation provided by the head pose. + * + * For devices where bPoseIsValid is true the application can use the pose to position the device + * in question. The provided array can be any size up to k_unMaxTrackedDeviceCount. + * + * Seated experiences should call this method with TrackingUniverseSeated and receive poses relative + * to the seated zero pose. Standing experiences should call this method with TrackingUniverseStanding + * and receive poses relative to the Chaperone Play Area. TrackingUniverseRawAndUncalibrated should + * probably not be used unless the application is the Chaperone calibration tool itself, but will provide + * poses relative to the hardware-specific coordinate system in the driver. + */ + virtual void GetDeviceToAbsoluteTrackingPose( ETrackingUniverseOrigin eOrigin, float fPredictedSecondsToPhotonsFromNow, VR_ARRAY_COUNT(unTrackedDevicePoseArrayCount) TrackedDevicePose_t *pTrackedDevicePoseArray, uint32_t unTrackedDevicePoseArrayCount ) = 0; + + /** Sets the zero pose for the seated tracker coordinate system to the current position and yaw of the HMD. After + * ResetSeatedZeroPose all GetDeviceToAbsoluteTrackingPose calls that pass TrackingUniverseSeated as the origin + * will be relative to this new zero pose. The new zero coordinate system will not change the fact that the Y axis + * is up in the real world, so the next pose returned from GetDeviceToAbsoluteTrackingPose after a call to + * ResetSeatedZeroPose may not be exactly an identity matrix. + * + * NOTE: This function overrides the user's previously saved seated zero pose and should only be called as the result of a user action. + * Users are also able to set their seated zero pose via the OpenVR Dashboard. + **/ + virtual void ResetSeatedZeroPose() = 0; + + /** Returns the transform from the seated zero pose to the standing absolute tracking system. This allows + * applications to represent the seated origin to used or transform object positions from one coordinate + * system to the other. + * + * The seated origin may or may not be inside the Play Area or Collision Bounds returned by IVRChaperone. Its position + * depends on what the user has set from the Dashboard settings and previous calls to ResetSeatedZeroPose. */ + virtual HmdMatrix34_t GetSeatedZeroPoseToStandingAbsoluteTrackingPose() = 0; + + /** Returns the transform from the tracking origin to the standing absolute tracking system. This allows + * applications to convert from raw tracking space to the calibrated standing coordinate system. */ + virtual HmdMatrix34_t GetRawZeroPoseToStandingAbsoluteTrackingPose() = 0; + + /** Get a sorted array of device indices of a given class of tracked devices (e.g. controllers). Devices are sorted right to left + * relative to the specified tracked device (default: hmd -- pass in -1 for absolute tracking space). Returns the number of devices + * in the list, or the size of the array needed if not large enough. */ + virtual uint32_t GetSortedTrackedDeviceIndicesOfClass( ETrackedDeviceClass eTrackedDeviceClass, VR_ARRAY_COUNT(unTrackedDeviceIndexArrayCount) vr::TrackedDeviceIndex_t *punTrackedDeviceIndexArray, uint32_t unTrackedDeviceIndexArrayCount, vr::TrackedDeviceIndex_t unRelativeToTrackedDeviceIndex = k_unTrackedDeviceIndex_Hmd ) = 0; + + /** Returns the level of activity on the device. */ + virtual EDeviceActivityLevel GetTrackedDeviceActivityLevel( vr::TrackedDeviceIndex_t unDeviceId ) = 0; + + /** Convenience utility to apply the specified transform to the specified pose. + * This properly transforms all pose components, including velocity and angular velocity + */ + virtual void ApplyTransform( TrackedDevicePose_t *pOutputPose, const TrackedDevicePose_t *pTrackedDevicePose, const HmdMatrix34_t *pTransform ) = 0; + + /** Returns the device index associated with a specific role, for example the left hand or the right hand. */ + virtual vr::TrackedDeviceIndex_t GetTrackedDeviceIndexForControllerRole( vr::ETrackedControllerRole unDeviceType ) = 0; + + /** Returns the controller type associated with a device index. */ + virtual vr::ETrackedControllerRole GetControllerRoleForTrackedDeviceIndex( vr::TrackedDeviceIndex_t unDeviceIndex ) = 0; + + // ------------------------------------ + // Property methods + // ------------------------------------ + + /** Returns the device class of a tracked device. If there has not been a device connected in this slot + * since the application started this function will return TrackedDevice_Invalid. For previous detected + * devices the function will return the previously observed device class. + * + * To determine which devices exist on the system, just loop from 0 to k_unMaxTrackedDeviceCount and check + * the device class. Every device with something other than TrackedDevice_Invalid is associated with an + * actual tracked device. */ + virtual ETrackedDeviceClass GetTrackedDeviceClass( vr::TrackedDeviceIndex_t unDeviceIndex ) = 0; + + /** Returns true if there is a device connected in this slot. */ + virtual bool IsTrackedDeviceConnected( vr::TrackedDeviceIndex_t unDeviceIndex ) = 0; + + /** Returns a bool property. If the device index is not valid or the property is not a bool type this function will return false. */ + virtual bool GetBoolTrackedDeviceProperty( vr::TrackedDeviceIndex_t unDeviceIndex, ETrackedDeviceProperty prop, ETrackedPropertyError *pError = 0L ) = 0; + + /** Returns a float property. If the device index is not valid or the property is not a float type this function will return 0. */ + virtual float GetFloatTrackedDeviceProperty( vr::TrackedDeviceIndex_t unDeviceIndex, ETrackedDeviceProperty prop, ETrackedPropertyError *pError = 0L ) = 0; + + /** Returns an int property. If the device index is not valid or the property is not a int type this function will return 0. */ + virtual int32_t GetInt32TrackedDeviceProperty( vr::TrackedDeviceIndex_t unDeviceIndex, ETrackedDeviceProperty prop, ETrackedPropertyError *pError = 0L ) = 0; + + /** Returns a uint64 property. If the device index is not valid or the property is not a uint64 type this function will return 0. */ + virtual uint64_t GetUint64TrackedDeviceProperty( vr::TrackedDeviceIndex_t unDeviceIndex, ETrackedDeviceProperty prop, ETrackedPropertyError *pError = 0L ) = 0; + + /** Returns a matrix property. If the device index is not valid or the property is not a matrix type, this function will return identity. */ + virtual HmdMatrix34_t GetMatrix34TrackedDeviceProperty( vr::TrackedDeviceIndex_t unDeviceIndex, ETrackedDeviceProperty prop, ETrackedPropertyError *pError = 0L ) = 0; + + /** Returns a string property. If the device index is not valid or the property is not a string type this function will + * return 0. Otherwise it returns the length of the number of bytes necessary to hold this string including the trailing + * null. Strings will generally fit in buffers of k_unTrackingStringSize characters. */ + virtual uint32_t GetStringTrackedDeviceProperty( vr::TrackedDeviceIndex_t unDeviceIndex, ETrackedDeviceProperty prop, VR_OUT_STRING() char *pchValue, uint32_t unBufferSize, ETrackedPropertyError *pError = 0L ) = 0; + + /** returns a string that corresponds with the specified property error. The string will be the name + * of the error enum value for all valid error codes */ + virtual const char *GetPropErrorNameFromEnum( ETrackedPropertyError error ) = 0; + + // ------------------------------------ + // Event methods + // ------------------------------------ + + /** Returns true and fills the event with the next event on the queue if there is one. If there are no events + * this method returns false. uncbVREvent should be the size in bytes of the VREvent_t struct */ + virtual bool PollNextEvent( VREvent_t *pEvent, uint32_t uncbVREvent ) = 0; + + /** Returns true and fills the event with the next event on the queue if there is one. If there are no events + * this method returns false. Fills in the pose of the associated tracked device in the provided pose struct. + * This pose will always be older than the call to this function and should not be used to render the device. + uncbVREvent should be the size in bytes of the VREvent_t struct */ + virtual bool PollNextEventWithPose( ETrackingUniverseOrigin eOrigin, VREvent_t *pEvent, uint32_t uncbVREvent, vr::TrackedDevicePose_t *pTrackedDevicePose ) = 0; + + /** returns the name of an EVREvent enum value */ + virtual const char *GetEventTypeNameFromEnum( EVREventType eType ) = 0; + + // ------------------------------------ + // Rendering helper methods + // ------------------------------------ + + /** Returns the stencil mesh information for the current HMD. If this HMD does not have a stencil mesh the vertex data and count will be + * NULL and 0 respectively. This mesh is meant to be rendered into the stencil buffer (or into the depth buffer setting nearz) before rendering + * each eye's view. The pixels covered by this mesh will never be seen by the user after the lens distortion is applied and based on visibility to the panels. + * This will improve perf by letting the GPU early-reject pixels the user will never see before running the pixel shader. + * NOTE: Render this mesh with backface culling disabled since the winding order of the vertices can be different per-HMD or per-eye. + */ + virtual HiddenAreaMesh_t GetHiddenAreaMesh( EVREye eEye ) = 0; + + + // ------------------------------------ + // Controller methods + // ------------------------------------ + + /** Fills the supplied struct with the current state of the controller. Returns false if the controller index + * is invalid. */ + virtual bool GetControllerState( vr::TrackedDeviceIndex_t unControllerDeviceIndex, vr::VRControllerState_t *pControllerState ) = 0; + + /** fills the supplied struct with the current state of the controller and the provided pose with the pose of + * the controller when the controller state was updated most recently. Use this form if you need a precise controller + * pose as input to your application when the user presses or releases a button. */ + virtual bool GetControllerStateWithPose( ETrackingUniverseOrigin eOrigin, vr::TrackedDeviceIndex_t unControllerDeviceIndex, vr::VRControllerState_t *pControllerState, TrackedDevicePose_t *pTrackedDevicePose ) = 0; + + /** Trigger a single haptic pulse on a controller. After this call the application may not trigger another haptic pulse on this controller + * and axis combination for 5ms. */ + virtual void TriggerHapticPulse( vr::TrackedDeviceIndex_t unControllerDeviceIndex, uint32_t unAxisId, unsigned short usDurationMicroSec ) = 0; + + /** returns the name of an EVRButtonId enum value */ + virtual const char *GetButtonIdNameFromEnum( EVRButtonId eButtonId ) = 0; + + /** returns the name of an EVRControllerAxisType enum value */ + virtual const char *GetControllerAxisTypeNameFromEnum( EVRControllerAxisType eAxisType ) = 0; + + /** Tells OpenVR that this process wants exclusive access to controller button states and button events. Other apps will be notified that + * they have lost input focus with a VREvent_InputFocusCaptured event. Returns false if input focus could not be captured for + * some reason. */ + virtual bool CaptureInputFocus() = 0; + + /** Tells OpenVR that this process no longer wants exclusive access to button states and button events. Other apps will be notified + * that input focus has been released with a VREvent_InputFocusReleased event. */ + virtual void ReleaseInputFocus() = 0; + + /** Returns true if input focus is captured by another process. */ + virtual bool IsInputFocusCapturedByAnotherProcess() = 0; + + // ------------------------------------ + // Debug Methods + // ------------------------------------ + + /** Sends a request to the driver for the specified device and returns the response. The maximum response size is 32k, + * but this method can be called with a smaller buffer. If the response exceeds the size of the buffer, it is truncated. + * The size of the response including its terminating null is returned. */ + virtual uint32_t DriverDebugRequest( vr::TrackedDeviceIndex_t unDeviceIndex, const char *pchRequest, char *pchResponseBuffer, uint32_t unResponseBufferSize ) = 0; + + + // ------------------------------------ + // Firmware methods + // ------------------------------------ + + /** Performs the actual firmware update if applicable. + * The following events will be sent, if VRFirmwareError_None was returned: VREvent_FirmwareUpdateStarted, VREvent_FirmwareUpdateFinished + * Use the properties Prop_Firmware_UpdateAvailable_Bool, Prop_Firmware_ManualUpdate_Bool, and Prop_Firmware_ManualUpdateURL_String + * to figure our whether a firmware update is available, and to figure out whether its a manual update + * Prop_Firmware_ManualUpdateURL_String should point to an URL describing the manual update process */ + virtual vr::EVRFirmwareError PerformFirmwareUpdate( vr::TrackedDeviceIndex_t unDeviceIndex ) = 0; + + + // ------------------------------------ + // Application life cycle methods + // ------------------------------------ + + /** Call this to acknowledge to the system that VREvent_Quit has been received and that the process is exiting. + * This extends the timeout until the process is killed. */ + virtual void AcknowledgeQuit_Exiting() = 0; + + /** Call this to tell the system that the user is being prompted to save data. This + * halts the timeout and dismisses the dashboard (if it was up). Applications should be sure to actually + * prompt the user to save and then exit afterward, otherwise the user will be left in a confusing state. */ + virtual void AcknowledgeQuit_UserPrompt() = 0; + +}; + +static const char * const IVRSystem_Version = "IVRSystem_012"; + +} + + +// ivrapplications.h +namespace vr +{ + + /** Used for all errors reported by the IVRApplications interface */ + enum EVRApplicationError + { + VRApplicationError_None = 0, + + VRApplicationError_AppKeyAlreadyExists = 100, // Only one application can use any given key + VRApplicationError_NoManifest = 101, // the running application does not have a manifest + VRApplicationError_NoApplication = 102, // No application is running + VRApplicationError_InvalidIndex = 103, + VRApplicationError_UnknownApplication = 104, // the application could not be found + VRApplicationError_IPCFailed = 105, // An IPC failure caused the request to fail + VRApplicationError_ApplicationAlreadyRunning = 106, + VRApplicationError_InvalidManifest = 107, + VRApplicationError_InvalidApplication = 108, + VRApplicationError_LaunchFailed = 109, // the process didn't start + VRApplicationError_ApplicationAlreadyStarting = 110, // the system was already starting the same application + VRApplicationError_LaunchInProgress = 111, // The system was already starting a different application + VRApplicationError_OldApplicationQuitting = 112, + VRApplicationError_TransitionAborted = 113, + VRApplicationError_IsTemplate = 114, // error when you try to call LaunchApplication() on a template type app (use LaunchTemplateApplication) + + VRApplicationError_BufferTooSmall = 200, // The provided buffer was too small to fit the requested data + VRApplicationError_PropertyNotSet = 201, // The requested property was not set + VRApplicationError_UnknownProperty = 202, + VRApplicationError_InvalidParameter = 203, + }; + + /** The maximum length of an application key */ + static const uint32_t k_unMaxApplicationKeyLength = 128; + + /** these are the properties available on applications. */ + enum EVRApplicationProperty + { + VRApplicationProperty_Name_String = 0, + + VRApplicationProperty_LaunchType_String = 11, + VRApplicationProperty_WorkingDirectory_String = 12, + VRApplicationProperty_BinaryPath_String = 13, + VRApplicationProperty_Arguments_String = 14, + VRApplicationProperty_URL_String = 