Release 3.0.0 Pr Multiple reviews please. (#129)

* changed version to 3-0-0

* Updated docs with default bindings

* format fix

* changed ordering and fixed minor issue
This commit is contained in:
ykeara
2019-03-26 11:30:15 -05:00
committed by GitHub
parent e73b29a6f4
commit f57347a89c
4 changed files with 41 additions and 12 deletions
+38 -9
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@@ -9,6 +9,8 @@
> * [Installer](#installer) > * [Installer](#installer)
> * [Standalone](#standalone) > * [Standalone](#standalone)
> * [Bindings](#bindings) > * [Bindings](#bindings)
> * [Default Bindings](#default_bindings)
> * [SteamVR Input Guide](#steamvr_input_guide)
> * [Command Line Arguments](#command_line_arguments) > * [Command Line Arguments](#command_line_arguments)
> * [Preview Builds](#preview_builds) > * [Preview Builds](#preview_builds)
> * [Documentation](#documentation) > * [Documentation](#documentation)
@@ -23,7 +25,6 @@
> * [Utilities Page](#utilities_page) > * [Utilities Page](#utilities_page)
> * [Statistics Page](#statistics_page) > * [Statistics Page](#statistics_page)
> * [Settings Page](#settings_page) > * [Settings Page](#settings_page)
> * [SteamVR Input Guide](#steamvr_input_guide)
> * [How To Compile](#how_to_compile) > * [How To Compile](#how_to_compile)
> * [Building on Windows](#building_on_windows) > * [Building on Windows](#building_on_windows)
> * [Building on Linux](#building_on_linux) > * [Building on Linux](#building_on_linux)
@@ -89,7 +90,6 @@ To upgrade an existing installation first stop SteamVR and delete the old applic
After SteamVR beta 1.3.1 the bindings for Advanced Settings will show up in the bindings menu. After SteamVR beta 1.3.1 the bindings for Advanced Settings will show up in the bindings menu.
By default no buttons are bound. TODO
The following actions currently exist: The following actions currently exist:
### Music ### Music
@@ -148,6 +148,42 @@ Actions to be handled by the system.
| Haptics Left | Vibration | Handle for haptic events on the Left Controller. | | Haptics Left | Vibration | Handle for haptic events on the Left Controller. |
| Haptics Right | Vibration | Handle for haptic events on the Right Controller. | | Haptics Right | Vibration | Handle for haptic events on the Right Controller. |
<a name="default_bindings"></a>
## Default Bindings
### Vive Wands
- Menu Button (both hands)
- **Single Click**: Space Turn (respective hand)
- **Double Click**: Space Drag (override) (respective hand)
- **Single Click**: Swap Active Space Drag (override) (respective hand)
- TrackPad (right hand)
- **D-pad Down click**: Push-to-Talk
- Haptics bound
### Knuckles
- B Button (both hands)
- **Single Click**: Space Turn (respective hand)
- **Double Click**: Space Drag (override) (respective hand)
- **Single Click**: Swap Active Space Drag (override) (respective hand)
- Trigger (left hand)
- **Click**: Push-to-Talk
- Haptics bound
### Other Controllers
No current default bindings you will have to make your own.
<a name="steamvr_input_guide"></a>
## SteamVR Input Guide
A Guide to the SteamVR Input System can be found [here](docs/SteamVRInputGuide.md)
**Or** a Video guide by Kung can be found [here](https://youtu.be/2ZHdjOfnqOU)
<a name="command_line_arguments"></a> <a name="command_line_arguments"></a>
## Command Line Arguments ## Command Line Arguments
@@ -316,13 +352,6 @@ Allows users to temporarily move and rotate the center of the playspace. This al
- **Autostart:** Allows you to enable/disable auto start. - **Autostart:** Allows you to enable/disable auto start.
- **Force Revive Page:** No Longer Supported Does Nothing. - **Force Revive Page:** No Longer Supported Does Nothing.
<a name="steamvr_input_guide"></a>
# SteamVR Input Guide
A Guide to the SteamVR Input System can be found [here](docs/SteamVRInputGuide.md)
**Or** a Video guide by Kung can be found [here](https://youtu.be/2ZHdjOfnqOU)
<a name="how_to_compile"></a> <a name="how_to_compile"></a>
# How to Compile # How to Compile
+1 -1
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@@ -11,7 +11,7 @@ import distutils.dir_util
#Const globals #Const globals
#Version string must be bumped every release. #Version string must be bumped every release.
#TODO: See developer documentation. #TODO: See developer documentation.
VERSION_STRING = "3-0-0-rc1" VERSION_STRING = "3-0-0"
EXIT_CODE_SUCCESS = 0 EXIT_CODE_SUCCESS = 0
EXIT_CODE_FAILURE_BUILD_APP = 1 EXIT_CODE_FAILURE_BUILD_APP = 1
+1 -1
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@@ -11,7 +11,7 @@
!define THIRDDIR "..\third-party" !define THIRDDIR "..\third-party"
!define PACKAGEDIR "..\src\package_files" !define PACKAGEDIR "..\src\package_files"
!define PROJECTDIR "..\" !define PROJECTDIR "..\"
!define VERSION_STRING "3-0-0-rc1" !define VERSION_STRING "3-0-0"
;Installer icon ;Installer icon
+1 -1
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@@ -46,7 +46,7 @@ constexpr auto applicationOrganizationName = "AdvancedSettings-Team";
constexpr auto applicationName = "OpenVRAdvancedSettings"; constexpr auto applicationName = "OpenVRAdvancedSettings";
constexpr const char* applicationKey = "OVRAS-Team.AdvancedSettings"; constexpr const char* applicationKey = "OVRAS-Team.AdvancedSettings";
constexpr const char* applicationDisplayName = "Advanced Settings"; constexpr const char* applicationDisplayName = "Advanced Settings";
constexpr const char* applicationVersionString = "v3.0.0-RC1"; constexpr const char* applicationVersionString = "v3.0.0";
} // namespace application_strings } // namespace application_strings
// application namespace // application namespace