* add Select Dongle Pairing, fix clipping on long SN names (quest)
* remove test log, add ws log, add pair protection non steamvr
* add missing install commands for new qt modules
* remove bad package
* add auto apply chaperone option, remove old seated/uncal/openxr fixes in favor of always on
* adjust battery overlay for tundras
* fix tundra tracker bat indicator positioning, remove offset page restrictions from non-standing universe, make pairing more responsive and display brief instructions
* add Drag Multiplier
* update documentation
* change version to release
* update readme
* fix format issues readme
* update readme with setting description
* change uid to prevent collision
* changed rounding for grav fling to 2 decimals to be consistand with other values on drag page
* Crash Recovery Defaults to Off, add option to use space drag w/ uncalibrated playspace
* increment version 5.3.3
* Feat/apply offsets binding (#576)
* add apply offsets steamvr input
* add new binding to Readme
Co-authored-by: TheMrGong <gongora656@gmail.com>
* increment version 5.4.0
* added LH Console Interface class, WIP TX/RX list via lh console
* switch over to property based dongle information
* add ovr system wrapper
* add use of parameter to avoid warning as error
* openXR fix, and Change Display State of Chaperone Disabled
* update text
* format files
* clang 9.0.0 format
* add documentation update
* remove windows header include
* remove filesystem header
* fix uncal motion switching issue
Co-authored-by: TheMrGong <gongora656@gmail.com>
Previous way of controlling when controllers were run was split among
the different controllers, meaning that third parties would require
knowledge of internal state of controllers in order to be on the same
update schedule as them.
This refactor moves the logic into a seperate class.
Additionally, it also stops the use of the `adjustUpdateRate` function
on all tab controllers, since it broke the prime-number-ability of
less collisions.
* fixed Chaperone toggle, toggle state on launch
* made update rates based on variable frame rate assuming 90 default
* added overlay color back in
* fixed opacity value not synching
* updated to ovr 1.8.19
* fixed license issue
* rolled back ovr update
* fixed overlay toggle state, formatting, and clamped max opacity to .85%
* changed color overlay to use gain values instead of overlay
* moved SS/Motion smoothing, and filter to video tab
* began refactor of steamVR qml page
* added misc toggles to steamvr tab
* added imu fallback and DND, and some qml formatting
* added Camera Settings to SteamVR page
* changed formatting to minimize height
* added video profiles cleaned up steamvr controller
* delta comparison change
* added profiles for video
* fixed display bug in colorgroupbox and removed frivoulous saves
* removed commented code
* added custom keybind buttons
* Added Manual Override Checkbox
* added profile logic/synch fixed bug with profile
* Added Function definitions + re-arranged code into more logical blocks
* formatting and fixed reset function in steamvrtabcontroler
* updated documentation
* removed some comments(for later standardization), params as const (where applicable), changed SS minimum value to .2 to match with steamVR minimum
* changed c style cast to c++
* re-applied formatting
* removed un-used lines in steamvrtabcontroller.h
Added chaperone profiles
Added separate supersampling sliders for applications/compositor
Added asynchronous reprojection on/off switch
Merged in Microphone Control Overlay
Added Push-to-Talk profiles
Updated to OpenVR 1.0.3
Requires at least SteamVR beta 1477423729.