Complete GUI overhaul (from Qt Widgets to Qt Quick Controls 2)

Added chaperone profiles
Added separate supersampling sliders for applications/compositor
Added asynchronous reprojection on/off switch
Merged in Microphone Control Overlay
Added Push-to-Talk profiles
Updated to OpenVR 1.0.3
Requires at least SteamVR beta 1477423729.
This commit is contained in:
2016-10-28 18:38:05 +02:00
parent 8e815b0ce4
commit e39c240ff5
462 changed files with 64668 additions and 2760 deletions
+44 -22
View File
@@ -4,44 +4,66 @@
#include <QObject>
#include <openvr.h>
class QQuickWindow;
// application namespace
namespace advsettings {
// forward declaration
class OverlayWidget;
class OverlayController;
class MoveCenterTabController : public QObject {
Q_OBJECT
Q_PROPERTY(int trackingUniverse READ trackingUniverse WRITE setTrackingUniverse NOTIFY trackingUniverseChanged)
Q_PROPERTY(float offsetX READ offsetX WRITE setOffsetX NOTIFY offsetXChanged)
Q_PROPERTY(float offsetY READ offsetY WRITE setOffsetY NOTIFY offsetYChanged)
Q_PROPERTY(float offsetZ READ offsetZ WRITE setOffsetZ NOTIFY offsetZChanged)
Q_PROPERTY(int rotation READ rotation WRITE setRotation NOTIFY rotationChanged)
private:
OverlayController* parent;
OverlayWidget* widget;
QQuickWindow* widget;
vr::ETrackingUniverseOrigin trackingUniverse = vr::TrackingUniverseStanding;
float xOffset = 0.0f;
float yOffset = 0.0f;
float zOffset = 0.0f;
int rotation = 0;
int m_trackingUniverse = (int)vr::TrackingUniverseStanding;
float m_offsetX = 0.0f;
float m_offsetY = 0.0f;
float m_offsetZ = 0.0f;
int m_rotation = 0;
unsigned settingsUpdateCounter = 0;
public:
void init(OverlayController* parent, OverlayWidget* widget);
void initStage1();
void initStage2(OverlayController* parent, QQuickWindow* widget);
public slots:
void UpdateTab();
void XMinusClicked();
void XPlusClicked();
void YMinusClicked();
void YPlusClicked();
void ZMinusClicked();
void ZPlusClicked();
void RotateApplyClicked();
void RotateSliderChanged(int value);
void MoveCenterResetClicked();
void StandingToggled(bool value);
void SeatedToggled(bool value);
void eventLoopTick(vr::ETrackingUniverseOrigin universe);
float offsetX() const;
float offsetY() const;
float offsetZ() const;
int rotation() const;
public slots:
int trackingUniverse() const;
void setTrackingUniverse(int value, bool notify = true);
void setOffsetX(float value, bool notify = true);
void setOffsetY(float value, bool notify = true);
void setOffsetZ(float value, bool notify = true);
void setRotation(int value, bool notify = true);
void modOffsetX(float value);
void modOffsetY(float value);
void modOffsetZ(float value);
void reset();
signals:
void trackingUniverseChanged(int value);
void offsetXChanged(float value);
void offsetYChanged(float value);
void offsetZChanged(float value);
void rotationChanged(int value);
};
} // namespace advsettings