On the Steam Frame, VR_Init failed with "Installation path could not be located": the SDK's lib/linuxarm64/libopenvr_api.so (2.15.6) reads the VR path registry from the fixed path /data/work/openvrpaths.vrpath instead of ~/.config/openvr. The SDK's bin/linuxarm64 library of the same version uses ~/.config/openvr; the vrdashboard template ships it and was verified on the Frame. It is added as a new file (third-party/openvr had no bin/linuxarm64, and "bin" is gitignored, hence force-added), and aarch64 builds link against and ship it. x86_64 and Windows are unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
OpenVR SDK
OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam.
Documentation
Application API
Documentation for the Application API is available on the GitHub Wiki.
Driver API
Current documentation for the Driver API can be found in docs/Driver_API_Documentation.md.
- Old driver API documentation can still be found on the GitHub Wiki.
About
More information on OpenVR and SteamVR can be found on https://steamvr.com