Files
OpenVR-AdvancedSettings-frame/src/tabcontrollers/UtilitiesTabController.h
T

97 lines
3.1 KiB
C++

#pragma once
#include <QObject>
#include <QTime>
#include <openvr.h>
#include <memory>
#include "KeyboardInput.h"
class QQuickWindow;
// application namespace
namespace advsettings
{
// forward declaration
class OverlayController;
class UtilitiesTabController : public QObject
{
Q_OBJECT
Q_PROPERTY( bool alarmEnabled READ alarmEnabled WRITE setAlarmEnabled NOTIFY
alarmEnabledChanged )
Q_PROPERTY( bool alarmIsModal READ alarmIsModal WRITE setAlarmIsModal NOTIFY
alarmIsModalChanged )
Q_PROPERTY( int alarmTimeHour READ alarmTimeHour WRITE setAlarmTimeHour
NOTIFY alarmTimeHourChanged )
Q_PROPERTY( int alarmTimeMinute READ alarmTimeMinute WRITE
setAlarmTimeMinute NOTIFY alarmTimeMinuteChanged )
Q_PROPERTY(
bool steamDesktopOverlayAvailable READ steamDesktopOverlayAvailable
NOTIFY steamDesktopOverlayAvailableChanged )
Q_PROPERTY(
float steamDesktopOverlayWidth READ steamDesktopOverlayWidth WRITE
setSteamDesktopOverlayWidth NOTIFY steamDesktopOverlayWidthChanged )
private:
OverlayController* parent;
QQuickWindow* widget;
unsigned settingsUpdateCounter = 0;
bool m_alarmEnabled = false;
bool m_alarmIsModal = true;
QTime m_alarmTime;
QTime m_alarmLastCheckTime;
bool m_steamDesktopOverlayAvailable = false;
float m_steamDesktopOverlayWidth = 4.0f;
vr::VROverlayHandle_t
m_batteryOverlayHandles[vr::k_unMaxTrackedDeviceCount];
int m_batteryState[vr::k_unMaxTrackedDeviceCount];
bool m_batteryVisible[vr::k_unMaxTrackedDeviceCount];
std::unique_ptr<KeyboardInput> keyboardInput;
public:
void initStage1();
void initStage2( OverlayController* parent, QQuickWindow* widget );
void eventLoopTick();
bool alarmEnabled() const;
bool alarmIsModal() const;
int alarmTimeHour() const;
int alarmTimeMinute() const;
bool steamDesktopOverlayAvailable() const;
float steamDesktopOverlayWidth() const;
public slots:
void sendKeyboardInput( QString input );
void sendKeyboardEnter();
void sendKeyboardAltTab();
void sendKeyboardBackspace( int count );
void setAlarmEnabled( bool enabled, bool notify = true );
void setAlarmIsModal( bool modal, bool notify = true );
void setAlarmTimeHour( int hour, bool notify = true );
void setAlarmTimeMinute( int min, bool notify = true );
void setAlarmTimeToCurrentTime();
void modAlarmTimeHour( int value, bool notify = true );
void modAlarmTimeMinute( int value, bool notify = true );
void setSteamDesktopOverlayWidth( float width,
bool notify = true,
bool notifyOpenVr = true );
signals:
void alarmEnabledChanged( bool enabled );
void alarmIsModalChanged( bool modal );
void alarmTimeHourChanged( int hour );
void alarmTimeMinuteChanged( int min );
void steamDesktopOverlayAvailableChanged( bool available );
void steamDesktopOverlayWidthChanged( float width );
};
} // namespace advsettings