Fix: Ext. timeout hang, examples, board support

- Initial support for Due and ATTiny boards
- Fix for 0 timeout period causing hang
- Remove unnecessary delays from startWrite
- Cleaned up/Updated example files
- Optimization is nearing completion
This commit is contained in:
TMRh20
2014-04-01 23:47:19 -06:00
parent 6263bccd02
commit 2f7e4489ba
31 changed files with 1437 additions and 2638 deletions
-219
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@@ -1,219 +0,0 @@
# (1) Project Information
PROJECT_LIBS = SPI RF24 ;
PROJECT_DIRS = $(PWD) ;
# (2) Board Information
UPLOAD_PROTOCOL ?= arduino ;
UPLOAD_SPEED ?= 115200 ;
MCU ?= atmega328p ;
F_CPU ?= 16000000 ;
CORE ?= arduino ;
VARIANT ?= standard ;
ARDUINO_VERSION ?= 100 ;
# (3) USB Ports
PORTS = p4 p6 p9 u0 u1 u2 ;
PORT_p6 = /dev/tty.usbserial-A600eHIs ;
PORT_p4 = /dev/tty.usbserial-A40081RP ;
PORT_p9 = /dev/tty.usbserial-A9007LmI ;
PORT_u0 = /dev/ttyUSB0 ;
PORT_u1 = /dev/ttyUSB1 ;
PORT_u2 = /dev/ttyUSB2 ;
# (4) Location of AVR tools
#
# This configuration assumes using avr-tools that were obtained separate from the Arduino
# distribution.
if $(OS) = MACOSX
{
AVR_BIN ?= /usr/local/avrtools/bin ;
AVR_ETC = /usr/local/avrtools/etc ;
AVR_INCLUDE = /usr/local/avrtools/include ;
}
else
{
AVR_BIN ?= /usr/bin ;
AVR_INCLUDE ?= /usr/lib/avr/include ;
AVR_ETC = /etc ;
}
# (5) Directories where Arduino core and libraries are located
ARDUINO_DIR ?= /opt/Arduino ;
ARDUINO_CORE = $(ARDUINO_DIR)/hardware/arduino/cores/$(CORE) $(ARDUINO_DIR)/hardware/arduino/variants/$(VARIANT) ;
ARDUINO_LIB = $(ARDUINO_DIR)/libraries ;
SKETCH_LIB = $(HOME)/Source/Arduino/libraries ;
#
# --------------------------------------------------
# Below this line usually never needs to be modified
#
# Tool locations
CC = $(AVR_BIN)/avr-gcc ;
C++ = $(AVR_BIN)/avr-g++ ;
LINK = $(AVR_BIN)/avr-gcc ;
AR = $(AVR_BIN)/avr-ar rcs ;
RANLIB = ;
OBJCOPY = $(AVR_BIN)/avr-objcopy ;
AVRDUDE ?= $(AVR_BIN)/avrdude ;
# Flags
DEFINES += F_CPU=$(F_CPU)L ARDUINO=$(ARDUINO_VERSION) VERSION_H ;
OPTIM = -Os ;
CCFLAGS = -Wall -Wextra -Wno-strict-aliasing -mmcu=$(MCU) -ffunction-sections -fdata-sections ;
C++FLAGS = $(CCFLAGS) -fno-exceptions -fno-strict-aliasing ;
LINKFLAGS = $(OPTIM) -lm -Wl,--gc-sections -mmcu=$(MCU) ;
AVRDUDEFLAGS = -V -F -D -C $(AVR_ETC)/avrdude.conf -p $(MCU) -c $(UPLOAD_PROTOCOL) -b $(UPLOAD_SPEED) ;
# Search everywhere for headers
HDRS = $(PROJECT_DIRS) $(AVR_INCLUDE) $(ARDUINO_CORE) $(ARDUINO_LIB)/$(PROJECT_LIBS) $(ARDUINO_LIB)/$(PROJECT_LIBS)/utility $(SKETCH_LIB)/$(PROJECT_LIBS) ;
# Output locations
LOCATE_TARGET = $(F_CPU) ;
LOCATE_SOURCE = $(F_CPU) ;
#
# Custom rules
#
rule GitVersion
{
Always $(<) ;
Depends all : $(<) ;
}
actions GitVersion
{
echo "const char program_version[] = \"\\" > $(<)
git log -1 --pretty=format:%h >> $(<)
echo "\";" >> $(<)
}
GitVersion version.h ;
rule Pde
{
Depends $(<) : $(>) ;
MakeLocate $(<) : $(LOCATE_SOURCE) ;
Clean clean : $(<) ;
}
if ( $(ARDUINO_VERSION) < 100 )