15, + + VRApplicationProperty_Description_String = 50, + VRApplicationProperty_NewsURL_String = 51, + VRApplicationProperty_ImagePath_String = 52, + VRApplicationProperty_Source_String = 53, + + VRApplicationProperty_IsDashboardOverlay_Bool = 60, + VRApplicationProperty_IsTemplate_Bool = 61, + VRApplicationProperty_IsInstanced_Bool = 62, + + VRApplicationProperty_LastLaunchTime_Uint64 = 70, + }; + + /** These are states the scene application startup process will go through. */ + enum EVRApplicationTransitionState + { + VRApplicationTransition_None = 0, + + VRApplicationTransition_OldAppQuitSent = 10, + VRApplicationTransition_WaitingForExternalLaunch = 11, + + VRApplicationTransition_NewAppLaunched = 20, + }; + + struct AppOverrideKeys_t + { + const char *pchKey; + const char *pchValue; + }; + + class IVRApplications + { + public: + + // --------------- Application management --------------- // + + /** Adds an application manifest to the list to load when building the list of installed applications. + * Temporary manifests are not automatically loaded */ + virtual EVRApplicationError AddApplicationManifest( const char *pchApplicationManifestFullPath, bool bTemporary = false ) = 0; + + /** Removes an application manifest from the list to load when building the list of installed applications. */ + virtual EVRApplicationError RemoveApplicationManifest( const char *pchApplicationManifestFullPath ) = 0; + + /** Returns true if an application is installed */ + virtual bool IsApplicationInstalled( const char *pchAppKey ) = 0; + + /** Returns the number of applications available in the list */ + virtual uint32_t GetApplicationCount() = 0; + + /** Returns the key of the specified application. The index is at least 0 and is less than the return + * value of GetApplicationCount(). The buffer should be at least k_unMaxApplicationKeyLength in order to + * fit the key. */ + virtual EVRApplicationError GetApplicationKeyByIndex( uint32_t unApplicationIndex, char *pchAppKeyBuffer, uint32_t unAppKeyBufferLen ) = 0; + + /** Returns the key of the application for the specified Process Id. The buffer should be at least + * k_unMaxApplicationKeyLength in order to fit the key. */ + virtual EVRApplicationError GetApplicationKeyByProcessId( uint32_t unProcessId, char *pchAppKeyBuffer, uint32_t unAppKeyBufferLen ) = 0; + + /** Launches the application. The existing scene application will exit and then the new application will start. + * This call is not valid for dashboard overlay applications. */ + virtual EVRApplicationError LaunchApplication( const char *pchAppKey ) = 0; + + /** Launches an instance of an application of type template, with its app key being pchNewAppKey (which must be unique) and optionally override sections + * from the manifest file via AppOverrideKeys_t + */ + virtual EVRApplicationError LaunchTemplateApplication( const char *pchTemplateAppKey, const char *pchNewAppKey, VR_ARRAY_COUNT( unKeys ) const AppOverrideKeys_t *pKeys, uint32_t unKeys ) = 0; + + /** launches the application currently associated with this mime type and passes it the option args, typically the filename or object name of the item being launched */ + virtual vr::EVRApplicationError LaunchApplicationFromMimeType( const char *pchMimeType, const char *pchArgs ) = 0; + + /** Launches the dashboard overlay application if it is not already running. This call is only valid for + * dashboard overlay applications. */ + virtual EVRApplicationError LaunchDashboardOverlay( const char *pchAppKey ) = 0; + + /** Cancel a pending launch for an application */ + virtual bool CancelApplicationLaunch( const char *pchAppKey ) = 0; + + /** Identifies a running application. OpenVR can't always tell which process started in response + * to a URL. This function allows a URL handler (or the process itself) to identify the app key + * for the now running application. Passing a process ID of 0 identifies the calling process. + * The application must be one that's known to the system via a call to AddApplicationManifest. */ + virtual EVRApplicationError IdentifyApplication( uint32_t unProcessId, const char *pchAppKey ) = 0; + + /** Returns the process ID for an application. Return 0 if the application was not found or is not running. */ + virtual uint32_t GetApplicationProcessId( const char *pchAppKey ) = 0; + + /** Returns a string for an applications error */ + virtual const char *GetApplicationsErrorNameFromEnum( EVRApplicationError error ) = 0; + + // --------------- Application properties --------------- // + + /** Returns a value for an application property. The required buffer size to fit this value will be returned. */ + virtual uint32_t GetApplicationPropertyString( const char *pchAppKey, EVRApplicationProperty eProperty, char *pchPropertyValueBuffer, uint32_t unPropertyValueBufferLen, EVRApplicationError *peError = nullptr ) = 0; + + /** Returns a bool value for an application property. Returns false in all error cases. */ + virtual bool GetApplicationPropertyBool( const char *pchAppKey, EVRApplicationProperty eProperty, EVRApplicationError *peError = nullptr ) = 0; + + /** Returns a uint64 value for an application property. Returns 0 in all error cases. */ + virtual uint64_t GetApplicationPropertyUint64( const char *pchAppKey, EVRApplicationProperty eProperty, EVRApplicationError *peError = nullptr ) = 0; + + /** Sets the application auto-launch flag. This is only valid for applications which return true for VRApplicationProperty_IsDashboardOverlay_Bool. */ + virtual EVRApplicationError SetApplicationAutoLaunch( const char *pchAppKey, bool bAutoLaunch ) = 0; + + /** Gets the application auto-launch flag. This is only valid for applications which return true for VRApplicationProperty_IsDashboardOverlay_Bool. */ + virtual bool GetApplicationAutoLaunch( const char *pchAppKey ) = 0; + + /** Adds this mime-type to the list of supported mime types for this application*/ + virtual EVRApplicationError SetDefaultApplicationForMimeType( const char *pchAppKey, const char *pchMimeType ) = 0; + + /** return the app key that will open this mime type */ + virtual bool GetDefaultApplicationForMimeType( const char *pchMimeType, char *pchAppKeyBuffer, uint32_t unAppKeyBufferLen ) = 0; + + /** Get the list of supported mime types for this application, comma-delimited */ + virtual bool GetApplicationSupportedMimeTypes( const char *pchAppKey, char *pchMimeTypesBuffer, uint32_t unMimeTypesBuffer ) = 0; + + /** Get the list of app-keys that support this mime type, comma-delimited, the return value is number of bytes you need to return the full string */ + virtual uint32_t GetApplicationsThatSupportMimeType( const char *pchMimeType, char *pchAppKeysThatSupportBuffer, uint32_t unAppKeysThatSupportBuffer ) = 0; + + /** Get the args list from an app launch that had the process already running, you call this when you get a VREvent_ApplicationMimeTypeLoad */ + virtual uint32_t GetApplicationLaunchArguments( uint32_t unHandle, char *pchArgs, uint32_t unArgs ) = 0; + + // --------------- Transition methods --------------- // + + /** Returns the app key for the application that is starting up */ + virtual EVRApplicationError GetStartingApplication( char *pchAppKeyBuffer, uint32_t unAppKeyBufferLen ) = 0; + + /** Returns the application transition state */ + virtual EVRApplicationTransitionState GetTransitionState() = 0; + + /** Returns errors that would prevent the specified application from launching immediately. Calling this function will + * cause the current scene application to quit, so only call it when you are actually about to launch something else. + * What the caller should do about these failures depends on the failure: + * VRApplicationError_OldApplicationQuitting - An existing application has been told to quit. Wait for a VREvent_ProcessQuit + * and try again. + * VRApplicationError_ApplicationAlreadyStarting - This application is already starting. This is a permanent failure. + * VRApplicationError_LaunchInProgress - A different application is already starting. This is a permanent failure. + * VRApplicationError_None - Go ahead and launch. Everything is clear. + */ + virtual EVRApplicationError PerformApplicationPrelaunchCheck( const char *pchAppKey ) = 0; + + /** Returns a string for an application transition state */ + virtual const char *GetApplicationsTransitionStateNameFromEnum( EVRApplicationTransitionState state ) = 0; + + /** Returns true if the outgoing scene app has requested a save prompt before exiting */ + virtual bool IsQuitUserPromptRequested() = 0; + + /** Starts a subprocess within the calling application. This + * suppresses all application transition UI and automatically identifies the new executable + * as part of the same application. On success the calling process should exit immediately. + * If working directory is NULL or "" the directory portion of the binary path will be + * the working directory. */ + virtual EVRApplicationError LaunchInternalProcess( const char *pchBinaryPath, const char *pchArguments, const char *pchWorkingDirectory ) = 0; + }; + + static const char * const IVRApplications_Version = "IVRApplications_006"; + +} // namespace vr + +// ivrsettings.h +namespace vr +{ + enum EVRSettingsError + { + VRSettingsError_None = 0, + VRSettingsError_IPCFailed = 1, + VRSettingsError_WriteFailed = 2, + VRSettingsError_ReadFailed = 3, + }; + + // The maximum length of a settings key + static const uint32_t k_unMaxSettingsKeyLength = 128; + + class IVRSettings + { + public: + virtual const char *GetSettingsErrorNameFromEnum( EVRSettingsError eError ) = 0; + + // Returns true if file sync occurred (force or settings dirty) + virtual bool Sync( bool bForce = false, EVRSettingsError *peError = nullptr ) = 0; + + virtual bool GetBool( const char *pchSection, const char *pchSettingsKey, bool bDefaultValue, EVRSettingsError *peError = nullptr ) = 0; + virtual void SetBool( const char *pchSection, const char *pchSettingsKey, bool bValue, EVRSettingsError *peError = nullptr ) = 0; + virtual int32_t GetInt32( const char *pchSection, const char *pchSettingsKey, int32_t nDefaultValue, EVRSettingsError *peError = nullptr ) = 0; + virtual void SetInt32( const char *pchSection, const char *pchSettingsKey, int32_t nValue, EVRSettingsError *peError = nullptr ) = 0; + virtual float GetFloat( const char *pchSection, const char *pchSettingsKey, float flDefaultValue, EVRSettingsError *peError = nullptr ) = 0; + virtual void SetFloat( const char *pchSection, const char *pchSettingsKey, float flValue, EVRSettingsError *peError = nullptr ) = 0; + virtual void GetString( const char *pchSection, const char *pchSettingsKey, VR_OUT_STRING() char *pchValue, uint32_t unValueLen, const char *pchDefaultValue, EVRSettingsError *peError = nullptr ) = 0; + virtual void SetString( const char *pchSection, const char *pchSettingsKey, const char *pchValue, EVRSettingsError *peError = nullptr ) = 0; + + virtual void RemoveSection( const char *pchSection, EVRSettingsError *peError = nullptr ) = 0; + virtual void RemoveKeyInSection( const char *pchSection, const char *pchSettingsKey, EVRSettingsError *peError = nullptr ) = 0; + }; + + //----------------------------------------------------------------------------- + static const char * const IVRSettings_Version = "IVRSettings_001"; + + //----------------------------------------------------------------------------- + // steamvr keys + + static const char * const k_pch_SteamVR_Section = "steamvr"; + static const char * const k_pch_SteamVR_RequireHmd_String = "requireHmd"; + static const char * const k_pch_SteamVR_ForcedDriverKey_String = "forcedDriver"; + static const char * const k_pch_SteamVR_ForcedHmdKey_String = "forcedHmd"; + static const char * const k_pch_SteamVR_DisplayDebug_Bool = "displayDebug"; + static const char * const k_pch_SteamVR_DebugProcessPipe_String = "debugProcessPipe"; + static const char * const k_pch_SteamVR_EnableDistortion_Bool = "enableDistortion"; + static const char * const k_pch_SteamVR_DisplayDebugX_Int32 = "displayDebugX"; + static const char * const k_pch_SteamVR_DisplayDebugY_Int32 = "displayDebugY"; + static const char * const k_pch_SteamVR_SendSystemButtonToAllApps_Bool= "sendSystemButtonToAllApps"; + static const char * const k_pch_SteamVR_LogLevel_Int32 = "loglevel"; + static const char * const k_pch_SteamVR_IPD_Float = "ipd"; + static const char * const k_pch_SteamVR_Background_String = "background"; + static const char * const k_pch_SteamVR_BackgroundCameraHeight_Float = "backgroundCameraHeight"; + static const char * const k_pch_SteamVR_BackgroundDomeRadius_Float = "backgroundDomeRadius"; + static const char * const k_pch_SteamVR_Environment_String = "environment"; + static const char * const k_pch_SteamVR_GridColor_String = "gridColor"; + static const char * const k_pch_SteamVR_PlayAreaColor_String = "playAreaColor"; + static const char * const k_pch_SteamVR_ShowStage_Bool = "showStage"; + static const char * const k_pch_SteamVR_ActivateMultipleDrivers_Bool = "activateMultipleDrivers"; + static const char * const k_pch_SteamVR_PowerOffOnExit_Bool = "powerOffOnExit"; + static const char * const k_pch_SteamVR_StandbyAppRunningTimeout_Float = "standbyAppRunningTimeout"; + static const char * const k_pch_SteamVR_StandbyNoAppTimeout_Float = "standbyNoAppTimeout"; + static const char * const k_pch_SteamVR_DirectMode_Bool = "directMode"; + static const char * const k_pch_SteamVR_DirectModeEdidVid_Int32 = "directModeEdidVid"; + static const char * const k_pch_SteamVR_DirectModeEdidPid_Int32 = "directModeEdidPid"; + static const char * const k_pch_SteamVR_UsingSpeakers_Bool = "usingSpeakers"; + static const char * const k_pch_SteamVR_SpeakersForwardYawOffsetDegrees_Float = "speakersForwardYawOffsetDegrees"; + static const char * const k_pch_SteamVR_BaseStationPowerManagement_Bool = "basestationPowerManagement"; + static const char * const k_pch_SteamVR_NeverKillProcesses_Bool = "neverKillProcesses"; + static const char * const k_pch_SteamVR_RenderTargetMultiplier_Float = "renderTargetMultiplier"; + static const char * const k_pch_SteamVR_AllowReprojection_Bool = "allowReprojection"; + static const char * const k_pch_SteamVR_ForceReprojection_Bool = "forceReprojection"; + static const char * const k_pch_SteamVR_ForceFadeOnBadTracking_Bool = "forceFadeOnBadTracking"; + static const char * const k_pch_SteamVR_DefaultMirrorView_Int32 = "defaultMirrorView"; + static const char * const k_pch_SteamVR_ShowMirrorView_Bool = "showMirrorView"; + static const char * const k_pch_SteamVR_StartMonitorFromAppLaunch = "startMonitorFromAppLaunch"; + static const char * const k_pch_SteamVR_AutoLaunchSteamVROnButtonPress = "autoLaunchSteamVROnButtonPress"; + static const char * const k_pch_SteamVR_UseGenericGraphcisDevice_Bool = "useGenericGraphicsDevice"; + + + //----------------------------------------------------------------------------- + // lighthouse keys + + static const char * const k_pch_Lighthouse_Section = "driver_lighthouse"; + static const char * const k_pch_Lighthouse_DisableIMU_Bool = "disableimu"; + static const char * const k_pch_Lighthouse_UseDisambiguation_String = "usedisambiguation"; + static const char * const k_pch_Lighthouse_DisambiguationDebug_Int32 = "disambiguationdebug"; + + static const char * const k_pch_Lighthouse_PrimaryBasestation_Int32 = "primarybasestation"; + static const char * const k_pch_Lighthouse_LighthouseName_String = "lighthousename"; + static const char * const k_pch_Lighthouse_MaxIncidenceAngleDegrees_Float = "maxincidenceangledegrees"; + static const char * const k_pch_Lighthouse_UseLighthouseDirect_Bool = "uselighthousedirect"; + static const char * const k_pch_Lighthouse_DBHistory_Bool = "dbhistory"; + + //----------------------------------------------------------------------------- + // null keys + + static const char * const