ykeara
263759a0df
Color overlay adjustment feature ( #208 )
...
* perf graph overlay/checkbox added
* added toggle Chaperone action
* toggle chaperone non-functional
* fixed chaperone toggle action const to once
* Added Proximity Sensor Action back-end, not implemented via logic Until fixed by valve
* added default WMR controller profile
* formated
* formated steamvrtabcontroller.h
* fixed un-intended change
* fixed audio profile Bug w/ changed devices
* fixed name being used as param instead of ID
* fixed loop logic in saveAudioProfile
* audio profile fix WIP defaults OVR integration
* fixed profile Saves, delete logic and mirror logic needed
* fixed QML format, added TODO message
* Fixed Audio Profile Behavior
* fixed qml reference error
* audiodeviceselector changed qml
* Removed some comments
* changed Visibility slider Minimum to 30% (steamVR minimum allowed)
* fixed mirror/playback same issue
* fixed Audio device refresh bug, removed currently un-used proximity logic (commented out)
* removed dead code
* fixed Manifest install/un-install behavior
* removed un-used param
* color overlay in prog
* video overlay basic functions added
* fixed qml errors
* fixed init order error and chaperone min init error
* fixed duplicate button id issue, init issue
* fixed log call w/ manifest
* removed commented log lines
2019-06-01 11:02:55 -05:00
ykeara
3d50eb7995
Fixes Various Audio Bugs ( #198 )
...
* perf graph overlay/checkbox added
* added toggle Chaperone action
* toggle chaperone non-functional
* fixed chaperone toggle action const to once
* Added Proximity Sensor Action back-end, not implemented via logic Until fixed by valve
* added default WMR controller profile
* formated
* formated steamvrtabcontroller.h
* fixed un-intended change
* fixed audio profile Bug w/ changed devices
* fixed name being used as param instead of ID
* fixed loop logic in saveAudioProfile
* audio profile fix WIP defaults OVR integration
* fixed profile Saves, delete logic and mirror logic needed
* fixed QML format, added TODO message
* Fixed Audio Profile Behavior
* fixed qml reference error
* audiodeviceselector changed qml
* Removed some comments
* changed Visibility slider Minimum to 30% (steamVR minimum allowed)
* fixed mirror/playback same issue
* fixed Audio device refresh bug, removed currently un-used proximity logic (commented out)
* removed dead code
2019-05-18 11:33:03 -05:00
ykeara
3c5cab72e5
Chaperone Tab Update ( #101 )
...
* added actions for haptics
* Haptic WIP #1 crash on haptic event
* haptics rough implemented
* fixed action names and prox sensor work-around
* added workaround to catch-all in begineer chaperone switch
* added idle work-around to alarm warning
* changed visibility slider values to reflect new API limits
* added disable chaperone
* added display Logic
* fixed visibility slider display and some saving fade distance when chaperone disabled
* fixed warnings not always working (hopefully) centralized action/input keys into ivrinput.h
* default bindings for HMD's
* chaperone input re-factor
* refactored ivrinput class
* fixed naming errors commented out prox testing
* formatting removed commented code
* format
* fixed compiler warnings
* updated documentation
* Reduced reload chaperone calls
* adjusted haptics for chaperone bounds warnings
2019-03-15 15:19:23 -05:00
Vasily
cab99041be
Rename QML singleton to "ovras.advsettings"
...
This is more generic and in line with the rest of the renames.
2019-03-11 11:09:19 +01:00
Vasily
76507bd602
Move common elements into /common/ and change imports
...
Elements work like they've always done, this just moves the commonly
used components away from the global namespace.
The qmldir file still does something, although at this point it is
unknown exactly how it's used and whether or not it could be changed to
simplify imports across the block.
2019-02-02 16:09:01 +01:00
Robin Appelman
8eceaa5294
build script, move qml and scripts to src
2018-04-02 17:26:32 +02:00