WMR default binding, Toggle Chaperone Action, frame timing graph, prox sensor back-end (#182)
* perf graph overlay/checkbox added * added toggle Chaperone action * toggle chaperone non-functional * fixed chaperone toggle action const to once * Added Proximity Sensor Action back-end, not implemented via logic Until fixed by valve * added default WMR controller profile * formated * formated steamvrtabcontroller.h * fixed un-intended change
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@@ -276,6 +276,14 @@ MyStackViewPage {
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}
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}
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MyToggleButton {
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id: steamvrPerformanceGraphToggle
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text: "Enable timing overlay"
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onCheckedChanged: {
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SteamVRTabController.setPerformanceGraph(this.checked, false)
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}
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}
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Item { Layout.fillHeight: true; Layout.fillWidth: true}
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RowLayout {
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@@ -310,6 +318,7 @@ MyStackViewPage {
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steamvrAllowSupersampleOverrideToggle.checked = SteamVRTabController.allowSupersampleOverride
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steamvrAllowSupersampleFilteringToggle.checked = SteamVRTabController.allowSupersampleFiltering
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steamvrMotionSmoothingToggle.checked = SteamVRTabController.motionSmoothing
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steamvrPerformanceGraphToggle.checked = SteamVRTabController.performanceGraph
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if(!steamvrAllowSupersampleOverrideToggle.checked){
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steamvrSupersamplingText.enabled = false
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steamvrSupersamplingSlider.enabled = false
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@@ -339,6 +348,9 @@ MyStackViewPage {
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onMotionSmoothingChanged: {
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steamvrMotionSmoothingToggle.checked = SteamVRTabController.motionSmoothing
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}
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onPerformanceGraphChanged:{
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steamvrPerformanceGraphToggle.checked = SteamVRTabController.performanceGraph
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}
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onSteamVRProfilesUpdated: {
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reloadSteamVRProfiles()
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