* update qt6 upgrade progress * add flawed addition for QRenderTarget and link needed libs * update to better logging format * move many assets and qml files into qrc * get rid of deprecation messages * remove additional deprecation notices * make Qt6 finally render on desktop with some progress on vr * initialize QRhi with QQuickRenderControl * use default values to stop SegFaults * fix compilation on windows * add windows files for aiding in running exe * fix formatting of testing qt.conf * first attempt on using textures instead of files in AudioTabController * Fix public/private access issue --------- Co-authored-by: RTUnreal <unreal@rtinf.net>
28 lines
495 B
C++
28 lines
495 B
C++
#pragma once
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#include <openvr.h>
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#include <iostream>
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#include <string>
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#include <utility>
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#include <map>
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/* Wrapper For OpenVR's IVR application class, allows us to do our error logging
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* while also minimizing code
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*
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*/
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namespace ovr_application_wrapper
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{
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// might make sense to mirror ovr's errors exactly, but for now this is more
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// than sufficient
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enum class ApplicationError
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{
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NoError,
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UndefinedError,
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};
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std::string getSceneAppID();
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} // namespace ovr_application_wrapper
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