Fix: Ext. timeout hang, examples, board support
- Initial support for Due and ATTiny boards - Fix for 0 timeout period causing hang - Remove unnecessary delays from startWrite - Cleaned up/Updated example files - Optimization is nearing completion
This commit is contained in:
@@ -4,156 +4,115 @@
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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version 2 as published by the Free Software Foundation.
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//2014 - TMRh20 - Updated along with Optimized RF24 Library fork
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*/
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/**
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* Example for Getting Started with nRF24L01+ radios.
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*
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* This is an example of how to use the RF24 class. Write this sketch to two
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* different nodes. Put one of the nodes into 'transmit' mode by connecting
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* with the serial monitor and sending a 'T'. The ping node sends the current
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* time to the pong node, which responds by sending the value back. The ping
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* node can then see how long the whole cycle took.
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* This is an example of how to use the RF24 class to communicate on a basic level. Write this sketch to two
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* different nodes. Put one of the nodes into 'transmit' mode by connecting with the serial monitor and
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* sending a 'T'. The ping node sends the current time to the pong node, which responds by sending the value
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* back. The ping node can then see how long the whole cycle took.
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* Note: For a more efficient call-response scenario see the GettingStarted_CallResponse.ino example.
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* Note: When switching between sketches, the radio may need to be powered down to clear settings that are not "un-set" otherwise
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*/
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//March 2014 - TMRh20 - Updated to utilize High Speed RF24 Library fork
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//This
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#include <SPI.h>
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#include "nRF24L01.h"
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#include "RF24.h"
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#include "printf.h"
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// Hardware configuration
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// Set up nRF24L01 radio on SPI bus plus pins 9 & 10
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// Hardware configuration: Set up nRF24L01 radio on SPI bus plus pins 9 & 10
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RF24 radio(7,8);
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RF24 radio(48,49);
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const uint64_t addresses[2] = { 0xABCDABCD71LL, 0x544d52687CLL }; // Radio pipe addresses for the 2 nodes to communicate.
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// Topology
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// Radio pipe addresses for the 2 nodes to communicate.
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const uint64_t pipes[2] = { 0xABCDABCD71LL, 0x544d52687CLL };
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// Set up roles to simplify testing
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boolean role; // The main role variable, holds the current role identifier
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boolean role_ping_out = 1, role_pong_back = 0; // The two different roles.
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//
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// Role management
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// Set up role. This sketch uses the same software for all the nodes
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// in this system. Doing so greatly simplifies testing.
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void setup() {
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// The various roles supported by this sketch
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typedef enum { role_ping_out = 1, role_pong_back } role_e;
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// The debug-friendly names of those roles
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const char* role_friendly_name[] = { "invalid", "Ping out", "Pong back"};
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// The role of the current running sketch
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role_e role = role_pong_back;
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void setup(void)
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{
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//
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// Print preamble
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//
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Serial.begin(57600);
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printf_begin();
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printf("\n\rRF24/examples/GettingStarted/\n\r");
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printf("ROLE: %s\n\r",role_friendly_name[role]);
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printf("*** PRESS 'T' to begin transmitting to the other node\n\r");
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//
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// Setup and configure rf radio
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radio.begin();
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radio.begin(); // Start up the radio
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radio.setAutoAck(1); // Ensure autoACK is enabled
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radio.setRetries(15,15); // Optionally, increase the delay between retries & # of retries
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radio.openWritingPipe(pipes[1]);
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radio.openReadingPipe(1,pipes[0]);
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radio.setRetries(15,15); // Max delay between retries & number of retries
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radio.openWritingPipe(addresses[1]); // Open a writing pipe on pipe 0, with address 1
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radio.openReadingPipe(1,addresses[0]); // Open a reading pipe on pipe 1, with address 0
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radio.startListening(); // Start listening
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radio.printDetails(); // Dump the configuration of the rf unit for debugging
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}
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void loop(void)
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{
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//
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// Ping out role. Repeatedly send the current time
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//
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void loop(void){
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if (role == role_ping_out)
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{
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/****************** Ping Out Role ***************************/
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if (role == role_ping_out) {
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radio.stopListening(); // First, stop listening so we can talk.
