Commit Graph
9 Commits
Author SHA1 Message Date
ykearaandRTUnreal ca0ec3e07d Qt6 (#669)
* update qt6 upgrade progress

* add flawed addition for QRenderTarget and link needed libs

* update to better logging format

* move many assets and qml files into qrc

* get rid of deprecation messages

* remove additional deprecation notices

* make Qt6 finally render on desktop with some progress on vr

* initialize QRhi with QQuickRenderControl

* use default values to stop SegFaults

* fix compilation on windows

* add windows files for aiding in running exe

* fix formatting of testing qt.conf

* first attempt on using textures instead of files in AudioTabController

* Fix public/private access issue

---------

Co-authored-by: RTUnreal <unreal@rtinf.net>
2024-04-03 22:49:24 -05:00
ykearaandJames R 65b5aace06 5.6.2 (#612)
* add nlhomann json header

* add get scene app fn

* add get current binding and related logic

* add save binding file to settings folder

* apply binding fn added fixed uid bug

* add button logic to QML, add enable Bind Setting

* add finding logic for all custom bind

* fix minor qml issues

* fix get controllername bug, fix bug with save bind

* fix regex issue

* change webrequest for selectconfig

* change to properly urlify path to send

* fix race condition web requests

* change steamvr tab qml formatting

* change color scheme

* change colors of icons to text color

* change bind qml better for better ux

* add possible workaround for space drag issues

* add deact color to pushbutton

* increment version

* adjust button size in movecenter

* move nlhomann json

* fix PKGBUILD to include missing dependency (#606) (#613)

It turns out qt5-websockets needs to be included for a successful build.

Co-authored-by: James R <71466513+ColdIce1605@users.noreply.github.com>

* fix warning

* improved logging messages around perapp bindings

* improve getsceneappID logging

* add HMD based controller Finding

* improve logging controller name

* change logging around initial chaperone calibration

* increment version

* improve logging/error handling around sceneappid failures

* added fallback for getting scene app by pid

* update version string

* update documentation

Co-authored-by: James R <71466513+ColdIce1605@users.noreply.github.com>
2022-07-28 16:44:22 -05:00
Kung-vr 09aaac114c Change debug buttons held duration 2019-10-03 14:17:00 +09:00
Kung-vr b4dbbe8857 Add keyboard input RShift, tilde, "no key up" tokens and debug buttons
These are used to add support for vrc debug commands which I personally wanted to add. Because it's a narrow use case the must be enabled manually by adding vrcDebug = true to [utilitiesSettings] in the OpenVRAdvancedSettings.ini file
2019-10-01 10:36:04 +09:00
ykeara 4b0be27ff6 Video and Steam VR Tab Re-work + keyboard binds (#289)
* changed color overlay to use gain values instead of overlay

* moved SS/Motion smoothing, and filter to video tab

* began refactor of steamVR qml page

* added misc toggles to steamvr tab

* added imu fallback and DND, and some qml formatting

* added Camera Settings to SteamVR page

* changed formatting to minimize height

* added video profiles cleaned up steamvr controller

* delta comparison change

* added profiles for video

* fixed display bug in colorgroupbox and removed frivoulous saves

* removed commented code

* added custom keybind buttons
2019-09-01 02:35:00 -05:00
Kung-vr ed8cc8ddf6 Add Ctrl-C and Ctrl-V buttons to utilities tab 2019-04-14 17:54:08 +09:00
Vasily cab99041be Rename QML singleton to "ovras.advsettings"
This is more generic and in line with the rest of the renames.
2019-03-11 11:09:19 +01:00
Vasily 76507bd602 Move common elements into /common/ and change imports
Elements work like they've always done, this just moves the commonly
used components away from the global namespace.

The qmldir file still does something, although at this point it is
unknown exactly how it's used and whether or not it could be changed to
simplify imports across the block.
2019-02-02 16:09:01 +01:00
Vasily 70e7556de8 Move components into their own directories
This prevents the import "utilities_page" from also importing the
subcomponents. They should not be in the global namespace.
2019-01-27 10:29:57 +01:00