Dashboard creates the MQTT client and the HA device with the dummy "Uptime" sensor (D41) in overlay and both desktop modes, connects in started() and disconnects gracefully on aboutToQuit. The new platform mode --desktop-novr behaves like --desktop for now (D22). The main tab shows device, broker, connection state and last error (UI-1) through the ConnectionStatus QML singleton. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
278 lines
18 KiB
Markdown
278 lines
18 KiB
Markdown
# Progress
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Where the project stands, and what happened in each session. Newest first. The process is in
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CLAUDE.md ("Working rules").
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## Current state
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- **Iteration 1 closed (2026-10-06); implementation iteration 2, phase 3
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(implementation).** Requirements (see "Next steps", D41) and design (DESIGN.md, "Iteration
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2: MQTT and HA device", D42–D44) approved. DSH-1 had a negative result: HA's web UI via Qt WebEngine doesn't work on
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the Frame, so the "HA Dashboard" tab and the WebEngine dependency were removed (D40). The
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rest of iteration 1 (platform hooks, settings file, `--config`, log file for
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SteamVR-started instances) works on the Frame with the system-Qt package (3.7 MB).
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- **Frame test results of iteration 1 (2026-10-05):**
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| # | Check | Result |
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|---|---|---|
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| 1 | Started by SteamVR: process runs, log file from the manifest's `--log-file`, settings loaded, rendering with Vulkan (Turnip, Adreno 750) | ✓ |
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| 2 | In VR: tab "Frame Assistant" visible and usable | ✓ |
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| 3 | Settings without `device.name`, `./install.sh` → app exits, log says "Setting 'device.name' is required" | skipped (no device access), postponed |
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| 4 | Settings restored, `./install.sh` → runs again | skipped (no device access), postponed |
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The error itself is covered off the device by `tst_config`. Checks 3 and 4 run in the next
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session on the Frame (iteration 2 testing needs it too).
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- **Implementation** follows the order in DESIGN.md (steps 1–7). Steps 1 (libmosquitto in
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CMake and the containers), 2 (`MqttClient`, `MosquittoClient`, `tst_mqtt`) 3
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(`HaEntity`, `HaSensor`, `HaDevice`, unit tests) and 4 (app wiring, `--desktop-novr`,
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UI-1) done; next: step 5 (TLS).
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## Next steps
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Requirements and design cover the whole MVP; it is **implemented in four small iterations**
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(D37), each with implementation, testing and assessment:
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| Iteration | Content | Platform change | Checked by |
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|---|---|---|---|
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| 1 | ~~DSH-1: HA web UI in a dashboard tab~~ (failed, removed: D40); configuration (D34) with start-up hook and `--config`; log file for SteamVR-started instances | start-up hook (D21), app command-line options (D38) | DSH-1 result documented; app starts on the Frame with the settings file, settings errors in the log |
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| 2 | MQTT client (own thread), HA device with discovery and availability, libmosquitto in the package, status display UI-1 | modes (D22) | device appears in HA, online/offline right, reconnect works |
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| 3 | OpenVR wrappers and the 13 sensor entities | `--desktop` with optional SteamVR (D22) | sensor values in HA on the Frame |
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| 4 | notification manager, `notify` entity, world overlay | world overlay, premultiplied flag (D25) | notification from HA in VR, also in a game |
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### Requirements of implementation iteration 2: MQTT, HA device, UI-1
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Approved 2026-10-06. Goal: FrameAssistant connects to the user's broker, appears in HA as a
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device that goes online and offline correctly, and the main tab shows the connection status.
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No real sensors yet: a **dummy sensor** stands in for them (D41).
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- **Dummy sensor "Uptime":** a `sensor` with the seconds since start, `entity_category:
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diagnostic`, updated every 10 s. In the code a generic test entity whose value is set from
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outside: the app feeds it a timer, unit tests set values directly. Ships in iteration 2
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builds; iteration 3 decides whether it is removed from HA (component with only `p` once) or
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kept as a diagnostic entity.
