Having the application call Sync() every frame led to slowdowns on some
4 core CPUs and instant crashes on some older CPUs.
This makes the chaperone velocity modifier only update on every 101st
frame. This might not be the ideal framerate, but having it update every
frame makes the app crash on start for some users.
On Manjaro with a i7-6700K (4 cores) this led to instant crashes of
SteamVR+Steam+OVRAS, with a SEGFAULT in SteamVR.
Issue here:
https://github.com/OpenVR-Advanced-Settings/OpenVR-AdvancedSettings/issues/252
* added arbitrary orientation change
* removed commented code
* updated to OVR 1.4.18
* changed two instances using new to init via array
* moved prox sensor action to haptic instead of Misc
* fixed json file, added prox sensor back for mic mute/un-mute
* added proximity sensor to audio and haptic chaperone warnings
* fixed fall-through behavior
* removed bad prox code
* Test removal of HideWorkingSetPreview for issue #133
* Update WorkingSetPreview on apply reset data for issue #133
* fixed bug to apply floor fix offsets properly
* updated version to 3.0.1
* format
* Prevent space offsets effect on fix floor measurement
* Reorder chaperone commit timing on reset
This is an attempt to smooth apparent ~0.1sec lag on first movement after using a reset.
* Fix space fix tab (todo: reimplement undo button)
* Improve reset function and velocity timing
* fixed PTT checkbox error
* Rewrite of chaperone adjust. Make drift impossible
* Formatting
* fixed mic mute on exit
* format
* Clean up interactions with new chaperone adjust
* Remove commented code
* Implement height toggle action and ui
Them being in the overlay controller required them to be static, which
forces the compiler to give them a memory location at compile time. They
also don't really fit into the overlaycontroller.
Replace magic numbers with constants and centralize settings update counters. Rename actions manifest localization from "en" to "en_US" (Thanks Ykeara)
Parameters with the same name as class members are ripe for introducing
bugs. The fact that the "this->" syntax is optional creates confusion
for maintaining programmers who can only guess at the intention.
Added chaperone profiles
Added separate supersampling sliders for applications/compositor
Added asynchronous reprojection on/off switch
Merged in Microphone Control Overlay
Added Push-to-Talk profiles
Updated to OpenVR 1.0.3
Requires at least SteamVR beta 1477423729.