Files
OpenVR-AdvancedSettings-frame/src/media_keys/media_keys.h
T
ykearaandRTUnreal ca0ec3e07d Qt6 (#669)
* update qt6 upgrade progress

* add flawed addition for QRenderTarget and link needed libs

* update to better logging format

* move many assets and qml files into qrc

* get rid of deprecation messages

* remove additional deprecation notices

* make Qt6 finally render on desktop with some progress on vr

* initialize QRhi with QQuickRenderControl

* use default values to stop SegFaults

* fix compilation on windows

* add windows files for aiding in running exe

* fix formatting of testing qt.conf

* first attempt on using textures instead of files in AudioTabController

* Fix public/private access issue

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Co-authored-by: RTUnreal <unreal@rtinf.net>
2024-04-03 22:49:24 -05:00

18 lines
380 B
C++

#pragma once
#include <vector>
#include <QString>
namespace keyboardinput
{
/*!
Represents the state of a keyboard button press. Can be either Up or Down.
Implemented because neither Qt nor Windows.h included a sensible key state enum.
*/
void sendMediaNextSong();
void sendMediaPreviousSong();
void sendMediaPausePlay();
void sendMediaStopSong();
} // namespace keyboardinput