Files
OpenVR-AdvancedSettings-frame/src/res/qml/common/MyTextField.qml
T
ykearaandJames R 65b5aace06 5.6.2 (#612)
* add nlhomann json header

* add get scene app fn

* add get current binding and related logic

* add save binding file to settings folder

* apply binding fn added fixed uid bug

* add button logic to QML, add enable Bind Setting

* add finding logic for all custom bind

* fix minor qml issues

* fix get controllername bug, fix bug with save bind

* fix regex issue

* change webrequest for selectconfig

* change to properly urlify path to send

* fix race condition web requests

* change steamvr tab qml formatting

* change color scheme

* change colors of icons to text color

* change bind qml better for better ux

* add possible workaround for space drag issues

* add deact color to pushbutton

* increment version

* adjust button size in movecenter

* move nlhomann json

* fix PKGBUILD to include missing dependency (#606) (#613)

It turns out qt5-websockets needs to be included for a successful build.

Co-authored-by: James R <71466513+ColdIce1605@users.noreply.github.com>

* fix warning

* improved logging messages around perapp bindings

* improve getsceneappID logging

* add HMD based controller Finding

* improve logging controller name

* change logging around initial chaperone calibration

* increment version

* improve logging/error handling around sceneappid failures

* added fallback for getting scene app by pid

* update version string

* update documentation

Co-authored-by: James R <71466513+ColdIce1605@users.noreply.github.com>
2022-07-28 16:44:22 -05:00

51 lines
1.2 KiB
QML

import QtQuick 2.7
import QtQuick.Controls 2.0
import ovras.advsettings 1.0
TextField {
property int keyBoardUID: 0
property string savedText: ""
id: myTextField
color: "#d9dbe0"
text: ""
font.pointSize: 20
background: Button {
hoverEnabled: true
background: Rectangle {
color: parent.hovered ? "#484f5b" : "#2a2e35"
border.color: "#d9dbe0"
border.width: 2
}
onClicked: {
myTextField.forceActiveFocus()
}
}
onActiveFocusChanged: {
if (activeFocus) {
if (!OverlayController.desktopMode) {
OverlayController.showKeyboard(text, keyBoardUID)
} else {
savedText = text
}
}
}
onEditingFinished: {
if (OverlayController.desktopMode && savedText !== text) {
myTextField.onInputEvent(text)
}
}
function onInputEvent(input) {
text = input
}
Connections {
target: OverlayController
onKeyBoardInputSignal: {
if (userValue == keyBoardUID) {
if (myTextField.text !== input) {
myTextField.onInputEvent(input)
}
}
}
}
}