k_pch_Null_Section = "driver_null"; + static const char * const k_pch_Null_EnableNullDriver_Bool = "enable"; + static const char * const k_pch_Null_SerialNumber_String = "serialNumber"; + static const char * const k_pch_Null_ModelNumber_String = "modelNumber"; + static const char * const k_pch_Null_WindowX_Int32 = "windowX"; + static const char * const k_pch_Null_WindowY_Int32 = "windowY"; + static const char * const k_pch_Null_WindowWidth_Int32 = "windowWidth"; + static const char * const k_pch_Null_WindowHeight_Int32 = "windowHeight"; + static const char * const k_pch_Null_RenderWidth_Int32 = "renderWidth"; + static const char * const k_pch_Null_RenderHeight_Int32 = "renderHeight"; + static const char * const k_pch_Null_SecondsFromVsyncToPhotons_Float = "secondsFromVsyncToPhotons"; + static const char * const k_pch_Null_DisplayFrequency_Float = "displayFrequency"; + + //----------------------------------------------------------------------------- + // user interface keys + static const char * const k_pch_UserInterface_Section = "userinterface"; + static const char * const k_pch_UserInterface_StatusAlwaysOnTop_Bool = "StatusAlwaysOnTop"; + static const char * const k_pch_UserInterface_Screenshots_Bool = "screenshots"; + static const char * const k_pch_UserInterface_ScreenshotType_Int = "screenshotType"; + + //----------------------------------------------------------------------------- + // notification keys + static const char * const k_pch_Notifications_Section = "notifications"; + static const char * const k_pch_Notifications_DoNotDisturb_Bool = "DoNotDisturb"; + + //----------------------------------------------------------------------------- + // keyboard keys + static const char * const k_pch_Keyboard_Section = "keyboard"; + static const char * const k_pch_Keyboard_TutorialCompletions = "TutorialCompletions"; + static const char * const k_pch_Keyboard_ScaleX = "ScaleX"; + static const char * const k_pch_Keyboard_ScaleY = "ScaleY"; + static const char * const k_pch_Keyboard_OffsetLeftX = "OffsetLeftX"; + static const char * const k_pch_Keyboard_OffsetRightX = "OffsetRightX"; + static const char * const k_pch_Keyboard_OffsetY = "OffsetY"; + static const char * const k_pch_Keyboard_Smoothing = "Smoothing"; + + //----------------------------------------------------------------------------- + // perf keys + static const char * const k_pch_Perf_Section = "perfcheck"; + static const char * const k_pch_Perf_HeuristicActive_Bool = "heuristicActive"; + static const char * const k_pch_Perf_NotifyInHMD_Bool = "warnInHMD"; + static const char * const k_pch_Perf_NotifyOnlyOnce_Bool = "warnOnlyOnce"; + static const char * const k_pch_Perf_AllowTimingStore_Bool = "allowTimingStore"; + static const char * const k_pch_Perf_SaveTimingsOnExit_Bool = "saveTimingsOnExit"; + static const char * const k_pch_Perf_TestData_Float = "perfTestData"; + + //----------------------------------------------------------------------------- + // collision bounds keys + static const char * const k_pch_CollisionBounds_Section = "collisionBounds"; + static const char * const k_pch_CollisionBounds_Style_Int32 = "CollisionBoundsStyle"; + static const char * const k_pch_CollisionBounds_GroundPerimeterOn_Bool = "CollisionBoundsGroundPerimeterOn"; + static const char * const k_pch_CollisionBounds_CenterMarkerOn_Bool = "CollisionBoundsCenterMarkerOn"; + static const char * const k_pch_CollisionBounds_PlaySpaceOn_Bool = "CollisionBoundsPlaySpaceOn"; + static const char * const k_pch_CollisionBounds_FadeDistance_Float = "CollisionBoundsFadeDistance"; + static const char * const k_pch_CollisionBounds_ColorGammaR_Int32 = "CollisionBoundsColorGammaR"; + static const char * const k_pch_CollisionBounds_ColorGammaG_Int32 = "CollisionBoundsColorGammaG"; + static const char * const k_pch_CollisionBounds_ColorGammaB_Int32 = "CollisionBoundsColorGammaB"; + static const char * const k_pch_CollisionBounds_ColorGammaA_Int32 = "CollisionBoundsColorGammaA"; + + //----------------------------------------------------------------------------- + // camera keys + static const char * const k_pch_Camera_Section = "camera"; + static const char * const k_pch_Camera_EnableCamera_Bool = "enableCamera"; + static const char * const k_pch_Camera_EnableCameraInDashboard_Bool = "enableCameraInDashboard"; + static const char * const k_pch_Camera_EnableCameraForCollisionBounds_Bool = "enableCameraForCollisionBounds"; + static const char * const k_pch_Camera_EnableCameraForRoomView_Bool = "enableCameraForRoomView"; + static const char * const k_pch_Camera_BoundsColorGammaR_Int32 = "cameraBoundsColorGammaR"; + static const char * const k_pch_Camera_BoundsColorGammaG_Int32 = "cameraBoundsColorGammaG"; + static const char * const k_pch_Camera_BoundsColorGammaB_Int32 = "cameraBoundsColorGammaB"; + static const char * const k_pch_Camera_BoundsColorGammaA_Int32 = "cameraBoundsColorGammaA"; + + //----------------------------------------------------------------------------- + // audio keys + static const char * const k_pch_audio_Section = "audio"; + static const char * const k_pch_audio_OnPlaybackDevice_String = "onPlaybackDevice"; + static const char * const k_pch_audio_OnRecordDevice_String = "onRecordDevice"; + static const char * const k_pch_audio_OnPlaybackMirrorDevice_String = "onPlaybackMirrorDevice"; + static const char * const k_pch_audio_OffPlaybackDevice_String = "offPlaybackDevice"; + static const char * const k_pch_audio_OffRecordDevice_String = "offRecordDevice"; + static const char * const k_pch_audio_VIVEHDMIGain = "viveHDMIGain"; + + //----------------------------------------------------------------------------- + // model skin keys + static const char * const k_pch_modelskin_Section = "modelskins"; + +} // namespace vr + +// ivrchaperone.h +namespace vr +{ + +#if defined(__linux__) || defined(__APPLE__) + // The 32-bit version of gcc has the alignment requirement for uint64 and double set to + // 4 meaning that even with #pragma pack(8) these types will only be four-byte aligned. + // The 64-bit version of gcc has the alignment requirement for these types set to + // 8 meaning that unless we use #pragma pack(4) our structures will get bigger. + // The 64-bit structure packing has to match the 32-bit structure packing for each platform. + #pragma pack( push, 4 ) +#else + #pragma pack( push, 8 ) +#endif + +enum ChaperoneCalibrationState +{ + // OK! + ChaperoneCalibrationState_OK = 1, // Chaperone is fully calibrated and working correctly + + // Warnings + ChaperoneCalibrationState_Warning = 100, + ChaperoneCalibrationState_Warning_BaseStationMayHaveMoved = 101, // A base station thinks that it might have moved + ChaperoneCalibrationState_Warning_BaseStationRemoved = 102, // There are less base stations than when calibrated + ChaperoneCalibrationState_Warning_SeatedBoundsInvalid = 103, // Seated bounds haven't been calibrated for the current tracking center + + // Errors + ChaperoneCalibrationState_Error = 200, // The UniverseID is invalid + ChaperoneCalibrationState_Error_BaseStationUninitalized = 201, // Tracking center hasn't be calibrated for at least one of the base stations + ChaperoneCalibrationState_Error_BaseStationConflict = 202, // Tracking center is calibrated, but base stations disagree on the tracking space + ChaperoneCalibrationState_Error_PlayAreaInvalid = 203, // Play Area hasn't been calibrated for the current tracking center + ChaperoneCalibrationState_Error_CollisionBoundsInvalid = 204, // Collision Bounds haven't been calibrated for the current tracking center +}; + + +/** HIGH LEVEL TRACKING SPACE ASSUMPTIONS: +* 0,0,0 is the preferred standing area center. +* 0Y is the floor height. +* -Z is the preferred forward facing direction. */ +class IVRChaperone +{ +public: + + /** Get the current state of Chaperone calibration. This state can change at any time during a session due to physical base station changes. **/ + virtual ChaperoneCalibrationState GetCalibrationState() = 0; + + /** Returns the width and depth of the Play Area (formerly named Soft Bounds) in X and Z. + * Tracking space center (0,0,0) is the center of the Play Area. **/ + virtual bool GetPlayAreaSize( float *pSizeX, float *pSizeZ ) = 0; + + /** Returns the 4 corner positions of the Play Area (formerly named Soft Bounds). + * Corners are in counter-clockwise order. + * Standing center (0,0,0) is the center of the Play Area. + * It's a rectangle. + * 2 sides are parallel to the X axis and 2 sides are parallel to the Z axis. + * Height of every corner is 0Y (on the floor). **/ + virtual bool GetPlayAreaRect( HmdQuad_t *rect ) = 0; + + /** Reload Chaperone data from the .vrchap file on disk. */ + virtual void ReloadInfo( void ) = 0; + + /** Optionally give the chaperone system a hit about the color and brightness in the scene **/ + virtual void SetSceneColor( HmdColor_t color ) = 0; + + /** Get the current chaperone bounds draw color and brightness **/ + virtual void GetBoundsColor( HmdColor_t *pOutputColorArray, int nNumOutputColors, float flCollisionBoundsFadeDistance, HmdColor_t *pOutputCameraColor ) = 0; + + /** Determine whether the bounds are showing right now **/ + virtual bool AreBoundsVisible() = 0; + + /** Force the bounds to show, mostly for utilities **/ + virtual void ForceBoundsVisible( bool bForce ) = 0; +}; + +static const char * const IVRChaperone_Version = "IVRChaperone_003"; + +#pragma pack( pop ) + +} + +// ivrchaperonesetup.h +namespace vr +{ + +enum EChaperoneConfigFile +{ + EChaperoneConfigFile_Live = 1, // The live chaperone config, used by most applications and games + EChaperoneConfigFile_Temp = 2, // The temporary chaperone config, used to live-preview collision bounds in room setup +}; + +enum EChaperoneImportFlags +{ + EChaperoneImport_BoundsOnly = 0x0001, +}; + +/** Manages the working copy of the chaperone info. By default this will be the same as the +* live copy. Any changes made with this interface will stay in the working copy until +* CommitWorkingCopy() is called, at which point the working copy and the live copy will be +* the same again. */ +class IVRChaperoneSetup +{ +public: + + /** Saves the current working copy to disk */ + virtual bool CommitWorkingCopy( EChaperoneConfigFile configFile ) = 0; + + /** Reverts the working copy to match the live chaperone calibration. + * To modify existing data this MUST be do WHILE getting a non-error ChaperoneCalibrationStatus. + * Only after this should you do gets and sets on the existing data. */ + virtual void RevertWorkingCopy() = 0; + + /** Returns the width and depth of the Play Area (formerly named Soft Bounds) in X and Z from the working copy. + * Tracking space center (0,0,0) is the center of the Play Area. */ + virtual bool GetWorkingPlayAreaSize( float *pSizeX, float *pSizeZ ) = 0; + + /** Returns the 4 corner positions of the Play Area (formerly named Soft Bounds) from the working copy. + * Corners are in clockwise order. + * Tracking space center (0,0,0) is the center of the Play Area. + * It's a rectangle. + * 2 sides are parallel to the X axis and 2 sides are parallel to the Z axis. + * Height of every corner is 0Y (on the floor). **/ + virtual bool GetWorkingPlayAreaRect( HmdQuad_t *rect ) = 0; + + /** Returns the number of Quads if the buffer points to null. Otherwise it returns Quads + * into the buffer up to the max specified from the working copy. */ + virtual bool GetWorkingCollisionBoundsInfo( VR_OUT_ARRAY_COUNT(punQuadsCount) HmdQuad_t *pQuadsBuffer, uint32_t* punQuadsCount ) = 0; + + /** Returns the number of Quads if the buffer points to null. Otherwise it returns Quads + * into the buffer up to the max specified. */ + virtual bool GetLiveCollisionBoundsInfo( VR_OUT_ARRAY_COUNT(punQuadsCount) HmdQuad_t *pQuadsBuffer, uint32_t* punQuadsCount ) = 0; + + /** Returns the preferred seated position from the working copy. */ + virtual bool GetWorkingSeatedZeroPoseToRawTrackingPose( HmdMatrix34_t *pmatSeatedZeroPoseToRawTrackingPose ) = 0; + + /** Returns the standing origin from the working copy. */ + virtual bool GetWorkingStandingZeroPoseToRawTrackingPose( HmdMatrix34_t *pmatStandingZeroPoseToRawTrackingPose ) = 0; + + /** Sets the Play Area in the working copy. */ + virtual void SetWorkingPlayAreaSize( float sizeX, float sizeZ ) = 0; + + /** Sets the Collision Bounds in the working copy. */ + virtual void SetWorkingCollisionBoundsInfo( VR_ARRAY_COUNT(unQuadsCount) HmdQuad_t *pQuadsBuffer, uint32_t unQuadsCount ) = 0; + + /** Sets the preferred seated position in the working copy. */ + virtual void SetWorkingSeatedZeroPoseToRawTrackingPose( const HmdMatrix34_t *pMatSeatedZeroPoseToRawTrackingPose ) = 0; + + /** Sets the preferred standing position in the working copy. */ + virtual void SetWorkingStandingZeroPoseToRawTrackingPose( const HmdMatrix34_t *pMatStandingZeroPoseToRawTrackingPose ) = 0; + + /** Tear everything down and reload it from the file on disk */ + virtual void ReloadFromDisk( EChaperoneConfigFile configFile ) = 0; + + /** Returns the preferred seated position. */ + virtual bool GetLiveSeatedZeroPoseToRawTrackingPose( HmdMatrix34_t *pmatSeatedZeroPoseToRawTrackingPose ) = 0; + + virtual void SetWorkingCollisionBoundsTagsInfo( VR_ARRAY_COUNT(unTagCount) uint8_t *pTagsBuffer, uint32_t unTagCount ) = 0; + virtual bool GetLiveCollisionBoundsTagsInfo( VR_OUT_ARRAY_COUNT(punTagCount) uint8_t *pTagsBuffer, uint32_t *punTagCount ) = 0; + + virtual bool SetWorkingPhysicalBoundsInfo( VR_ARRAY_COUNT(unQuadsCount) HmdQuad_t *pQuadsBuffer, uint32_t unQuadsCount ) = 0; + virtual bool GetLivePhysicalBoundsInfo( VR_OUT_ARRAY_COUNT(punQuadsCount) HmdQuad_t *pQuadsBuffer, uint32_t* punQuadsCount ) = 0; + + virtual bool ExportLiveToBuffer( VR_OUT_STRING() char *pBuffer, uint32_t *pnBufferLength ) = 0; + virtual bool ImportFromBufferToWorking( const char *pBuffer, uint32_t nImportFlags ) = 0; +}; + +static const char * const IVRChaperoneSetup_Version = "IVRChaperoneSetup_005"; + + +} + +// ivrcompositor.h +namespace vr +{ + +#if defined(__linux__) || defined(__APPLE__) + // The 32-bit version of gcc has the alignment requirement for uint64 and double set to + // 4 meaning that even with #pragma pack(8) these types will only be four-byte aligned. + // The 64-bit version of gcc has the alignment requirement for these types set to + // 8 meaning that unless we use #pragma pack(4) our structures will get bigger. + // The 64-bit structure packing has to match the 32-bit structure packing for each platform. + #pragma pack( push, 4 ) +#else + #pragma pack( push, 8 ) +#endif + +/** Errors that can occur with the VR compositor */ +enum EVRCompositorError +{ + VRCompositorError_None = 0, + VRCompositorError_RequestFailed = 1, + VRCompositorError_IncompatibleVersion = 100, + VRCompositorError_DoNotHaveFocus = 101, + VRCompositorError_InvalidTexture = 102, + VRCompositorError_IsNotSceneApplication = 103, + VRCompositorError_TextureIsOnWrongDevice = 104, + VRCompositorError_TextureUsesUnsupportedFormat = 105, + VRCompositorError_SharedTexturesNotSupported = 106, + VRCompositorError_IndexOutOfRange = 107, +}; + +const uint32_t VRCompositor_ReprojectionReason_Cpu = 0x01; +const uint32_t VRCompositor_ReprojectionReason_Gpu = 0x02; + +/** Provides a single frame's timing information to the app */ +struct Compositor_FrameTiming +{ + uint32_t m_nSize; // Set to sizeof( Compositor_FrameTiming ) + uint32_t m_nFrameIndex; + uint32_t m_nNumFramePresents; // number of times this frame was presented + uint32_t m_nNumDroppedFrames; // number of additional times previous frame was scanned out + uint32_t m_nReprojectionFlags; + + /** Absolute time reference for comparing frames. This aligns with the vsync that running start is relative to. */ + double m_flSystemTimeInSeconds; + + /** These times may include work from other processes due to OS scheduling. + * The