{
ARDUINO_H = WProgram.h ;
}
else
{
ARDUINO_H = Arduino.h ;
}
actions Pde
{
echo "#include <$(ARDUINO_H)>" > $(<)
echo "#line 1 \"$(>)\"" >> $(<)
cat $(>) >> $(<)
}
rule C++Pde
{
local _CPP = $(>:B).cpp ;
Pde $(_CPP) : $(>) ;
C++ $(<) : $(_CPP) ;
}
rule UserObject
{
switch $(>:S)
{
case .ino : C++Pde $(<) : $(>) ;
case .pde : C++Pde $(<) : $(>) ;
}
}
rule Objects
{
local _i ;
for _i in [ FGristFiles $(<) ]
{
local _b = $(_i:B)$(SUFOBJ) ;
local _o = $(_b:G=$(SOURCE_GRIST:E)) ;
Object $(_o) : $(_i) ;
Depends obj : $(_o) ;
}
}
rule Library
{
LibraryFromObjects $(<) : $(>:B)$(SUFOBJ) ;
Objects $(>) ;
}
rule Main
{
MainFromObjects $(<) : $(>:B)$(SUFOBJ) ;
Objects $(>) ;
}
rule Hex
{
Depends $(<) : $(>) ;
MakeLocate $(<) : $(LOCATE_TARGET) ;
Depends hex : $(<) ;
Clean clean : $(<) ;
}
actions Hex
{
$(OBJCOPY) -O ihex -R .eeprom $(>) $(<)
}
rule Upload
{
Depends $(1) : $(2) ;
Depends $(2) : $(3) ;
NotFile $(1) ;
Always $(1) ;
Always $(2) ;
UploadAction $(2) : $(3) ;
}
actions UploadAction
{
$(AVRDUDE) $(AVRDUDEFLAGS) -P $(<) $(AVRDUDE_WRITE_FLASH) -U flash:w:$(>):i
}
rule Arduino
{
LINKFLAGS on $(<) = $(LINKFLAGS) -Wl,-Map=$(LOCATE_TARGET)/$(<:B).map ;
Main $(<) : $(>) ;
LinkLibraries $(<) : core libs ;
Hex $(<:B).hex : $(<) ;
for _p in $(PORTS)
{
Upload $(_p) : $(PORT_$(_p)) : $(<:B).hex ;
}
}
#
# Targets
#
# Grab everything from the core directory
Library core : [ GLOB $(ARDUINO_CORE) : *.c *.cpp ] ;
# Grab everything from libraries. To avoid this "grab everything" behaviour, you
# can specify specific modules to pick up in PROJECT_MODULES
Library libs : [ GLOB $(ARDUINO_LIB)/$(PROJECT_LIBS) $(ARDUINO_LIB)/$(PROJECT_LIBS)/utility $(SKETCH_LIB)/$(PROJECT_LIBS) : *.cpp *.c ] ;
# Main output executable
Arduino $(PWD:B).elf : $(PROJECT_MODULES) [ GLOB $(PROJECT_DIRS) : *.c *.cpp *.pde *.ino ] ;
+144
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@@ -0,0 +1,144 @@
/*
Copyright (C) 2011 J. Coliz <maniacbug@ymail.com>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
version 2 as published by the Free Software Foundation.
Update 2014 - TMRh20
*/
/**
* Example of using interrupts
*
* This is an example of how to user interrupts to interact with the radio, and a demonstration
* of how to use them to sleep when receiving, and not miss any payloads.
* The pingpair_sleepy example expands on sleep functionality with a timed sleep option for the transmitter.
* Sleep functionality is built directly into my fork of the RF24Network library
*/
#include <SPI.h>
#include "nRF24L01.h"
#include "RF24.h"
#include "printf.h"
#include <avr/sleep.h>
#include <avr/power.h>
// Hardware configuration
RF24 radio(7,8); // Set up nRF24L01 radio on SPI bus plus pins 9 & 10
const short role_pin = 5; // sets the role of this unit in hardware. Connect to GND to be the 'pong' receiver
// Leave open to be the 'ping' transmitter
const uint64_t address[2] = {0xABCDABCD71LL, 0x544d52687CLL}; // Radio pipe addresses for the 2 nodes to communicate.