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| Item | Acceptance criterion |
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|---|---|
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| CON-1, CFG-3 | Connects without login, with login, and with TLS (self-signed CA); connection state and errors are logged |
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| CON-2 | The device with the dummy sensor appears in HA via device-based discovery, without configuration in HA |
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| CON-3 | Online while running; normal exit and `kill -9` make it unavailable |
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| CON-4 | After a broker restart it reconnects with backoff and republishes discovery and states; also republishes after HA's birth message |
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| CON-5 | Two settings files with different device names give two HA devices |
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| SEN-14 | The dummy sensor's updates are throttled |
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| UI-1 | The main tab shows device name, broker, connected or not, and the last error, and follows a broker stop and start |
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| Modes (D22) | Overlay, `--desktop` and the new `--desktop-novr` load the settings and connect; in iteration 2 the two desktop modes behave alike (neither uses SteamVR yet) |
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| `--ha-remove` (D32) | Clears all retained topics, after which the device is gone from HA; `uninstall.sh` calls it |
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| D35 | libmosquitto is in both packages; `package-release.sh`'s symbol-version check passes |
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| Tests (D30) | Unit tests with a fake MQTT client; integration tests against a local mosquitto (connect, last will, reconnect, login, TLS) |
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| Manual | CON, UI and `--ha-remove` checks from the PC against the user's HA (possible because nothing needs SteamVR). On the Frame: the package with libmosquitto runs; the postponed checks 3 and 4 of iteration 1 |
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To find out during the iteration: where the Frame keeps its system certificates (default
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for `mqtt.tls.ca_file`).
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### Plan for implementation iteration 1: DSH-1 and configuration
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Goal: a second dashboard tab **"HA Dashboard"** shows HA's web UI at the URL from the
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configuration; what works out of the box is tested and documented. The main tab stays
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"Frame Assistant".
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Platform (`vrdashboard_core`):
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1. Start-up hook `prepare()` (D21).
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2. App-specific command-line options (D38): the base constructor takes an optional list of
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extra `QCommandLineOption`s, adds them to parsing and `--help`, and exposes their values.
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App:
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3. `QtWebEngineQuick::initialize()` in `main.cpp` before the app object (D39); no platform
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change.
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4. Configuration (`src/config/`): immutable value plus `load(path, &error)`, complete per D34;
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path from `--config`, else `$XDG_CONFIG_HOME` or `~/.config/frameassistant/config.json`;
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loaded in `Dashboard::prepare()` (overlay and desktop modes).
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5. HA web UI (`src/ha/HaWebUi`, D18): holds the URL (injected), exposed to QML as a singleton
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owned by `Dashboard`; a named, persistent WebEngine profile under
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`~/.local/share/frameassistant/` so the HA login survives restarts (D39).
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6. New surface `dashboard` ("HA Dashboard"), QML root `HaDashboard.qml` with a `WebEngineView`;
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without a URL it shows a hint.
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7. Build: `find_package(Qt6 … WebEngineQuick)`; `qt6-webengine-dev` (native and `:arm64`) in
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the containers; a new static library for app logic (configuration, HaWebUi) that tests link.
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Tests (D30):
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8. `tst_config`: valid file, missing required fields, invalid JSON, wrong types, defaults,
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derived and explicit `ha_unique_id`, unknown keys, `--config`.
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9. Platform: `tst_surfaces` extended for `prepare()` (success/abort) and extra options.
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10. Manual, results documented: host `--desktop`; Frame desktop mode over RDP; Frame in VR with
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Vulkan and OpenGL: page loads, laser click, scrolling, SteamVR keyboard in the page's input
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fields, login kept after restart; CPU/GPU while the tab is open.
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11. `clang-format` clean, `ctest` green; `container-test.sh` only if Vulkan code is touched.
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Docs:
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12. README (configuration file, `--config`, new tab), ARCHITECTURE.md and CLAUDE.md (new hook,
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app options), THIRD_PARTY_NOTICES (Qt WebEngine from the system), STEAM-FRAME.md (results),
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PROGRESS.md.
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Known limitation: the bundled-Qt package does not support WebEngine in this iteration.