fewer packets of work these are broken up into, the less likely this will happen. + * GPU work can be broken up by calling Flush. This can sometimes be useful to get the GPU started + * processing that work earlier in the frame. */ + float m_flPreSubmitGpuMs; // time spent rendering the scene (gpu work submitted between WaitGetPoses and second Submit) + float m_flPostSubmitGpuMs; // additional time spent rendering by application (e.g. companion window) + float m_flTotalRenderGpuMs; // time between work submitted immediately after present (ideally vsync) until the end of compositor submitted work + float m_flCompositorRenderGpuMs; // time spend performing distortion correction, rendering chaperone, overlays, etc. + float m_flCompositorRenderCpuMs; // time spent on cpu submitting the above work for this frame + float m_flCompositorIdleCpuMs; // time spent waiting for running start (application could have used this much more time) + + /** Miscellaneous measured intervals. */ + float m_flClientFrameIntervalMs; // time between calls to WaitGetPoses + float m_flPresentCallCpuMs; // time blocked on call to present (usually 0.0, but can go long) + float m_flWaitForPresentCpuMs; // time spent spin-waiting for frame index to change (not near-zero indicates wait object failure) + float m_flSubmitFrameMs; // time spent in IVRCompositor::Submit (not near-zero indicates driver issue) + + /** The following are all relative to this frame's SystemTimeInSeconds */ + float m_flWaitGetPosesCalledMs; + float m_flNewPosesReadyMs; + float m_flNewFrameReadyMs; // second call to IVRCompositor::Submit + float m_flCompositorUpdateStartMs; + float m_flCompositorUpdateEndMs; + float m_flCompositorRenderStartMs; + + vr::TrackedDevicePose_t m_HmdPose; // pose used by app to render this frame +}; + +/** Cumulative stats for current application. These are not cleared until a new app connects, +* but they do stop accumulating once the associated app disconnects. */ +struct Compositor_CumulativeStats +{ + uint32_t m_nPid; // Process id associated with these stats (may no longer be running). + uint32_t m_nNumFramePresents; // total number of times we called present (includes reprojected frames) + uint32_t m_nNumDroppedFrames; // total number of times an old frame was re-scanned out (without reprojection) + uint32_t m_nNumReprojectedFrames; // total number of times a frame was scanned out a second time (with reprojection) + + /** Values recorded at startup before application has fully faded in the first time. */ + uint32_t m_nNumFramePresentsOnStartup; + uint32_t m_nNumDroppedFramesOnStartup; + uint32_t m_nNumReprojectedFramesOnStartup; + + /** Applications may explicitly fade to the compositor. This is usually to handle level transitions, and loading often causes + * system wide hitches. The following stats are collected during this period. Does not include values recorded during startup. */ + uint32_t m_nNumLoading; + uint32_t m_nNumFramePresentsLoading; + uint32_t m_nNumDroppedFramesLoading; + uint32_t m_nNumReprojectedFramesLoading; + + /** If we don't get a new frame from the app in less than 2.5 frames, then we assume the app has hung and start + * fading back to the compositor. The following stats are a result of this, and are a subset of those recorded above. + * Does not include values recorded during start up or loading. */ + uint32_t m_nNumTimedOut; + uint32_t m_nNumFramePresentsTimedOut; + uint32_t m_nNumDroppedFramesTimedOut; + uint32_t m_nNumReprojectedFramesTimedOut; +}; + +#pragma pack( pop ) + +/** Allows the application to interact with the compositor */ +class IVRCompositor +{ +public: + /** Sets tracking space returned by WaitGetPoses */ + virtual void SetTrackingSpace( ETrackingUniverseOrigin eOrigin ) = 0; + + /** Gets current tracking space returned by WaitGetPoses */ + virtual ETrackingUniverseOrigin GetTrackingSpace() = 0; + + /** Returns pose(s) to use to render scene (and optionally poses predicted two frames out for gameplay). */ + virtual EVRCompositorError WaitGetPoses( VR_ARRAY_COUNT(unRenderPoseArrayCount) TrackedDevicePose_t* pRenderPoseArray, uint32_t unRenderPoseArrayCount, + VR_ARRAY_COUNT(unGamePoseArrayCount) TrackedDevicePose_t* pGamePoseArray, uint32_t unGamePoseArrayCount ) = 0; + + /** Get the last set of poses returned by WaitGetPoses. */ + virtual EVRCompositorError GetLastPoses( VR_ARRAY_COUNT( unRenderPoseArrayCount ) TrackedDevicePose_t* pRenderPoseArray, uint32_t unRenderPoseArrayCount, + VR_ARRAY_COUNT( unGamePoseArrayCount ) TrackedDevicePose_t* pGamePoseArray, uint32_t unGamePoseArrayCount ) = 0; + + /** Interface for accessing last set of poses returned by WaitGetPoses one at a time. + * Returns VRCompositorError_IndexOutOfRange if unDeviceIndex not less than k_unMaxTrackedDeviceCount otherwise VRCompositorError_None. + * It is okay to pass NULL for either pose if you only want one of the values. */ + virtual EVRCompositorError GetLastPoseForTrackedDeviceIndex( TrackedDeviceIndex_t unDeviceIndex, TrackedDevicePose_t *pOutputPose, TrackedDevicePose_t *pOutputGamePose ) = 0; + + /** Updated scene texture to display. If pBounds is NULL the entire texture will be used. If called from an OpenGL app, consider adding a glFlush after + * Submitting both frames to signal the driver to start processing, otherwise it may wait until the command buffer fills up, causing the app to miss frames. + * + * OpenGL dirty state: + * glBindTexture + */ + virtual EVRCompositorError Submit( EVREye eEye, const Texture_t *pTexture, const VRTextureBounds_t* pBounds = 0, EVRSubmitFlags nSubmitFlags = Submit_Default ) = 0; + + /** Clears the frame that was sent with the last call to Submit. This will cause the + * compositor to show the grid until Submit is called again. */ + virtual void ClearLastSubmittedFrame() = 0; + + /** Call immediately after presenting your app's window (i.e. companion window) to unblock the compositor. + * This is an optional call, which only needs to be used if you can't instead call WaitGetPoses immediately after Present. + * For example, if your engine's render and game loop are not on separate threads, or blocking the render thread until 3ms before the next vsync would + * introduce a deadlock of some sort. This function tells the compositor that you have finished all rendering after having Submitted buffers for both + * eyes, and it is free to start its rendering work. This should only be called from the same thread you are rendering on. */ + virtual void PostPresentHandoff() = 0; + + /** Returns true if timing data is filled it. Sets oldest timing info if nFramesAgo is larger than the stored history. + * Be sure to set timing.size = sizeof(Compositor_FrameTiming) on struct passed in before calling this function. */ + virtual bool GetFrameTiming( Compositor_FrameTiming *pTiming, uint32_t unFramesAgo = 0 ) = 0; + + /** Returns the time in seconds left in the current (as identified by FrameTiming's frameIndex) frame. + * Due to "running start", this value may roll over to the next frame before ever reaching 0.0. */ + virtual float GetFrameTimeRemaining() = 0; + + /** Fills out stats accumulated for the last connected application. Pass in sizeof( Compositor_CumulativeStats ) as second parameter. */ + virtual void GetCumulativeStats( Compositor_CumulativeStats *pStats, uint32_t nStatsSizeInBytes ) = 0; + + /** Fades the view on the HMD to the specified color. The fade will take fSeconds, and the color values are between + * 0.0 and 1.0. This color is faded on top of the scene based on the alpha parameter. Removing the fade color instantly + * would be FadeToColor( 0.0, 0.0, 0.0, 0.0, 0.0 ). Values are in un-premultiplied alpha space. */ + virtual void FadeToColor( float fSeconds, float fRed, float fGreen, float fBlue, float fAlpha, bool bBackground = false ) = 0; + + /** Fading the Grid in or out in fSeconds */ + virtual void FadeGrid( float fSeconds, bool bFadeIn ) = 0; + + /** Override the skybox used in the compositor (e.g. for during level loads when the app can't feed scene images fast enough) + * Order is Front, Back, Left, Right, Top, Bottom. If only a single texture is passed, it is assumed in lat-long format. + * If two are passed, it is assumed a lat-long stereo pair. */ + virtual EVRCompositorError SetSkyboxOverride( VR_ARRAY_COUNT( unTextureCount ) const Texture_t *pTextures, uint32_t unTextureCount ) = 0; + + /** Resets compositor skybox back to defaults. */ + virtual void ClearSkyboxOverride() = 0; + + /** Brings the compositor window to the front. This is useful for covering any other window that may be on the HMD + * and is obscuring the compositor window. */ + virtual void CompositorBringToFront() = 0; + + /** Pushes the compositor window to the back. This is useful for allowing other applications to draw directly to the HMD. */ + virtual void CompositorGoToBack() = 0; + + /** Tells the compositor process to clean up and exit. You do not need to call this function at shutdown. Under normal + * circumstances the compositor will manage its own life cycle based on what applications are running. */ + virtual void CompositorQuit() = 0; + + /** Return whether the compositor is fullscreen */ + virtual bool IsFullscreen() = 0; + + /** Returns the process ID of the process that is currently rendering the scene */ + virtual uint32_t GetCurrentSceneFocusProcess() = 0; + + /** Returns the process ID of the process that rendered the last frame (or 0 if the compositor itself rendered the frame.) + * Returns 0 when fading out from an app and the app's process Id when fading into an app. */ + virtual uint32_t GetLastFrameRenderer() = 0; + + /** Returns true if the current process has the scene focus */ + virtual bool CanRenderScene() = 0; + + /** Creates a window on the primary monitor to display what is being shown in the headset. */ + virtual void ShowMirrorWindow() = 0; + + /** Closes the mirror window. */ + virtual void HideMirrorWindow() = 0; + + /** Returns true if the mirror window is shown. */ + virtual bool IsMirrorWindowVisible() = 0; + + /** Writes all images that the compositor knows about (including overlays) to a 'screenshots' folder in the SteamVR runtime root. */ + virtual void CompositorDumpImages() = 0; + + /** Let an app know it should be rendering with low resources. */ + virtual bool ShouldAppRenderWithLowResources() = 0; + + /** Override interleaved reprojection logic to force on. */ + virtual void ForceInterleavedReprojectionOn( bool bOverride ) = 0; + + /** Force reconnecting to the compositor process. */ + virtual void ForceReconnectProcess() = 0; + + /** Temporarily suspends rendering (useful for finer control over scene transitions). */ + virtual void SuspendRendering( bool bSuspend ) = 0; + + /** Opens a shared D3D11 texture with the undistorted composited image for each eye. */ + virtual vr::EVRCompositorError GetMirrorTextureD3D11( vr::EVREye eEye, void *pD3D11DeviceOrResource, void **ppD3D11ShaderResourceView ) = 0; + + /** Access to mirror textures from OpenGL. */ + virtual vr::EVRCompositorError GetMirrorTextureGL( vr::EVREye eEye, vr::glUInt_t *pglTextureId, vr::glSharedTextureHandle_t *pglSharedTextureHandle ) = 0; + virtual bool ReleaseSharedGLTexture( vr::glUInt_t glTextureId, vr::glSharedTextureHandle_t glSharedTextureHandle ) = 0; + virtual void LockGLSharedTextureForAccess( vr::glSharedTextureHandle_t glSharedTextureHandle ) = 0; + virtual void UnlockGLSharedTextureForAccess( vr::glSharedTextureHandle_t glSharedTextureHandle ) = 0; +}; + +static const char * const IVRCompositor_Version = "IVRCompositor_016"; + +} // namespace vr + + + +// ivrnotifications.h +namespace vr +{ + +#if defined(__linux__) || defined(__APPLE__) + // The 32-bit version of gcc has the alignment requirement for uint64 and double set to + // 4 meaning that even with #pragma pack(8) these types will only be four-byte aligned. + // The 64-bit version of gcc has the alignment requirement for these types set to + // 8 meaning that unless we use #pragma pack(4) our structures will get bigger. + // The 64-bit structure packing has to match the 32-bit structure packing for each platform. + #pragma pack( push, 4 ) +#else + #pragma pack( push, 8 ) +#endif + +// Used for passing graphic data +struct NotificationBitmap_t +{ + NotificationBitmap_t() + : m_pImageData( nullptr ) + , m_nWidth( 0 ) + , m_nHeight( 0 ) + , m_nBytesPerPixel( 0 ) + { + }; + + void *m_pImageData; + int32_t m_nWidth; + int32_t m_nHeight; + int32_t m_nBytesPerPixel; +}; + + +/** Be aware that the notification type is used as 'priority' to pick the next notification */ +enum EVRNotificationType +{ + /** Transient notifications are automatically hidden after a period of time set by the user. + * They are used for things like information and chat messages that do not require user interaction. */ + EVRNotificationType_Transient = 0, + + /** Persistent notifications are shown to the user until they are hidden by calling RemoveNotification(). + * They are used for things like phone calls and alarms that require user interaction. */ + EVRNotificationType_Persistent = 1, + + /** System notifications are shown no matter what. It is expected, that the ulUserValue is used as ID. + * If there is already a system notification in the queue with that ID it is not accepted into the queue + * to prevent spamming with system notification */ + EVRNotificationType_Transient_SystemWithUserValue = 2, +}; + +enum EVRNotificationStyle +{ + /** Creates a notification with minimal external styling. */ + EVRNotificationStyle_None = 0, + + /** Used for notifications about overlay-level status. In Steam this is used for events like downloads completing. */ + EVRNotificationStyle_Application = 100, + + /** Used for notifications about contacts that are unknown or not available. In Steam this is used for friend invitations and offline friends. */ + EVRNotificationStyle_Contact_Disabled = 200, + + /** Used for notifications about contacts that are available but inactive. In Steam this is used for friends that are online but not playing a game. */ + EVRNotificationStyle_Contact_Enabled = 201, + + /** Used for notifications about contacts that are available and active. In Steam this is used for friends that are online and currently running a game. */ + EVRNotificationStyle_Contact_Active = 202, +}; + +static const uint32_t k_unNotificationTextMaxSize = 256; + +typedef uint32_t VRNotificationId; + + + +#pragma pack( pop ) + +/** Allows notification sources to interact with the VR system + This current interface is not yet implemented. Do not use yet. */ +class IVRNotifications +{ +public: + /** Create a notification and enqueue it to be shown to the user. + * An overlay handle is required to create a notification, as otherwise it would be impossible for a user to act on it. + * To create a two-line notification, use a line break ('\n') to split the text into two lines. + * The pImage argument may be NULL, in which case the specified overlay's icon will be used instead. */ + virtual EVRNotificationError CreateNotification( VROverlayHandle_t ulOverlayHandle, uint64_t ulUserValue, EVRNotificationType type, const char *pchText, EVRNotificationStyle style, const NotificationBitmap_t *pImage, /* out */ VRNotificationId *pNotificationId ) = 0; + + /** Destroy a notification, hiding it first if it currently shown to the user. */ + virtual EVRNotificationError RemoveNotification( VRNotificationId notificationId ) = 0; + +}; + +static const char * const IVRNotifications_Version = "IVRNotifications_002"; + +} // namespace vr + + + +// ivroverlay.h +namespace vr +{ + + /** The maximum length of an overlay key in bytes, counting the terminating null character. */ + static const uint32_t k_unVROverlayMaxKeyLength = 128; + + /** The maximum length of an overlay name in bytes, counting the