Log SteamVR-started instances to logs/<exe>.log

The manifest passes --log-file, so a settings error (CFG-2) ends up in a
log file in the install folder. Package README and docs updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-05 22:24:36 +02:00
co-authored by Claude Opus 5.5
parent 179316db52
commit 873892c129
5 changed files with 16 additions and 6 deletions
+2
View File
@@ -240,6 +240,8 @@ hides world surfaces itself. Keep the teardown rule: overlays, then SteamVR, the
RPATH `$ORIGIN/../lib`.
- `manifest.vrmanifest` uses paths relative to itself, so `--install-manifest` works from both
the build tree and an install.
- The manifest passes `--log-file logs/<exe>.log` (`arguments`), so SteamVR-started instances
log to the install folder (or `build/<preset>/logs/` from the build tree).
- `cmake/OpenVR.cmake` downloads only `openvr.h`, `LICENSE` and the matching
`bin/linux64|linuxarm64/libopenvr_api.so` into `third_party/openvr-<ver>/` (gitignored).
- **Deploying to the Frame uses its system Qt by default.** Bundling Qt is the fallback for