// Role management
// Set up role. This sketch uses the same software for all the nodes in this
// system. Doing so greatly simplifies testing. The hardware itself specifies
// which node it is.
// This is done through the role_pin
typedef enum { role_sender = 1, role_receiver } role_e; // The various roles supported by this sketch
const char* role_friendly_name[] = { "invalid", "Sender", "Receiver"}; // The debug-friendly names of those roles
role_e role; // The role of the current running sketch
boolean gotMsg = 0; // So we know when to go to sleep
/********************** Setup *********************/
void setup(){
pinMode(role_pin, INPUT); // set up the role pin
digitalWrite(role_pin,HIGH); // Change this to LOW/HIGH instead of using an external pin
delay(20); // Just to get a solid reading on the role pin
if ( digitalRead(role_pin) ) // read the address pin, establish our role
role = role_sender;
else
role = role_receiver;
Serial.begin(115200);
printf_begin();
printf("\n\rRF24/examples/pingpair_irq/\n\r");
printf("ROLE: %s\n\r",role_friendly_name[role]);
// Setup and configure rf radio
radio.begin();
radio.enableAckPayload(); // We will be using the Ack Payload feature, so please enable it
// Open pipes to other node for communication
if ( role == role_sender ) { // This simple sketch opens a pipe on a single address for these two nodes to
radio.openWritingPipe(address[0]); // communicate back and forth. One listens on it, the other talks to it.
}else{
radio.openReadingPipe(1,address[0]);
radio.startListening();
}
radio.printDetails(); // Dump the configuration of the rf unit for debugging
radio.powerUp(); // Power up the radio
attachInterrupt(0, check_radio, FALLING); // Attach interrupt handler to interrupt #0 (using pin 2) on BOTH the sender and receiver
}
static uint32_t message_count = 0;
/********************** Main Loop *********************/
void loop() {
if (role == role_sender) { // Sender role. Repeatedly send the current time
unsigned long time = millis(); // Take the time, and send it.
printf("Now sending %lu\n\r",time);
radio.startWrite( &time, sizeof(unsigned long) );
delay(2000); // Try again soon
}
if(role == role_receiver){ // Receiver does nothing but sleep between payloads
if(!radio.available() && gotMsg == 1 ){ // Display the uptime in millis(). (Counter does not increment during sleep)
gotMsg = 0;
set_sleep_mode(SLEEP_MODE_PWR_DOWN); // Put the Arduino to sleep between payloads
sleep_enable();
sleep_mode(); // Arduino goes to sleep here
//ZZZ... sleeping
sleep_disable(); // This happens when the interrupt wakes Arduino up
}
}
}
/********************** Interrupt *********************/
void check_radio(void) // Receiver role: Does nothing! All the work is in IRQ
{
bool tx,fail,rx;
radio.whatHappened(tx,fail,rx); // What happened?
if ( tx ) { // Have we successfully transmitted?
if ( role == role_sender ){ printf("Send:OK\n\r"); }
if ( role == role_receiver ){ printf("Ack Payload:Sent\n\r"); }
}
if ( fail ) { // Have we failed to transmit?
if ( role == role_sender ){ printf("Send:Failed\n\r"); }
if ( role == role_receiver ){ printf("Ack Payload:Failed\n\r"); }
}
if ( rx || radio.available()){ // Did we receive a message?
if ( role == role_sender ) { // If we're the sender, we've received an ack payload
radio.read(&message_count,sizeof(message_count));
printf("Ack:%lu\n\r",message_count);
}
if ( role == role_receiver ) { // If we're the receiver, we've received a time message
static unsigned long got_time; // Get this payload and dump it
radio.read( &got_time, sizeof(got_time) );
printf("Got payload %lu\n\r",got_time);
radio.writeAckPayload( 1, &message_count, sizeof(message_count) ); // Add an ack packet for the next time around. This is a simple
++message_count; // packet counter
}
}
}
-216
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@@ -1,216 +0,0 @@
/*
Copyright (C) 2011 J. Coliz <maniacbug@ymail.com>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
version 2 as published by the Free Software Foundation.
