Files
OpenVR-AdvancedSettings-frame/src/tabcontrollers/SteamVRTabController.cpp
T
Vasily ec014a1e74 Add -Wdouble-promotion switch to clang/gcc compilers
It introduces a lot of ugly casts. Long term the floats should probably
be changed to doubles everywhere since we're only compiling for 64 bit
x86.
2019-02-21 18:48:53 +01:00

533 lines
18 KiB
C++

#include "SteamVRTabController.h"
#include <QQuickWindow>
#include "../overlaycontroller.h"
// application namespace
namespace advsettings
{
void SteamVRTabController::initStage1()
{
initMotionSmoothing();
initSupersampleOverride();
eventLoopTick();
reloadSteamVRProfiles();
}
void SteamVRTabController::initStage2( OverlayController* var_parent,
QQuickWindow* var_widget )
{
this->parent = var_parent;
this->widget = var_widget;
}
void SteamVRTabController::eventLoopTick()
{
if ( settingsUpdateCounter >= k_steamVrSettingsUpdateCounter )
{
if ( parent->isDashboardVisible() )
{
vr::EVRSettingsError vrSettingsError;
// checks supersampling override and resynchs if necessry
// also prints error if can't find.
auto sso = vr::VRSettings()->GetBool(
vr::k_pch_SteamVR_Section,
vr::k_pch_SteamVR_SupersampleManualOverride_Bool,
&vrSettingsError );
if ( vrSettingsError != vr::VRSettingsError_None )
{
LOG( WARNING )
<< "Could not read \""
<< vr::k_pch_SteamVR_SupersampleManualOverride_Bool
<< "\" setting: "
<< vr::VRSettings()->GetSettingsErrorNameFromEnum(
vrSettingsError );
}
setAllowSupersampleOverride( sso );
// checks supersampling and re-synchs if necessary
auto ss = vr::VRSettings()->GetFloat(
vr::k_pch_SteamVR_Section,
vr::k_pch_SteamVR_SupersampleScale_Float,
&vrSettingsError );
if ( vrSettingsError != vr::VRSettingsError_None )
{
LOG( WARNING )
<< "Could not read \""
<< vr::k_pch_SteamVR_SupersampleScale_Float
<< "\" setting: "
<< vr::VRSettings()->GetSettingsErrorNameFromEnum(
vrSettingsError );
if ( m_superSampling != 1.0f )
{
LOG( DEBUG )
<< "OpenVR returns an error and we have a custom "
"supersampling value: "
<< m_superSampling;
setSuperSampling( 1.0 );
}
}
else if ( m_superSampling != ss )
{
LOG( DEBUG ) << "OpenVR reports a changed supersampling value: "
<< m_superSampling << " => " << ss;
setSuperSampling( ss );
}
// checks if Supersampling filter is on and changes if it has been
// changed elsewhere
auto sf = vr::VRSettings()->GetBool(
vr::k_pch_SteamVR_Section,
vr::k_pch_SteamVR_AllowSupersampleFiltering_Bool,
&vrSettingsError );
if ( vrSettingsError != vr::VRSettingsError_None )
{
LOG( WARNING )
<< "Could not read \""
<< vr::k_pch_SteamVR_AllowSupersampleFiltering_Bool
<< "\" setting: "
<< vr::VRSettings()->GetSettingsErrorNameFromEnum(
vrSettingsError );
}
setAllowSupersampleFiltering( sf );
// Checks if Motion smoothing setting can be read and synchs adv
// settings to steamvr/openvr
auto ms = vr::VRSettings()->GetBool(
vr::k_pch_SteamVR_Section,
vr::k_pch_SteamVR_MotionSmoothing_Bool,
&vrSettingsError );
if ( vrSettingsError != vr::VRSettingsError_None )
{
LOG( WARNING )
<< "Could not read \""
<< vr::k_pch_SteamVR_MotionSmoothing_Bool << "\" setting: "
<< vr::VRSettings()->GetSettingsErrorNameFromEnum(
vrSettingsError );
}
setMotionSmoothing( ms );
}
settingsUpdateCounter = 0;
}
else
{
settingsUpdateCounter++;
}
}
/* -----------------------------------------*/
/*------------------------------------------*/
/*Profile Logic Functions*/
void SteamVRTabController::addSteamVRProfile(
const QString name,
const bool includeSupersampling,
const bool includeSupersampleFiltering,
const bool includeMotionSmoothing )
{