terminating null character. */ + static const uint32_t k_unVROverlayMaxNameLength = 128; + + /** The maximum number of overlays that can exist in the system at one time. */ + static const uint32_t k_unMaxOverlayCount = 64; + + /** Types of input supported by VR Overlays */ + enum VROverlayInputMethod + { + VROverlayInputMethod_None = 0, // No input events will be generated automatically for this overlay + VROverlayInputMethod_Mouse = 1, // Tracked controllers will get mouse events automatically + }; + + /** Allows the caller to figure out which overlay transform getter to call. */ + enum VROverlayTransformType + { + VROverlayTransform_Absolute = 0, + VROverlayTransform_TrackedDeviceRelative = 1, + VROverlayTransform_SystemOverlay = 2, + VROverlayTransform_TrackedComponent = 3, + }; + + /** Overlay control settings */ + enum VROverlayFlags + { + VROverlayFlags_None = 0, + + // The following only take effect when rendered using the high quality render path (see SetHighQualityOverlay). + VROverlayFlags_Curved = 1, + VROverlayFlags_RGSS4X = 2, + + // Set this flag on a dashboard overlay to prevent a tab from showing up for that overlay + VROverlayFlags_NoDashboardTab = 3, + + // Set this flag on a dashboard that is able to deal with gamepad focus events + VROverlayFlags_AcceptsGamepadEvents = 4, + + // Indicates that the overlay should dim/brighten to show gamepad focus + VROverlayFlags_ShowGamepadFocus = 5, + + // When in VROverlayInputMethod_Mouse you can optionally enable sending VRScroll_t + VROverlayFlags_SendVRScrollEvents = 6, + VROverlayFlags_SendVRTouchpadEvents = 7, + + // If set this will render a vertical scroll wheel on the primary controller, + // only needed if not using VROverlayFlags_SendVRScrollEvents but you still want to represent a scroll wheel + VROverlayFlags_ShowTouchPadScrollWheel = 8, + + // If this is set ownership and render access to the overlay are transferred + // to the new scene process on a call to IVRApplications::LaunchInternalProcess + VROverlayFlags_TransferOwnershipToInternalProcess = 9, + + // If set, renders 50% of the texture in each eye, side by side + VROverlayFlags_SideBySide_Parallel = 10, // Texture is left/right + VROverlayFlags_SideBySide_Crossed = 11, // Texture is crossed and right/left + + VROverlayFlags_Panorama = 12, // Texture is a panorama + VROverlayFlags_StereoPanorama = 13, // Texture is a stereo panorama + + // If this is set on an overlay owned by the scene application that overlay + // will be sorted with the "Other" overlays on top of all other scene overlays + VROverlayFlags_SortWithNonSceneOverlays = 14, + }; + + struct VROverlayIntersectionParams_t + { + HmdVector3_t vSource; + HmdVector3_t vDirection; + ETrackingUniverseOrigin eOrigin; + }; + + struct VROverlayIntersectionResults_t + { + HmdVector3_t vPoint; + HmdVector3_t vNormal; + HmdVector2_t vUVs; + float fDistance; + }; + + // Input modes for the Big Picture gamepad text entry + enum EGamepadTextInputMode + { + k_EGamepadTextInputModeNormal = 0, + k_EGamepadTextInputModePassword = 1, + k_EGamepadTextInputModeSubmit = 2, + }; + + // Controls number of allowed lines for the Big Picture gamepad text entry + enum EGamepadTextInputLineMode + { + k_EGamepadTextInputLineModeSingleLine = 0, + k_EGamepadTextInputLineModeMultipleLines = 1 + }; + + /** Directions for changing focus between overlays with the gamepad */ + enum EOverlayDirection + { + OverlayDirection_Up = 0, + OverlayDirection_Down = 1, + OverlayDirection_Left = 2, + OverlayDirection_Right = 3, + + OverlayDirection_Count = 4, + }; + + class IVROverlay + { + public: + + // --------------------------------------------- + // Overlay management methods + // --------------------------------------------- + + /** Finds an existing overlay with the specified key. */ + virtual EVROverlayError FindOverlay( const char *pchOverlayKey, VROverlayHandle_t * pOverlayHandle ) = 0; + + /** Creates a new named overlay. All overlays start hidden and with default settings. */ + virtual EVROverlayError CreateOverlay( const char *pchOverlayKey, const char *pchOverlayFriendlyName, VROverlayHandle_t * pOverlayHandle ) = 0; + + /** Destroys the specified overlay. When an application calls VR_Shutdown all overlays created by that app are + * automatically destroyed. */ + virtual EVROverlayError DestroyOverlay( VROverlayHandle_t ulOverlayHandle ) = 0; + + /** Specify which overlay to use the high quality render path. This overlay will be composited in during the distortion pass which + * results in it drawing on top of everything else, but also at a higher quality as it samples the source texture directly rather than + * rasterizing into each eye's render texture first. Because if this, only one of these is supported at any given time. It is most useful + * for overlays that are expected to take up most of the user's view (e.g. streaming video). + * This mode does not support mouse input to your overlay. */ + virtual EVROverlayError SetHighQualityOverlay( VROverlayHandle_t ulOverlayHandle ) = 0; + + /** Returns the overlay handle of the current overlay being rendered using the single high quality overlay render path. + * Otherwise it will return k_ulOverlayHandleInvalid. */ + virtual vr::VROverlayHandle_t GetHighQualityOverlay() = 0; + + /** Fills the provided buffer with the string key of the overlay. Returns the size of buffer required to store the key, including + * the terminating null character. k_unVROverlayMaxKeyLength will be enough bytes to fit the string. */ + virtual uint32_t GetOverlayKey( VROverlayHandle_t ulOverlayHandle, VR_OUT_STRING() char *pchValue, uint32_t unBufferSize, EVROverlayError *pError = 0L ) = 0; + + /** Fills the provided buffer with the friendly name of the overlay. Returns the size of buffer required to store the key, including + * the terminating null character. k_unVROverlayMaxNameLength will be enough bytes to fit the string. */ + virtual uint32_t GetOverlayName( VROverlayHandle_t ulOverlayHandle, VR_OUT_STRING() char *pchValue, uint32_t unBufferSize, EVROverlayError *pError = 0L ) = 0; + + /** Gets the raw image data from an overlay. Overlay image data is always returned as RGBA data, 4 bytes per pixel. If the buffer is not large enough, width and height + * will be set and VROverlayError_ArrayTooSmall is returned. */ + virtual EVROverlayError GetOverlayImageData( VROverlayHandle_t ulOverlayHandle, void *pvBuffer, uint32_t unBufferSize, uint32_t *punWidth, uint32_t *punHeight ) = 0; + + /** returns a string that corresponds with the specified overlay error. The string will be the name + * of the error enum value for all valid error codes */ + virtual const char *GetOverlayErrorNameFromEnum( EVROverlayError error ) = 0; + + + // --------------------------------------------- + // Overlay rendering methods + // --------------------------------------------- + + /** Sets the pid that is allowed to render to this overlay (the creator pid is always allow to render), + * by default this is the pid of the process that made the overlay */ + virtual EVROverlayError SetOverlayRenderingPid( VROverlayHandle_t ulOverlayHandle, uint32_t unPID ) = 0; + + /** Gets the pid that is allowed to render to this overlay */ + virtual uint32_t GetOverlayRenderingPid( VROverlayHandle_t ulOverlayHandle ) = 0; + + /** Specify flag setting for a given overlay */ + virtual EVROverlayError SetOverlayFlag( VROverlayHandle_t ulOverlayHandle, VROverlayFlags eOverlayFlag, bool bEnabled ) = 0; + + /** Sets flag setting for a given overlay */ + virtual EVROverlayError GetOverlayFlag( VROverlayHandle_t ulOverlayHandle, VROverlayFlags eOverlayFlag, bool *pbEnabled ) = 0; + + /** Sets the color tint of the overlay quad. Use 0.0 to 1.0 per channel. */ + virtual EVROverlayError SetOverlayColor( VROverlayHandle_t ulOverlayHandle, float fRed, float fGreen, float fBlue ) = 0; + + /** Gets the color tint of the overlay quad. */ + virtual EVROverlayError GetOverlayColor( VROverlayHandle_t ulOverlayHandle, float *pfRed, float *pfGreen, float *pfBlue ) = 0; + + /** Sets the alpha of the overlay quad. Use 1.0 for 100 percent opacity to 0.0 for 0 percent opacity. */ + virtual EVROverlayError SetOverlayAlpha( VROverlayHandle_t ulOverlayHandle, float fAlpha ) = 0; + + /** Gets the alpha of the overlay quad. By default overlays are rendering at 100 percent alpha (1.0). */ + virtual EVROverlayError GetOverlayAlpha( VROverlayHandle_t ulOverlayHandle, float *pfAlpha ) = 0; + + /** Sets the aspect ratio of the texels in the overlay. 1.0 means the texels are square. 2.0 means the texels + * are twice as wide as they are tall. Defaults to 1.0. */ + virtual EVROverlayError SetOverlayTexelAspect( VROverlayHandle_t ulOverlayHandle, float fTexelAspect ) = 0; + + /** Gets the aspect ratio of the texels in the overlay. Defaults to 1.0 */ + virtual EVROverlayError GetOverlayTexelAspect( VROverlayHandle_t ulOverlayHandle, float *pfTexelAspect ) = 0; + + /** Sets the rendering sort order for the overlay. Overlays are rendered this order: + * Overlays owned by the scene application + * Overlays owned by some other application + * + * Within a category overlays are rendered lowest sort order to highest sort order. Overlays with the same + * sort order are rendered back to front base on distance from the HMD. + * + * Sort order defaults to 0. */ + virtual EVROverlayError SetOverlaySortOrder( VROverlayHandle_t ulOverlayHandle, uint32_t unSortOrder ) = 0; + + /** Gets the sort order of the overlay. See SetOverlaySortOrder for how this works. */ + virtual EVROverlayError GetOverlaySortOrder( VROverlayHandle_t ulOverlayHandle, uint32_t *punSortOrder ) = 0; + + /** Sets the width of the overlay quad in meters. By default overlays are rendered on a quad that is 1 meter across */ + virtual EVROverlayError SetOverlayWidthInMeters( VROverlayHandle_t ulOverlayHandle, float fWidthInMeters ) = 0; + + /** Returns the width of the overlay quad in meters. By default overlays are rendered on a quad that is 1 meter across */ + virtual EVROverlayError GetOverlayWidthInMeters( VROverlayHandle_t ulOverlayHandle, float *pfWidthInMeters ) = 0; + + /** For high-quality curved overlays only, sets the distance range in meters from the overlay used to automatically curve + * the surface around the viewer. Min is distance is when the surface will be most curved. Max is when least curved. */ + virtual EVROverlayError SetOverlayAutoCurveDistanceRangeInMeters( VROverlayHandle_t ulOverlayHandle, float fMinDistanceInMeters, float fMaxDistanceInMeters ) = 0; + + /** For high-quality curved overlays only, gets the distance range in meters from the overlay used to automatically curve + * the surface around the viewer. Min is distance is when the surface will be most curved. Max is when least curved. */ + virtual EVROverlayError GetOverlayAutoCurveDistanceRangeInMeters( VROverlayHandle_t ulOverlayHandle, float *pfMinDistanceInMeters, float *pfMaxDistanceInMeters ) = 0; + + /** Sets the colorspace the overlay texture's data is in. Defaults to 'auto'. + * If the texture needs to be resolved, you should call SetOverlayTexture with the appropriate colorspace instead. */ + virtual EVROverlayError SetOverlayTextureColorSpace( VROverlayHandle_t ulOverlayHandle, EColorSpace eTextureColorSpace ) = 0; + + /** Gets the overlay's current colorspace setting. */ + virtual EVROverlayError GetOverlayTextureColorSpace( VROverlayHandle_t ulOverlayHandle, EColorSpace *peTextureColorSpace ) = 0; + + /** Sets the part of the texture to use for the overlay. UV Min is the upper left corner and UV Max is the lower right corner. */ + virtual EVROverlayError SetOverlayTextureBounds( VROverlayHandle_t ulOverlayHandle, const VRTextureBounds_t *pOverlayTextureBounds ) = 0; + + /** Gets the part of the texture to use for the overlay. UV Min is the upper left corner and UV Max is the lower right corner. */ + virtual EVROverlayError GetOverlayTextureBounds( VROverlayHandle_t ulOverlayHandle, VRTextureBounds_t *pOverlayTextureBounds ) = 0; + + /** Returns the transform type of this overlay. */ + virtual EVROverlayError GetOverlayTransformType( VROverlayHandle_t ulOverlayHandle, VROverlayTransformType *peTransformType ) = 0; + + /** Sets the transform to absolute tracking origin. */ + virtual EVROverlayError SetOverlayTransformAbsolute( VROverlayHandle_t ulOverlayHandle, ETrackingUniverseOrigin eTrackingOrigin, const HmdMatrix34_t *pmatTrackingOriginToOverlayTransform ) = 0; + + /** Gets the transform if it is absolute. Returns an error if the transform is some other type. */ + virtual EVROverlayError GetOverlayTransformAbsolute( VROverlayHandle_t ulOverlayHandle, ETrackingUniverseOrigin *peTrackingOrigin, HmdMatrix34_t *pmatTrackingOriginToOverlayTransform ) = 0; + + /** Sets the transform to relative to the transform of the specified tracked device. */ + virtual EVROverlayError SetOverlayTransformTrackedDeviceRelative( VROverlayHandle_t ulOverlayHandle, TrackedDeviceIndex_t unTrackedDevice, const HmdMatrix34_t *pmatTrackedDeviceToOverlayTransform ) = 0; + + /** Gets the transform if it is relative to a tracked device. Returns an error if the transform is some other type. */ + virtual EVROverlayError GetOverlayTransformTrackedDeviceRelative( VROverlayHandle_t ulOverlayHandle, TrackedDeviceIndex_t *punTrackedDevice, HmdMatrix34_t *pmatTrackedDeviceToOverlayTransform ) = 0; + + /** Sets the transform to draw the overlay on a rendermodel component mesh instead of a quad. This will only draw when the system is + * drawing the device. Overlays with this transform type cannot receive mouse events. */ + virtual EVROverlayError SetOverlayTransformTrackedDeviceComponent( VROverlayHandle_t ulOverlayHandle, TrackedDeviceIndex_t unDeviceIndex, const char *pchComponentName ) = 0; + + /** Gets the transform information when the overlay is rendering on a component. */ + virtual EVROverlayError GetOverlayTransformTrackedDeviceComponent( VROverlayHandle_t ulOverlayHandle, TrackedDeviceIndex_t *punDeviceIndex, char *pchComponentName, uint32_t unComponentNameSize ) = 0; + + /** Shows the VR overlay. For dashboard overlays, only the Dashboard Manager is allowed to call this. */ + virtual EVROverlayError ShowOverlay( VROverlayHandle_t ulOverlayHandle ) = 0; + + /** Hides the VR overlay. For dashboard overlays, only the Dashboard Manager is allowed to call this. */ + virtual EVROverlayError HideOverlay( VROverlayHandle_t ulOverlayHandle ) = 0; + + /** Returns true if the overlay is visible. */ + virtual bool IsOverlayVisible( VROverlayHandle_t ulOverlayHandle ) = 0; + + /** Get the transform in 3d space associated with a specific 2d point in the overlay's coordinate space (where 0,0 is the lower left). -Z points out of the overlay */ + virtual EVROverlayError GetTransformForOverlayCoordinates( VROverlayHandle_t ulOverlayHandle, ETrackingUniverseOrigin eTrackingOrigin, HmdVector2_t coordinatesInOverlay, HmdMatrix34_t *pmatTransform ) = 0; + + // --------------------------------------------- + // Overlay input methods + // --------------------------------------------- + + /** Returns true and fills the event with the next event on the overlay's event queue, if there is one. + * If there are no events this method returns false. uncbVREvent should be the size in bytes of the VREvent_t struct */ + virtual bool PollNextOverlayEvent( VROverlayHandle_t ulOverlayHandle, VREvent_t *pEvent, uint32_t uncbVREvent ) = 0; + + /** Returns the current input settings for the specified overlay. */ + virtual EVROverlayError GetOverlayInputMethod( VROverlayHandle_t ulOverlayHandle, VROverlayInputMethod *peInputMethod ) = 0; + + /** Sets the input settings for the specified overlay. */ + virtual EVROverlayError SetOverlayInputMethod( VROverlayHandle_t ulOverlayHandle, VROverlayInputMethod eInputMethod ) = 0; + + /** Gets the mouse scaling