Initial commit.
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#!/usr/bin/ruby
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# ./grox.rb <dir>
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# +left, +right, flip: relative movement
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# left, right, normal, inverted: absolute movement
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# devices to manipulate
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$screen = 'eDP-1'
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$touchscreen1 = 'Wacom Pen and multitouch sensor Pen stylus'
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$touchscreen2 = 'Wacom Pen and multitouch sensor Pen eraser'
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$touchscreen3 = 'Wacom Pen and multitouch sensor Finger touch'
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$touchpad = ''
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$keyboard = 'AT Translated Set 2 keyboard'
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# disable keypad and touchpad on all but normal orientation
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#$controlKeys = true
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$controlKeys = false
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# runs cmd and greps output to find orientation
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$orientationCmd = 'xrandr'
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$orientationRE = /\s*#{$screen}\s+\w+\s+\w+\s+\d+x\d+\+\d+\+\d+\s+(|left|right|inverted)\s*\(/
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# default direction
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$defaultDirection = '+right'
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# CODE
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def main()
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direction = $defaultDirection
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if ARGV.length > 0
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direction = ARGV[0]
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end
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doOrientate(getNewOrientation(direction))
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end
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def orientateCmd(orientation, transform)
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rotateScreen = "xrandr --output #{$screen}" +
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" --rotate #{orientation}";
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rotateTouchscreen1 = "xsetwacom --set '#{$touchscreen1}' Rotate #{transform}"
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rotateTouchscreen2 = "xsetwacom --set '#{$touchscreen2}' Rotate #{transform}"
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rotateTouchscreen3 = "xsetwacom --set '#{$touchscreen3}' Rotate #{transform}"
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controlKeys = ""
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if $controlKeys
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setCmd = orientation == 'normal' ? 'xinput --enable '
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: 'xinput --disable '
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controlKeys = "#{setCmd} '#{$touchpad}'; #{setCmd} '#{$keyboard}';"
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end
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return controlKeys +
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rotateScreen + ';' +
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rotateTouchscreen1 + ';' +
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rotateTouchscreen2 + ';' +
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rotateTouchscreen3 + ';'
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end
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def doOrientate(orientation)
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case orientation
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when 'normal'
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`#{orientateCmd('normal', 'none')}`
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when 'left'
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`#{orientateCmd('left', 'ccw')}`
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when 'right'
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`#{orientateCmd('right', 'cw')}`
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when 'inverted'
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`#{orientateCmd('inverted', 'half')}`
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else
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raise "Don't know how to orientate to #{orientation}"
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end
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end
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# returns direction of $screen: left, right, normal or invert
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def getOrientation()
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if `#{$orientationCmd}` =~ $orientationRE
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return $1 == '' ? 'normal' : $1
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else
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raise "Could not determine orientation of #{$screen} from #{$orientationCmd}"
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end
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end
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# direction should be +left, +right, flip, left, right, normal, or inverted
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def getNewOrientation(direction)
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clockwise = ['normal', 'right', 'inverted', 'left']
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if clockwise.include?(direction)
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return direction
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else
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curdir = clockwise.find_index(getOrientation())
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shift = case direction
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when '+left' then -1
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when '+right' then 1
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when 'flip' then 2
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else
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raise "Unrecognised rotate direction #{direction}"
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end
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newdir = (curdir + shift) % 4
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return clockwise[newdir]
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end
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end
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# DO
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main()
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