SteamVRProfile* profile = nullptr;
for ( auto& p : steamvrProfiles )
{
if ( p.profileName.compare( name.toStdString() ) == 0 )
{
profile = &p;
break;
}
}
if ( !profile )
{
auto i = steamvrProfiles.size();
steamvrProfiles.emplace_back();
profile = &steamvrProfiles[i];
}
profile->profileName = name.toStdString();
profile->includesSupersampling = includeSupersampling;
if ( includeSupersampling )
{
profile->supersampleOverride = m_allowSupersampleOverride;
profile->supersampling = m_superSampling;
}
profile->includesSupersampleFiltering = includeSupersampleFiltering;
if ( includeSupersampleFiltering )
{
profile->supersampleFiltering = m_allowSupersampleFiltering;
}
profile->includesMotionSmoothing = includeMotionSmoothing;
if ( includeMotionSmoothing )
{
profile->motionSmooth = m_motionSmoothing;
}
saveSteamVRProfiles();
OverlayController::appSettings()->sync();
emit steamVRProfilesUpdated();
emit steamVRProfileAdded();
}
void SteamVRTabController::applySteamVRProfile( const unsigned index )
{
if ( index < steamvrProfiles.size() )
{
auto& profile = steamvrProfiles[index];
if ( profile.includesSupersampling )
{
setAllowSupersampleOverride( profile.supersampleOverride );
setSuperSampling( profile.supersampling );
}
if ( profile.includesSupersampleFiltering )
{
setAllowSupersampleFiltering( profile.supersampleFiltering );
}
if ( profile.includesMotionSmoothing )
{
setMotionSmoothing( profile.motionSmooth );
}
vr::VRSettings()->Sync( true );
}
}
void SteamVRTabController::deleteSteamVRProfile( const unsigned index )
{
if ( index < steamvrProfiles.size() )
{
auto pos = steamvrProfiles.begin() + index;
steamvrProfiles.erase( pos );
saveSteamVRProfiles();
OverlayController::appSettings()->sync();
emit steamVRProfilesUpdated();
}
}
void SteamVRTabController::reloadSteamVRProfiles()
{
steamvrProfiles.clear();
auto settings = OverlayController::appSettings();
settings->beginGroup( "steamVRSettings" );
auto profileCount = settings->beginReadArray( "steamVRProfiles" );
for ( int i = 0; i < profileCount; i++ )
{
settings->setArrayIndex( i );
steamvrProfiles.emplace_back();
auto& entry = steamvrProfiles[i];
entry.profileName
= settings->value( "profileName" ).toString().toStdString();
entry.includesSupersampling
= settings->value( "includesSupersampling", false ).toBool();
if ( entry.includesSupersampling )
{
entry.supersampleOverride
= settings->value( "supersamplingOverride", false ).toBool();
entry.supersampling
= settings->value( "supersampling", 1.0f ).toFloat();
}
entry.includesSupersampleFiltering
= settings->value( "includesSupersampleFiltering", false ).toBool();
if ( entry.includesSupersampleFiltering )
{
entry.supersampleFiltering
= settings->value( "supersampleFiltering", true ).toBool();
}
entry.includesMotionSmoothing
= settings->value( "includesMotionSmoothing", false ).toBool();
if ( entry.includesMotionSmoothing )
{
entry.motionSmooth
= settings->value( "motionSmooth", true ).toBool();
}
}
settings->endArray();
settings->endGroup();
}
void SteamVRTabController::saveSteamVRProfiles()
{
auto settings = OverlayController::appSettings();
settings->beginGroup( "steamVRSettings" );
settings->beginWriteArray( "steamVRProfiles" );
unsigned i = 0;
for ( auto& p : steamvrProfiles )
{
settings->setArrayIndex( i );
settings->setValue( "profileName",
QString::fromStdString( p.profileName ) );
settings->setValue( "includesSupersampling", p.includesSupersampling );
if ( p.includesSupersampling )
{
settings->setValue( "supersamplingOverride",
p.supersampleOverride );
