Commit Graph
582 Commits
Author SHA1 Message Date
ykeara 3c5cab72e5 Chaperone Tab Update (#101)
* added actions for haptics

* Haptic WIP #1 crash on haptic event

* haptics rough implemented

* fixed action names and prox sensor work-around

* added workaround to catch-all in begineer chaperone switch

* added idle work-around to alarm warning

* changed visibility slider values to reflect new API limits

* added disable chaperone

* added display Logic

* fixed visibility slider display and some saving fade distance when chaperone disabled

* fixed warnings not always working (hopefully) centralized action/input keys into ivrinput.h

* default bindings for HMD's

* chaperone input re-factor

* refactored ivrinput class

* fixed naming errors commented out prox testing

* formatting removed commented code

* format

* fixed compiler warnings

* updated documentation

* Reduced reload chaperone calls

* adjusted haptics for chaperone bounds warnings
2019-03-15 15:19:23 -05:00
ykeara 55b6d5de66 Added Knuckles FloorFix feature (prelim) (#100)
* added early knuckles support to floor fix.

* removed commented out code

* formatted
2019-03-15 14:52:48 -05:00
Vasily 09b8458a57 Correct forward slashes to backslashes in installer script
It works with a mix, but all other paths are backslashes.
2019-03-11 20:42:49 +01:00
Vasily 82f890cbbc Add icons to Windows Installer file 2019-03-11 20:42:49 +01:00
Vasily e4f2b5369a Change windows executable icon 2019-03-11 20:42:49 +01:00
Vasily cbb13c4b72 Change icon in SteamVR 2019-03-11 20:42:49 +01:00
Kung-vr c0a63011fe Merge pull request #98 from OpenVR-Advanced-Settings/dir-changes
Change log and settings file locations
2019-03-11 22:34:15 +09:00
Vasily 815fc15414 Fix formatting
QtCreator does not reformat things when using the "Refactor Symbol"
option.
2019-03-11 12:42:35 +01:00
Vasily 7e6e06c649 Change SteamVR application key to OVRAS-Team.AdvancedSettings
This makes SteamVR treat it as a new application, which might prevent
weird non-reproducible bugs from popping up that we don't have any
control over.
2019-03-11 12:02:59 +01:00
Vasily e04a9355ea Move log and settings file to APPDATA/AdvancedSettings-Team
Keeping the logfile in a separate folder did not make sense.
2019-03-11 11:44:14 +01:00
Vasily 783e8093bd Refactor logfile name to be variable 2019-03-11 11:33:48 +01:00
Vasily 2d6d482f2d Refactor log file location to use application strings 2019-03-11 11:32:44 +01:00
Vasily 5b9e94869c Move application strings into separate namespace
Them being in the overlay controller required them to be static, which
forces the compiler to give them a memory location at compile time. They
also don't really fit into the overlaycontroller.
2019-03-11 11:24:57 +01:00
Vasily cab99041be Rename QML singleton to "ovras.advsettings"
This is more generic and in line with the rest of the renames.
2019-03-11 11:09:19 +01:00
Vasily f23b1bd7ad Move singleton name into variable 2019-03-11 10:49:26 +01:00
Vasily 9b701688fd Make desktop overlay log debug instead of info
This prevents spam of something that is highly likely to happen and out
of our control.
2019-03-10 23:12:26 +01:00
Vasily d078bd88a4 Move definitions from header file to cpp file
Clang-tidy does not like definitions in header files unless they're
inline.
2019-03-10 23:12:26 +01:00
Vasily 7bc5720bd6 Remove outdated info from readme and fix typo 2019-03-10 23:12:26 +01:00
Vasily dd5ae97b62 Move ivrinput into openvr folder
Doesn't make sense for it to have it's own folder when there's an openvr
folder now.
2019-03-10 23:12:26 +01:00
Vasily b7ff972997 Update desktop overlay waiting logic
The old version waited for a set amount of time (2 seconds) before
checking and then exiting. The new logic checks every second for up to 7
seconds. This should deal with variances in startup time across
machines. On my machine the desktop overlay seems to be initialized
after 2-3 seconds.
2019-03-10 23:12:26 +01:00
Vasily 0bb22090ba Replace easylogging parsing from string to explicit calls
This makes sure that there are no typos in the string. And prevents the
few bytes of string from being included in the final binary.
2019-03-10 23:12:26 +01:00
Vasily ef223b90a1 Remove end user changing logging settings
Fixes
https://github.com/OpenVR-Advanced-Settings/OpenVR-AdvancedSettings/issues/63

Removes the ability for end users to change logging settings. This was
deemed unnecessary because logging is a developer troubleshooting tool
and users being able to change it could almost only introduce problems.

