Add brackets around intialization of 2D array inside struct

2 brackets are necessary because it's initialization of a struct,
intializing an 3 member array of 4 floats.
This commit is contained in:
Vasily
2018-12-27 14:29:22 +01:00
parent e7e7272d52
commit f42c481308
2 changed files with 11 additions and 11 deletions
+6 -6
View File
@@ -54,12 +54,12 @@ namespace advsettings {
std::string notifIconPath = QApplication::applicationDirPath().toStdString() + "/res/qml/ptt_notification.png";
if (QFile::exists(QString::fromStdString(notifIconPath))) {
vr::VROverlay()->SetOverlayFromFile(m_ulNotificationOverlayHandle, notifIconPath.c_str());
vr::VROverlay()->SetOverlayWidthInMeters(m_ulNotificationOverlayHandle, 0.02f);
vr::HmdMatrix34_t notificationTransform = {
1.0f, 0.0f, 0.0f, 0.12f,
0.0f, 1.0f, 0.0f, 0.08f,
0.0f, 0.0f, 1.0f, -0.3f
};
vr::VROverlay()->SetOverlayWidthInMeters(m_ulNotificationOverlayHandle, 0.02f);
vr::HmdMatrix34_t notificationTransform = {{
{1.0f, 0.0f, 0.0f, 0.12f},
{0.0f, 1.0f, 0.0f, 0.08f},
{0.0f, 0.0f, 1.0f, -0.3f}
}};
vr::VROverlay()->SetOverlayTransformTrackedDeviceRelative(m_ulNotificationOverlayHandle, vr::k_unTrackedDeviceIndex_Hmd, &notificationTransform);
} else {
LOG(ERROR) << "Could not find notification icon \"" << notifIconPath << "\"";