settings->setValue( "supersampling", p.supersampling );
}
settings->setValue( "includesSupersampleFiltering",
p.includesSupersampleFiltering );
if ( p.includesSupersampleFiltering )
{
settings->setValue( "supersampleFiltering",
p.supersampleFiltering );
}
settings->setValue( "includesMotionSmoothing",
p.includesMotionSmoothing );
if ( p.includesMotionSmoothing )
{
settings->setValue( "motionSmooth", p.motionSmooth );
}
i++;
}
settings->endArray();
settings->endGroup();
}
int SteamVRTabController::getSteamVRProfileCount()
{
return static_cast<int>( steamvrProfiles.size() );
}
QString SteamVRTabController::getSteamVRProfileName( const unsigned index )
{
if ( index >= steamvrProfiles.size() )
{
return QString();
}
else
{
return QString::fromStdString( steamvrProfiles[index].profileName );
}
}
/* -----------------------------------------*/
/*------------------------------------------*/
/*SuperSample (value) functions*/
void SteamVRTabController::setSuperSampling( float value, const bool notify )
{
bool override = false;
// Mirrors Desktop Clamp
if ( value <= 0.2f )
{
LOG( WARNING ) << "Encountered a supersampling value <= 0.01, setting "
"supersampling to 1.0";
value = 1.0f;
override = true;
}
if ( override || m_superSampling != value )
{
LOG( DEBUG ) << "Supersampling value changed: " << m_superSampling
<< " => " << value;
m_superSampling = value;
vr::VRSettings()->SetFloat( vr::k_pch_SteamVR_Section,
vr::k_pch_SteamVR_SupersampleScale_Float,
m_superSampling );
vr::VRSettings()->Sync();
if ( notify )
{
emit superSamplingChanged( m_superSampling );
}
}
}
float SteamVRTabController::superSampling() const
{
return m_superSampling;
}
/* -----------------------------------------*/
/*------------------------------------------*/
/*Motion Smoothing boolean/toggle functions*/
bool SteamVRTabController::motionSmoothing() const
{
return m_motionSmoothing;
}
void SteamVRTabController::setMotionSmoothing( const bool value,
const bool notify )
{
if ( m_motionSmoothing != value )
{
m_motionSmoothing = value;
vr::VRSettings()->SetBool( vr::k_pch_SteamVR_Section,
vr::k_pch_SteamVR_MotionSmoothing_Bool,
m_motionSmoothing );
vr::VRSettings()->Sync();
if ( notify )
{
emit motionSmoothingChanged( m_motionSmoothing );
}
}
}
void SteamVRTabController::initMotionSmoothing()
{
bool temporary = false;
vr::EVRSettingsError vrSettingsError;
temporary
= vr::VRSettings()->GetBool( vr::k_pch_SteamVR_Section,
vr::k_pch_SteamVR_MotionSmoothing_Bool,
&vrSettingsError );
if ( vrSettingsError != vr::VRSettingsError_None )
{
LOG( WARNING ) << "Could not get MotionSmoothing State \""
<< vr::k_pch_SteamVR_MotionSmoothing_Bool
<< "\" setting: "
<< vr::VRSettings()->GetSettingsErrorNameFromEnum(
vrSettingsError );
}
vr::VRSettings()->Sync();
setMotionSmoothing( temporary, true );
}
/* -----------------------------------------*/
/*------------------------------------------*/
/*Supersample Filtering boolean/toggle functions*/
bool SteamVRTabController::allowSupersampleFiltering() const
{
return m_allowSupersampleFiltering;
}
void SteamVRTabController::setAllowSupersampleFiltering( const bool value,
const bool notify )
{
if ( m_allowSupersampleFiltering != value )
{
m_allowSupersampleFiltering = value;
vr::VRSettings()->SetBool(
vr::k_pch_SteamVR_Section,
vr::k_pch_SteamVR_AllowSupersampleFiltering_Bool,
m_allowSupersampleFiltering );
vr::VRSettings()->Sync();
if ( notify )
{
emit allowSupersampleFilteringChanged(
m_allowSupersampleFiltering );
}
}
}
/* -----------------------------------------*/
/*------------------------------------------*/
