Files
FrameAssistant/docs/PROGRESS.md
T
matzmanandClaude Opus 5.5 96df60e6bd MQTT client on libmosquitto with its own thread (iteration 2, step 2)
MqttClient is the interface the HA layer will use; MosquittoClient
implements it with one std::thread for DNS, connect, network loop and
reconnect with backoff (D45, amends D42: mosquitto_loop_start() blocks
the caller on DNS and stops silently on TLS/protocol errors).
tst_mqtt tests it against a local mosquitto: messages, retained
messages, first connect and reconnect, last will, login.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 16:09:53 +02:00

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# Progress
Where the project stands, and what happened in each session. Newest first. The process is in
CLAUDE.md ("Working rules").
## Current state
- **Iteration 1 closed (2026-10-06); implementation iteration 2, phase 3
(implementation).** Requirements (see "Next steps", D41) and design (DESIGN.md, "Iteration
2: MQTT and HA device", D42–D44) approved. DSH-1 had a negative result: HA's web UI via Qt WebEngine doesn't work on
the Frame, so the "HA Dashboard" tab and the WebEngine dependency were removed (D40). The
rest of iteration 1 (platform hooks, settings file, `--config`, log file for
SteamVR-started instances) works on the Frame with the system-Qt package (3.7 MB).
- **Frame test results of iteration 1 (2026-10-05):**
| # | Check | Result |
|---|---|---|
| 1 | Started by SteamVR: process runs, log file from the manifest's `--log-file`, settings loaded, rendering with Vulkan (Turnip, Adreno 750) | ✓ |
| 2 | In VR: tab "Frame Assistant" visible and usable | ✓ |
| 3 | Settings without `device.name`, `./install.sh` → app exits, log says "Setting 'device.name' is required" | skipped (no device access), postponed |
| 4 | Settings restored, `./install.sh` → runs again | skipped (no device access), postponed |
The error itself is covered off the device by `tst_config`. Checks 3 and 4 run in the next
session on the Frame (iteration 2 testing needs it too).
- **Implementation** follows the order in DESIGN.md (steps 1–7). Steps 1 (libmosquitto in
CMake and the containers) and 2 (`MqttClient`, `MosquittoClient`, `tst_mqtt`) done; next:
step 3 (`HaEntity`, `HaSensor`, `HaDevice`, unit tests).
## Next steps
Requirements and design cover the whole MVP; it is **implemented in four small iterations**
(D37), each with implementation, testing and assessment:
| Iteration | Content | Platform change | Checked by |
|---|---|---|---|
| 1 | ~~DSH-1: HA web UI in a dashboard tab~~ (failed, removed: D40); configuration (D34) with start-up hook and `--config`; log file for SteamVR-started instances | start-up hook (D21), app command-line options (D38) | DSH-1 result documented; app starts on the Frame with the settings file, settings errors in the log |
| 2 | MQTT client (own thread), HA device with discovery and availability, libmosquitto in the package, status display UI-1 | modes (D22) | device appears in HA, online/offline right, reconnect works |
| 3 | OpenVR wrappers and the 13 sensor entities | `--desktop` with optional SteamVR (D22) | sensor values in HA on the Frame |
| 4 | notification manager, `notify` entity, world overlay | world overlay, premultiplied flag (D25) | notification from HA in VR, also in a game |
### Requirements of implementation iteration 2: MQTT, HA device, UI-1
Approved 2026-10-06. Goal: FrameAssistant connects to the user's broker, appears in HA as a
device that goes online and offline correctly, and the main tab shows the connection status.
No real sensors yet: a **dummy sensor** stands in for them (D41).
- **Dummy sensor "Uptime":** a `sensor` with the seconds since start, `entity_category:
diagnostic`, updated every 10 s. In the code a generic test entity whose value is set from
outside: the app feeds it a timer, unit tests set values directly. Ships in iteration 2
builds; iteration 3 decides whether it is removed from HA (component with only `p` once) or
kept as a diagnostic entity.
