Complete GUI overhaul (from Qt Widgets to Qt Quick Controls 2)

Added chaperone profiles
Added separate supersampling sliders for applications/compositor
Added asynchronous reprojection on/off switch
Merged in Microphone Control Overlay
Added Push-to-Talk profiles
Updated to OpenVR 1.0.3
Requires at least SteamVR beta 1477423729.
This commit is contained in:
2016-10-28 18:38:05 +02:00
parent 8e815b0ce4
commit e39c240ff5
462 changed files with 64668 additions and 2760 deletions
+49 -13
View File
@@ -9,10 +9,16 @@
#include <QVector>
#include <QVector2D>
#include <QVector3D>
#include <QObject>
#include <QSettings>
#include <QQmlEngine>
#include <QtGui/QOpenGLContext>
#include <QtWidgets/QGraphicsScene>
#include <QOffscreenSurface>
#include <QOpenGLFramebufferObject>
#include <QQuickWindow>
#include <QQuickItem>
#include <QQuickRenderControl>
#include <memory>
#include "logging.h"
@@ -20,70 +26,100 @@
#include "tabcontrollers/ChaperoneTabController.h"
#include "tabcontrollers/MoveCenterTabController.h"
#include "tabcontrollers/FixFloorTabController.h"
#include "tabcontrollers/AudioTabController.h"
#include "tabcontrollers/StatisticsTabController.h"
#include "tabcontrollers/SettingsTabController.h"
// Show a window on the desktop instead of an overlay in vr
//#define DEBUG_DESKTOP_WINDOW
// application namespace
namespace advsettings {
// forward declaration
class OverlayWidget;
class OverlayController : public QObject {
Q_OBJECT
public:
static constexpr const char* applicationKey = "matzman666.AdvancedSettings";
static constexpr const char* applicationName = "Advanced Settings";
static constexpr const char* applicationVersionString = "v1.1";
static constexpr const char* applicationVersionString = "v2.0";
private:
OverlayWidget *m_pWidget;
vr::VROverlayHandle_t m_ulOverlayHandle = vr::k_ulOverlayHandleInvalid;
vr::VROverlayHandle_t m_ulOverlayThumbnailHandle = vr::k_ulOverlayHandleInvalid;
std::unique_ptr<QQuickWindow> m_pWindow;
std::unique_ptr<QOpenGLContext> m_pOpenGLContext;
std::unique_ptr<QGraphicsScene> m_pScene;
std::unique_ptr<QOpenGLFramebufferObject> m_pFbo;
std::unique_ptr<QQuickRenderControl> m_pRenderControl;
std::unique_ptr<QOffscreenSurface> m_pOffscreenSurface;
std::unique_ptr<QTimer> m_pPumpEventsTimer;
std::unique_ptr<QTimer> m_pRenderTimer;
bool dashboardVisible = false;
QPointF m_ptLastMouse;
QPoint m_ptLastMouse;
Qt::MouseButtons m_lastMouseButtons = 0;
QUrl m_runtimePathUrl;
SteamVRTabController steamVRTabController;
ChaperoneTabController chaperoneTabController;
MoveCenterTabController moveCenterTabController;
FixFloorTabController fixFloorTabController;
AudioTabController audioTabController;
StatisticsTabController statisticsTabController;
SettingsTabController settingsTabController;
public:
private:
OverlayController() : QObject() {}
public:
virtual ~OverlayController();
void Init();
void Init(QQmlEngine* qmlEngine);
bool isDashboardVisible() {
return dashboardVisible;
}
void SetWidget(OverlayWidget *pWidget, const std::string& name, const std::string& key = "");
void SetWidget(QQuickItem* quickItem, const std::string& name, const std::string& key = "");
void AddOffsetToUniverseCenter(vr::ETrackingUniverseOrigin universe, unsigned axisId, float offset, bool adjustBounds = true, bool commit = true);
void RotateUniverseCenter(vr::ETrackingUniverseOrigin universe, float yAngle, bool adjustBounds = true, bool commit = true); // around y axis
void AddOffsetToCollisionBounds(unsigned axisId, float offset, bool commit = true);
void RotateCollisionBounds(float angle, bool commit = true); // around y axis
Q_INVOKABLE QString getVersionString();
Q_INVOKABLE QUrl getVRRuntimePathUrl();
public slots:
void OnSceneChanged( const QList<QRectF>& );
void renderOverlay();
void OnRenderRequest();
void OnTimeoutPumpEvents();
void UpdateWidget();
void showKeyboard(QString existingText, unsigned long userValue = 0);
signals:
void keyBoardInputSignal(QString input, unsigned long userValue = 0);
private:
static QSettings* _appSettings;
static std::unique_ptr<OverlayController> singleton;
public:
static OverlayController* getInstance() {
if (!singleton) {
singleton.reset(new advsettings::OverlayController());
}
return singleton.get();
}
static QSettings* appSettings() { return _appSettings; }
static void setAppSettings(QSettings* settings) { _appSettings = settings; }
};
} // namespace advsettings