* update qt6 upgrade progress * add flawed addition for QRenderTarget and link needed libs * update to better logging format * move many assets and qml files into qrc * get rid of deprecation messages * remove additional deprecation notices * make Qt6 finally render on desktop with some progress on vr * initialize QRhi with QQuickRenderControl * use default values to stop SegFaults * fix compilation on windows * add windows files for aiding in running exe * fix formatting of testing qt.conf * first attempt on using textures instead of files in AudioTabController * Fix public/private access issue --------- Co-authored-by: RTUnreal <unreal@rtinf.net>
46 lines
1.6 KiB
C++
46 lines
1.6 KiB
C++
#include "ovr_application_wrapper.h"
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#include <QtLogging>
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#include <QtDebug>
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constexpr uint32_t bufferLen = 4096;
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namespace ovr_application_wrapper
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{
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std::string getSceneAppID()
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{
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uint32_t pidScene = vr::VRApplications()->GetCurrentSceneProcessId();
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char key[bufferLen];
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vr::EVRApplicationError error
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= vr::VRApplications()->GetApplicationKeyByProcessId(
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pidScene, key, bufferLen );
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std::string keys = key;
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if ( error != vr::VRApplicationError_None )
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{
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qWarning() << "Could not Get App ID by PID: " + std::to_string( error );
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qWarning() << "Attempting to find through Enumeration";
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auto appCount = vr::VRApplications()->GetApplicationCount();
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const uint32_t bufferMax = vr::k_unMaxApplicationKeyLength;
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char cStringOut[bufferMax];
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for ( uint32_t i = 0; i < appCount; i++ )
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{
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auto error2 = vr::VRApplications()->GetApplicationKeyByIndex(
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i, cStringOut, bufferMax );
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std::string appID( cStringOut );
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if ( appID.find( "steam.app" ) != std::string::npos )
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{
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qWarning() << "Found App ID through Enumeration (only "
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"steam apps caught): "
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<< appID;
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if ( error2 == vr::VRApplicationError_None )
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{
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return appID;
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}
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qWarning() << "Error getting app id via Enum: " << error2;
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}
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}
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qCritical() << "Unable to Find App ID by PID or by Enumeration";
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return "error";
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}
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return keys;
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}
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} // namespace ovr_application_wrapper
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