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## Log
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### 2026-10-06: iteration 1 closed
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- Frame checks 3 and 4 (settings error when started by SteamVR) skipped: the user had no
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access to the device. Postponed to the next session on the Frame; listed in CLAUDE.md
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under "Not yet verified on a Steam Frame".
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- Phase 5 (assessment) of iteration 1: the user agreed to close it with checks 3 and 4
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postponed and to start iteration 2.
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- Requirements of iteration 2 approved (see "Next steps"). User's choices: a dummy sensor
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instead of a real one (D41); TLS, `--desktop-novr` and `--ha-remove` in this iteration.
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Since nothing in iteration 2 needs SteamVR (`--desktop` doesn't call `VR_Init`), the
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MQTT/HA checks run from the PC; the Frame only for the package.
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- Design of iteration 2 written (DESIGN.md). User's decisions: libmosquitto's own thread
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(D42), app commands in the platform for `--ha-remove` (D43), committed TLS test
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certificates (D44). Design approved; phase 3 started.
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- Step 1: `cmake/Mosquitto.cmake` (pkg-config; `FRAMEASSISTANT_SHIP_MOSQUITTO=ON` in all
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package presets installs `lib/libmosquitto.so.1` and Debian's copyright file, which already
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contains the EPL-2.0/EDL-1.0 texts); `libmosquitto-dev(:arm64)` in the build containers,
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`mosquitto` in the test container; THIRD_PARTY_NOTICES entry. Checked: host configure finds
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2.1.2; `container-test.sh` 8/8, no Vulkan validation messages; the cross build stages
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2.0.21 (aarch64) and the copyright file. The binary doesn't need the library yet (nothing
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calls it; `--as-needed`), which changes in step 2. On the host, the GUI tests can't run in
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this session (no display).
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- User: no need to ask for permission to continue between the steps of this phase.
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- Step 2: `MqttClient` interface, `MosquittoClient`, `tst_mqtt` (12 cases against a local
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mosquitto). Reading libmosquitto 2.0.21's source showed that `mosquitto_loop_start()`
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doesn't fit (blocking DNS in the caller, silent thread end on TLS/protocol errors); the
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user chose an own `std::thread` (D45, amends D42). Findings: a failed first connect is
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retried; libmosquitto loses the DNS error code; `strerror()` is localised (German on the
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dev host), so errors use `strerrordesc_np()`. Test pitfall: `QTRY_*` evaluates its
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expression once more at the end, so it must not consume data (`readAll…()`). Checked:
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host 3 × 12/12; `container-test.sh` 9/9 (Debian's libmosquitto 2.0.21), no Vulkan
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validation messages; cross build: private Qt symbols only `QVulkan*`, at most
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`GLIBC_2.34`; the app binary links libmosquitto only from step 4 on (first use).
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- Step 3: `HaEntity` (description, discovery component, throttling, availability),
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`HaSensor`, `HaDevice` (discovery payload, publish all after connect and after HA's birth
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message with random delay, last will, `removeFromHa()`), `FakeMqttClient` for tests.
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`tst_haentity` 11/11, `tst_hadevice` 14/14 on the host.
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- Step 4: platform mode `DesktopNoVr` (`--desktop-novr`, behaves like `--desktop` for now;
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`tst_surfaces` `surfaces_desktop_novr`); `Dashboard` creates client and device in
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`loading()`, connects in `started()`, feeds the dummy sensor every 10 s and disconnects
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gracefully on `aboutToQuit`; `ConnectionStatus` QML singleton and the status card in
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`Main.qml` (UI-1). Checked:
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- end to end against a local mosquitto (`--desktop-novr`, watched with `mosquitto_sub`):
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discovery, `online`, state and availability in the designed order; broker restart →
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"connection lost", "connection refused", reconnect and full republish; `kill -9` → will
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`offline`. (mosquitto also sends the will when it shuts down itself.)
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- screenshots under Xvfb: unconfigured (snapshot), connected, not connected with last
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error.
