Mic mute and Text input error (#222)

* changed swapping mic behavior to always unmute mic before swapping

* fixed manual input bug on desktop overlay page

* CI integration re-test
This commit is contained in:
ykeara
2019-06-14 12:59:13 -05:00
committed by GitHub
parent b473f4d7db
commit 0b83c2bcad
6 changed files with 8 additions and 0 deletions
@@ -11,6 +11,7 @@ GroupBox {
property alias sliderValue: steamDesktopForwardSlider.value
property alias lowerLimit: steamDesktopForwardSlider.from
property alias upperLimit: steamDesktopForwardSlider.to
property alias kbUID: steamDesktopForwardText.keyBoardUID
function onValueChanged(value) {
@@ -10,6 +10,7 @@ FullWidthSliderBox {
lowerLimit: 0.0
upperLimit: 32.0
sliderStepSize: 0.5
kbUID: 601
function onValueChanged(value) {
DesktopOverlay.width = value
@@ -10,6 +10,7 @@ FullWidthSliderBox {
lowerLimit: -4.0
upperLimit: 4.0
sliderStepSize: 0.10
kbUID: 603
function onValueChanged(value) {
DesktopOverlay.forwardsMovement = value
@@ -10,6 +10,7 @@ FullWidthSliderBox {
lowerLimit: -4.0
upperLimit: 4.0
sliderStepSize: 0.10
kbUID: 604
function onValueChanged(value) {
DesktopOverlay.rightMovement = value
@@ -10,6 +10,7 @@ FullWidthSliderBox {
lowerLimit: -4.0
upperLimit: 4.0
sliderStepSize: 0.10
kbUID: 602
function onValueChanged(value) {
DesktopOverlay.height = value
@@ -586,6 +586,9 @@ void AudioTabController::setMicDeviceIndex( int index, bool notify )
if ( index >= 0
&& static_cast<size_t>( index ) < m_recordingDevices.size() )
{
// un-mute mic before switching to ensure on exit all recording
// devices will be un-muted
setMicMuted( false, false );
// code to just change Mic
audioManager->setMicDevice(
m_recordingDevices[static_cast<size_t>( index )].first,