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radio.stopListening(); // First, stop listening so we can talk.
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unsigned long time = millis(); // Take the time, and send it. This will block until complete
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printf("Now sending %lu...",time);
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radio.writeFast( &time, sizeof(unsigned long) ); //New function for proper use of FIFO buffers
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bool ok = radio.txStandBy(); //Called when STANDBY-I mode is engaged (User is finished sending)
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if (!ok)
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printf("failed.\n\r");
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radio.startListening(); // Now, continue listening
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unsigned long started_waiting_at = millis(); // Wait here until we get a response, or timeout (250ms)
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bool timeout = false;
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while ( ! radio.available() && ! timeout )
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if (millis() - started_waiting_at > 200 )
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timeout = true;
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unsigned long time;
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printf("Now sending ",time);
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time = micros(); // Take the time, and send it. This will block until complete
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boolean ok = radio.write( &time, sizeof(unsigned long) ); // Send the current time
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if (!ok){ printf("failed.\n\r"); }
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if ( timeout ) // Describe the results
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{
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printf("Failed, response timed out.\n\r");
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radio.startListening(); // Now, continue listening
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unsigned long started_waiting_at = micros(); // Set up a timeout period, get the current microseconds
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boolean timeout = false; // Set up a variable to indicate if a response was received or not
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while ( ! radio.available() ){ // While nothing is received
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if (micros() - started_waiting_at > 200000 ){ // If waited longer than 200ms, indicate timeout and exit while loop
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timeout = true;
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break;
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}
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}
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else
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{
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unsigned long got_time; // Grab the response, compare, and send to debugging spew
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radio.read( &got_time, sizeof(unsigned long) );
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unsigned long tim = millis();
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// Spew it
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printf("Got response %lu, round-trip delay: %lu\n\r",got_time,tim-got_time);
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if ( timeout ){ // Describe the results
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printf("Failed, response timed out.\n\r");
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}else{
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unsigned long got_time; // Grab the response, compare, and send to debugging spew
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radio.read( &got_time, sizeof(unsigned long) );
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// Spew it
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printf("Sent %lu, Got response %lu, round-trip delay: %lu microseconds\n\r",time,got_time,micros()-got_time);
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}
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// Try again 1s later
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delay(1000);
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}
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//
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// Pong back role. Receive each packet, dump it out, and send it back
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//
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/****************** Pong Back Role ***************************/
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if ( role == role_pong_back )
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{
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if( radio.available()){
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unsigned long got_time; // Dump the payloads until we've gotten everything
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bool done = false;
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unsigned long got_time; // Variable for the received timestamp
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while (radio.available()) { // While there is data ready
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// Fetch the payload, and see if this was the last one.
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radio.read( &got_time, sizeof(unsigned long) );
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radio.read( &got_time, sizeof(unsigned long) ); // Get the payload
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}
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// Spew it
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//printf("Got payload %lu...",got_time);
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// Delay just a little bit to let the other unit
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// make the transition to receiver
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//delay(2);
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radio.stopListening(); // First, stop listening so we can talk
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radio.writeFast( &got_time, sizeof(unsigned long) ); // Send the final one back.
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radio.txStandBy();
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radio.startListening(); // Now, resume listening so we catch the next packets.
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//printf("Sent response.\n\r");
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radio.stopListening(); // First, stop listening so we can talk
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radio.write( &got_time, sizeof(unsigned long) ); // Send the final one back.
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radio.startListening(); // Now, resume listening so we catch the next packets.