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- `container-test.sh` 12/12, no Vulkan validation messages; cross build links
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`libmosquitto.so.1`, at most `GLIBC_2.34`, private Qt symbols only `QVulkan*`.
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- Not checked yet: the graceful exit through `aboutToQuit` in the app (only in
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`tst_mqtt`); it needs a real window close or "Quit app" in SteamVR (manual test).
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### 2026-10-05: requirements approved
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- User approved REQUIREMENTS.md including the priorities (D13). Phase 2 started.
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- Q4 decided: libmosquitto, shipped in the package (D14). Qt MQTT ruled out: private Qt API
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requires the exact Qt version. Checked on the Frame: no MQTT library installed; libssl/
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libcrypto 3 and libcjson 1 present.
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- HA discovery: own small layer on QJson, device-based discovery (D15); hacpp and the
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embedded libraries rejected.
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- Checked on the Frame which Qt modules, plugins and audio/network tools exist; library list
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per requirement in REQUIREMENTS.md Appendix C. Notable: Qt WebEngine and Qt WebSockets are
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present (relevant for Q2/Q3).
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- libmosquitto ABI check: Debian's 2.0.21 needs at most `OPENSSL_3.0.0`/`GLIBC_2.34`; the
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Frame has OpenSSL 3.2.1 and glibc 2.39. No libcjson dependency. D14 holds.
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- Frame test of the remaining iteration 1: started by SteamVR with log file and settings,
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Vulkan rendering, tab usable in VR (checks 1, 2 ✓); checks 3, 4 left for the next session.
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- DSH-1 closed (D40): the bundling experiment failed (sandbox, ICU resources, Vulkan abort,
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empty page with OpenGL and in a desktop window; details in STEAM-FRAME.md). At the user's
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decision the "HA Dashboard" tab, `HaWebUi`, the WebEngine build dependency and the
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bundler's WebEngine support were removed (reverts of the corresponding commits). Qt WebView
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is no alternative (WebEngine backend on Linux). `homeassistant.url` stays reserved for
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DSH-2, where a native dashboard is the candidate.
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- Phase 4 (testing on the Frame), first findings:
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- `deploy-to-frame.sh` exited silently without a bundled package in `dist/` (fixed).
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- The system-Qt package doesn't start: the Frame's Qt WebEngine is 6.7.0 (rest of Qt 6.8.0)
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and built against FFmpeg 6, which the Frame lacks (STEAM-FRAME.md). DSH-1's out-of-the-box
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variant therefore fails on the Frame; and since the app links WebEngine, the whole app
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fails.
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- At the user's request, experiment B: the bundled package now ships Qt WebEngine (Debian
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6.8.2, own FFmpeg inside) with its helper process and resources: 141 MB archive, 352 MB
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unpacked. Needs `GLIBC_2.38` and `GLIBCXX_3.4.32` from the Frame. Test pending.
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- Other options noted: load WebEngine only at runtime so the app survives without it; a
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native dashboard (DSH-2, Q2b). Qt WebView is no alternative (on Linux its backend is
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WebEngine; native views are separate windows, not rendered into the texture).
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- Phase 3 of implementation iteration 1:
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- Platform: `prepare()` hook and app-specific command-line options, tested in
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`tst_surfaces` (incl. `surfaces_prepare_fail`).
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- Settings file (`src/config/`, new library `frameassistant_lib`), `--config`; `tst_config`
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(37 cases). `config.example.json` in the package; README.txt explains the set-up.
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- "HA Dashboard" tab: `WebEngineView`, `HaWebUi` with a persistent profile, WebEngine
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initialisation in `main()`. Host: desktop mode loads a local test page, profile data
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lands in `~/.local/share/frameassistant/webengine`; snapshot renders both tabs.
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- Build containers with Qt WebEngine. Cross build: the aarch64 binary needs no private Qt
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symbols, at most `Qt_6.8` and `GLIBC_2.34`. Container tests 8/8 (incl. Vulkan with
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validation layers, no messages).