factor that is used for mouse events. The actual texture may be a different size, but this is + * typically the size of the underlying UI in pixels. */ + virtual EVROverlayError GetOverlayMouseScale( VROverlayHandle_t ulOverlayHandle, HmdVector2_t *pvecMouseScale ) = 0; + + /** Sets the mouse scaling factor that is used for mouse events. The actual texture may be a different size, but this is + * typically the size of the underlying UI in pixels (not in world space). */ + virtual EVROverlayError SetOverlayMouseScale( VROverlayHandle_t ulOverlayHandle, const HmdVector2_t *pvecMouseScale ) = 0; + + /** Computes the overlay-space pixel coordinates of where the ray intersects the overlay with the + * specified settings. Returns false if there is no intersection. */ + virtual bool ComputeOverlayIntersection( VROverlayHandle_t ulOverlayHandle, const VROverlayIntersectionParams_t *pParams, VROverlayIntersectionResults_t *pResults ) = 0; + + /** Processes mouse input from the specified controller as though it were a mouse pointed at a compositor overlay with the + * specified settings. The controller is treated like a laser pointer on the -z axis. The point where the laser pointer would + * intersect with the overlay is the mouse position, the trigger is left mouse, and the track pad is right mouse. + * + * Return true if the controller is pointed at the overlay and an event was generated. */ + virtual bool HandleControllerOverlayInteractionAsMouse( VROverlayHandle_t ulOverlayHandle, TrackedDeviceIndex_t unControllerDeviceIndex ) = 0; + + /** Returns true if the specified overlay is the hover target. An overlay is the hover target when it is the last overlay "moused over" + * by the virtual mouse pointer */ + virtual bool IsHoverTargetOverlay( VROverlayHandle_t ulOverlayHandle ) = 0; + + /** Returns the current Gamepad focus overlay */ + virtual vr::VROverlayHandle_t GetGamepadFocusOverlay() = 0; + + /** Sets the current Gamepad focus overlay */ + virtual EVROverlayError SetGamepadFocusOverlay( VROverlayHandle_t ulNewFocusOverlay ) = 0; + + /** Sets an overlay's neighbor. This will also set the neighbor of the "to" overlay + * to point back to the "from" overlay. If an overlay's neighbor is set to invalid both + * ends will be cleared */ + virtual EVROverlayError SetOverlayNeighbor( EOverlayDirection eDirection, VROverlayHandle_t ulFrom, VROverlayHandle_t ulTo ) = 0; + + /** Changes the Gamepad focus from one overlay to one of its neighbors. Returns VROverlayError_NoNeighbor if there is no + * neighbor in that direction */ + virtual EVROverlayError MoveGamepadFocusToNeighbor( EOverlayDirection eDirection, VROverlayHandle_t ulFrom ) = 0; + + // --------------------------------------------- + // Overlay texture methods + // --------------------------------------------- + + /** Texture to draw for the overlay. This function can only be called by the overlay's creator or renderer process (see SetOverlayRenderingPid) . + * + * OpenGL dirty state: + * glBindTexture + */ + virtual EVROverlayError SetOverlayTexture( VROverlayHandle_t ulOverlayHandle, const Texture_t *pTexture ) = 0; + + /** Use this to tell the overlay system to release the texture set for this overlay. */ + virtual EVROverlayError ClearOverlayTexture( VROverlayHandle_t ulOverlayHandle ) = 0; + + /** Separate interface for providing the data as a stream of bytes, but there is an upper bound on data + * that can be sent. This function can only be called by the overlay's renderer process. */ + virtual EVROverlayError SetOverlayRaw( VROverlayHandle_t ulOverlayHandle, void *pvBuffer, uint32_t unWidth, uint32_t unHeight, uint32_t unDepth ) = 0; + + /** Separate interface for providing the image through a filename: can be png or jpg, and should not be bigger than 1920x1080. + * This function can only be called by the overlay's renderer process */ + virtual EVROverlayError SetOverlayFromFile( VROverlayHandle_t ulOverlayHandle, const char *pchFilePath ) = 0; + + /** Get the native texture handle/device for an overlay you have created. + * On windows this handle will be a ID3D11ShaderResourceView with a ID3D11Texture2D bound. + * + * The texture will always be sized to match the backing texture you supplied in SetOverlayTexture above. + * + * You MUST call ReleaseNativeOverlayHandle() with pNativeTextureHandle once you are done with this texture. + * + * pNativeTextureHandle is an OUTPUT, it will be a pointer to a ID3D11ShaderResourceView *. + * pNativeTextureRef is an INPUT and should be a ID3D11Resource *. The device used by pNativeTextureRef will be used to bind pNativeTextureHandle. + */ + virtual EVROverlayError GetOverlayTexture( VROverlayHandle_t ulOverlayHandle, void **pNativeTextureHandle, void *pNativeTextureRef, uint32_t *pWidth, uint32_t *pHeight, uint32_t *pNativeFormat, EGraphicsAPIConvention *pAPI, EColorSpace *pColorSpace ) = 0; + + /** Release the pNativeTextureHandle provided from the GetOverlayTexture call, this allows the system to free the underlying GPU resources for this object, + * so only do it once you stop rendering this texture. + */ + virtual EVROverlayError ReleaseNativeOverlayHandle( VROverlayHandle_t ulOverlayHandle, void *pNativeTextureHandle ) = 0; + + /** Get the size of the overlay texture */ + virtual EVROverlayError GetOverlayTextureSize( VROverlayHandle_t ulOverlayHandle, uint32_t *pWidth, uint32_t *pHeight ) = 0; + + // ---------------------------------------------- + // Dashboard Overlay Methods + // ---------------------------------------------- + + /** Creates a dashboard overlay and returns its handle */ + virtual EVROverlayError CreateDashboardOverlay( const char *pchOverlayKey, const char *pchOverlayFriendlyName, VROverlayHandle_t * pMainHandle, VROverlayHandle_t *pThumbnailHandle ) = 0; + + /** Returns true if the dashboard is visible */ + virtual bool IsDashboardVisible() = 0; + + /** returns true if the dashboard is visible and the specified overlay is the active system Overlay */ + virtual bool IsActiveDashboardOverlay( VROverlayHandle_t ulOverlayHandle ) = 0; + + /** Sets the dashboard overlay to only appear when the specified process ID has scene focus */ + virtual EVROverlayError SetDashboardOverlaySceneProcess( VROverlayHandle_t ulOverlayHandle, uint32_t unProcessId ) = 0; + + /** Gets the process ID that this dashboard overlay requires to have scene focus */ + virtual EVROverlayError GetDashboardOverlaySceneProcess( VROverlayHandle_t ulOverlayHandle, uint32_t *punProcessId ) = 0; + + /** Shows the dashboard. */ + virtual void ShowDashboard( const char *pchOverlayToShow ) = 0; + + /** Returns the tracked device that has the laser pointer in the dashboard */ + virtual vr::TrackedDeviceIndex_t GetPrimaryDashboardDevice() = 0; + + // --------------------------------------------- + // Keyboard methods + // --------------------------------------------- + + /** Show the virtual keyboard to accept input **/ + virtual EVROverlayError ShowKeyboard( EGamepadTextInputMode eInputMode, EGamepadTextInputLineMode eLineInputMode, const char *pchDescription, uint32_t unCharMax, const char *pchExistingText, bool bUseMinimalMode, uint64_t uUserValue ) = 0; + + virtual EVROverlayError ShowKeyboardForOverlay( VROverlayHandle_t ulOverlayHandle, EGamepadTextInputMode eInputMode, EGamepadTextInputLineMode eLineInputMode, const char *pchDescription, uint32_t unCharMax, const char *pchExistingText, bool bUseMinimalMode, uint64_t uUserValue ) = 0; + + /** Get the text that was entered into the text input **/ + virtual uint32_t GetKeyboardText( VR_OUT_STRING() char *pchText, uint32_t cchText ) = 0; + + /** Hide the virtual keyboard **/ + virtual void HideKeyboard() = 0; + + /** Set the position of the keyboard in world space **/ + virtual void SetKeyboardTransformAbsolute( ETrackingUniverseOrigin eTrackingOrigin, const HmdMatrix34_t *pmatTrackingOriginToKeyboardTransform ) = 0; + + /** Set the position of the keyboard in overlay space by telling it to avoid a rectangle in the overlay. Rectangle coords have (0,0) in the bottom left **/ + virtual void SetKeyboardPositionForOverlay( VROverlayHandle_t ulOverlayHandle, HmdRect2_t avoidRect ) = 0; + + }; + + static const char * const IVROverlay_Version = "IVROverlay_013"; + +} // namespace vr + +// ivrrendermodels.h +namespace vr +{ + +static const char * const k_pch_Controller_Component_GDC2015 = "gdc2015"; // Canonical coordinate system of the gdc 2015 wired controller, provided for backwards compatibility +static const char * const k_pch_Controller_Component_Base = "base"; // For controllers with an unambiguous 'base'. +static const char * const k_pch_Controller_Component_Tip = "tip"; // For controllers with an unambiguous 'tip' (used for 'laser-pointing') +static const char * const k_pch_Controller_Component_HandGrip = "handgrip"; // Neutral, ambidextrous hand-pose when holding controller. On plane between neutrally posed index finger and thumb +static const char * const k_pch_Controller_Component_Status = "status"; // 1:1 aspect ratio status area, with canonical [0,1] uv mapping + +#if defined(__linux__) || defined(__APPLE__) +// The 32-bit version of gcc has the alignment requirement for uint64 and double set to +// 4 meaning that even with #pragma pack(8) these types will only be four-byte aligned. +// The 64-bit version of gcc has the alignment requirement for these types set to +// 8 meaning that unless we use #pragma pack(4) our structures will get bigger. +// The 64-bit structure packing has to match the 32-bit structure packing for each platform. +#pragma pack( push, 4 ) +#else +#pragma pack( push, 8 ) +#endif + +/** Errors that can occur with the VR compositor */ +enum EVRRenderModelError +{ + VRRenderModelError_None = 0, + VRRenderModelError_Loading = 100, + VRRenderModelError_NotSupported = 200, + VRRenderModelError_InvalidArg = 300, + VRRenderModelError_InvalidModel = 301, + VRRenderModelError_NoShapes = 302, + VRRenderModelError_MultipleShapes = 303, + VRRenderModelError_TooManyVertices = 304, + VRRenderModelError_MultipleTextures = 305, + VRRenderModelError_BufferTooSmall = 306, + VRRenderModelError_NotEnoughNormals = 307, + VRRenderModelError_NotEnoughTexCoords = 308, + + VRRenderModelError_InvalidTexture = 400, +}; + +typedef uint32_t VRComponentProperties; + +enum EVRComponentProperty +{ + VRComponentProperty_IsStatic = (1 << 0), + VRComponentProperty_IsVisible = (1 << 1), + VRComponentProperty_IsTouched = (1 << 2), + VRComponentProperty_IsPressed = (1 << 3), + VRComponentProperty_IsScrolled = (1 << 4), +}; + +/** Describes state information about a render-model component, including transforms and other dynamic properties */ +struct RenderModel_ComponentState_t +{ + HmdMatrix34_t mTrackingToComponentRenderModel; // Transform required when drawing the component render model + HmdMatrix34_t mTrackingToComponentLocal; // Transform available for attaching to a local component coordinate system (-Z out from surface ) + VRComponentProperties uProperties; +}; + +/** A single vertex in a render model */ +struct RenderModel_Vertex_t +{ + HmdVector3_t vPosition; // position in meters in device space + HmdVector3_t vNormal; + float rfTextureCoord[2]; +}; + +/** A texture map for use on a render model */ +struct RenderModel_TextureMap_t +{ + uint16_t unWidth, unHeight; // width and height of the texture map in pixels + const uint8_t *rubTextureMapData; // Map texture data. All textures are RGBA with 8 bits per channel per pixel. Data size is width * height * 4ub +}; + +/** Session unique texture identifier. Rendermodels which share the same texture will have the same id. +IDs <0 denote the texture is not present */ + +typedef int32_t TextureID_t; + +const TextureID_t INVALID_TEXTURE_ID = -1; + +struct RenderModel_t +{ + const RenderModel_Vertex_t *rVertexData; // Vertex data for the mesh + uint32_t unVertexCount; // Number of vertices in the vertex data + const uint16_t *rIndexData; // Indices into the vertex data for each triangle + uint32_t unTriangleCount; // Number of triangles in the mesh. Index count is 3 * TriangleCount + TextureID_t diffuseTextureId; // Session unique texture identifier. Rendermodels which share the same texture will have the same id. <0 == texture not present +}; + +struct RenderModel_ControllerMode_State_t +{ + bool bScrollWheelVisible; // is this controller currently set to be in a scroll wheel mode +}; + +#pragma pack( pop ) + +class IVRRenderModels +{ +public: + + /** Loads and returns a render model for use in the application. pchRenderModelName should be a render model name + * from the Prop_RenderModelName_String property or an absolute path name to a render model on disk. + * + * The resulting render model is valid until VR_Shutdown() is called or until FreeRenderModel() is called. When the + * application is finished with the render model it should call FreeRenderModel() to free the memory associated + * with the model. + * + * The method returns VRRenderModelError_Loading while the render model is still being loaded. + * The method returns VRRenderModelError_None once loaded successfully, otherwise will return an error. */ + virtual EVRRenderModelError LoadRenderModel_Async( const char *pchRenderModelName, RenderModel_t **ppRenderModel ) = 0; + + /** Frees a previously returned render model + * It is safe to call this on a null ptr. */ + virtual void FreeRenderModel( RenderModel_t *pRenderModel ) = 0; + + /** Loads and returns a texture for use in the application. */ + virtual EVRRenderModelError LoadTexture_Async( TextureID_t textureId, RenderModel_TextureMap_t **ppTexture ) = 0; + + /** Frees a previously returned texture + * It is safe to call this on a null ptr. */ + virtual void FreeTexture( RenderModel_TextureMap_t *pTexture ) = 0; + + /** Creates a D3D11 texture and loads data into it. */ + virtual EVRRenderModelError LoadTextureD3D11_Async( TextureID_t textureId, void *pD3D11Device, void **ppD3D11Texture2D ) = 0; + + /** Helper function to copy the bits into an existing texture. */ + virtual EVRRenderModelError LoadIntoTextureD3D11_Async( TextureID_t textureId, void *pDstTexture ) = 0; + + /** Use this to free textures created with LoadTextureD3D11_Async instead of calling Release on them. */ + virtual void FreeTextureD3D11( void *pD3D11Texture2D ) = 0; + + /** Use this to get the names of available render models. Index does not correlate to a tracked device index, but + * is only used for iterating over all available render models. If the index is out of range, this function will return 0. + * Otherwise, it will return the size of the buffer required for the name. */ + virtual uint32_t GetRenderModelName( uint32_t unRenderModelIndex, VR_OUT_STRING() char *pchRenderModelName, uint32_t unRenderModelNameLen ) = 0; + + /** Returns the number of available render models. */ + virtual uint32_t GetRenderModelCount() = 0; + + + /** Returns the number of components of the specified render model. + * Components are useful when client application wish to draw, label, or otherwise interact with components of tracked objects. + * Examples controller components: + * renderable things such as triggers, buttons + * non-renderable things which include coordinate systems such as 'tip', 'base', a neutral controller agnostic hand-pose + * If all controller components are enumerated and rendered, it will be equivalent to drawing the traditional render model + * Returns 0 if components not supported, >0 otherwise */ + virtual uint32_t GetComponentCount( const char *pchRenderModelName ) = 0; + + /** Use this to get the names of available components. Index does not correlate to a tracked device index, but + * is only used for iterating over all available components. If the index is out of range, this function will return 0. + * Otherwise, it will return the size of the buffer required for the