/*SuperSampling Override boolean/toggle functions*/
bool SteamVRTabController::allowSupersampleOverride() const
{
return m_allowSupersampleOverride;
}
void SteamVRTabController::setAllowSupersampleOverride( const bool value,
const bool notify )
{
if ( m_allowSupersampleOverride != value )
{
m_allowSupersampleOverride = value;
vr::VRSettings()->SetBool(
vr::k_pch_SteamVR_Section,
vr::k_pch_SteamVR_SupersampleManualOverride_Bool,
m_allowSupersampleOverride );
vr::VRSettings()->Sync();
if ( notify )
{
emit allowSupersampleOverrideChanged( m_allowSupersampleOverride );
}
}
}
void SteamVRTabController::initSupersampleOverride()
{
bool temporary = false;
vr::EVRSettingsError vrSettingsError;
temporary = vr::VRSettings()->GetBool(
vr::k_pch_SteamVR_Section,
vr::k_pch_SteamVR_SupersampleManualOverride_Bool,
&vrSettingsError );
if ( vrSettingsError != vr::VRSettingsError_None )
{
LOG( WARNING ) << "Could not get SuperSampling Override State \""
<< vr::k_pch_SteamVR_SupersampleManualOverride_Bool
<< "\" setting: "
<< vr::VRSettings()->GetSettingsErrorNameFromEnum(
vrSettingsError );
}
vr::VRSettings()->Sync();
setAllowSupersampleOverride( temporary, true );
}
/*------------------------------------------*/
/* -----------------------------------------*/
void SteamVRTabController::reset()
{
vr::EVRSettingsError vrSettingsError;
vr::VRSettings()->RemoveKeyInSection(
vr::k_pch_SteamVR_Section,
vr::k_pch_SteamVR_SupersampleScale_Float,
&vrSettingsError );
if ( vrSettingsError != vr::VRSettingsError_None )
{
LOG( WARNING ) << "Could not remove \""
<< vr::k_pch_SteamVR_SupersampleScale_Float
<< "\" setting: "
<< vr::VRSettings()->GetSettingsErrorNameFromEnum(
vrSettingsError );
}
vr::VRSettings()->RemoveKeyInSection(
vr::k_pch_SteamVR_Section,
vr::k_pch_SteamVR_AllowSupersampleFiltering_Bool,
&vrSettingsError );
if ( vrSettingsError != vr::VRSettingsError_None )
{
LOG( WARNING ) << "Could not remove \""
<< vr::k_pch_SteamVR_AllowSupersampleFiltering_Bool
<< "\" setting: "
<< vr::VRSettings()->GetSettingsErrorNameFromEnum(
vrSettingsError );
}
vr::VRSettings()->RemoveKeyInSection(
vr::k_pch_SteamVR_Section,
vr::k_pch_SteamVR_SupersampleManualOverride_Bool,
&vrSettingsError );
if ( vrSettingsError != vr::VRSettingsError_None )
{
LOG( WARNING ) << "Could not remove \""
<< vr::k_pch_SteamVR_SupersampleManualOverride_Bool
<< "\" setting: "
<< vr::VRSettings()->GetSettingsErrorNameFromEnum(
vrSettingsError );
}
vr::VRSettings()->RemoveKeyInSection(
vr::k_pch_SteamVR_Section,
vr::k_pch_SteamVR_SupersampleScale_Float,
&vrSettingsError );
if ( vrSettingsError != vr::VRSettingsError_None )
{
LOG( WARNING ) << "Could not remove \""
<< vr::k_pch_SteamVR_SupersampleScale_Float
<< "\" setting: "
<< vr::VRSettings()->GetSettingsErrorNameFromEnum(
vrSettingsError );
}
vr::VRSettings()->RemoveKeyInSection(
vr::k_pch_SteamVR_Section,
vr::k_pch_SteamVR_MotionSmoothing_Bool,
&vrSettingsError );
if ( vrSettingsError != vr::VRSettingsError_None )
{
LOG( WARNING ) << "Could not remove \""
<< vr::k_pch_SteamVR_MotionSmoothing_Bool
<< "\" setting: "
<< vr::VRSettings()->GetSettingsErrorNameFromEnum(
vrSettingsError );
}
vr::VRSettings()->Sync();
settingsUpdateCounter = 999; // Easiest way to get default values
}
void SteamVRTabController::restartSteamVR()
{
QString cmd = QString( "cmd.exe /C restartvrserver.bat \"" )
+ parent->getVRRuntimePathUrl().toLocalFile()
+ QString( "\"" );
LOG( INFO ) << "SteamVR Restart Command: " << cmd;
QProcess::startDetached( cmd );
}
} // namespace advsettings