Complete GUI overhaul (from Qt Widgets to Qt Quick Controls 2)
Added chaperone profiles Added separate supersampling sliders for applications/compositor Added asynchronous reprojection on/off switch Merged in Microphone Control Overlay Added Push-to-Talk profiles Updated to OpenVR 1.0.3 Requires at least SteamVR beta 1477423729.
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/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL3$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPLv3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or later as published by the Free
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** Software Foundation and appearing in the file LICENSE.GPL included in
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** the packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 2.0 requirements will be
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** met: http://www.gnu.org/licenses/gpl-2.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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import QtQuick 2.6
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import QtQuick.Controls.Material 2.0
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import QtQuick.Controls.Material.impl 2.0
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Item {
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id: indicator
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implicitWidth: 38
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implicitHeight: 32
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property alias control: ripple.control
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Material.elevation: 1
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Ripple {
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id: ripple
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x: handle.x + handle.width / 2 - width / 2
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y: handle.y + handle.height / 2 - height / 2
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width: handle.width
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height: width
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colored: control.checked
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opacity: control.pressed || control.visualFocus ? 1 : 0
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}
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Rectangle {
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width: parent.width
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height: 14
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radius: height / 2
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y: parent.height / 2 - height / 2
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color: control.enabled ? (control.checked ? control.Material.switchCheckedTrackColor : control.Material.switchUncheckedTrackColor)
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: control.Material.switchDisabledTrackColor
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}
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Rectangle {
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id: handle
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x: Math.max(0, Math.min(parent.width - width, control.visualPosition * parent.width - (width / 2)))
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y: (parent.height - height) / 2
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width: 20
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height: 20
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radius: width / 2
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color: control.enabled ? (control.checked ? control.Material.switchCheckedHandleColor : control.Material.switchUncheckedHandleColor)
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: control.Material.switchDisabledHandleColor
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Behavior on x {
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enabled: !control.pressed
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SmoothedAnimation {
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duration: 300
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}
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}
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layer.enabled: indicator.Material.elevation > 0
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layer.effect: ElevationEffect {
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elevation: indicator.Material.elevation
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}
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}
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}
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