People who want to change the logging settings can compile from source.
2019-03-10 23:12:26 +01:00
Vasily fd4ab3b0e5 Remove old comments 2019-03-10 23:12:26 +01:00
Vasily 09251b04aa Move openvr_into openvr folder 2019-03-10 23:12:26 +01:00
Vasily 4a108f319a Remove old comment 2019-03-10 23:12:26 +01:00
Vasily 9f85af81d1 Save desktop width setting
The 2 seconds is arbitrarily chosen. The problem seems to be that
Valve's own overlays are not being initialized before custom overlays,
leading to the Desktop overlay sometimes not being present when our
overlay initializes.

The second if statement inside the first one checking a second time is
definitely a little disgusting, but for now it gets the job done.

The 4.0 default was arbitrarily chosen by whoever decided to initialize
the variable in the class.
2019-03-10 23:12:26 +01:00
Vasily 1d103a5265 Move desktop overlay set up into separate function 2019-03-10 23:12:26 +01:00
Vasily 293ca21af5 Convert openvr_init from class to function
Since the OpenVR initialization code is no longer inside the
overlaycontroller there is no need for it to be available during object
construction. Therefore it doesn't make sense to have it be an object.

The shutdown call was completely removed because shutdowns are handled
by an OpenVR event that calls the relevant shutdown code. The destructor
for the old object was never called, removing it adds clarity to the
actual operation of the code and also removes unnecessary code.
2019-03-10 23:12:26 +01:00
Vasily 37e0366e9d Move OpenVR init function out of Overlaycontroller
This prevents the issue of OpenVR not being initialized in constructors
of other objects, and there's really no reason not to do it.
2019-03-10 23:12:26 +01:00
Vasily 9f24099a93 Update documentation for new command line arguments 2019-03-10 23:12:26 +01:00
Vasily 45bb199a0d Replace arg parsing function with Qt built ins
This automatically provides version and help functions, and offloads the
arg parsing to a third party lib.
2019-03-10 23:12:26 +01:00
Vasily 5d2901be33 Remove option forcing bindings to show up in SteamVR
Overlay applications show up in the bindings menu after SteamVR beta
1.3.1, making these features unnecessary.
2019-03-10 23:12:26 +01:00
Vasily 84be2090c8 Move setup code in main to separate file
This makes it easier to find the entry point for the program and also
moves a lot of implementation out of the main.cpp file.
2019-03-10 23:12:26 +01:00
Kung-vr 34029b18ef Merge pull request #93 from OpenVR-Advanced-Settings/alpha-kung
Implemented gravity
2019-03-10 03:11:04 +09:00
Kung-vr 282827d1ff Resubmit for appveyor 2019-03-10 00:16:00 +09:00
Kung-vr 566762ebce Improve clampVelocity parameter readability 2019-03-08 20:18:18 +09:00
Kung-vr 40b283e313 Add bindable axis lock actions 2019-03-07 17:19:17 +09:00
Kung-vr a00d2717e8 Implemented gravity 2019-03-06 20:37:14 +09:00
Kung-vr a3641109fd Merge pull request #92 from OpenVR-Advanced-Settings/alpha-kung
Merge to get actions from alpha into master
2019-03-04 04:28:00 +09:00
Kung-vr 884343783c Move quaternion functions to quaternion namespace 2019-03-04 01:39:33 +09:00
Kung-vr db54adaa4d Make drag hand swap action functional 2019-03-04 00:56:17 +09:00
Kung-vr f233a537a5 Make snap turn and reset offset binds functional 2019-03-03 20:41:29 +09:00
Kung-vr c0270fc965 temp change to avoid compiler warnings 2019-03-03 02:27:36 +09:00
Kung-vr f4373f4a99 Fix some implicit conversion warnings 2019-03-03 02:14:44 +09:00
Kung-vr 86964b923e Add execute permissions to .travis.yml 2019-03-03 01:54:51 +09:00
Kung-vr 1482d224ad Slight formatting change for clang 2019-03-03 01:19:24 +09:00
Kung-vr 0f2f956b2e Manual Merge Cleanup 2019-03-03 01:02:53 +09:00
Kung-vr 3792488372 Merge branch 'master' into alpha-kung 2019-03-03 00:27:35 +09:00
Kung-vr 53d5431da7 Add actions and placeholder functions to movecentertab 2019-03-02 23:54:27 +09:00
Vasily 38a2765b10 Add proper exit to shutdown code
The old shutdown code did not correctly exit but instead just
continuously called the QApplication notify function until it
SEGFAULTed. This led to crashes whenever SteamVR was shut down. Users
with Windows Error Reporting turned on would get a 100+ MB crashdump
file along with increased shutdown time for SteamVR.

For clarity the shutdown functions should probably be collected in a
single function.
2019-03-02 09:45:33 +01:00