name. */ + virtual uint32_t GetComponentName( const char *pchRenderModelName, uint32_t unComponentIndex, VR_OUT_STRING( ) char *pchComponentName, uint32_t unComponentNameLen ) = 0; + + /** Get the button mask for all buttons associated with this component + * If no buttons (or axes) are associated with this component, return 0 + * Note: multiple components may be associated with the same button. Ex: two grip buttons on a single controller. + * Note: A single component may be associated with multiple buttons. Ex: A trackpad which also provides "D-pad" functionality */ + virtual uint64_t GetComponentButtonMask( const char *pchRenderModelName, const char *pchComponentName ) = 0; + + /** Use this to get the render model name for the specified rendermode/component combination, to be passed to LoadRenderModel. + * If the component name is out of range, this function will return 0. + * Otherwise, it will return the size of the buffer required for the name. */ + virtual uint32_t GetComponentRenderModelName( const char *pchRenderModelName, const char *pchComponentName, VR_OUT_STRING( ) char *pchComponentRenderModelName, uint32_t unComponentRenderModelNameLen ) = 0; + + /** Use this to query information about the component, as a function of the controller state. + * + * For dynamic controller components (ex: trigger) values will reflect component motions + * For static components this will return a consistent value independent of the VRControllerState_t + * + * If the pchRenderModelName or pchComponentName is invalid, this will return false (and transforms will be set to identity). + * Otherwise, return true + * Note: For dynamic objects, visibility may be dynamic. (I.e., true/false will be returned based on controller state and controller mode state ) */ + virtual bool GetComponentState( const char *pchRenderModelName, const char *pchComponentName, const vr::VRControllerState_t *pControllerState, const RenderModel_ControllerMode_State_t *pState, RenderModel_ComponentState_t *pComponentState ) = 0; + + /** Returns true if the render model has a component with the specified name */ + virtual bool RenderModelHasComponent( const char *pchRenderModelName, const char *pchComponentName ) = 0; + + /** Returns the URL of the thumbnail image for this rendermodel */ + virtual uint32_t GetRenderModelThumbnailURL( const char *pchRenderModelName, VR_OUT_STRING() char *pchThumbnailURL, uint32_t unThumbnailURLLen, vr::EVRRenderModelError *peError ) = 0; + + /** Provides a render model path that will load the unskinned model if the model name provided has been replace by the user. If the model + * hasn't been replaced the path value will still be a valid path to load the model. Pass this to LoadRenderModel_Async, etc. to load the + * model. */ + virtual uint32_t GetRenderModelOriginalPath( const char *pchRenderModelName, VR_OUT_STRING() char *pchOriginalPath, uint32_t unOriginalPathLen, vr::EVRRenderModelError *peError ) = 0; + + /** Returns a string for a render model error */ + virtual const char *GetRenderModelErrorNameFromEnum( vr::EVRRenderModelError error ) = 0; +}; + +static const char * const IVRRenderModels_Version = "IVRRenderModels_005"; + +} + + +// ivrextendeddisplay.h +namespace vr +{ + + /** NOTE: Use of this interface is not recommended in production applications. It will not work for displays which use + * direct-to-display mode. Creating our own window is also incompatible with the VR compositor and is not available when the compositor is running. */ + class IVRExtendedDisplay + { + public: + + /** Size and position that the window needs to be on the VR display. */ + virtual void GetWindowBounds( int32_t *pnX, int32_t *pnY, uint32_t *pnWidth, uint32_t *pnHeight ) = 0; + + /** Gets the viewport in the frame buffer to draw the output of the distortion into */ + virtual void GetEyeOutputViewport( EVREye eEye, uint32_t *pnX, uint32_t *pnY, uint32_t *pnWidth, uint32_t *pnHeight ) = 0; + + /** [D3D10/11 Only] + * Returns the adapter index and output index that the user should pass into EnumAdapters and EnumOutputs + * to create the device and swap chain in DX10 and DX11. If an error occurs both indices will be set to -1. + */ + virtual void GetDXGIOutputInfo( int32_t *pnAdapterIndex, int32_t *pnAdapterOutputIndex ) = 0; + + }; + + static const char * const IVRExtendedDisplay_Version = "IVRExtendedDisplay_001"; + +} + + +// ivrtrackedcamera.h +namespace vr +{ + +class IVRTrackedCamera +{ +public: + /** Returns a string for an error */ + virtual const char *GetCameraErrorNameFromEnum( vr::EVRTrackedCameraError eCameraError ) = 0; + + /** For convenience, same as tracked property request Prop_HasCamera_Bool */ + virtual vr::EVRTrackedCameraError HasCamera( vr::TrackedDeviceIndex_t nDeviceIndex, bool *pHasCamera ) = 0; + + /** Gets size of the image frame. */ + virtual vr::EVRTrackedCameraError GetCameraFrameSize( vr::TrackedDeviceIndex_t nDeviceIndex, vr::EVRTrackedCameraFrameType eFrameType, uint32_t *pnWidth, uint32_t *pnHeight, uint32_t *pnFrameBufferSize ) = 0; + + virtual vr::EVRTrackedCameraError GetCameraIntrinisics( vr::TrackedDeviceIndex_t nDeviceIndex, vr::EVRTrackedCameraFrameType eFrameType, vr::HmdVector2_t *pFocalLength, vr::HmdVector2_t *pCenter ) = 0; + + virtual vr::EVRTrackedCameraError GetCameraProjection( vr::TrackedDeviceIndex_t nDeviceIndex, vr::EVRTrackedCameraFrameType eFrameType, float flZNear, float flZFar, vr::HmdMatrix44_t *pProjection ) = 0; + + /** Acquiring streaming service permits video streaming for the caller. Releasing hints the system that video services do not need to be maintained for this client. + * If the camera has not already been activated, a one time spin up may incur some auto exposure as well as initial streaming frame delays. + * The camera should be considered a global resource accessible for shared consumption but not exclusive to any caller. + * The camera may go inactive due to lack of active consumers or headset idleness. */ + virtual vr::EVRTrackedCameraError AcquireVideoStreamingService( vr::TrackedDeviceIndex_t nDeviceIndex, vr::TrackedCameraHandle_t *pHandle ) = 0; + virtual vr::EVRTrackedCameraError ReleaseVideoStreamingService( vr::TrackedCameraHandle_t hTrackedCamera ) = 0; + + /** Copies the image frame into a caller's provided buffer. The image data is currently provided as RGBA data, 4 bytes per pixel. + * A caller can provide null for the framebuffer or frameheader if not desired. Requesting the frame header first, followed by the frame buffer allows + * the caller to determine if the frame as advanced per the frame header sequence. + * If there is no frame available yet, due to initial camera spinup or re-activation, the error will be VRTrackedCameraError_NoFrameAvailable. + * Ideally a caller should be polling at ~16ms intervals */ + virtual vr::EVRTrackedCameraError GetVideoStreamFrameBuffer( vr::TrackedCameraHandle_t hTrackedCamera, vr::EVRTrackedCameraFrameType eFrameType, void *pFrameBuffer, uint32_t nFrameBufferSize, vr::CameraVideoStreamFrameHeader_t *pFrameHeader, uint32_t nFrameHeaderSize ) = 0; + + /** Gets size of the image frame. */ + virtual vr::EVRTrackedCameraError GetVideoStreamTextureSize( vr::TrackedDeviceIndex_t nDeviceIndex, vr::EVRTrackedCameraFrameType eFrameType, vr::VRTextureBounds_t *pTextureBounds, uint32_t *pnWidth, uint32_t *pnHeight ) = 0; + + /** Access a shared D3D11 texture for the specified tracked camera stream */ + virtual vr::EVRTrackedCameraError GetVideoStreamTextureD3D11( vr::TrackedCameraHandle_t hTrackedCamera, vr::EVRTrackedCameraFrameType eFrameType, void *pD3D11DeviceOrResource, void **ppD3D11ShaderResourceView, vr::CameraVideoStreamFrameHeader_t *pFrameHeader, uint32_t nFrameHeaderSize ) = 0; + + /** Access a shared GL texture for the specified tracked camera stream */ + virtual vr::EVRTrackedCameraError GetVideoStreamTextureGL( vr::TrackedCameraHandle_t hTrackedCamera, vr::EVRTrackedCameraFrameType eFrameType, vr::glUInt_t *pglTextureId, vr::CameraVideoStreamFrameHeader_t *pFrameHeader, uint32_t nFrameHeaderSize ) = 0; + virtual vr::EVRTrackedCameraError ReleaseVideoStreamTextureGL( vr::TrackedCameraHandle_t hTrackedCamera, vr::glUInt_t glTextureId ) = 0; +}; + +static const char * const IVRTrackedCamera_Version = "IVRTrackedCamera_003"; + +} // namespace vr + + +// ivrscreenshots.h +namespace vr +{ + +/** Errors that can occur with the VR compositor */ +enum EVRScreenshotError +{ + VRScreenshotError_None = 0, + VRScreenshotError_RequestFailed = 1, + VRScreenshotError_IncompatibleVersion = 100, + VRScreenshotError_NotFound = 101, + VRScreenshotError_BufferTooSmall = 102, + VRScreenshotError_ScreenshotAlreadyInProgress = 108, +}; + +/** Allows the application to generate screenshots */ +class IVRScreenshots +{ +public: + /** Request a screenshot of the requested type. + * A request of the VRScreenshotType_Stereo type will always + * work. Other types will depend on the underlying application + * support. + * The first file name is for the preview image and should be a + * regular screenshot (ideally from the left eye). The second + * is the VR screenshot in the correct format. They should be + * in the same aspect ratio. Formats per type: + * VRScreenshotType_Mono: the VR filename is ignored (can be + * nullptr), this is a normal flat single shot. + * VRScreenshotType_Stereo: The VR image should be a + * side-by-side with the left eye image on the left. + * VRScreenshotType_Cubemap: The VR image should be six square + * images composited horizontally. + * VRScreenshotType_StereoPanorama: above/below with left eye + * panorama being the above image. Image is typically square + * with the panorama being 2x horizontal. + * + * Note that the VR dashboard will call this function when + * the user presses the screenshot binding (currently System + * Button + Trigger). If Steam is running, the destination + * file names will be in %TEMP% and will be copied into + * Steam's screenshot library for the running application + * once SubmitScreenshot() is called. + * If Steam is not running, the paths will be in the user's + * documents folder under Documents\SteamVR\Screenshots. + * Other VR applications can call this to initate a + * screenshot outside of user control. + * The destination file names do not need an extension, + * will be replaced with the correct one for the format + * which is currently .png. */ + virtual vr::EVRScreenshotError RequestScreenshot( vr::ScreenshotHandle_t *pOutScreenshotHandle, vr::EVRScreenshotType type, const char *pchPreviewFilename, const char *pchVRFilename ) = 0; + + /** Called by the running VR application to indicate that it + * wishes to be in charge of screenshots. If the + * application does not call this, the Compositor will only + * support VRScreenshotType_Stereo screenshots that will be + * captured without notification to the running app. + * Once hooked your application will receive a + * VREvent_RequestScreenshot event when the user presses the + * buttons to take a screenshot. */ + virtual vr::EVRScreenshotError HookScreenshot( VR_ARRAY_COUNT( numTypes ) const vr::EVRScreenshotType *pSupportedTypes, int numTypes ) = 0; + + /** When your application receives a + * VREvent_RequestScreenshot event, call these functions to get + * the details of the screenshot request. */ + virtual vr::EVRScreenshotType GetScreenshotPropertyType( vr::ScreenshotHandle_t screenshotHandle, vr::EVRScreenshotError *pError ) = 0; + + /** Get the filename for the preview or vr image (see + * vr::EScreenshotPropertyFilenames). The return value is + * the size of the string. */ + virtual uint32_t GetScreenshotPropertyFilename( vr::ScreenshotHandle_t screenshotHandle, vr::EVRScreenshotPropertyFilenames filenameType, VR_OUT_STRING() char *pchFilename, uint32_t cchFilename, vr::EVRScreenshotError *pError ) = 0; + + /** Call this if the application is taking the screen shot + * will take more than a few ms processing. This will result + * in an overlay being presented that shows a completion + * bar. */ + virtual vr::EVRScreenshotError UpdateScreenshotProgress( vr::ScreenshotHandle_t screenshotHandle, float flProgress ) = 0; + + /** Tells the compositor to take an internal screenshot of + * type VRScreenshotType_Stereo. It will take the current + * submitted scene textures of the running application and + * write them into the preview image and a side-by-side file + * for the VR image. + * This is similiar to request screenshot, but doesn't ever + * talk to the application, just takes the shot and submits. */ + virtual vr::EVRScreenshotError TakeStereoScreenshot( vr::ScreenshotHandle_t *pOutScreenshotHandle, const char *pchPreviewFilename, const char *pchVRFilename ) = 0; + + /** Submit the completed screenshot. If Steam is running + * this will call into the Steam client and upload the + * screenshot to the screenshots section of the library for + * the running application. If Steam is not running, this + * function will display a notification to the user that the + * screenshot was taken. The paths should be full paths with + * extensions. + * File paths should be absolute including + * exntensions. + * screenshotHandle can be k_unScreenshotHandleInvalid if this + * was a new shot taking by the app to be saved and not + * initiated by a user (achievement earned or something) */ + virtual vr::EVRScreenshotError SubmitScreenshot( vr::ScreenshotHandle_t screenshotHandle, vr::EVRScreenshotType type, const char *pchSourcePreviewFilename, const char *pchSourceVRFilename ) = 0; +}; + +static const char * const IVRScreenshots_Version = "IVRScreenshots_001"; + +} // namespace vr + + + +// ivrresources.h +namespace vr +{ + +class IVRResources +{ +public: + + // ------------------------------------ + // Shared Resource Methods + // ------------------------------------ + + /** Loads the specified resource into the provided buffer if large enough. + * Returns the size in bytes of the buffer required to hold the specified resource. */ + virtual uint32_t LoadSharedResource( const char *pchResourceName, char *pchBuffer, uint32_t unBufferLen ) = 0; + + /** Provides the full path to the specified resource. Resource names can include named directories for + * drivers and other things, and this resolves all of those and returns the actual physical path. + * pchResourceTypeDirectory is the subdirectory of resources to look in. */ + virtual uint32_t GetResourceFullPath( const char *pchResourceName, const char *pchResourceTypeDirectory, char *pchPathBuffer, uint32_t unBufferLen ) = 0; +}; + +static const char * const IVRResources_Version = "IVRResources_001"; + + +}// End + +#endif // _OPENVR_API + + +namespace vr +{ + /** Finds the active installation of the VR API and initializes it. The provided path must be absolute + * or relative to the current working directory. These are the local install versions of the equivalent + * functions in steamvr.h and will work without a local Steam install. + * + * This path is to the "root" of the VR API install. That's the directory with + * the "drivers" directory and a platform (i.e. "win32") directory in it, not the directory with the DLL itself. + */ + inline IVRSystem *VR_Init( EVRInitError *peError, EVRApplicationType eApplicationType ); + + /** unloads vrclient.dll. Any interface pointers from the interface are + * invalid after this point */ + inline void VR_Shutdown(); + + /** Returns true if there is an HMD attached. This check is as lightweight as possible and + * can be called outside of VR_Init/VR_Shutdown. It should be used when an application wants + * to know if initializing VR is a possibility but isn't ready to take that step yet. + */ + VR_INTERFACE bool VR_CALLTYPE VR_IsHmdPresent(); + + /** Returns true if the OpenVR runtime is installed. */ + VR_INTERFACE bool VR_CALLTYPE VR_IsRuntimeInstalled(); + + /** Returns