Updated readme and version to 2.4.
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@@ -60,11 +60,11 @@ Executing startdesktopmode.bat from the application folder shows a window on the
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- **Application Supersampling**: Supersampling setting for OpenVR applications/games (Requires restart).
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- **Application Supersampling**: Supersampling setting for OpenVR applications/games. Application supersampling [now behaves linearly](https://steamcommunity.com/games/250820/announcements/detail/1256913672017664045) where 2.0 means twice the number of pixel.
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- **Compositor Supersampling**: Supersampling setting for the OpenVR compositor (Requires restart).
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- **Compositor Render Target Multiplier**: Supersampling setting for the OpenVR compositor (Requires restart). Compositor supersampling still behaves the old way where 2.0 means four-times the number of pixel.
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- **Allow Asynchronous Reprojection**: Enable/disable asynchronous reprojection.
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- **Allow Asynchronous Reprojection**: Enable/disable asynchronous reprojection.
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- **Allow Interleaved Reprojection**: Enable/disable interleaved reprojection.
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- **Allow Interleaved Reprojection**: Enable/disable interleaved reprojection.
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- **Force Reprojection**: Enable/disable forced reprojection (Requires restart).
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- **Force Reprojection**: Enable/disable forced reprojection.
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- **Restart SteamVR**: Restart SteamVR.
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- **Restart SteamVR**: Restart SteamVR.
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## - Chaperone Page:
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## - Chaperone Page:
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@@ -102,6 +102,7 @@ Allows you to fix the height of your floor. Just place one controller on your fl
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- **Playback Device**: Allows to select the playback device.
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- **Playback Device**: Allows to select the playback device.
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- **Mirror Device**: Allows to select the mirror device, set its volume and to mute/unmute it.
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- **Mirror Device**: Allows to select the mirror device, set its volume and to mute/unmute it.
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- **Microphone**: Allows to select the microphone device, set its volume and to mute/unmute it.
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- **Microphone**: Allows to select the microphone device, set its volume and to mute/unmute it.
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- **Proximity Sensor Mutes/Unmutes Microphone**: Allows the proximity sensor to mute the microphone when the user is not wearing the HMD, and to unmute it when the user is wearing the HMD.
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- **Push-to-Talk**: Enable/disable push-to-talk. When push-to-talk is activated the microphone gets muted unless one of the configured buttons is pressed on one of the configured controllers.
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- **Push-to-Talk**: Enable/disable push-to-talk. When push-to-talk is activated the microphone gets muted unless one of the configured buttons is pressed on one of the configured controllers.
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- **Left Controller**: Configure the left controller for push-to-talk.
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- **Left Controller**: Configure the left controller for push-to-talk.
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- **Right Controller**: Configure the right controller for push-to-talk.
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- **Right Controller**: Configure the right controller for push-to-talk.
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@@ -45,7 +45,7 @@ class OverlayController : public QObject {
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public:
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public:
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static constexpr const char* applicationKey = "matzman666.AdvancedSettings";
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static constexpr const char* applicationKey = "matzman666.AdvancedSettings";
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static constexpr const char* applicationName = "Advanced Settings";
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static constexpr const char* applicationName = "Advanced Settings";
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static constexpr const char* applicationVersionString = "v2.3";
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static constexpr const char* applicationVersionString = "v2.4";
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private:
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private:
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vr::VROverlayHandle_t m_ulOverlayHandle = vr::k_ulOverlayHandleInvalid;
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vr::VROverlayHandle_t m_ulOverlayHandle = vr::k_ulOverlayHandleInvalid;
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