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- Snags: moc misses classes in files with raw strings containing `//` (CLAUDE.md);
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generated QML type registration includes headers by file name; Qt ≥ 6.9 hints at
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`WebEngineProfilePrototype` (not in the Frame's 6.8). Deviations: `HaWebUi` lives in the
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app, not the library; the password warning needs a password in the file.
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- Log file for SteamVR-started instances: the manifest passes `--log-file
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logs/frame-assistant.log` (user's choice among: default log path in the app, manifest
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argument, document only).
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- Not verified yet: WebEngine with a URL in the off-screen pipeline (Frame, phase 4); the
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bundled package (not supported for WebEngine in this iteration).
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- Plan for implementation iteration 1 approved; phase 3 started.
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- Plan for implementation iteration 1 written; new tab "HA Dashboard" (D38, D39).
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- MVP implemented in four iterations; DSH-1 first, at the user's wish (D37).
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- NFR-3 measurement method, manual in the MVP (D36). MVP details done.
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- Shipping libmosquitto (D35).
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- Configuration file format (D34).
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- MVP notification: `notify` entity with first line as title; JSON command later (D33).
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- HA MQTT interface: ids (D31), topics, retain, availability (D32), MVP entity list.
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- Test strategy in four levels (D30). High-level architecture done.
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- Threads: MQTT client in its own thread, everything else incl. OpenVR in the main thread (D29).
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- DSH-1 split: web UI out-of-the-box test in the MVP, full dashboard as DSH-2 (D28).
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- Overlays: two kinds (D25), one overlay for all notifications (D26), MVP placement "spawn in
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front, then stay" (D27). Researched notification UI in VR (DESIGN.md, Appendix A). Found:
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premultiplied-alpha flag missing in the platform.
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- HA channels: MQTT for everything device-related; dashboard channel decided with Q2/Q3 (D24).
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- Entities: one class per HA entity type, native types preferred, own service only as fallback
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(D23). Found: MQTT `notify` drops the title.
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- Start-up hook `prepare()` in the platform (D21); modes, `--desktop-novr` and `--config`
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(D22).
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- New requirement UI-1: status display in the main tab (D20).
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- The user installed `mosquitto` on the dev host, so native builds can use libmosquitto.
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- Started docs/DESIGN.md: one process (D16), three layers (D17), HA-centric object classes
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(D18). HA side: FrameAssistant needs only stock HA; how the user wraps commands (scripts,
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pyscript) is up to them (NFR-6 unchanged).
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- Agreed to settle the high-level architecture first (list under "Next steps"), before
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component details.
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- Stay with the Debian build container: an Arch container wouldn't match SteamOS's own package
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versions (private repos, rolling Arch) and has no arm64 multiarch for cross builds.
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### 2026-10-04/05: project set-up and requirements
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- Copied the vrdashboard template. Removed what the app doesn't need:
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- `examples/` (diagnostics app) and the `VRDASH_BUILD_EXAMPLES` option
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- the Frame test package (`scripts/package-frame-test.sh`, `docs/FRAME-TESTING.md`,
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screenshots)
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- the demo UI (`src/qml/DemoPage.qml`)
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`Main.qml` shows a placeholder card.
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- Named the app **FrameAssistant**, "Steam Frame companion for Home Assistant":
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- CMake project `frameassistant`, executable `frame-assistant`
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- app key `net.matzman.frameassistant`, tab "Frame Assistant", QML module `FrameAssistant`
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Names rejected:
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- "Steam…" and "…Home Assistant": trademarks
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- "HASS…": the user dislikes it, because "Hass" is German for hate.
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- Agreed working rules (in CLAUDE.md):
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- explicit permission for everything; ask instead of assuming
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- iterative five-phase cycle; an informal "ok" approves a phase
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- document everything in Markdown in `docs/`
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- `git init`. Baseline commit `4a5b090`.
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- Requirements engineering (several question rounds with the user). The results are in
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REQUIREMENTS.md:
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- decisions D1–D12
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- 51 requirements
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- research on OpenVR data sources (Appendix A)
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- Checks: `native-debug` builds, `ctest` passes 6/6 (Vulkan surface test skipped, no Vulkan on
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this host), `--snapshot` renders.
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