| Item | Acceptance criterion |
|---|---|
| CON-1, CFG-3 | Connects without login, with login, and with TLS (self-signed CA); connection state and errors are logged |
| CON-2 | The device with the dummy sensor appears in HA via device-based discovery, without configuration in HA |
| CON-3 | Online while running; normal exit and `kill -9` make it unavailable |
| CON-4 | After a broker restart it reconnects with backoff and republishes discovery and states; also republishes after HA's birth message |
| CON-5 | Two settings files with different device names give two HA devices |
| SEN-14 | The dummy sensor's updates are throttled |
| UI-1 | The main tab shows device name, broker, connected or not, and the last error, and follows a broker stop and start |
| Modes (D22) | Overlay, `--desktop` and the new `--desktop-novr` load the settings and connect; in iteration 2 the two desktop modes behave alike (neither uses SteamVR yet) |
| `--ha-remove` (D32) | Clears all retained topics, after which the device is gone from HA; `uninstall.sh` calls it |
| D35 | libmosquitto is in both packages; `package-release.sh`'s symbol-version check passes |
| Tests (D30) | Unit tests with a fake MQTT client; integration tests against a local mosquitto (connect, last will, reconnect, login, TLS) |
| Manual | CON, UI and `--ha-remove` checks from the PC against the user's HA (possible because nothing needs SteamVR). On the Frame: the package with libmosquitto runs; the postponed checks 3 and 4 of iteration 1 |
To find out during the iteration: where the Frame keeps its system certificates (default
for `mqtt.tls.ca_file`).
### Plan for implementation iteration 1: DSH-1 and configuration
Goal: a second dashboard tab **"HA Dashboard"** shows HA's web UI at the URL from the
configuration; what works out of the box is tested and documented. The main tab stays
"Frame Assistant".
Platform (`vrdashboard_core`):
1. Start-up hook `prepare()` (D21).
2. App-specific command-line options (D38): the base constructor takes an optional list of
extra `QCommandLineOption`s, adds them to parsing and `--help`, and exposes their values.
App:
3. `QtWebEngineQuick::initialize()` in `main.cpp` before the app object (D39); no platform
change.
4. Configuration (`src/config/`): immutable value plus `load(path, &error)`, complete per D34;
path from `--config`, else `$XDG_CONFIG_HOME` or `~/.config/frameassistant/config.json`;
loaded in `Dashboard::prepare()` (overlay and desktop modes).
5. HA web UI (`src/ha/HaWebUi`, D18): holds the URL (injected), exposed to QML as a singleton
owned by `Dashboard`; a named, persistent WebEngine profile under
`~/.local/share/frameassistant/` so the HA login survives restarts (D39).
6. New surface `dashboard` ("HA Dashboard"), QML root `HaDashboard.qml` with a `WebEngineView`;
without a URL it shows a hint.
7. Build: `find_package(Qt6 … WebEngineQuick)`; `qt6-webengine-dev` (native and `:arm64`) in
the containers; a new static library for app logic (configuration, HaWebUi) that tests link.
Tests (D30):
8. `tst_config`: valid file, missing required fields, invalid JSON, wrong types, defaults,
derived and explicit `ha_unique_id`, unknown keys, `--config`.
9. Platform: `tst_surfaces` extended for `prepare()` (success/abort) and extra options.
10. Manual, results documented: host `--desktop`; Frame desktop mode over RDP; Frame in VR with
Vulkan and OpenGL: page loads, laser click, scrolling, SteamVR keyboard in the page's input
fields, login kept after restart; CPU/GPU while the tab is open.
11. `clang-format` clean, `ctest` green; `container-test.sh` only if Vulkan code is touched.
Docs:
12. README (configuration file, `--config`, new tab), ARCHITECTURE.md and CLAUDE.md (new hook,
app options), THIRD_PARTY_NOTICES (Qt WebEngine from the system), STEAM-FRAME.md (results),
PROGRESS.md.
Known limitation: the bundled-Qt package does not support WebEngine in this iteration.
## Log
### 2026-10-06: iteration 1 closed
- Frame checks 3 and 4 (settings error when started by SteamVR) skipped: the user had no
access to the device. Postponed to the next session on the Frame; listed in CLAUDE.md
under "Not yet verified on a Steam Frame".
- Phase 5 (assessment) of iteration 1: the user agreed to close it with checks 3 and 4
postponed and to start iteration 2.
- Requirements of iteration 2 approved (see "Next steps"). User's choices: a dummy sensor
instead of a real one (D41); TLS, `--desktop-novr` and `--ha-remove` in this iteration.
Since nothing in iteration 2 needs SteamVR (`--desktop` doesn't call `VR_Init`), the
MQTT/HA checks run from the PC; the Frame only for the package.
- Design of iteration 2 written (DESIGN.md). User's decisions: libmosquitto's own thread
(D42), app commands in the platform for `--ha-remove` (D43), committed TLS test
certificates (D44). Design approved; phase 3 started.