where the OpenVR runtime is installed. */ + VR_INTERFACE const char *VR_CALLTYPE VR_RuntimePath(); + + /** Returns the name of the enum value for an EVRInitError. This function may be called outside of VR_Init()/VR_Shutdown(). */ + VR_INTERFACE const char *VR_CALLTYPE VR_GetVRInitErrorAsSymbol( EVRInitError error ); + + /** Returns an english string for an EVRInitError. Applications should call VR_GetVRInitErrorAsSymbol instead and + * use that as a key to look up their own localized error message. This function may be called outside of VR_Init()/VR_Shutdown(). */ + VR_INTERFACE const char *VR_CALLTYPE VR_GetVRInitErrorAsEnglishDescription( EVRInitError error ); + + /** Returns the interface of the specified version. This method must be called after VR_Init. The + * pointer returned is valid until VR_Shutdown is called. + */ + VR_INTERFACE void *VR_CALLTYPE VR_GetGenericInterface( const char *pchInterfaceVersion, EVRInitError *peError ); + + /** Returns whether the interface of the specified version exists. + */ + VR_INTERFACE bool VR_CALLTYPE VR_IsInterfaceVersionValid( const char *pchInterfaceVersion ); + + /** Returns a token that represents whether the VR interface handles need to be reloaded */ + VR_INTERFACE uint32_t VR_CALLTYPE VR_GetInitToken(); + + // These typedefs allow old enum names from SDK 0.9.11 to be used in applications. + // They will go away in the future. + typedef EVRInitError HmdError; + typedef EVREye Hmd_Eye; + typedef EGraphicsAPIConvention GraphicsAPIConvention; + typedef EColorSpace ColorSpace; + typedef ETrackingResult HmdTrackingResult; + typedef ETrackedDeviceClass TrackedDeviceClass; + typedef ETrackingUniverseOrigin TrackingUniverseOrigin; + typedef ETrackedDeviceProperty TrackedDeviceProperty; + typedef ETrackedPropertyError TrackedPropertyError; + typedef EVRSubmitFlags VRSubmitFlags_t; + typedef EVRState VRState_t; + typedef ECollisionBoundsStyle CollisionBoundsStyle_t; + typedef EVROverlayError VROverlayError; + typedef EVRFirmwareError VRFirmwareError; + typedef EVRCompositorError VRCompositorError; + typedef EVRScreenshotError VRScreenshotsError; + + inline uint32_t &VRToken() + { + static uint32_t token; + return token; + } + + class COpenVRContext + { + public: + COpenVRContext() { Clear(); } + void Clear(); + + inline void CheckClear() + { + if ( VRToken() != VR_GetInitToken() ) + { + Clear(); + VRToken() = VR_GetInitToken(); + } + } + + IVRSystem *VRSystem() + { + CheckClear(); + if ( m_pVRSystem == nullptr ) + { + EVRInitError eError; + m_pVRSystem = ( IVRSystem * )VR_GetGenericInterface( IVRSystem_Version, &eError ); + } + return m_pVRSystem; + } + IVRChaperone *VRChaperone() + { + CheckClear(); + if ( m_pVRChaperone == nullptr ) + { + EVRInitError eError; + m_pVRChaperone = ( IVRChaperone * )VR_GetGenericInterface( IVRChaperone_Version, &eError ); + } + return m_pVRChaperone; + } + + IVRChaperoneSetup *VRChaperoneSetup() + { + CheckClear(); + if ( m_pVRChaperoneSetup == nullptr ) + { + EVRInitError eError; + m_pVRChaperoneSetup = ( IVRChaperoneSetup * )VR_GetGenericInterface( IVRChaperoneSetup_Version, &eError ); + } + return m_pVRChaperoneSetup; + } + + IVRCompositor *VRCompositor() + { + CheckClear(); + if ( m_pVRCompositor == nullptr ) + { + EVRInitError eError; + m_pVRCompositor = ( IVRCompositor * )VR_GetGenericInterface( IVRCompositor_Version, &eError ); + } + return m_pVRCompositor; + } + + IVROverlay *VROverlay() + { + CheckClear(); + if ( m_pVROverlay == nullptr ) + { + EVRInitError eError; + m_pVROverlay = ( IVROverlay * )VR_GetGenericInterface( IVROverlay_Version, &eError ); + } + return m_pVROverlay; + } + + IVRResources *VRResources() + { + CheckClear(); + if ( m_pVRResources == nullptr ) + { + EVRInitError eError; + m_pVRResources = (IVRResources *)VR_GetGenericInterface( IVRResources_Version, &eError ); + } + return m_pVRResources; + } + + IVRScreenshots *VRScreenshots() + { + CheckClear(); + if ( m_pVRScreenshots == nullptr ) + { + EVRInitError eError; + m_pVRScreenshots = ( IVRScreenshots * )VR_GetGenericInterface( IVRScreenshots_Version, &eError ); + } + return m_pVRScreenshots; + } + + IVRRenderModels *VRRenderModels() + { + CheckClear(); + if ( m_pVRRenderModels == nullptr ) + { + EVRInitError eError; + m_pVRRenderModels = ( IVRRenderModels * )VR_GetGenericInterface( IVRRenderModels_Version, &eError ); + } + return m_pVRRenderModels; + } + + IVRExtendedDisplay *VRExtendedDisplay() + { + CheckClear(); + if ( m_pVRExtendedDisplay == nullptr ) + { + EVRInitError eError; + m_pVRExtendedDisplay = ( IVRExtendedDisplay * )VR_GetGenericInterface( IVRExtendedDisplay_Version, &eError ); + } + return m_pVRExtendedDisplay; + } + + IVRSettings *VRSettings() + { + CheckClear(); + if ( m_pVRSettings == nullptr ) + { + EVRInitError eError; + m_pVRSettings = ( IVRSettings * )VR_GetGenericInterface( IVRSettings_Version, &eError ); + } + return m_pVRSettings; + } + + IVRApplications *VRApplications() + { + CheckClear(); + if ( m_pVRApplications == nullptr ) + { + EVRInitError eError; + m_pVRApplications = ( IVRApplications * )VR_GetGenericInterface( IVRApplications_Version, &eError ); + } + return m_pVRApplications; + } + + IVRTrackedCamera *VRTrackedCamera() + { + CheckClear(); + if ( m_pVRTrackedCamera == nullptr ) + { + EVRInitError eError; + m_pVRTrackedCamera = ( IVRTrackedCamera * )VR_GetGenericInterface( IVRTrackedCamera_Version, &eError ); + } + return m_pVRTrackedCamera; + } + + private: + IVRSystem *m_pVRSystem; + IVRChaperone *m_pVRChaperone; + IVRChaperoneSetup *m_pVRChaperoneSetup; + IVRCompositor *m_pVRCompositor; + IVROverlay *m_pVROverlay; + IVRResources *m_pVRResources; + IVRRenderModels *m_pVRRenderModels; + IVRExtendedDisplay *m_pVRExtendedDisplay; + IVRSettings *m_pVRSettings; + IVRApplications *m_pVRApplications; + IVRTrackedCamera *m_pVRTrackedCamera; + IVRScreenshots *m_pVRScreenshots; + }; + + inline COpenVRContext &OpenVRInternal_ModuleContext() + { + static void *ctx[ sizeof( COpenVRContext ) / sizeof( void * ) ]; + return *( COpenVRContext * )ctx; // bypass zero-init constructor + } + + inline IVRSystem *VR_CALLTYPE VRSystem() { return OpenVRInternal_ModuleContext().VRSystem(); } + inline IVRChaperone *VR_CALLTYPE VRChaperone() { return OpenVRInternal_ModuleContext().VRChaperone(); } + inline IVRChaperoneSetup *VR_CALLTYPE VRChaperoneSetup() { return OpenVRInternal_ModuleContext().VRChaperoneSetup(); } + inline IVRCompositor *VR_CALLTYPE VRCompositor() { return OpenVRInternal_ModuleContext().VRCompositor(); } + inline IVROverlay *VR_CALLTYPE VROverlay() { return OpenVRInternal_ModuleContext().VROverlay(); } + inline IVRScreenshots *VR_CALLTYPE VRScreenshots() { return OpenVRInternal_ModuleContext().VRScreenshots(); } + inline IVRRenderModels *VR_CALLTYPE VRRenderModels() { return OpenVRInternal_ModuleContext().VRRenderModels(); } + inline IVRApplications *VR_CALLTYPE VRApplications() { return OpenVRInternal_ModuleContext().VRApplications(); } + inline IVRSettings *VR_CALLTYPE VRSettings() { return OpenVRInternal_ModuleContext().VRSettings(); } + inline IVRResources *VR_CALLTYPE VRResources() { return OpenVRInternal_ModuleContext().VRResources(); } + inline IVRExtendedDisplay *VR_CALLTYPE VRExtendedDisplay() { return OpenVRInternal_ModuleContext().VRExtendedDisplay(); } + inline IVRTrackedCamera *VR_CALLTYPE VRTrackedCamera() { return OpenVRInternal_ModuleContext().VRTrackedCamera(); } + + inline void COpenVRContext::Clear() + { + m_pVRSystem = nullptr; + m_pVRChaperone = nullptr; + m_pVRChaperoneSetup = nullptr; + m_pVRCompositor = nullptr; + m_pVROverlay = nullptr; + m_pVRRenderModels = nullptr; + m_pVRExtendedDisplay = nullptr; + m_pVRSettings = nullptr; + m_pVRApplications = nullptr; + m_pVRTrackedCamera = nullptr; + m_pVRResources = nullptr; + m_pVRScreenshots = nullptr; + } + + VR_INTERFACE uint32_t VR_CALLTYPE VR_InitInternal( EVRInitError *peError, EVRApplicationType eApplicationType ); + VR_INTERFACE void VR_CALLTYPE VR_ShutdownInternal(); + + /** Finds the active installation of vrclient.dll and initializes it */ + inline IVRSystem *VR_Init( EVRInitError *peError, EVRApplicationType eApplicationType ) + { + IVRSystem *pVRSystem = nullptr; + + EVRInitError eError; + VRToken() = VR_InitInternal( &eError, eApplicationType ); + COpenVRContext &ctx = OpenVRInternal_ModuleContext(); + ctx.Clear(); + + if ( eError == VRInitError_None ) + { + if ( VR_IsInterfaceVersionValid( IVRSystem_Version ) ) + { + pVRSystem = VRSystem(); + } + else + { + VR_ShutdownInternal(); + eError = VRInitError_Init_InterfaceNotFound; + } + } + + if ( peError ) + *peError = eError; + return pVRSystem; + } + + /** unloads vrclient.dll. Any interface pointers from the interface are + * invalid after this point */ + inline void VR_Shutdown() + { + VR_ShutdownInternal(); + } +} diff --git a/third-party/openvr/lib/linux32/libopenvr_api.so b/third-party/openvr/lib/linux32/libopenvr_api.so new file mode 100644 index 0000000..27da01c Binary files /dev/null and b/third-party/openvr/lib/linux32/libopenvr_api.so differ diff --git a/third-party/openvr/lib/linux64/libopenvr_api.so b/third-party/openvr/lib/linux64/libopenvr_api.so new file mode 100644 index 0000000..16faae6 Binary files /dev/null and b/third-party/openvr/lib/linux64/libopenvr_api.so differ diff --git a/third-party/openvr/lib/osx32/libopenvr_api.dylib b/third-party/openvr/lib/osx32/libopenvr_api.dylib new file mode 100644 index 0000000..89cad77 Binary files /dev/null and b/third-party/openvr/lib/osx32/libopenvr_api.dylib differ diff --git a/third-party/openvr/lib/win32/openvr_api.lib b/third-party/openvr/lib/win32/openvr_api.lib new file mode 100644 index 0000000..dd0ad21 Binary files /dev/null and b/third-party/openvr/lib/win32/openvr_api.lib differ diff --git a/third-party/openvr/lib/win64/openvr_api.lib b/third-party/openvr/lib/win64/openvr_api.lib new file mode 100644 index 0000000..abb60cf Binary files /dev/null and b/third-party/openvr/lib/win64/openvr_api.lib differ diff --git a/ui/overlaywidget.ui b/ui/overlaywidget.ui new file mode 100644 index 0000000..e6051e0 --- /dev/null +++ b/ui/overlaywidget.ui @@ -0,0 +1,961 @@ + + + OverlayWidget + + + + 0 + 0 + 529 + 330 + + + + Hello World Overlay + + + /* Default widget settings*/ +QWidget { + background: rgb(27, 41, 57); + color: rgb(255, 255, 255); + font: 14pt; +} + +/* Default settings for TabWidget tabs */ +#TabWidget QTabBar::tab { + background: rgb(27, 41, 57); + color: rgb(255, 255, 255); + margin: 2px 1px 0px 1px; + border-style: solid; + border-color: rgb(200, 200, 200); + border-width: 1px 1px 0px 1px; + border-top-left-radius: 4px; + border-top-right-radius: 4px; + padding: 2px; +} + +/* Settings for selected/hovered TabWidget tabs */ +#TabWidget QTabBar::tab:selected, QTabBar::tab:hover { + background: rgb(68, 111, 140); +} + +/* Settings for non-selected TabWidget tabs */ +#TabWidget QTabBar::tab:!selected { + /*margin-top: 4px; make non-selected tabs look smaller */ +} + +/* Default settings for TabWidget frame */ +#TabWidget::pane { + border: 2px solid rgb(200, 200, 200); +} + +/* Default button settings */ +QPushButton { + border: 1px solid rgb(200, 200, 200); + border-radius: 6px; + padding: 2px; + /* min-width: 80px*/; +} + +/* Disabled button settings */ +QPushButton:!enabled { + border: 1px solid rgb(100, 100, 100); + color: rgb(150, 150, 150); +} + +/* Settings for hovered buttons */ +QPushButton:hover { + background: rgb(68, 111, 140); +} +/* Settings for hovered and checked buttons */ +QPushButton:hover:checked { + background: rgb(66, 131, 176); +} + +/* Settings for pressed buttons */ +QPushButton:pressed { + background: rgb(44, 142, 210); +} + +/* Settings for checked buttons */ +QPushButton:checked { + background: rgb(44, 142, 210); +} + +/* Default horizontal slider settings */ +QSlider::groove:horizontal { + border: 1px solid #999999; + height: 8px; /* the groove expands to the size of the slider by default. by giving it a height, it has a fixed size */ + background: qlineargradient(x1:0, y1:0, x2:0, y2:1, stop:0 #B1B1B1, stop:1 #c4c4c4); + margin: 2px 0; +} +QSlider::handle:horizontal { + background: qlineargradient(x1:0, y1:0, x2:1, y2:1, stop:0 #b4b4b4, stop:1 #8f8f8f); + border: 1px solid #5c5c5c; + width: 8px; + margin: -4px 0; /* handle is placed by default on the contents rect of the groove. Expand outside the groove */ + border-radius: 3px; +} + +#FadeDistanceFrame, #ColorAlphaFrame { + border: 1px solid rgb(200, 200, 200); + border-radius: 4px; +} + +#ChaperoneHelpLabel { + font: 12pt; +} + +#FixFloorStatusLabel { + color: rgb(150, 150, 150); +} + + + + + 0 + + + 0 + + + 0 + + + 0 + + + + + 0 + + + + Chaperone + + + + + + QFrame::StyledPanel + + + QFrame::Raised + + + + 12 + + + 4 + + + 4 + + + 4 + + + 4 + + + + + Center Marker* + + + true + + + + + + + Play Space* + + + true + + + + + + + Force Bounds + + + true + + + + + + + Qt::Vertical + + + + 20 + 40 + + + + + + + + Reset + + + + + + + + + + QFrame::StyledPanel + + + QFrame::Raised + + + + 2 + + + 2 + + + 2 + + + 2 + + + + + QFrame::StyledPanel + + + QFrame::Raised + + + + 2 + + + 2 + + + 2 + + + 2 + + + + + Fade Distance + + + + + + + + 0 + + + 0 + + + 0 + + + 0 + + + + + 200 + + + Qt::Horizontal + + + + + + + + 30 + 0 + + + + 0.01 + + + Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter + + + + + + + + + + + + + QFrame::StyledPanel + + + QFrame::Raised + + + + 2 + + + 2 + + + 2 + + + 2 + + + + + Chaperone Bounds Visibility + + + + + + + + 0 + + + 0 + + + 0 + + + 0 + + + + + 100 + + + Qt::Horizontal + + + + + + + + 30 + 0 + + + + 100% + + + Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter + + + + + + + + + + + + + Qt::Vertical + + + + 20 + 40 + + + + + + + + + 12 + 50 + false + false + + + + * Sometimes not working in the SteamVR room. + + + true + + + + + + + + + + + Move Center + + + + + + QFrame::StyledPanel + + + QFrame::Raised + + + + 6 + + + 2 + + + 2 + + + 2 + + + 2 + + + + + + 0 + 0 + + + + + 190 + 0 + + + + X-Axis (Left/Right): + + + + + + + QFrame::StyledPanel + + + QFrame::Raised + + + + 2 + + + 2 + + + 2 + + + 2 + + + + + < + + + + + + + + 0 + 0 + + + + + 50 + 0 + + + + 0.0 + + + Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter + + + + + + + > + + + + + + + + + + Qt::Horizontal + + + + 40 + 20 + + + + + + + + + + + QFrame::StyledPanel + + + QFrame::Raised + + + + 6 + + + 2 + + + 2 + + + 2 + + + 2 + + + + + + 0 + 0 + + + + + 190 + 0 + + + + Y-Axis (Down/Up): + + + + + + + QFrame::StyledPanel + + + QFrame::Raised + + + + 2 + + + 2 + + + 2 + + + 2 + + + + + < + + + + + + + + 0 + 0 + + + + + 50 + 0 + + + + 0.0 + + + Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter + + + + + + + > + + + + + + + + + + Qt::Horizontal + + + + 40 + 20 + + + + + + + + + + + QFrame::StyledPanel + + + QFrame::Raised + + + + 2 + + + 2 + + + 2 + + + 2 + + + + + + 0 + 0 + + + + + 190 + 0 + + + + Z-Axis (Forth/Back): + + + + + + + QFrame::StyledPanel + + + QFrame::Raised + + + + 2 + + + 2 + + + 2 + + + 2 + + + + + < + + + + + + + + 0 + 0 + + + + + 50 + 0 + + + + 0.0 + + + Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter + + + + + + + > + + + + + + + + + + Qt::Horizontal + + + + 40 + 20 + + + + + + + + + + + Qt::Vertical + + + + 20 + 40 + + + + + + + + Reset + + + + + + + Qt::Vertical + + + + 20 + 40 + + + + + + + + + Fix Floor + + + + 20 + + + 20 + + + 20 + + + 20 + + + 20 + + + + + Place one controller on the ground and ensure good visibility to the base stations. + + + Qt::AlignCenter + + + true + + + + + + + true + + + + 0 + 50 + + + + + + + Qt::AlignCenter + + + + + + + + 0 + 50 + + + + Fix Floor + + + + + + + false + + + Undo Fix + + + + + + + Qt::Vertical + + + + 20 + 40 + + + + + + + + + Settings + + + + + + + + + Auto Start + + + true + + + + + + + Qt::Horizontal + + + + 40 + 20 + + + + + + + + + + + Qt::Vertical + + + + 20 + 40 + + + + + + + + + + + + + +