*/
/**
* Example of using interrupts
*
* This is an example of how to user interrupts to interact with the radio.
* It builds on the pingpair_pl example, and uses ack payloads.
*/
#include <SPI.h>
#include "nRF24L01.h"
#include "RF24.h"
#include "printf.h"
//
// Hardware configuration
//
// Set up nRF24L01 radio on SPI bus plus pins 9 & 10
RF24 radio(8,9);
// sets the role of this unit in hardware. Connect to GND to be the 'pong' receiver
// Leave open to be the 'ping' transmitter
const short role_pin = 7;
//
// Topology
//
// Single radio pipe address for the 2 nodes to communicate.
const uint64_t pipe = 0xE8E8F0F0E1LL;
//
// Role management
//
// Set up role. This sketch uses the same software for all the nodes in this
// system. Doing so greatly simplifies testing. The hardware itself specifies
// which node it is.
//
// This is done through the role_pin
//
// The various roles supported by this sketch
typedef enum { role_sender = 1, role_receiver } role_e;
// The debug-friendly names of those roles
const char* role_friendly_name[] = { "invalid", "Sender", "Receiver"};
// The role of the current running sketch
role_e role;
// Interrupt handler, check the radio because we got an IRQ
void check_radio(void);
void setup(void)
{
//
// Role
//
// set up the role pin
pinMode(role_pin, INPUT);
digitalWrite(role_pin,HIGH);
delay(20); // Just to get a solid reading on the role pin
// read the address pin, establish our role
if ( digitalRead(role_pin) )
role = role_sender;
else
role = role_receiver;
//
// Print preamble
//
Serial.begin(57600);
printf_begin();
printf("\n\rRF24/examples/pingpair_irq/\n\r");
printf("ROLE: %s\n\r",role_friendly_name[role]);
//
// Setup and configure rf radio
//
radio.begin();
// We will be using the Ack Payload feature, so please enable it
radio.enableAckPayload();
//
// Open pipes to other nodes for communication
//
// This simple sketch opens a single pipe for these two nodes to communicate
// back and forth. One listens on it, the other talks to it.
if ( role == role_sender )
{
radio.openWritingPipe(pipe);
}
else
{
radio.openReadingPipe(1,pipe);
}
//
// Start listening
//
if ( role == role_receiver )
radio.startListening();
//
// Dump the configuration of the rf unit for debugging
//
radio.printDetails();
//
// Attach interrupt handler to interrupt #0 (using pin 2)
// on BOTH the sender and receiver
//
attachInterrupt(0, check_radio, FALLING);
}
static uint32_t message_count = 0;
void loop(void)
{
//
// Sender role. Repeatedly send the current time
//
if (role == role_sender)
{
// Take the time, and send it.
unsigned long time = millis();
printf("Now sending %lu\n\r",time);
radio.startWrite( &time, sizeof(unsigned long) );
// Try again soon
delay(2000);
}
//
// Receiver role: Does nothing! All the work is in IRQ
//
}
void check_radio(void)
{
// What happened?
bool tx,fail,rx;
radio.whatHappened(tx,fail,rx);
// Have we successfully transmitted?
if ( tx )
{
if ( role == role_sender )
printf("Send:OK\n\r");
if ( role == role_receiver )
printf("Ack Payload:Sent\n\r");
}
// Have we failed to transmit?
if ( fail )
{
if ( role == role_sender )
printf("Send:Failed\n\r");
if ( role == role_receiver )
printf("Ack Payload:Failed\n\r");
}
// Transmitter can power down for now, because
// the transmission is done.
if ( ( tx || fail ) && ( role == role_sender ) )
radio.powerDown();
// Did we receive a message?
if ( rx )
{
// If we're the sender, we've received an ack payload
if ( role == role_sender )
{
radio.read(&message_count,sizeof(message_count));
printf("Ack:%lu\n\r",message_count);
}
// If we're the receiver, we've received a time message
if ( role == role_receiver )
{
// Get this payload and dump it
static unsigned long got_time;
radio.read( &got_time, sizeof(got_time) );
printf("Got payload %lu\n\r",got_time);
// Add an ack packet for the next time around. This is a simple
// packet counter
radio.writeAckPayload( 1, &message_count, sizeof(message_count) );
++message_count;
}
}
}
// vim:ai:cin:sts=2 sw=2 ft=cpp