On the Steam Frame, VR_Init failed with "Installation path could not be located": the SDK's lib/linuxarm64/libopenvr_api.so (2.15.6) reads the VR path registry from the fixed path /data/work/openvrpaths.vrpath instead of ~/.config/openvr. The SDK's bin/linuxarm64 library of the same version uses ~/.config/openvr; the vrdashboard template ships it and was verified on the Frame. It is added as a new file (third-party/openvr had no bin/linuxarm64, and "bin" is gitignored, hence force-added), and aarch64 builds link against and ship it. x86_64 and Windows are unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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