- Step 1: `cmake/Mosquitto.cmake` (pkg-config; `FRAMEASSISTANT_SHIP_MOSQUITTO=ON` in all
package presets installs `lib/libmosquitto.so.1` and Debian's copyright file, which already
contains the EPL-2.0/EDL-1.0 texts); `libmosquitto-dev(:arm64)` in the build containers,
`mosquitto` in the test container; THIRD_PARTY_NOTICES entry. Checked: host configure finds
2.1.2; `container-test.sh` 8/8, no Vulkan validation messages; the cross build stages
2.0.21 (aarch64) and the copyright file. The binary doesn't need the library yet (nothing
calls it; `--as-needed`), which changes in step 2. On the host, the GUI tests can't run in
this session (no display).
- User: no need to ask for permission to continue between the steps of this phase.
- Step 2: `MqttClient` interface, `MosquittoClient`, `tst_mqtt` (12 cases against a local
mosquitto). Reading libmosquitto 2.0.21's source showed that `mosquitto_loop_start()`
doesn't fit (blocking DNS in the caller, silent thread end on TLS/protocol errors); the
user chose an own `std::thread` (D45, amends D42). Findings: a failed first connect is
retried; libmosquitto loses the DNS error code; `strerror()` is localised (German on the
dev host), so errors use `strerrordesc_np()`. Test pitfall: `QTRY_*` evaluates its
expression once more at the end, so it must not consume data (`readAll…()`). Checked:
host 3 × 12/12; `container-test.sh` 9/9 (Debian's libmosquitto 2.0.21), no Vulkan
validation messages; cross build: private Qt symbols only `QVulkan*`, at most
`GLIBC_2.34`; the app binary links libmosquitto only from step 4 on (first use).
### 2026-10-05: requirements approved
- User approved REQUIREMENTS.md including the priorities (D13). Phase 2 started.
- Q4 decided: libmosquitto, shipped in the package (D14). Qt MQTT ruled out: private Qt API
requires the exact Qt version. Checked on the Frame: no MQTT library installed; libssl/
libcrypto 3 and libcjson 1 present.
- HA discovery: own small layer on QJson, device-based discovery (D15); hacpp and the
embedded libraries rejected.
- Checked on the Frame which Qt modules, plugins and audio/network tools exist; library list
per requirement in REQUIREMENTS.md Appendix C. Notable: Qt WebEngine and Qt WebSockets are
present (relevant for Q2/Q3).
- libmosquitto ABI check: Debian's 2.0.21 needs at most `OPENSSL_3.0.0`/`GLIBC_2.34`; the
Frame has OpenSSL 3.2.1 and glibc 2.39. No libcjson dependency. D14 holds.
- Frame test of the remaining iteration 1: started by SteamVR with log file and settings,
Vulkan rendering, tab usable in VR (checks 1, 2 ✓); checks 3, 4 left for the next session.
- DSH-1 closed (D40): the bundling experiment failed (sandbox, ICU resources, Vulkan abort,
empty page with OpenGL and in a desktop window; details in STEAM-FRAME.md). At the user's
decision the "HA Dashboard" tab, `HaWebUi`, the WebEngine build dependency and the
bundler's WebEngine support were removed (reverts of the corresponding commits). Qt WebView
is no alternative (WebEngine backend on Linux). `homeassistant.url` stays reserved for
DSH-2, where a native dashboard is the candidate.
- Phase 4 (testing on the Frame), first findings:
- `deploy-to-frame.sh` exited silently without a bundled package in `dist/` (fixed).
- The system-Qt package doesn't start: the Frame's Qt WebEngine is 6.7.0 (rest of Qt 6.8.0)
and built against FFmpeg 6, which the Frame lacks (STEAM-FRAME.md). DSH-1's out-of-the-box
variant therefore fails on the Frame; and since the app links WebEngine, the whole app
fails.
- At the user's request, experiment B: the bundled package now ships Qt WebEngine (Debian
6.8.2, own FFmpeg inside) with its helper process and resources: 141 MB archive, 352 MB
unpacked. Needs `GLIBC_2.38` and `GLIBCXX_3.4.32` from the Frame. Test pending.
- Other options noted: load WebEngine only at runtime so the app survives without it; a
native dashboard (DSH-2, Q2b). Qt WebView is no alternative (on Linux its backend is
WebEngine; native views are separate windows, not rendered into the texture).
- Phase 3 of implementation iteration 1:
- Platform: `prepare()` hook and app-specific command-line options, tested in
`tst_surfaces` (incl. `surfaces_prepare_fail`).
- Settings file (`src/config/`, new library `frameassistant_lib`), `--config`; `tst_config`
(37 cases). `config.example.json` in the package; README.txt explains the set-up.
