Files
OpenVR-AdvancedSettings-frame/src/overlaycontroller.h
T
matzman b4bfd0f744 Fine-tuned granularity of spinner boxes on revive page.
Added check for outdated OpenVR installation.
Changed version string to v2.2.
2017-01-07 15:26:16 +01:00

142 lines
4.4 KiB
C++

#pragma once
#include <openvr.h>
#include <QtCore/QtCore>
// because of incompatibilities with QtOpenGL and GLEW we need to cherry pick includes
#include <QVector2D>
#include <QMatrix4x4>
#include <QVector>
#include <QVector2D>
#include <QVector3D>
#include <QObject>
#include <QSettings>
#include <QQmlEngine>
#include <QtGui/QOpenGLContext>
#include <QtWidgets/QGraphicsScene>
#include <QOffscreenSurface>
#include <QOpenGLFramebufferObject>
#include <QQuickWindow>
#include <QQuickItem>
#include <QQuickRenderControl>
#include <memory>
#include "logging.h"
#include "tabcontrollers/SteamVRTabController.h"
#include "tabcontrollers/ChaperoneTabController.h"
#include "tabcontrollers/MoveCenterTabController.h"
#include "tabcontrollers/FixFloorTabController.h"
#include "tabcontrollers/AudioTabController.h"
#include "tabcontrollers/StatisticsTabController.h"
#include "tabcontrollers/SettingsTabController.h"
#include "tabcontrollers/ReviveTabController.h"
#include "tabcontrollers/UtilitiesTabController.h"
// application namespace
namespace advsettings {
class OverlayController : public QObject {
Q_OBJECT
Q_PROPERTY(bool desktopMode READ isDesktopMode)
public:
static constexpr const char* applicationKey = "matzman666.AdvancedSettings";
static constexpr const char* applicationName = "Advanced Settings";
static constexpr const char* applicationVersionString = "v2.2";
private:
vr::VROverlayHandle_t m_ulOverlayHandle = vr::k_ulOverlayHandleInvalid;
vr::VROverlayHandle_t m_ulOverlayThumbnailHandle = vr::k_ulOverlayHandleInvalid;
std::unique_ptr<QQuickRenderControl> m_pRenderControl;
std::unique_ptr<QQuickWindow> m_pWindow;
std::unique_ptr<QOpenGLFramebufferObject> m_pFbo;
std::unique_ptr<QOpenGLContext> m_pOpenGLContext;
std::unique_ptr<QOffscreenSurface> m_pOffscreenSurface;
std::unique_ptr<QTimer> m_pPumpEventsTimer;
std::unique_ptr<QTimer> m_pRenderTimer;
bool dashboardVisible = false;
QPoint m_ptLastMouse;
Qt::MouseButtons m_lastMouseButtons = 0;
bool desktopMode;
bool noSound;
QUrl m_runtimePathUrl;
public: // I know it's an ugly hack to make them public to enable external access, but I am too lazy to implement getters.
SteamVRTabController steamVRTabController;
ChaperoneTabController chaperoneTabController;
MoveCenterTabController moveCenterTabController;
FixFloorTabController fixFloorTabController;
AudioTabController audioTabController;
StatisticsTabController statisticsTabController;
SettingsTabController settingsTabController;
ReviveTabController reviveTabController;
UtilitiesTabController utilitiesTabController;
private:
OverlayController(bool desktopMode, bool noSound) : QObject(), desktopMode(desktopMode), noSound(noSound) {}
public:
virtual ~OverlayController();
void Init(QQmlEngine* qmlEngine);
void Shutdown();
bool isDashboardVisible() {
return dashboardVisible;
}
void SetWidget(QQuickItem* quickItem, const std::string& name, const std::string& key = "");
void AddOffsetToUniverseCenter(vr::ETrackingUniverseOrigin universe, unsigned axisId, float offset, bool adjustBounds = true, bool commit = true);
void RotateUniverseCenter(vr::ETrackingUniverseOrigin universe, float yAngle, bool adjustBounds = true, bool commit = true); // around y axis
void AddOffsetToCollisionBounds(unsigned axisId, float offset, bool commit = true);
void RotateCollisionBounds(float angle, bool commit = true); // around y axis
bool isDesktopMode() { return desktopMode; };
Q_INVOKABLE QString getVersionString();
Q_INVOKABLE QUrl getVRRuntimePathUrl();
Q_INVOKABLE bool soundDisabled();
const vr::VROverlayHandle_t& overlayHandle();
const vr::VROverlayHandle_t& overlayThumbnailHandle();
public slots:
void renderOverlay();
void OnRenderRequest();
void OnTimeoutPumpEvents();
void showKeyboard(QString existingText, unsigned long userValue = 0);
signals:
void keyBoardInputSignal(QString input, unsigned long userValue = 0);
private:
static QSettings* _appSettings;
static std::unique_ptr<OverlayController> singleton;
public:
static OverlayController* getInstance() {
return singleton.get();
}
static OverlayController* createInstance(bool desktopMode, bool noSound) {
singleton.reset(new advsettings::OverlayController(desktopMode, noSound));
return singleton.get();
}
static QSettings* appSettings() { return _appSettings; }
static void setAppSettings(QSettings* settings) { _appSettings = settings; }
};
} // namespace advsettings