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printf("Sent response %lu \n\r", got_time);
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}
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}
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//
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// Change roles
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//
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/****************** Change Roles via Serial Commands ***************************/
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if ( Serial.available() )
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{
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@@ -163,16 +122,16 @@ void loop(void)
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printf("*** CHANGING TO TRANSMIT ROLE -- PRESS 'R' TO SWITCH BACK\n\r");
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role = role_ping_out; // Become the primary transmitter (ping out)
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radio.openWritingPipe(pipes[0]);
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radio.openReadingPipe(1,pipes[1]);
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radio.openWritingPipe(addresses[0]);
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radio.openReadingPipe(1,addresses[1]);
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}
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else if ( c == 'R' && role == role_ping_out )
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{
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printf("*** CHANGING TO RECEIVE ROLE -- PRESS 'T' TO SWITCH BACK\n\r");
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role = role_pong_back; // Become the primary receiver (pong back)
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radio.openWritingPipe(pipes[1]);
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radio.openReadingPipe(1,pipes[0]);
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radio.openWritingPipe(addresses[1]);
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radio.openReadingPipe(1,addresses[0]);
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}
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}
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}
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}
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@@ -1,210 +0,0 @@
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# (1) Project Information
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PROJECT_LIBS = SPI RF24 ;
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# (2) Board Information
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UPLOAD_PROTOCOL ?= arduino ;
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UPLOAD_SPEED ?= 57600 ;
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MCU ?= atmega328p ;
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F_CPU ?= 16000000 ;
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CORE ?= arduino ;
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VARIANT ?= standard ;
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ARDUINO_VERSION ?= 100 ;
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# (3) USB Ports
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PORTS = p4 p6 p9 u0 u1 u2 ;
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PORT_p6 = /dev/tty.usbserial-A600eHIs ;
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PORT_p4 = /dev/tty.usbserial-A40081RP ;
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PORT_p9 = /dev/tty.usbserial-A9007LmI ;
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PORT_u0 = /dev/ttyUSB0 ;
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PORT_u1 = /dev/ttyUSB1 ;
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PORT_u2 = /dev/ttyUSB2 ;
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# (4) Location of AVR tools
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#
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# This configuration assumes using avr-tools that were obtained separate from the Arduino
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# distribution.
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if $(OS) = MACOSX
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{
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AVR_BIN = /usr/local/avrtools/bin ;
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AVR_ETC = /usr/local/avrtools/etc ;
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AVR_INCLUDE = /usr/local/avrtools/include ;
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}
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else
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{
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AVR_BIN ?= /usr/bin ;
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AVR_INCLUDE ?= /usr/lib/avr/include ;
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AVR_ETC = /etc ;
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}
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# (5) Directories where Arduino core and libraries are located
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ARDUINO_DIR ?= /opt/Arduino ;
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ARDUINO_CORE = $(ARDUINO_DIR)/hardware/arduino/cores/$(CORE) $(ARDUINO_DIR)/hardware/arduino/variants/$(VARIANT) ;
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ARDUINO_LIB = $(ARDUINO_DIR)/libraries ;
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SKETCH_LIB = $(HOME)/Source/Arduino/libraries ;
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#
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# --------------------------------------------------
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# Below this line usually never needs to be modified
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#
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# Tool locations
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CC = $(AVR_BIN)/avr-gcc ;
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C++ = $(AVR_BIN)/avr-g++ ;
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LINK = $(AVR_BIN)/avr-gcc ;
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OBJCOPY = $(AVR_BIN)/avr-objcopy ;
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AVRDUDE = $(AVR_BIN)/avrdude ;
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# Flags
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DEFINES += F_CPU=$(F_CPU)L ARDUINO=$(ARDUINO_VERSION) VERSION_H ;
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OPTIM = -Os ;
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CCFLAGS = -Wall -Wextra -mmcu=$(MCU) -ffunction-sections -fdata-sections ;
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C++FLAGS = $(CCFLAGS) -fno-exceptions -fno-strict-aliasing ;
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LINKFLAGS = $(OPTIM) -lm -Wl,--gc-sections -mmcu=$(MCU) ;
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AVRDUDEFLAGS = -V -F -D -C $(AVR_ETC)/avrdude.conf -p $(MCU) -c $(UPLOAD_PROTOCOL) -b $(UPLOAD_SPEED) ;
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# Search everywhere for headers
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HDRS = $(PWD) $(AVR_INCLUDE) $(ARDUINO_CORE) $(ARDUINO_LIB)/$(PROJECT_LIBS) $(ARDUINO_LIB)/$(PROJECT_LIBS)/utility $(SKETCH_LIB)/$(PROJECT_LIBS) ;
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# Output locations
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LOCATE_TARGET = $(F_CPU) ;
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LOCATE_SOURCE = $(F_CPU) ;
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#