- "HA Dashboard" tab: `WebEngineView`, `HaWebUi` with a persistent profile, WebEngine
initialisation in `main()`. Host: desktop mode loads a local test page, profile data
lands in `~/.local/share/frameassistant/webengine`; snapshot renders both tabs.
- Build containers with Qt WebEngine. Cross build: the aarch64 binary needs no private Qt
symbols, at most `Qt_6.8` and `GLIBC_2.34`. Container tests 8/8 (incl. Vulkan with
validation layers, no messages).
- Snags: moc misses classes in files with raw strings containing `//` (CLAUDE.md);
generated QML type registration includes headers by file name; Qt ≥ 6.9 hints at
`WebEngineProfilePrototype` (not in the Frame's 6.8). Deviations: `HaWebUi` lives in the
app, not the library; the password warning needs a password in the file.
- Log file for SteamVR-started instances: the manifest passes `--log-file
logs/frame-assistant.log` (user's choice among: default log path in the app, manifest
argument, document only).
- Not verified yet: WebEngine with a URL in the off-screen pipeline (Frame, phase 4); the
bundled package (not supported for WebEngine in this iteration).
- Plan for implementation iteration 1 approved; phase 3 started.
- Plan for implementation iteration 1 written; new tab "HA Dashboard" (D38, D39).
- MVP implemented in four iterations; DSH-1 first, at the user's wish (D37).
- NFR-3 measurement method, manual in the MVP (D36). MVP details done.
- Shipping libmosquitto (D35).
- Configuration file format (D34).
- MVP notification: `notify` entity with first line as title; JSON command later (D33).
- HA MQTT interface: ids (D31), topics, retain, availability (D32), MVP entity list.
- Test strategy in four levels (D30). High-level architecture done.
- Threads: MQTT client in its own thread, everything else incl. OpenVR in the main thread (D29).
- DSH-1 split: web UI out-of-the-box test in the MVP, full dashboard as DSH-2 (D28).
- Overlays: two kinds (D25), one overlay for all notifications (D26), MVP placement "spawn in
front, then stay" (D27). Researched notification UI in VR (DESIGN.md, Appendix A). Found:
premultiplied-alpha flag missing in the platform.
- HA channels: MQTT for everything device-related; dashboard channel decided with Q2/Q3 (D24).
- Entities: one class per HA entity type, native types preferred, own service only as fallback
(D23). Found: MQTT `notify` drops the title.
- Start-up hook `prepare()` in the platform (D21); modes, `--desktop-novr` and `--config`
(D22).
- New requirement UI-1: status display in the main tab (D20).
- The user installed `mosquitto` on the dev host, so native builds can use libmosquitto.
- Started docs/DESIGN.md: one process (D16), three layers (D17), HA-centric object classes
(D18). HA side: FrameAssistant needs only stock HA; how the user wraps commands (scripts,
pyscript) is up to them (NFR-6 unchanged).
- Agreed to settle the high-level architecture first (list under "Next steps"), before
component details.
- Stay with the Debian build container: an Arch container wouldn't match SteamOS's own package
versions (private repos, rolling Arch) and has no arm64 multiarch for cross builds.
### 2026-10-04/05: project set-up and requirements
- Copied the vrdashboard template. Removed what the app doesn't need:
- `examples/` (diagnostics app) and the `VRDASH_BUILD_EXAMPLES` option
- the Frame test package (`scripts/package-frame-test.sh`, `docs/FRAME-TESTING.md`,
screenshots)
- the demo UI (`src/qml/DemoPage.qml`)
`Main.qml` shows a placeholder card.
- Named the app **FrameAssistant**, "Steam Frame companion for Home Assistant":
- CMake project `frameassistant`, executable `frame-assistant`
- app key `net.matzman.frameassistant`, tab "Frame Assistant", QML module `FrameAssistant`
Names rejected:
- "Steam…" and "…Home Assistant": trademarks
- "HASS…": the user dislikes it, because "Hass" is German for hate.
- Agreed working rules (in CLAUDE.md):
- explicit permission for everything; ask instead of assuming
- iterative five-phase cycle; an informal "ok" approves a phase
- document everything in Markdown in `docs/`
- `git init`. Baseline commit `4a5b090`.
- Requirements engineering (several question rounds with the user). The results are in
REQUIREMENTS.md:
- decisions D1–D12
- 51 requirements
- research on OpenVR data sources (Appendix A)
- Checks: `native-debug` builds, `ctest` passes 6/6 (Vulkan surface test skipped, no Vulkan on
this host), `--snapshot` renders.