Complete GUI overhaul (from Qt Widgets to Qt Quick Controls 2)
Added chaperone profiles Added separate supersampling sliders for applications/compositor Added asynchronous reprojection on/off switch Merged in Microphone Control Overlay Added Push-to-Talk profiles Updated to OpenVR 1.0.3 Requires at least SteamVR beta 1477423729.
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/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL3$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPLv3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or later as published by the Free
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** Software Foundation and appearing in the file LICENSE.GPL included in
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** the packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 2.0 requirements will be
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** met: http://www.gnu.org/licenses/gpl-2.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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import QtQuick 2.6
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import QtQuick.Controls.Material 2.0
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Rectangle {
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id: indicatorItem
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implicitWidth: 18
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implicitHeight: 18
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color: "transparent"
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border.color: control.checked ? control.Material.accentColor : control.Material.secondaryTextColor
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border.width: control.checked ? width / 2 : 2
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radius: 2
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property alias control: ripple.control
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Behavior on border.width {
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NumberAnimation {
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duration: 100
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easing.type: Easing.OutCubic
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}
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}
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Behavior on border.color {
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ColorAnimation {
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duration: 100
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easing.type: Easing.OutCubic
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}
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}
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Ripple {
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id: ripple
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width: parent.width
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height: width
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control: control
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colored: control.checked
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opacity: control.down || control.visualFocus ? 1 : 0
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}
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// TODO: This needs to be transparent
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Image {
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id: checkImage
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x: (parent.width - width) / 2
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y: (parent.height - height) / 2
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width: 14
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height: 14
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source: "qrc:/qt-project.org/imports/QtQuick/Controls.2/Material/images/check.png"
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fillMode: Image.PreserveAspectFit
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scale: control.checked ? 1 : 0
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Behavior on scale { NumberAnimation { duration: 100 } }
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}
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states: State {
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name: "checked"
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when: control.checked
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}
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transitions: Transition {
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SequentialAnimation {
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NumberAnimation {
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target: indicatorItem
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property: "scale"
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// Go down 2 pixels in size.
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to: 1 - 2 / indicatorItem.width
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duration: 120
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}
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NumberAnimation {
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target: indicatorItem
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property: "scale"
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to: 1
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duration: 120
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}
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}
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}
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}
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