5.4.0 Raw Restriction Setting, Apply Offsets (#577)
* Crash Recovery Defaults to Off, add option to use space drag w/ uncalibrated playspace * increment version 5.3.3 * Feat/apply offsets binding (#576) * add apply offsets steamvr input * add new binding to Readme Co-authored-by: TheMrGong <gongora656@gmail.com> * increment version 5.4.0 * added LH Console Interface class, WIP TX/RX list via lh console * switch over to property based dongle information * add ovr system wrapper * add use of parameter to avoid warning as error * openXR fix, and Change Display State of Chaperone Disabled * update text * format files * clang 9.0.0 format * add documentation update * remove windows header include * remove filesystem header * fix uncal motion switching issue Co-authored-by: TheMrGong <gongora656@gmail.com>
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@@ -139,6 +139,8 @@ class MoveCenterTabController : public QObject
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setEnableSeatedMotion NOTIFY enableSeatedMotionChanged )
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Q_PROPERTY( bool simpleRecenter READ simpleRecenter WRITE setSimpleRecenter
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NOTIFY simpleRecenterChanged )
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Q_PROPERTY( bool enableUncalMotion READ enableUncalMotion WRITE
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setEnableUncalMotion NOTIFY enableUncalMotionChanged )
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private:
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OverlayController* parent;
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@@ -276,6 +278,7 @@ public:
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bool oldStyleMotion() const;
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bool universeCenteredRotation() const;
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bool enableSeatedMotion() const;
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bool enableUncalMotion() const;
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bool simpleRecenter() const;
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bool isInitComplete() const;
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double getHmdYawTotal();
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@@ -306,6 +309,7 @@ public:
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void gravityReverseAction( bool gravityReverseHeld );
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void heightToggleAction( bool heightToggleJustPressed );
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void resetOffsets( bool resetOffsetsJustPressed );
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void applyOffsets( bool applyOffsetsJustPressed );
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void snapTurnLeft( bool snapTurnLeftJustPressed );
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void snapTurnRight( bool snapTurnRightJustPressed );
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void smoothTurnLeft( bool smoothTurnLeftActive );
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@@ -356,6 +360,7 @@ public slots:
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void setOldStyleMotion( bool value, bool notify = true );
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void setUniverseCenteredRotation( bool value, bool notify = true );
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void setEnableSeatedMotion( bool value, bool notify = true );
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void setEnableUncalMotion( bool value, bool notify = true );
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void setSimpleRecenter( bool value, bool notify = true );
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void shutdown();
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@@ -403,6 +408,7 @@ signals:
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void universeCenteredRotationChanged( bool value );
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void enableSeatedMotionChanged( bool value );
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void simpleRecenterChanged( bool value );
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void enableUncalMotionChanged( bool value );
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void offsetProfilesUpdated();
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};
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