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# Custom rules
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#
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rule GitVersion
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{
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Always $(<) ;
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Depends all : $(<) ;
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}
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actions GitVersion
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{
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echo "const char program_version[] = \"\\" > $(<)
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git log -1 --pretty=format:%h >> $(<)
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echo "\";" >> $(<)
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}
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GitVersion version.h ;
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rule Pde
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{
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Depends $(<) : $(>) ;
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MakeLocate $(<) : $(LOCATE_SOURCE) ;
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Clean clean : $(<) ;
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}
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if ( $(ARDUINO_VERSION) < 100 )
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{
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ARDUINO_H = WProgram.h ;
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}
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else
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{
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ARDUINO_H = Arduino.h ;
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}
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actions Pde
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{
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echo "#include <$(ARDUINO_H)>" > $(<)
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echo "#line 1 \"$(>)\"" >> $(<)
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cat $(>) >> $(<)
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}
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rule C++Pde
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{
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local _CPP = $(>:B).cpp ;
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Pde $(_CPP) : $(>) ;
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C++ $(<) : $(_CPP) ;
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}
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rule UserObject
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{
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switch $(>:S)
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{
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case .ino : C++Pde $(<) : $(>) ;
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case .pde : C++Pde $(<) : $(>) ;
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}
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}
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rule Objects
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{
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local _i ;
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for _i in [ FGristFiles $(<) ]
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{
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local _b = $(_i:B)$(SUFOBJ) ;
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local _o = $(_b:G=$(SOURCE_GRIST:E)) ;
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Object $(_o) : $(_i) ;
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Depends obj : $(_o) ;
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}
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}
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rule Main
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{
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MainFromObjects $(<) : $(>:B)$(SUFOBJ) ;
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Objects $(>) ;
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}
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rule Hex
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{
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Depends $(<) : $(>) ;
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MakeLocate $(<) : $(LOCATE_TARGET) ;
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Depends hex : $(<) ;
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Clean clean : $(<) ;
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}
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actions Hex
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{
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$(OBJCOPY) -O ihex -R .eeprom $(>) $(<)
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}
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rule Upload
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{
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Depends $(1) : $(2) ;
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Depends $(2) : $(3) ;
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NotFile $(1) ;
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Always $(1) ;
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Always $(2) ;
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UploadAction $(2) : $(3) ;
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}
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actions UploadAction
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{
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$(AVRDUDE) $(AVRDUDEFLAGS) -P $(<) $(AVRDUDE_WRITE_FLASH) -U flash:w:$(>):i
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}
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#
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# Targets
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#
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# Grab everything from the core directory
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CORE_MODULES = [ GLOB $(ARDUINO_CORE) : *.c *.cpp ] ;
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# Grab everything from libraries. To avoid this "grab everything" behaviour, you
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# can specify specific modules to pick up in PROJECT_MODULES
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LIB_MODULES = [ GLOB $(ARDUINO_LIB)/$(PROJECT_LIBS) $(ARDUINO_LIB)/$(PROJECT_LIBS)/utility $(SKETCH_LIB)/$(PROJECT_LIBS) : *.cpp *.c ] ;
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# Grab everything from the current dir
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PROJECT_MODULES += [ GLOB $(PWD) : *.c *.cpp *.pde *.ino ] ;
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# Main output executable
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MAIN = $(PWD:B).elf ;
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Main $(MAIN) : $(CORE_MODULES) $(LIB_MODULES) $(PROJECT_MODULES) ;
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Hex $(MAIN:B).hex : $(MAIN) ;
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# Upload targets
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for _p in $(PORTS)
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{
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Upload $(_p) : $(PORT_$(_p)) : $(MAIN:B).hex ;
|
||||
}
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Reference in New Issue
Block a user