* update qt6 upgrade progress * add flawed addition for QRenderTarget and link needed libs * update to better logging format * move many assets and qml files into qrc * get rid of deprecation messages * remove additional deprecation notices * make Qt6 finally render on desktop with some progress on vr * initialize QRhi with QQuickRenderControl * use default values to stop SegFaults * fix compilation on windows * add windows files for aiding in running exe * fix formatting of testing qt.conf * first attempt on using textures instead of files in AudioTabController * Fix public/private access issue --------- Co-authored-by: RTUnreal <unreal@rtinf.net>
18 lines
380 B
C++
18 lines
380 B
C++
#pragma once
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#include <vector>
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#include <QString>
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namespace keyboardinput
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{
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/*!
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Represents the state of a keyboard button press. Can be either Up or Down.
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Implemented because neither Qt nor Windows.h included a sensible key state enum.
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*/
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void sendMediaNextSong();
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void sendMediaPreviousSong();
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void sendMediaPausePlay();
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void sendMediaStopSong();
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} // namespace keyboardinput
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